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Baldur's Gate 2 No-Reload Challenge


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#12351
Golden28

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Ahhhh, damn, Gate... RIP Clangor :(
 
Lets see how Eren did in watchers keep.. There was a bit of drama there as well..
 
Eren, Last Child, Ep 6 TOB: Watchers keep
 
The statues were no match for our high levels, although the damage resistance and high level mages were annoying. 
 
Level 2 was also a cakewalk, the chromatic demon stayed almost exclusively in poison form so all we had to do was spam lightning bolt wands. 
 
The devils were surprisingly easy.
Schermafdruk%202015-06-03%2014.40.21_zps
 
Then the most rediculous fight to date. Demons summoning demons summoning elementals. My laptop coudlnt handle it unless I put the battle of screen. 
Schermafdruk%202015-06-03%2014.47.20_zps
 
Yeah...
Schermafdruk%202015-06-03%2014.52.02_zps
 
Demons eventually manage to confuse Eren through even his save bonuses and magic resistance. But Eren just keeps on whacking away, even when confused, killing each and every one of the bastards :).  
Schermafdruk%202015-06-03%2015.00.11_zps
 
Then a major setback..
 
You guys remember when I was thinking about ditching Edwin on account of him being too powerful? Well I dont have that problem anymore.. The ultrahasted, high level spellcasting, leveldraining, attacking from invisibility and just major pain in the ass foe named 'demon wraith' just suddenly, out of no where, chunks Edwin and all his gear.
 
Yes that is robe of vecna and staff of the magi, along with powerful rings, cloack and belt of stone giant strength. But, more annoyingly, it means no more timestops or Planetar..
 
Schermafdruk%202015-06-03%2015.13.09_zps
 
I guess it was a quickly cast black blade of disaster, I've no idea. I didnt pay attention for a few seconds when the demon wraith went invisible and his minions attacked us with leveldraining attacks..
 
I forgot to mention it has big damage resistance..
Schermafdruk%202015-06-03%2015.27.06_zps
 
After this I was kinda pissed and wanted to get to the next level fast. Big mistake as just after the wraith there was a very dangerous battle against four deathknights. We barely survive..
Schermafdruk%202015-06-03%2015.18.13_zps
 
I slow down and recruit underpowered Neera from the pocketplane. Its better than nothing. After that we dont have that much trouble with Tahazzar, just a power word stun and gang bang on my new mage.
Schermafdruk%202015-06-03%2015.55.47_zps
 
In the game with the cambion and the deck of many cards we have bad luck (but no as bad as Gate apparently). We have to kill some assassins and have high suite cards but he always has the higher suite. We lose 2 rounds worth 100.000 xp and no spectral brand :(.
Schermafdruk%202015-06-03%2016.08.14_zps
 
We end with a little hunting, first killing the anti paladins. The dragon was over quickly. I was more then willing to talk to it but it just charged me, head first into a bunch of traps and Holy Avenger..
 
Now some illithids with anti-psionics blade +5. What the hell is 'ballistic attack'?
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Nice backstab dude :o..
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Last save in illithid camp
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Cheers!

  • Serg BlackStrider, Aasim et Hansefar aiment ceci

#12352
Grond0

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You're getting a nice range of NPCs into your run Golden - keep it going!

 

Gate70/Grond0 multiplayer attempt 80 - (update 2)

Evan, halfling shadowdancer (Grond0) & Porril, human ranger (Gate70)

 

This pair made some decent progress with BG2 today.  They started by forcing their way out of the dungeon - Ulvaryl becoming a victim of a well-timed backstab.

Spoiler

 

The circus didn't detain them long on the way to report in to Gaelan Bayle.  While in the Slums they sorted out the Copper Coronet, though Evan forgot to release the children before Hendak there and lost some XP as a result.

Spoiler

 

Suna Seni's gang were decimated by a potion of firebreath and handed over Arbane with no real trouble.  

