Aller au contenu

Photo

Baldur's Gate 2 No-Reload Challenge


  • Veuillez vous connecter pour répondre
15202 réponses à ce sujet

#11301
Aasim

Aasim
  • Members
  • 1 361 messages

 

(Btw II. From the sound of it, Phoe Gyi's aura was clouded by Slow Time activation, is that correct? Hence no Potion of Fire Resistance?)

 

(Btw III. Do Comets even do fire damage in your install, or do they do crushing, like the Oversight ones?)

No, Slow Time is a Time Stop round, Lich wouldn't cast in it. I was keeping aura clear to cast it, yes - you can see Edwin is about to get Pierce Shield off, to take down PfMW on Lich. The plan was to kill him after that within Slow Time.

Comets are 5d10 crushing, 5d10 fire, save or 3 round stun.

It happened really quickly, I didn't expect it - I tought Phoe Gyi can survive pretty much all instant-damage spells. Guess I was wrong - he took at very least 80 points worth of damage from Comet.



#11302
Aasim

Aasim
  • Members
  • 1 361 messages

Noooo... Aasim...

 

Ill be reading all of Phoe Gyis adventures at a slower pace, from start to finish. Loved his run..

 

His HP was too low for a comet in the face so it seems..

This - HP was simply too low. Don't be sorry - I had great fun with Phoe Gyi.



#11303
Grond0

Grond0
  • Members
  • 6 487 messages

Sorry to see that squashed monk was on the menu Aasim, but it was another quality run ...


  • Blind_Visionary et Aasim aiment ceci

#11304
corey_russell

corey_russell
  • Members
  • 5 289 messages

Aasim, I heard the news about Phoe's demise, tough break there. What was he using in his ring slot - could he fit a fire resistance ring in there? Handy against enemy casters.



#11305
Alesia_BH

Alesia_BH
  • Members
  • 4 577 messages

No, Slow Time is a Time Stop round, Lich wouldn't cast in it. I was keeping aura clear to cast it, yes - you can see Edwin is about to get Pierce Shield off, to take down PfMW on Lich. The plan was to kill him after that within Slow Time.

 

That's what I meant, basically. I was aware that the Lich wouldn't cast it, of course, since it's Phoe Gyi's ability.

 

My hypothesis was that the planned use of Slow Time had somehow interfered with Phoe Gyi's ability to put a defensive counter in play while the Comet was en route.

 

 

Comets are 5d10 crushing, 5d10 fire, save or 3 round stun.

 

I like that: I like the fact that there is a crushing component. It helps differentiate Comet from Dragon's Breath.

 

 

 

It happened really quickly, I didn't expect it - I tought Phoe Gyi can survive pretty much all instant-damage spells. Guess I was wrong - he took at very least 80 points worth of damage from Comet.

 

:(

 

Best,

 

A.



#11306
Serg BlackStrider

Serg BlackStrider
  • Members
  • 1 553 messages

Shocking news, Aasim... :(  Exciting run nonetheless!



#11307
Demivrgvs

Demivrgvs
  • Members
  • 59 messages

Noooo! I wanted to see KR's Monk  :rolleyes:  Phoe's performance within ToB! :crying:

 

I have a doubt similar to Alesia's one...if you had your aura clean waiting for Slow Time, couldn't you dodge the Comet with Abundant Step? Or is Comet one of those heatseeking projectiles? Also, I assume you still had to reach 19th lvl? Because I'm 99% sure Etherealness could have saved you, no?
 

(Btw III. Do Comets even do fire damage in your install, or do they do crushing, like the Oversight ones?)

Comets are 10d10 crushing with SR to differentiate it more from Dragon's Breath but I guess Kreso installed Refinements over SR (btw, @Kreso do you know you could do the opposite too to keep SR HLAs together with Refinements ones?).
 

