0814 Eleint, 1370: There’s no end to the trail of lives I’ve left in my pursuit of justice & goodness. Faithful companions who serve me b/c they choose to. Unlike my servants & those who live on my land @ De’Arnise, these followers in my retinue endanger their lives every day in service to me. Now, I’ve lost Aerie. That sweet little elf who packed an incredible punch as a Mage & a Cleric but that’s not why this bothers me so. She meant so much to Quayle who was a loyal follower after Dynahier was lost in my pursuit of Sarevok. Telling him was one of the hardest things I ever did & he took it ‘matter of factly’ but I could see the pain in his eyes. He trusted her w/me & now she’s gone forever. I’m not sure what my own faith is yet but I knew all too well who Aerie trusted in & to whom her prayers were directed & so I prayed to the Gnomish God Baervan to bring her under his care & into the woodlands & w/the animals that his pantheon seeks to protect for Gnomes to enjoy. Even though she was an elf, she was a devout follower of Baervan & she found comfort in her faith, a faith Quayle undoubtedly led her to following the long, cruel captivity she suffered when young. Quayle saved her, gave her her life back, gave her purpose & taught her to adore Baervan & his best friend Chiktikka Fastpaws. I asked Quayle for the honor of letting her rest @ De’Arnise with the blue skies she loved so much above & miles of forest as far as the eye can see. Quayle agreed but insisted that she be treated to the funeral rights that were used by the majority of Gnomes, including followers of Baervan. Quayle arranged for Gnomish Priest of Baervan, friends, etc., to come to De’Arnise. It all took a few weeks but eventually the process began. Aerie was slathered with a thick coating of specially prepared mud by two Priests of Baervan. This coating was dried & hardened over a period of three days until it was like stone. While it was hardening Quayle & Jan worked ‘small magic’s’ into the hardening earthen shell to replicate Aerie’s likeness. After preparation, her mummy was adorned with lifelike illusions & carried on a carpet made from the furs from small burrowing animals to the De’Arnise family cemetery alongside Nalia & Tyris who I know she would’ve befriended & who would have befriended her. Quayle & a about twenty Gnomes, including the Priests of Baervan, Jan, & a Gnomish friends gathered around her body & told wonderful & heartwarming tales of her life & kind, innocent, loving heart. Then the Gnomish Priests blessed her & then she was laid by them her final resting place the earthen burial niche in the ground. While Nalia, Tyris & Aerie never knew each other in this life, I hope they enjoy whatever lies on the other side together as friends, no as sisters. That night, De’Arnise was alive w/Gnomes, my retinue & even some of my senior servants enjoying an authentic Gnomish feast in honor & memory of Aerie. My own cooks worked w/the Gnome cooks that had come w/Quayle. We dined on ‘excellently prepared’ but very well done, wild game augmented w/natural products from their own culture for salads & other hot dishes. Jan explained that the ‘well done meat,’ coupled w/the liberal use of salt, insures that their food keeps for a long time without spoiling. Salt, I learned, is a big part of any Gnomes diet. The Gnomes brought their own barrels of mead's & ale for this very occasion. The brewing skills of the gnomes are effective, even though the results would not normally be tempting to humans & even other demi-humans. Both the heavy mead's and the ales are favored w/fruits, primarily apples and cherries & initially they’re passable but somewhat astringent. After a 2nd or 3rd cordials, no one knew any different & the stories flowed.
The Key Event that took Aerie’s life was my fault. I was frustrated & wanted to see that my strategy would work. I’d been to the Windspear Hills, originally hired by a Lord Firkragg @ the Copper Coronet to eliminate an Ogre problem on his land. I thought it would be an opportunity to gain some experience as a lance while picking up some treasure. Besides, if we got nothing, he still offered me 10,000gps for the work. This could be used to improve our weapons & allow me to get closer to destroying Bodhi &, in time, find Imoen, or so I hoped. I’ll write about everything else but we arrived & were duped into killing Paladin’s from the Order of the Radiant Heart by an illusion while they, likewise, were duped into attacking us. We saw an Ogre, an Ogre Mage, a Baby Wyvern & maybe a Kobold or something so we attacked thinking this is what we were sent here to do. Luckily, the true Lord of Windspear, after whom these hills are named saw what happened & added that all he saw was Ogres, fighting each other, but as they