Spoiler

Officer Dirth was also in a generous mood and decided his plate armour was going to be of no further use to him.

Spoiler

 

On the way to get a necklace for Mae'Var Renfeld's ambushers were another group to not put up much of a struggle.  While in that area Porril collected a new cloak from a rakshasa

Spoiler

and the duo opened up the Unseeing Eye - though discretion prevailed over valour and they left the beholders for later.  They also downed a sea troll for Roger only to realise they had no way to kill it - fortunately a couple of arrows from a kobold commando killed near the rakshasa were soon collected and when the troll went down again, this time it stayed down.

Spoiler

 

Renfeld was returned and Porril led the assault on Prebek.  After initial spells failed to disable him Evan joined in to help complete the job .  As a reward they were able to loot the Harpers - gaining a Helm of Charm Protection among other things.

 

Next on the list for Mae'Var's tasks was Rayic Gethras.  Evan went up a few times to shoot acid arrows at him from stealth before coming back down.  Rayic eventually decided enough was enough and followed him - although oddly it appeared Rayic had changed his name to Biff the Understudy.  

Spoiler

'Biff' didn't seem too capable and several spells were disrupted on the way to killing him.  

Spoiler

After quickly doing a couple more tasks the duo invaded Mae'Var's guild.  The thieves there were struggling to hit and were overcome pretty easily.  

Spoiler

With loads of money now in hand Evan felt no need for his own guild, but passed some of the loot on to Gaelan Bayle to allow Porril to pick up a ring upgrade and the Amulet of Power.

 

Moving on to the Bridge District Evan picked up the berserker horn to provide a first summons.  That was given an initial outing against the Rune Assassins.  They should have been easy enough, but Evan mis-targeted with a missile weapon and moved close enough to one of the Assassins to get chased.  That resulted in him using a potion of speed to break contact and allow Porril to deal with it, although possibly using his shadowstep special ability could have been an option there. 

Spoiler

 

Also in the Bridge District the duo took on the Fallen Paladins.  Porril found his AC was insufficient there and had to glug loads of healing potions to keep him going while Evan sniped around the edges.  Despite the potions Porril still had to retreat a couple of times and one of those resulted in Neera activating - fortunately for him the Fallen Paladins were so interested in watching her that they forgot to keep attacking Porril during the cut-scene and they were eventually finished off.

Spoiler

 

Stats:

Evan, shadowdancer 13, 60 HPs, 77 kills

Porril, ranger 10, 113 HPs (incl. 5 from Helm), 164 kills, 0 deaths (1 in BG1)


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#12353
corey_russell

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Ruzzel the illusionist update - Spellhold, Fish City

 

Ruzzel and gang have made their way through Spellhold and Fish City and are just about to enter the Underdark.

 

While Ruzzel did buff up for the dream fight vs. Bhaal avatar, his lesser earth elemental and minor sequence of 2x magic missiles were too much for Bhaal to handle.

Spoiler

 

The rest of Spellhold was carefully negotiated without deaths. Lonk attacked us, but our dispelling arrows, darts of wounding and true sight were too much for him to handle. We had max buffs up for that, which carried over for Irenicus. We did the same, except the other added their MM minor sequencers and magic missiles vs. Irenicus - he didn't last very long, 3 rounds at most and got poisoned by darts of wounding to boot.

Spoiler

 

His assassins actually put up a better fight, but they were no match for the party either. In the 2nd level of Spellhold, Stealer did some Mislead/backstab abuse vs. Yuan-tis. Rest of Spellhold was unremarkable.

 

Fish City was pretty clean for the party. We used a ton of area effects if we had them such as skull traps, to good effect. The only iffy battle was Blaster got held by a ghoul, and a Sea Zombie was attacking her, and it had magic resistance. It wasn't 100% though, as MM after MM was unloaded into it and it eventually gave it up. A pro undead scroll was used for the large group of undead by the Zombie Lord. The traps near the imps were dealt with by Stealer. The rebel was killed, and the party is just about to enter the Underdark.