Regarding Spell Revisions link that Kreso gave you, that only explains changes from V3 to V4, while from vanilla to V3 there's a hopefully quick and easy summary here and here (arcane and divine spells respectively). I promise I'll compile a better, more up to date list soon.


  • Grimwald the Wise aime ceci

#11308
Blackraven

Blackraven
  • Members
  • 1 377 messages

Well, I have good news and bad news. 

Good news is that I won't be needing CLUA for anything.

Bad news is that Phoe Gyi bit the dust. :(

Ah man... I was already anticipating your crew's exploits in ToB.  :( 

Comets can be quite deadly. My Bounty Hunter Norgath nearly died to one in the Planar Sphere (Lavok).

Fire or crushing protection items, like the Ring of Fire Protection or the Girdle of Crushing could have made a difference.

Barbarian sounds like a good idea though :)
 

Btw. Can you wear protection items with magical armor in your install?

Yes I can, but I don't do it (anymore). However, without knowing whether it would be possible without the multiple protection item tweak, I do allow Glorydd the use of a Ring of Preservation +2 (= Ring of Regeneration plus Ring of Protection +2 melted into one by Cromwell, another Item Upgrades goodie). I classify it as an item that gives an AC bonus in addition to other bonuses (saves, regen), just like items as Helm of Balduran, Ring of Gaxx etc. These items can be used with magical items, so I reckon so should the Ring.
 

 

That's what I meant, basically. I was aware that the Lich wouldn't cast it, of course, since it's Phoe Gyi's ability.

I think Aasim meant that the Lich would 't be able to cast in (during) Phoe's Slow Time. 


  • Grimwald the Wise aime ceci

#11309
Alesia_BH

Alesia_BH
  • Members
  • 4 577 messages

 

I think Aasim meant that the Lich would 't be able to cast in (during) Phoe's Slow Time. 

 

 

Makes sense. I had initially been under the impression that Slow Time was akin to the Oversight Monk's Lunar Stance, granting Time Stop immunity rather than the ability to stop time.

 

Best,

 

A.



#11310
Grond0

Grond0
  • Members
  • 6 487 messages
The Arcane Army (update 2)
 
After reporting to Gaelan Bayle a massed battery of MMMs made short work of the Beastmaster and his allies.  After giving control of the Copper Coronet to Hendak the Army travelled invisibly towards the City Gates.  The Suna Seni ambush was doomed from the start, but in fact it only took a single chaos spell to totally disrupt it - no-one received a scratch.  Arriving at the City Gates the Army noticed Hareishan snacking on some thieves and quickly nipped into the inn to recast MMM - just in time to take vengeance on her.
 
Moving on to the Graveyard they used lots of MMMs to clear the Graveyard - adding resist fear for the Crypt King.  Down below Pai'Na and nearly all the spiders quickly evaporated, but the last few managed to overcome chaos and bite Thyme - an unintended area transition then only just left enough time to cure the quick-acting poison.  The remaining spiders and the undead in the Southern tombs were vacuumed before the Army emerged back into the daylight.
 
On the way back to the Promenade the Army rescued Renfeld - chaos again doing the preliminary work.  Still on the same journey they were then ambushed by the orogs, but chaos and cloudkill quickly cut them down to size.  
 
Cashing in all the earnings to date produced over 25k gold and all but 4k of that was invested in spells in the Promenade.  Stoneskin was not on sale there though so the Army marched to Watcher's Keep to check out the stock there.  Farsight showed no vampiric wraiths, though I think the Army could have taken them anyway.  That made looting the top level easier - using spell immunity for the first time against a couple of necromantic traps.  Nutmeg got to level 10 there, allowing everyone to level up, before going on to make mincemeat out of the statues.  They found things less comfortable outside though.  I wanted to readjust a few weapons, so needed to get rid of the last MMMs.  A skeleton was expected to provide a target for that, but instead its appearance persuaded both Odren and Sister Garlena to cast painful sunrays.
 