fell he saw that they fell as knights, including the great young Paladin, Ajantis, who’d been beside me in the battle against Sarevok. I was crushed, as was Anomem & the rest of us but Lord Windspear was an eyewitness & travelled on our behalf to Athkatla & clear our names w/the Order, especially considering that my reputation w/them has allowed Anomen to travel as my squire, rather than Sir Robin Trawl, his superior in The Order. It turns out Firkragg is no lord @ all & by way of duplicity, discredited Lord Windspear & took his lands. In the same way, we deduced, by tricking me into killing the Knights of the Order, was seeking to do the same to me & take De’Arnise for himself. Long story short (for now), Firkragg is an Ancient Red Dragon of the hugest size & makes his lair in a ruined temple north of Lord Windspear’s simple cabin. Of all evil dragons, aside from Tiamat herself, Red Dragons are the worst, especially an Ancient Male. After having learned all the secrets of the Temple & destroying the evil inhabitants, including Firkragg’s Mage, the only thing left was to destroy Firkragg & return Lord Windspear to his rightful place as the Lord of these Hills & gain an ally adjacent to my own lands in the process. And so I strategized that Firkragg would be resistant to magic & that would be our greatest challenge & his greatest defense. Aerie prepared for the battle memorizing multiple Lower Resistance spells, as well as Breach, Greater Malison & Secret Word to break his defenses & Wizard Eye to allow us to get a jump on him. Meanwhile Aerie, Anomen & Jan worked to make sure they had a magic strategy between them & added Amber who can has a Blinding Eye ability (she’s since added a Contagious Eye but hasn’t used it yet). The plan was simple in theory but much more difficult to execute. Spellcasters break down his resistance & Blind him, while Auren & I, and later Anomen & Amber attacked him from all sides so that he couldn’t focus. Aerie was masterful, getting off two Lower Resistance & a Breach spell, & either Jan or Amber obviously blinded him…But we couldn’t lay a blade on him. I saw a cut on his side that was pretty deep but he barely seemed to notice. Then in one flap of his giant winds we were all, but Amber, blown right up the steps we came in. Amber ran around him as he was focused on us. We were all knocked silly for a moment but Auren came to in time to gather his attention, taking a beating for her effort but giving the rest of us time to get our senses about us & escape back through the small Arch-way that Firkragg couldn’t access in dragon form. I knew we couldn’t rest b/c if we rested & healed so would he, so we waited for a long while, likely as much as three bells, hoping he wasn’t healing himself. We used every healing spell we had & were down to only Potions of Extra Healing, four, & maybe fifteen Potions of Healing between us. We cast all of the Protection Spells we had left, which were in short supply. We all prepared the best we could & made another short lived assault. This time, however, he was waiting right where he stood when we left & there was no way I was gonna risk our lives w/our backs against the wall @ the top of those steps, him w/his Cone of Fire dragon’s breath weapon &/or his might wing buffet that invariably knocks all of us silly for a few moments. So I immediately ordered a withdrawal after charging him to get his attention so the others could gather & we could make an escape. He ****** slapped me silly w/that big assed Red Dragon claw & it hurt but we escaped, barely & luckily no one was knocked out or I’d had to go back for them. I wanted to kill that dragon so much, & I knew my strategy was sound & I was could only see RED until I remembered that we’d left the Shadow Dragon (Note: Thaxll’ssillyia) in the Umar Hills Temple Ruins. I was headstrong & decided to go after her next so I led us there for battle...to sooth my own pride by killing another dragon in Firkragg’s place – at least for now. Everyone did exactly what we’d done w/Firkragg obediently with honor…for me. Aerie was brilliant, casting Lower Resistance twice & Breach. None of Blindness attempts took hold but after both my enchanted Bastard Sword (Note: +1/+3 vs Shapeshifters), Warhammer (Note: …of Thunderbolts +3) were ineffective I drew my regular, non-enchanted Bastard Sword that I have Grandmastered & landed a stiff blow. Then it was a race against time…and I lost, Aerie lost & it was my ego that brought this on her. Yes, we killed The Shadow Dragon but the cost is greater than I can bear @ this moment. I’ll never forget Aerie…or Dynahier…or Jaheira…or Khalid…or Coran…or Nalia…or Tyris. All gave their lives in Toril, forever, while in service to me. I cannot ever forget their loyalty & sacrifice.