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#12354
Aasim

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Condolences Gate...... :( Your run isn't the only one ending today. :D

 



 What the hell is 'ballistic attack'?

Something like picking up an object (telepathicly I guess) and throwing it at you.

 

Daelin, final BG2 update

 

It was a bumpy road today. I had quite a bit of time to play, so much progress was made: Bodhi, Spellhold, Underdark - all done. 

That's when troubles started.

First trouble were Demon Knights in Underdark (I did this after returning the eggs to Adalon).

PW:Stun held Daelin, and Aerie managed to use her Remove Paralysis in the (literally) knick of time.

90_zpsvmo9zrgb.jpg

 

They still got Xan (PW:Kill) and Minsc (Fireballs) before they died. Awful battle, and much harder with SCS than aTweaks.

91_zpsztbkuqux.jpg

 

Be that as it may, next we did Ilithids (no trouble) and went to harass some Beholders. Unfortunately, I have Questpack installed which modifies the area and the Equilizer part and Amulet of Spell Warding are not at the entrance, they're instead far deeper in the lair. Daelin had Mirror Shield but that doesn't stop all dangers there. I wanted to kill Hive Mother before Daelin fails a save vs Prismatic Ray or the like (she tossed Flame Arrows, Acid Arrows, Magic Missiles etc. non-stop; this is a battle worthy to use Pro Magic scroll I think), hence I ordered Minsc & Kivan to attack as well.

Minsc got hit by petrification ray and exploded.

92_zpsmdiv2b9q.jpg

 

Kivan also died, but to Death Ray and all was fine and dandy (bar Minsc); Daelin soloed the rest of the area. Next, Elementals kill Vithal. I never tought this is actually possible, but they ripped him to shreds. :blink:

93_zpswoqqyg1d.jpg

 

Other than that, no more troubles in Underdark. We return to Alkathla, decide to do Unseeing Eye. With Mirror Shield, this was fairly easy. But...the lich there once again proved to be my demise. The ammount of 9th level spells he had was apsurd. 2x Time Stop, 3x Wail of Banshee. Kivan died to last one, failing his save.

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Before I could even blink, the cursed creature releases a sequencer (I don't know which one, probably 3xSkull Trap), and Daelin dies instantly.

95_zpsicglwmtb.jpg

 

This reminded me of my monk, Phoe Gyi. He was also killed by a Lich very quickly, albeit to Comet.

 

Back to the drawing board. :D


  • corey_russell, Gate70, Blackraven et 2 autres aiment ceci

#12355
Blackraven

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What a tragedy Gate70. A great run nonetheless!
Yours too Aasim. Looking forward to your next attempt.

Glad to see Eren and Ruzzel still going strong, Golden and Corey :)
 



#12356
corey_russell

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What a tragedy Gate70. A great run nonetheless!
Yours too Aasim. Looking forward to your next attempt.

Glad to see Eren and Ruzzel still going strong, Golden and Corey :)
 

Thanks! I'm making a lot of progress this week-end - read on!

 

Ruzzel the Illusionist and his band of orcish berserker, elven thief/mage, and 3 humage mages continues (Underdark, Twisted Rune HIde-out)

 

So Ruzzel and gang had many enemies in the Underdark. However, the team took them all down, most without any hiccups.  There was one fight that definitely didn't go to plan and could have been much worse, read on.  We did max buffs on the team, especially SI:N hoping that would negate any death rays. The battle vs. the initial beholders went OK at first. We tried to use our sequencers to speed up the kills. Spell squencers were also used to buff during the battle. One problem? I forgot what what Disabler's spell sequencer - she then proceeded to cast, web, stinking cloud and greater malison targeting the party!