After a couple of days rest they were healed up and returned to Athkatla to hand in Renfeld's body.  Regrettably the rest delay meant he had died en route, but that doesn't prevent Xzar's quest.  Arriving invisibly in Prebek's house the mages died of a magic missile overdose before they went to loot the harpers.  Reporting back to Xzar got everyone to level 11 and, though Xzar didn't live to celebrate, neither did Lucette.
 
There was a first use of item summons to help trap Lucette as the Army is not yet able to freely cast their own spells in the city.  However, the next session will see them aiming to break the control of the Cowled Wizards.
 
Stats (cont. from BG1):
Rosemary, mage 11, 49 HPs, 2 deaths, 334 kills
Parsley, mage 11, 53 HPs, 0 deaths, 271 kills
Thyme, mage 11, 50 HPs, 1 death, 238 kills
Sage (PC), mage 11, 67 HPs (incl. 12 from cat, 6 from ioun stone), 189 kills
Nutmeg, mage 11, 47 HPs, 1 death, 193 kills
Pepper, mage 11, 43 HPs, 0 deaths, 205 kills

  • Grimwald the Wise aime ceci

#11311
Aasim

Aasim
  • Members
  • 1 361 messages

Noooo! I wanted to see KR's Monk  :rolleyes:  Phoe's performance within ToB! :crying:

Another time perhaps. I have a crazy idea about a barbarian built around that electric damage cloak + Yamato. I tested it numerous times, always failed. But it's an itch.... I've simply got to scratch. :P

 

I have a doubt similar to Alesia's one...if you had your aura clean waiting for Slow Time, couldn't you dodge the Comet with Abundant Step? Or is Comet one of those heatseeking projectiles? Also, I assume you still had to reach 19th lvl? Because I'm 99% sure Etherealness could have saved you, no?

Well, the game was unpaused, I was waiting for Edwin to finish the damn spell so I can cast ST. You know when you really set your mind to something, and simply don't see the broader picture or options other than the crazy idea currenty floating? 

I don't know about Abduant step, I'm certain Etherealness would. 200k EXP short from 19th. Edwin having 18th would have helped immensly.

 

Comets are 10d10 crushing with SR to differentiate it more from Dragon's Breath but I guess Kreso installed Refinements over SR (btw, @Kreso do you know you could do the opposite too to keep SR HLAs together with Refinements ones?).

Got it. I'll restore from backup, and note for future referenece (I already edit out Refinements HLA summons since they're bugged and invulnerable to weapons).  I tought the spell worked the same in Ref/SR...

 

 

Fire or crushing protection items, like the Ring of Fire Protection or the Girdle of Crushing could have made a difference.

Ring would help, Girdle would do squat vs Comet. :D

Aasim, I heard the news about Phoe's demise, tough break there. What was he using in his ring slot - could he fit a fire resistance ring in there? Handy against enemy casters.

Rings on him - that damn Claw of Kazgartot (more trouble then it's worth with Spell Revisions save system) and Ring +2. He kind of really needed both for AC and to get saves to 0 (all apart Death, but he had immunity to Death effects from amulet and was poison immune, so all was pretty covered)

 

Makes sense. I had initially been under the impression that Slow Time was akin to the Oversight Monk's Lunar Stance, granting Time Stop immunity rather than the ability to stop time.

Ahaa...this was actually discussed during development process. We opted it out, since it's kinda abusable (ie. Edwin casts TS, Phoe kills whatver he wants, with Edwin there to help :D ).

 

Anyhow, he's gone, and I'm looking for a decent enough dwarf barbarian portrait to use. RiP Phoe Gyi. 

Carry on.

 

 

 the next session will see them aiming to break the control of the Cowled Wizards.