Baldr354_zpsdm1w1hej.png

Immediately two thirds of the party failed their saves, with only Ruzzel and Exploder able to continue to the fight at first. Exploder was running out of offensive spells, so used things like burning hands and Aganazer's scorcher vs. the Elder Orb. It wasn't enough - the party played a kind of musical chairs, with different people disabled/able to fight - anytime anyone woke up they used their magic missiles on the Elder Orb - this took a while but incredibly victory was achieved!

Spoiler

We did everything in the Underdark, except Ust Natha quests. We did buy a few things then went after Adalon (we need her blood for the flesh armor for Tank). Stealer was given the task of soloing Adalon. She couldn't do it totally - she had 100% cold resist, haste, clarity potion but it wasn't enough, Adalon managed to stun her. So Ruzzel moved up to cast some cloudkills,and Disabler used her sling - took a while but victory once more.

Spoiler

 

We hastened out way out of the Underdark. We had not much gold, so our only purchase was Balduran's Blade for Tank.

 

It was time to deal with the Twisted Rune once and for all. While we did a lot of buffs, I think the most important was SI:N on all the mages - this allowed Shangalar to be defeated with nothing more than 3 snares, true sight and ranged fire, without any casualty of the mages. Tank was sent into the center to distract the enemies, though he did better than that, as he quickly dealt with the thief and vampire. 

 

The mages used sequencers/magic missiles to destroy the Beholder in one round (once targeted).

Baldr357_zpsims6psby.png

 

Only Layene and a Pit Fiend is left. We didn't have much in offensive spells left, so just used ranged fire - this won the day!

Spoiler

 

Now that Ruzzel has the Staff of Magi, we are ready for final area before the main quest, Planar Sphere (SotM + cloudkill wand combo). So we head to Umar Hills - we talk to the Flesh Armor quest guy and get that quest rolling. Without waiting around, we kill Valygar and open the Planar Sphere and open the door and enter. We will deal with this thing next session.


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#12357
Grond0

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This reminded me of my monk, Phoe Gyi. He was also killed by a Lich very quickly, albeit to Comet.

It strikes me that you're just a bit careless - I never have any problems with liches :whistle:.


  • corey_russell, Gate70 et Blackraven aiment ceci

#12358
Grond0

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And talking about being careless ...
 
Dylan {3} - dwarf swashbuckler (1st and final update)
 
Dylan levelled up to level 11 immediately in the dungeon.  The upgrade to poison traps allowed him to kill the ogre mage and traps were used regularly from then on.  Horror was also very useful - for instance in the portal room.
Spoiler
He had no weapon that could hurt Ulvaryl though and his potion of firebreath was not enough on his own.  That wasn't helped by the mage there deciding to target Dylan instead of Ulvaryl - and then when he was in the shadows firing a magic missile sequencer at herself!
Spoiler
 
The circus nearly brought an end to his adventures when he tried to kill the shadows on the second floor and the werewolves started hitting him hard.  
Spoiler
I was slow to react to a pathfinding problem there, which led to him getting surrounded and even after killing a shadow there was no way out.  His decision to sell all the healing potions collected in the dungeon was looking a bit dodgy here, but a potion of speed helped him fight his way out without taking further damage
Spoiler
and shortly afterwards Kalah was dead.
 
That lack of concentration was repeated shortly afterwards with fatal results.  On his way to Watcher's Keep to get the potion container Dylan was ambushed by Suna Seni.  I didn't notice there that he had been backstabbed while using a potion of firebreath and he suffered the ignominy of demonstrating the worth for a mage of keeping a PW:sleep in his locker :o.
Spoiler
 

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#12359
corey_russell

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@Grond0, Gate70, Aasim - sorry to hear the end of your guys' runs!

 

Just a quick note - Ruzzel has taken the down the Planar Sphere, Fallen Paladins, and Bodhi (Chapter 6). We are pretty poor, so we pretty much need to head to the Underdark Exit and get the story going - that's where we are headed next session.


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#12360
Golden28

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Damn, many deaths! Lich can be rediculous at the 'lower' levels, but then again you knew that :)

 

A quick note, Im going to do an update soon, but just to let you know, another one of my companions bit the dust  :(. I only have 5 more npcs to chose from 0_-.

 

Read about it soon.

 

Cheers!


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#12361
Golden28

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Eren, Last Child, Episode 7 TOB
 
We left of in Watchers Keep.
 
First we finish all the mindflayers
Schermafdruk%202015-06-06%2019.45.11_zps
 
We use the Machine of Lum the Mad to raise Korgan, Neera and Valygars stats, only one point of strength for Eren. Eren is going to need help from his friends here. 
 
On the next level the challenges start. I dont know what damage the dragon did but it wasnt enough to kill our fighters. His huge hit points werent enough either. 
Schermafdruk%202015-06-06%2021.03.17_zps
 
Thats pretty decent fireball damage from the flaming skulls.
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Aurumach Rilmani falls after his protections wear off, which is pretty quickly.  
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The little d&d subquest made me sweat. I read it can actually kill you so made sure not to make a single mistake, but the bossbattle was taxing on the nerves nevertheless.. :o
 
The end battle of this level was tough, but nothing we couldnt handle. 'The Huntress' solo'd our planetar with ease, actually killing here within a round or two if I didnt pull her back. The planetar managed a few heals and insect plagues while my fighter trio focussed on The Huntress, killing here after half a round or so. She was tough.
 
Their Planetar wasnt a big challenge anymore.
Schermafdruk%202015-06-06%2021.47.17_zps
 
All their statuseffects barely work on us, at least not on Eren or Korgan. Pro magic weapons coupled with pro normal weapons remains completely lame of course..
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When Y'tossi falls its just mopping up.
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I thought a while about taking on the Prince of Demons himself but I decided this isnt a real run without it, so I buffed up fully and got in there!
 
We get in big damage before the protections trigger.
Schermafdruk%202015-06-06%2023.53.05_zps
 
Then I foolishly make Neera cast a time stop. I totally forgot Demogorgon is immune to time stop. I have to distract it by attacking with Neera hahaha, I manage a single remove magic on DG himself but after the time stop my fighters are badly hurt :(!
Schermafdruk%202015-06-06%2023.57.28_zps
 
Neera dies to disease, but we stay cool, beat up his marilith and balor, heal up whenever necesarry, get through his stoneskins.... 
and eat him alive.
Schermafdruk%202015-06-07%2000.02.11_zps
 
It was a cool battle, if rather easy. It couldve easily gone wrong though...
 
Next is Sendai and an unfortunate goodbye to a favorite of mine..
 
Cheers!

  • Gate70, Grond0, Aasim et 2 autres aiment ceci

#12362
corey_russell

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Ruzzel the gnomish illusionist and his band of half-orc berserker, elven thief/mage and 3 human mages - FINAL SoA Update!

 

So the team battles in Suldanessar - most fights were pretty clean, but the golems were a pain. Nizi taken down mostly by ranged fire, though we did pump some magic missiles into it once its MR was brought down - success here.

Spoiler

 

Eventually it was time for the Tree of Life fight with Irenicus - I did lots of buffs, but they were for nought, as Stealer's 4 snares and 1 spike trap were enough to one-shot Irenicus...

Spoiler

 

I did the good routes in Hell. We battled the beholders guarding one of the Tears. Tank was protected by a protection from magic scroll - Exploder took the opportunity to try out some of her new spells, including sphere of chaos, incendiary cloud and delayed blast fireball - this definitely sped up the kills which Tank appreciated.

Spoiler

 

Here is the preparation for Irenicus and his demons -

Spoiler

 

the battle with the demons lasted quite a while - in my install, my celestial summons go hostile if they fight demons, so used shambling mounds for this part of the fight. Lots of various spells, especially horrid wilting made a difference, but Stealer did not survive - we resurrected her after the demons were slain.