 

:D


  • Grimwald the Wise et Blackraven aiment ceci

#11312
Blackraven

Blackraven
  • Members
  • 1 377 messages

A lot of years ago I played Ascension/Tactics. Solo, with a dwarven fighter-thief. This was his armor of choice in Ascension. Still took a lot of reloading, iirc I even set the diffiulty to easiest to get through it. :(

 

My perception is that after SoA, in which magic rules, physical combat becomes more prominent again in ToB. I think that if Glorydd makes it into ToB she will rely less on the Corthala armor and more on Jan's Adventure Wear + Bracers of AC + Hardiness (would have to pick a bunch of them) + DoE. Or maybe try to get AC in the -20 with the Big Metal Unit. (Stealth and Non-Detection become much less useful anyway.)
 

 

Ring would help, Girdle would do squat vs Comet.  :D

Of course... What was I thinking hehe  :unsure:



#11313
Aasim

Aasim
  • Members
  • 1 361 messages

My perception is that after SoA, in which magic rules, physical combat becomes more prominent again in ToB. I think that if Glorydd makes it into ToB she will rely less on the Corthala armor and more on Jan's Adventure Wear + Bracers of AC + Hardiness (would have to pick a bunch of them) + DoE. Or maybe try to get AC in the -20 with the Big Metal Unit. (Stealth and Non-Detection become much less useful anyway.)

I tought the same when playing Ascension. Jan's armor was indeed my first pick, but with the ammount of Charms thrown at you, you might be rethinking that. Having low saves may not be enough - keep in mind that any time Mel hits you (and she will), all your saves drop by one for two rounds (she has 5 apr).

It's an effect you can't save against. So unless you plan on Equilizer off-hand/Harmony, keep your armor. It will serve you well.

Low AC is a splendid protection (I know many people say "AC is no good in ToB" but it really goes a long way in protecting your character.

I wouldn't use BMU here, for a number of reasons.


  • Blackraven aime ceci

#11314
Alesia_BH

Alesia_BH
  • Members
  • 4 577 messages

 

My perception is that after SoA, in which magic rules, physical combat becomes more prominent again in ToB. I think that if Glorydd makes it into ToB she will rely less on the Corthala armor and more on Jan's Adventure Wear + Bracers of AC + Hardiness (would have to pick a bunch of them) + DoE.

 

It depends on your battle strategy and the specific battle under consideration.

 

Focusing on the Throne battles, I'd go with Corthala in the Irenicus/Bodhi fight and then Adventurewear in the Demon Battles.

 

In the final battle with Mel and the 5, I'd go with Corthala, and use ProMW scrolls if and when I intended to get in melee contact with Mel.

 

That's just a function of my playing style though. I'm sure you'll discover what works best for Glorydd.

 

Best,

 

A.


  • Blackraven aime ceci

#11315
Alesia_BH

Alesia_BH
  • Members
  • 4 577 messages

Having low saves may not be enough - keep in mind that any time Mel hits you (and she will), all your saves drop by one for two rounds (she has 5 apr).

It's an effect you can't save against.

 

Yes. Mitigating risk from Mel's save lowering on hit effect is crucial.

 

I stay the rock away from her spear unless I'm running ProMW. Timely use of Focus is key.

 

If I have to get in melee contact with Mel without running ProMW, I counter the save penalties with Potions of Magic Shielding.

 

I know many people say "AC is no good in ToB" but it really goes a long way in protecting your character.

 

Agreed. Players just become obsessed with maximizing damage, and so rationalize compromising on defense.

 

When you start playing no reload style, you realize that a lot of conventional wisdom in player communities lessens survivability.

 

Best,

 

A.


  • Serg BlackStrider, Blind_Visionary, Grimwald the Wise et 3 autres aiment ceci

#11316
Aasim

Aasim
  • Members
  • 1 361 messages

When you start playing no reload style, you realize that a lot of conventional wisdom in player communities lessens survivability.

Epic. :)


  • Alesia_BH, Serg BlackStrider, Blind_Visionary et 2 autres aiment ceci

#11317
Alesia_BH

Alesia_BH
  • Members
  • 4 577 messages

Arcadia, Half-Elven Fighter/Mage: A Portrait of the Artist as a Young Lich Hunter- Part 2

 

Having suffered withering abuse at the paws of Captain Swarmi following Arcadia's first Lich battle, I endeavored to tighten up our tactics against the Elemental Lich. Unfortunately my adjustments, while improvements, still weren't quite right. Arcadia was undaunted, nonetheless, and despite my ineptitude -and despite the bickering between Captain Swarmi and me- she prevailed, largely unscathed.

 

In the Shade Lich battle, it took me half a round to realize I had screwed up. In the Elemental Lich it took me a single round segment.

 

Ok, genius. So you loaded the Chain with Death Fog x 3 this time. But this one is an Elemental Lich, meaning he might run elemental protections like, for example, Protection from Acid.

Tai1Wmm.png

 

And given that we don't have Spell Trigger or enough L5s to budget for Spell Immunities, Spell Shield, and Protection from Acid, we'll just be running Protection from Energy, meaning we'll only have 75% resistance.

RyHqTYD.png

 

And where -exactly- did you position us when the Chain fired, and when the Lich's Wish Double Length Improved Alacrtity Time Stop kicked in?

AIfqTya.png

 

Right in the Death Fog AoE.

vlEItoP.jpg

 

But I wasn't getting is all wrong, Captain Swarmi noted. At least I prebuffed with GoI to foil that incoming Malison.

XBVo5GS.png

 

And it's not like anything else the Lich dumped during his Improved Alacrity Time Stop was going to help him- not with Arcadia's buffs. Nor was that upcoming Divination cast going to do him any good.

SPh0kna.png

 

But still. Arcadia took damage in this fight -something which hasn't happened in a long time. And it was all because of my Death Fogs.

OYaHsE9.png

 

This is me, Captain Swarmi. Why do I look like this? Your Death Fogs.

qXaAKEQ.jpg

 

Ah, but the Death Fogs weren't entirely useless- they at least took down the Lich's Simulacrum and Mislead.

gCrpCoM.png

 

And when it came time to face down the Planetar, guess who had a ProMW this time?

nFwJVzk.png

rWLcBVu.png

 

I'm getting it Captain Swarmi: Give me a chance!

 

And now let's dispel that Protection from Acid, shall we?

00K1l2r.png

 

Captain Swarmi agreed that that was the right move, but the Lich Dimmension Doored out of the Acid cloud. Captain Swarmi tips his cap to you, Sir Lich.

Emq29T6.jpg

 

The Lich tried a Remove, Arcadia refreshed her SI:A. Next the Lich put a second Malison in play. But now GoI was down and we couldn't afford to spend an SI on SI:E. Plus, we hadn't had the L6 slots for a reserve GoI.

cQTs9Nu.png

 

Captain Swarmi understood this, so he didn't take it out on me. Let's check our saves, shall we?

sl0vGfk.png

 

Ok. We can handle a Malison. Just protect the Potions of Invulnerability, Alesia! Refresh Improved Invisibility and Spell Immunity:D!

3CE7li6.png

 

But damn you: you swine! Protection from the Elements! We're not wasting another Potion of Absorption on these Lich battles!

uFRWNiy.png

 

Not bad, I guess. Time to end it: Bring on the pain: Arrow of Dispelling->Sling of Seeking!

9b91nMN.png

 

Arcadia remains impeccable. And Captain Swarmi and I are coming to an understanding. Kangaxx awaits.

 

Best,

 

A.


  • Serg BlackStrider, Blind_Visionary, Grimwald the Wise et 2 autres aiment ceci

#11318
Blackraven

Blackraven
  • Members
  • 1 377 messages

Nice installment again Alesia. I didn't know Arrows of Dispelling worked on Liches (suppose they don't work against Kangaxx).
Good luck  with Lich no. 3 (and Demi-Lich no. 1)


  • Alesia_BH aime ceci

#11319
Alesia_BH

Alesia_BH
  • Members
  • 4 577 messages

Nice installment again Alesia. I didn't know Arrows of Dispelling worked on Liches (suppose they don't work against Kangaxx).
Good luck  with Lich no. 3 (and Demi-Lich no. 1)

 

Correct: they won't work on Kangaxx. And if ProNM is ProM in your install, Lichs will probably run that.