 

We then refreshed our summons, and had Tank and the summons get in Irenicus' face while the party tried to remove his protections and do range fire - this part took a while too but Irenicus could not stop us...

Spoiler

 

The party all has one HLA by this point. We then prepared to battle Illsaera - we cast lots of spells (I am auto-pause spell cast by this point, as otherwise it's hard to see when people are just standing around), and the battle went very well.

Baldr364_zpsk9vpefez.png

 

We then did the 1st pocket plane challenge - I finally give scripts to the mages (auto-attack), otherwise things would be very time consuming. This worked out great. The party stands at the portal, preparing to make their first jaunt into Saradush...


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#12363
Golden28

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Eren, Last Child, Episode 8 TOB
 
Next is Sendais lair. We make some big weapons, lay some traps, and go for it. I underestimated it a bit though and we really struggle to kill all the drow (about 20 I think) + hive mother etcetc. Eren and Korgan have to keep running and healing.
Schermafdruk%202015-06-07%2000.24.59_zps
 
Eventually we decide to pick up gear and just enter Sendais lair. 
 
There it is just slay slay slay.
Schermafdruk%202015-06-07%2000.30.47_zps
 
Schermafdruk%202015-06-07%2000.52.05_zps
 
SLAY... SLAY... SLAY...
 
Lich gets tagged by Azuredge and dies before his summons, 2 liches and a vampire mage, arrive to help. Taketh that holy axe in thy face abomination! XD
Schermafdruk%202015-06-07%2001.16.02_zps
 
We have to flee his minions though (lol) and get surprised by a big group, damn!
Schermafdruk%202015-06-07%2001.30.48_zps
 
LUCKELY neera is able to dispel a double stun on Eren and Valygar while retreating. The drow army would surely have overrun us otherwise..
Schermafdruk%202015-06-07%2001.11.19_zps
 
Eventually we get them.
 
Then a huge setback. After having played about 6 hours straight I was getting careless. Eren and Korgan and Valygar were just shredding, so I wanted to do the priestess quickly before bettime. 
 
At first we were hitting Ogremoch just fine.
Schermafdruk%202015-06-07%2001.39.21_zps
 
But then the doublehasted monster went for Eren, hitting him for about 50+ damage a hit with an insane thac0. I HAD to make Korgan jump in front otherwise the run would ve been over!.. Just before Eren threw a fatal axe, Ogremoch hit the dwarf for 46 damage with about 10-20 hp left.
 
Chunk..
 
Its a shame, because with a little more preparation this battle is a total cakewalk.. I just got carelss/tired and was caught off guard by the unlimited stoneskins! 
 
I was a bit depressed, but luckely theres a decent, if underlevelled replacements. Ok Mazzy! I placed all her proficiencly points in halberds and gave her the improved Ravager. Hopefully she'll do fine.  
Schermafdruk%202015-06-07%2002.18.55_zps
 
Only a few npc's left.. Eren's path is surely a bloody one :(..
 
We backstab captain Egeissag for 130 and thats it :P.
 
Mind flayers not too much troubles.
Schermafdruk%202015-06-07%2002.54.08_zps
 
Saved in front of Sendai, deciding to not fight her tired.. Wish me luck.
 
Cheers! 

  • Gate70, Aasim, Blackraven et 1 autre aiment ceci

#12364
Grond0

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Best of luck with your final hacks through ToB Golden!

 

Gate70/Grond0 multiplayer attempt 80 - (update 3)

Evan, halfling shadowdancer (Grond0) & Porril, human ranger (Gate70)

 

Porril and his friendly shadow continued to dance their way through BG2 today.  They started off in a spiders' nest: Pai'Na went down there pretty easily, but Evan had a slight concern when his intended route round the web proved to be impassable - a potion of invisibility sent the spiders off in search of other prey.

Spoiler

 

They cleared the tombs and completed a few quests (including Kitthix demonstrating his party piece on Uncle Lester)

Spoiler

before travelling back into the city.  An ambush on the way caught them still a bit worse for wear from their earlier encounters, but they still won out easily enough.  