 

Breach will work on Liches in my install, but Arcadia can't afford the spell slots: the L5 defensive spells are too valuable to crowd out. Plus, she'd have to take down spell protections to pave the way for Breach. Ultimately, it's too expensive, and it would just encourage offensive use of aura- aura which would be better reserved for defensive counters.

 

(Btw. Arcadia does not have Remove or Ruby Ray)

 

Good luck  with Lich no. 3 (and Demi-Lich no. 1)

 

Thanks. It went reasonably well. Captain Swarmi was almost satisfied with the Kangaxx battle. Almost.

 

Best,

 

A.


  • Grimwald the Wise et Blackraven aiment ceci

#11320
Demivrgvs

Demivrgvs
  • Members
  • 59 messages

@Alesia I cannot stand all the cats-related posts I see around these days on facebook but I have to admit Captain Swarmi gives this run a fun touch. :lol:


  • Alesia_BH et Grimwald the Wise aiment ceci

#11321
Alesia_BH

Alesia_BH
  • Members
  • 4 577 messages

Arcadia, Half-Elven Fighter/Mage: A Portrait of the Artist as a Young Lich Hunter- Part 3

 

Having earned a modicum of Captain Swarmi's respect in the Elemental Lich battle, the Captain was willing to partner with me in planning the assault on Kangaxx. We concurred that the Death Fog x 3 Chain was worth trying again. But we also agreed that we still didn't have the L5 slots for Protection from Acid, and that an early Potion of Magic Shielding quaff wasn't worth the investment. The Captain and I went back and forth over the acid resistance problem when, finally, Arcadia butted in. "You two are insane! 75% resistance is enough. I'll be fine. If you're really stressed out about it, I can take a VT hitpoint buff, pre-battle." She had a point. And so it was.

ZRqakRr.png

 

We hashed out the rest of our spell slot allocations, with Arcadia's surprisingly insightful input. Most would remain unchanged, but there would be some adjustments: a reserve GoI for another layer of Malison defense, Protection from the Elements at 7, double Protection from Energies at 8. And then to the potion case: Potions of Fire Resistance, Potions of Cold Resistance, Potions of Absorption, Potions of Insulation, Potions of Invulnerability, Potions of Clarity, and Potions of Magic Shielding. Potions of Freedom, in case we get into PW:S range, and finally the Greenstone Amulet in case catastrophe strikes and we're in danger of reaching Power Word: Sleep territory. We all agreed: we were ready.

 

Arcadia approached the Lich. His Chain fired, its Wilting foiled by Pro Energy + BoIB. Arcadia's chain fired: Death Fog x 3.

qT7wsF9.png

 

Arcadia deftly cleared the AoE, while Captain Swarmi examined the Lich's defenses.

KskXwM6.png

 

No you didn't, Kangaxx! No you didn't forget Protection from Acid! But yes! Yes you did! You did forget Protection from Acid! Guess what Kangaxx: You just got Death Fogged!

6AY0VRL.jpg

 

Kangaxx the Lich was Death Fogged into submission. He never cast a spell.

sFqalP8.png

 

Kangaxx the Demi-Lich would not go so quietly. His buffs fired.

QxOzb4s.png

 

And then the Time Stops came. They came in sequence. Spellstrike was caught by Spell Shield. Malison by GoI. Remove by SI:A. And we still had three layers of spell protections between incoming attacks on the spell immunities, and two layers of protection against Breach, with reserve MSDs available. The defenses held. The Demi-Lich made no progress.

wRmtcXL.png

 

But there was more to come. And soon we were out of Spell Shields. The first Ruby Ray, we could handle. We still had Spell Deflection, GoI, and the Spell Immunities in place, with our MSDs at the ready.