Spoiler

Arriving at the Bridge District they tracked down the kidnappers before going to collect a ransom.

 

Next up was the liches.  The temple area provided a couple of PFU scrolls and they were supplemented with an oil of speed each.  The combination quickly accounted for the Shade Lich, Elemental Lich and City Gates lich and the oil of speed lasted just long enough to see the back of Kangaxx as well.  His demi-lich form tried to make a run for it, but Daystar proved too quick for him.

Spoiler

 

The de'Arnise Hold had a few challenges, but they were safely met.  The only weapon that Evan could have used against the iron golem was Daystar, but Porril felt he would be better off using that rather than a non-proficient weapon - and his choice was justified as he cut the golem down to size.  

Spoiler

An invulnerability potion was used to improve Porril's defences against the umber hulks - reducing his spell save to 0.  Evan started to point out that to be safe it really needed to be -1 when the first umber hulk confused Porril.

Spoiler

Fortunately Evan was able to sneak behind it and close the door to ensure Porril wouldn't run into the rest of them and there were no further problems.  TorGal hit pretty hard and Porril had to take several potions, but Evan finally managed to connect with a couple of backstabs to outpace his regeneration.

Spoiler

 

The last destination for the day was Trademeet.  Kitthix was left on his own for a while with a couple of genies and did his job by being petrified in order to allow Porril a free hand in melee while Evan supported as usual with roving backstabs.

Spoiler

Moving on to the Druid Grove the duo have worked their way through various trolls and spiders and are currently sitting outside the Troll Mound.

 

Stats:

Evan, shadowdancer 14, 68 HPs (incl. 6 from ioun stone), 138 kills

Porril, ranger 11, 116 HPs (incl. 5 from Helm), 243 kills, 0 deaths (1 in BG1)


  • Serg BlackStrider, Grimwald the Wise, Aasim et 2 autres aiment ceci

#12365
Golden28

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Eren, Last Child, Episode 9 TOB
 
Sendai, charming little drow, got crushed!
 
I was afraid Mazzy would be too weak a replacement for Korgan, but she did just fine. 
 
We buffed fully, not knowing what to expect from SCS Ascension Sendai
 
Pure chaos ensued. Neera felt right at home but I was straining my eyes to see sometimes. 
 
Basically:
-Eren and Neera spammed either debuff wand or wand of monster summoning. This way the monsters got in the way of the hordes of drow or made mage sendais waste time casting deathspells. After a wand charge Eren went straight in with Carsomyr. 
-Valygar, Mazzy and Planetar teamed up killing drow. As soon as Planetar could she would always cast a spell.
 
Because mazzy isnt the war beast korgan was she actually misses sometimes, and Eren, being a thief, cannot go beyond -5 Thac0, so we gave Sendai enough time to cast implosion, killing brave Mazzy.
Schermafdruk%202015-06-07%2017.25.15_zps
 
Eren and Planetar did a quick resurrection-heal combo on the lass while Neera went off with timestop-debuffs-comet. Drows usually resist magic but once and a while damage came through just fine. 
 
Mazzy was fighting in her undies, but ravager didnt care.
Schermafdruk%202015-06-07%2017.37.05_zps
 
After a while, all lay dead. Sendai fell.
Schermafdruk%202015-06-07%2017.44.49_zps
 
Im proud of Mazzy and although I am happy Sendai fell, twas bittersweet. In another life, we could have been friends.. who knows..
 
Still going strong. :o
 
Cheers!
 
 
 
Cheers!

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#12366
Gate70

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Blaggerd looks like he should stand a fighting chance of escaping the chateau.
Spoiler

 
He gets 15hp for reaching level 9, and an additional 5hp for grabbing the helm of Balduran again. Good job too as he busts a trap to get poisoned while forgetting he hasn't rested. He decides to soak up the poison then carelessly steps on another trap instead of retracing his steps. At least the pause reaction was quicker than the next poison tick.
Spoiler

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#12367
corey_russell

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Ruzzel the illusionist - micro-update

 

Ruzzel and gang have defeated Gromnir are about to make their way to the Forest outside the old Temple of Bhaal. For the 1st time ever, in my dozens of runs, I am using the spell Chain Contingency. I've having loads of fun with it! We can do less buffing with this, and absolutely destroyed Gromnir and his pals thanks in a large part to this combo. My minor sequencers and spell sequencers no longer work for anyone but the main character - is this a bug in ToB vanilla? 


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#12368
Aasim

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My minor sequencers and spell sequencers no longer work for anyone but the main character - is this a bug in ToB vanilla? 

If by "they don't work" you mean you cast them and nothing happens, then it's fairly standard (in an odd way). It sometimes happens when person which had a sequencer memorized dies and is ressurected, sometimes upon area transition; resting etc.

Iirc, casting the "empty" trigger will  remove the innate button, then you can recast it; it should work.

Also, if you load up defensive spells (stoneskin and similar) you must target self. Likewise, Skull traps must by fired at close range.

If nothing of this helps you, then it's a bug; albeit one I have not yet seen.



#12369
corey_russell

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If by "they don't work" you mean you cast them and nothing happens, then it's fairly standard (in an odd way). It sometimes happens when person which had a sequencer memorized dies and is ressurected, sometimes upon area transition; resting etc.

Iirc, casting the "empty" trigger will  remove the innate button, then you can recast it; it should work.

Also, if you load up defensive spells (stoneskin and similar) you must target self. Likewise, Skull traps must by fired at close range.

If nothing of this helps you, then it's a bug; albeit one I have not yet seen.

No one has any spell or minor sequencers except the main character. When they attempt to cast either one, the spell selection screen doesn't come up (thus can't assign the sequencers to anything). I was doing this all through SoA but lost this for my mages other than Ruzzel once I hit ToB.



#12370
Grond0

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My minor sequencers and spell sequencers no longer work for anyone but the main character - is this a bug in ToB vanilla? 

I think sequencers can also be upset by having dispel magic cast on you.  Try ctrl+R on the characters who are currently unable to use them. 



#12371
corey_russell

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I think sequencers can also be upset by having dispel magic cast on you.  Try ctrl+R on the characters who are currently unable to use them. 

Good call Grond0 - CTRL + R did in fact fix the problem. So everytime I get dispelled I have to do CTRL + R? Is by chance something the fixpack fixes?



#12372
Blackraven

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Great progress Corey and Golden!
Golden I'm very impressed with your run. You've already made it further in ToB than I've ever managed (in a no-reload game). SCS Ascension Sendai is superhard. I can see you go all the way now. Keep that focus, try not to play when you're getting tired.


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#12373
corey_russell

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Great progress Corey and Golden!
Golden I'm very impressed with your run. You've already made it further in ToB than I've ever managed (in a no-reload game). SCS Ascension Sendai is superhard. I can see you go all the way now. Keep that focus, try not to play when you're getting tired.

Thanks, Blackraven! Messing around with the sequencers/contingencies (which I rarely do in my normal melee parties) is kind of fun. The mages have a lot of options. I've never cast Wish in no-reload, I plan to do that this run as well.


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#12374
Blackraven

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Corey, I can imagine that. I had a similar experience with Scintilla (my Cleric/Illusionist). Glad you're enjoying your arcane-heavy party.And it's probably only going to become more fun :)
I'd like to be playing a bit more as well but I haven't got much time these days, and the write-ups from my roleplayed run with Butch only leave me with less time to play.


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#12375
Grond0

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Good call Grond0 - CTRL + R did in fact fix the problem. So everytime I get dispelled I have to do CTRL + R? Is by chance something the fixpack fixes?

As far as I know this problem can occur in any installation.