Wya4SeO.png

 

And Kangaxx, frustrated, expended key spells too soon. More Removes bounced off SI:A. His Wilting was countered with a Protection from Energy refresh.

uP1MGDS.png

 

Another Ruby Ray. Now our GoI was gone, and a Malison was on the way. Refresh the GoI!

c0JSd9b.png

 

But the triumph was fleeting. Because now Khleben's were en route -multiple Khleben's- and without Spell Shield available at L5 we had no answer. We were forced onto our heals. Arcadia stood firm, knowing what was on the way

lleTxAQ.png

 

In come the Breaches! Deploy the MSDs!

lXGdT4U.png

 

Finally -finally- Kangaxx had peeled through Arcadia's protections: A third Breach was on the way and we had no Breach stoppers left.

kLwrKAL.png

 

But that's all you've got left Kangaxx: Breaches- no Removes! Potion of Magic Shielding!

hIy4mp6.png

 

And there's more where that came from: We've got potions for days! We've won!

TMmV6hP.jpg

 

Now with potion buffs in place to thwart any spells -and with Kangaxx's book largely spent anyways- it was Arcadia's Gessen versus Kangaxx's Melf's Minute Meteors.

YDUV4ci.png

 

A battle Arcadia's Gessen would win.

DW58Ze5.png

 

Once it was all over, once the Demi-Lich had fallen, Captain Swarmi cried: I'm ready! I'm ready! Give me the ring! Give me the ring!

jLWAg3t.jpg

 

To which Arcadia replied: "You two are still crazy! I'm the one doing all the work. I deserve the credit. The ring is mine."

 

Neither I nor Captain Swarmi could argue: the young lich hunter had grown up.

 

Current Character Record and Inventory

wUeXefX.png

qiFv2TP.png

 

Best,

 

A.


  • Serg BlackStrider, Blind_Visionary, Grimwald the Wise et 2 autres aiment ceci

#11322
Blackraven

Blackraven
  • Members
  • 1 377 messages

It depends on your battle strategy and the specific battle under consideration.

 

Focusing on the Throne battles, I'd go with Corthala in the Irenicus/Bodhi fight and then Adventurewear in the Demon Battles.

 

In the final battle with Mel and the 5, I'd go with Corthala, and use ProMW scrolls if and when I intended to get in melee contact with Mel.

 

That's just a function of my playing style though. I'm sure you'll discover what works best for Glorydd.

 

Best,

 

A.

Thanks for the hints. I think Norgath will discover what works for Glorydd. (If the latter makes it into ToB, I'll first continue my run with Norgath, with many reloads allowed. I've only completed ToB twice, and the last time must have been two years ago, so a refresher course wouldn't be out of place. Besides, I like Norgath (who only fell due to the fact that I was unfamiliar with the second pocketplane fight, where I didn't expect faux Norgath to have GWWs for example,, really enjoyed his run, so he deserves it to complete the game.
 

Breach will work on Liches in my install, but Arcadia can't afford the spell slots: the L5 defensive spells are too valuable to crowd out. Plus, she'd have to take down spell protections to pave the way for Breach. Ultimately, it's too expensive, and it would just encourage offensive use of aura- aura which would be better reserved for defensive counters.

Do you collect scrolls? You clearly showed us you didn't need them against the two Liches, but I can imagine that in complex battles with multiple foes, scroll-cast Breaches etc can help help you deal with specific enemies faster.

Edit: Congrats with Arcadia's defeat of Kangaxx :) Very solid once again!


Modifié par Blackraven, 18 mars 2015 - 11:18 .

  • Alesia_BH et Grimwald the Wise aiment ceci

#11323
Alesia_BH

Alesia_BH
  • Members
  • 4 577 messages

Thanks for the hints. I think Norgath will discover what works for Glorydd. (If the latter makes it into ToB, I'll first continue my run with Norgath, with many reloads allowed. I've only completed ToB twice, and the last time must have been two years ago, so a refresher course wouldn't be out of place. Besides, I like Norgath (who only fell due to the fact that I was unfamiliar with the second pocketplane fight, where I didn't expect faux Norgath to have GWWs for example,, really enjoyed his run, so he deserves it to complete the game.

 

Understood. Makes sense. Have fun!

 

Do you collect scrolls? You clearly showed us you didn't need them against the two Liches, but I can imagine that in complex battles with multiple foes, scroll-cast Breaches etc can help help you deal with specific enemies faster.

 

Yes. Arcadia is hording scrolls for ToB: Breach, Stoneskins, MSD, and ProMW in particular.

 

I don't see any reason to consume scrolls in SoA.

 

Best,

 

A.


  • Grimwald the Wise et Blackraven aiment ceci

#11324
corey_russell

corey_russell
  • Members
  • 5 289 messages

Ruzzel the Illusionist Entering BG 2 portion of a Trilogy No-Reload Challenge...

 

Ruzzel and team (a MP party) made it past Sarevok and have made it out of Irenicus dungeon. Here they are - not all the tomes went to Ruzzel.

Baldr315_zpsmrzipjaw.png

 

th_Baldr317_zpszlfqequz.pngth_Baldr316_zps6jhxu09y.pngth_Baldr318_zpsnbnzcs5b.pngth_Baldr319_zpssh9bwije.pngth_Baldr320_zpszgepmtqk.png

 

Unlike Grond0, who is clearly a better arcane player than me, my party was battered in the dungeon, here and here for example. We DID however one stroke of luck - on a random goblin, it dropped a MAGICAL weapon - mage usable too! We had no idea that could happen. Must be a rare drop.

 

For a number of the harder fights, we would send Tank by himself and then put a couple of skull traps by him and enemies (such as in the mephit plane) - we hope he doesn't get too mad at us for that - but so far this seems to be working - guess he better get the BoIB when we have funds, if we are going to keep doing that. It's not like we can rely on his half-orc saves....

 

Despite all the trouble, we did manage to get out of Irenicus' dungeon without any deaths. Like Grond0, we didn't successfully scribe all our stoneskins - but at least Ruzzel managed to scribe his. Two people know MMM now - all characters now know invisibility, this should help a ton (we hope). I'm also like mind of Grond0 - the group should reclaim freedom for arcane users everywhere, by challenging the Cowlies authority. Just have to figure out a good way to do it...


  • Blind_Visionary, Grimwald the Wise et Blackraven aiment ceci

#11325
corey_russell

corey_russell
  • Members
  • 5 289 messages

Ruzzel and his band of mages and berserker - update 2

 

So the party deals with the circus problem - Kalah made his statement that we would die - but by this screenshot it's pretty clear he's just dreaming.

 

Hendak was freed without any trouble - was an easy quest. This put the pure mages to level 10.

 

I decided I would engage at least the 1st level of the Cowlies - battle ground chosen was the Bridge District. Innocents died in the battle (hmm there goes our rep). We tried opening with skull traps but those weren't effective (unless you want to count them killing Exploder as effective) - the Cowlies retaliated with Horrid Wilting, and some of us die. Hmm. Two guards have to be dealt with, as well Tank got stunned - he didn't enrage in time.

 

So it wasn't looking good at this point.  But then we did a bunch of cloudkills and stinking cloud - the protections from the enemies also start wearing off, allowing MMM to be effective - the Cowlies fall! First state complete.

th_Baldr328_zps5v5uikqx.png

 

We will probably hold off a bit on the 2nd stage, at least until we get more money, we barely had enough to resurrect our fallen. (only 100 gold after 1600 spent to resurrect). But the run continues....


  • Blind_Visionary aime ceci