START POINT FOR ASSAULT ON FIRKRAGG

WITHDRAWING FROM INITIAL ASSAULT ON FIRKRAGG

OPERATIONAL PLANNING FOR 2ND ASSAULT ON FIRKRAGG (ALSO REPULSED)

DRAWING THAXLL'SSILLYIA'S BLOOD

BITTER VICTORY
Over a period of weeks, we cleaned up the ‘Ogres’ Lord Firkragg sent us there to exterminate – only there were a lost more enemies than Ogres there, as a matter of fact, I don’t recall fighting even one real Ogre. We went back to Lord Windspear’s cabin to rest after the fight that killed Ajantis & his comrades from the Order. Iltha stayed w/us while Lord Windspear left for Athkatla. We had a light meal & conversed but everyone quickly looked to find a place to rest. I don’t think we hardly drifted off when a runner came to say that bandits were right behind him. And w/that a Mage, an Orc & a Dwarf teleported in &, although we killed them in a somewhat protracted battle, when it was over, Iltha was gone. It wasn’t long before Lord Windspear returned & learned of Iltha’s abduction by Windspear but, thankfully, he knew it we weren’t involved. When he learned it was Firkragg he asked us to rescue Iltha which we immediately set out to do. He directed us toward some temple ruins north of the cabin to begin our search.
Twelve separate times we entered the ruins themselves w/multiple returns to Athkatla & De’Arnise. On our first trip to, from and into the ruined temple that serves as Firkragg’s lair we fought & defeated a Crimson Death, two Ankheg’s, seven Vampiric Mists, six Orcs & six Orc Archer’s. We backed out after those battles w/some wounds to rest @ the cabin before returning a second time & defeating 11 more Vampiric Mists, & three Orcs & three Orc Archer’s. Still going strong we stumbled on four Kobolds & two Kobold Commando’s screening for a Rakshasa (Note: Actually the Ruck Transmuter). This thing had defenses up that we just could break down & he started causing too much damage to try to wait him out so I pulled us out @ headed back to the cabin to heal, rest & allow the spellcasters to reacquire those they’d spent. We weren’t ready for more battle but between returning to the cabin & travelling back to the temple we fought & killed five Ankheg’s, three Orcs, three Orc Archer’s, six Kobolds & a lone War Dog.
Back @ the temple we had a long, long battle w/the Rakshasa. As is my custom, I played hit & run w/a mage of this skill. It took patience, as any dangerous mage does, especially when they’ve protected themselves against enchanted or, even normal, weapons. This almost always is accompanied by various protection spells that need to be broken down before our magic’s work against them. The Rakshasa was no different. He popped off a couple of Fireballs while we tried to stay out of scorching range since when seen that play a day or so before. Aerie cast Breach & Anomen Dispel Magic but we still were unable to injure him thru magic or weapon, so we headed back up & out of the ruins. And I had us wait and wait and wait until Aerie (this was before the battle that took her life) was confident his initial spell protections were down. Simultaneously, we healed & cast what protection/enhancement spells we could. Returning after the time period Aerie thought sufficient, we found the Rakshasa again but he still had a glowing orb around him. Knowing he could remove our spell protections if we allowed him to rest, & having used the potions & spells we’d used to begin w/I decided we needed to keep the pressure on NOW! Auren & I tore into him w/our blades, Aerie & Anomen cast what spells they had remaining trying to break down his barrier of protection while Amber & Jan continued to try to blind him. The going was slow & the Rakshasa had his attention on Amber & was injuring her badly so I directed her to disengage & find a niche in the rock & remain there, which she did. Anomen joined Auren & I trying to damage him w/our arms, Aerie continued to cast spells trying to harm him & I had Jan retire to the stairway out b/c he was out of spells that could alter the situation & I surmised his doubly enchanted sling/stones would be ineffective in any case. It was then that my blade landed again & again, then Auren. Once we were through his protection barriers so that our weapons could harm him, we made quick work of the rest. Heck, even Aerie joined in w/her staff & Amber came out from her niche...there was enough so that everyone could enjoy this hard fought victory.
Back @ the lodge we had a good meal before, rested & healed before heading back to see what lay beyond the door where we’d first seen the Rakshasa. As we traversed the terrain between the cabin & the temple ruins we encountered & killed three Orcs & three Orc Archer’s. Arriving @ the ruins, we found the door & entered. Inside was an entrance room guarded by eight Orc Archers that we defeated easily but @ enough cost in spells that we needed to retire once again to rest & strengthen before venturing further inside.
The next time in we passed the area where we’d defeated the Orc Archers when we came to a hallway. As usual, Jan used his Invisibility Spell so he could Find Traps while remaining out of sight. The sight he saw was an ominous one. He returned to tell me/us that the hall contained an Iron Golem; two Stone Golem’s & a Clay Golem. At that point, I knew this would be the only battle during this trip to these dungeon/temple ruins. I had Jan cast Improved Invisibility on Auren, Anomen, Aerie & I before casting Invisibility 10’ Radius on all of us. I suspected the Iron Golem would be resistant to magic so Aerie’s job was to start by casting Lower Resistance on him. We’d learned that Clay Golem’s are not affected by slashing weapons but Stone Golem’s are. Conversely, Stone Golem’s are immune to blunt weapons but not to slashing weapons. Killing them was the first priority, next we’d battle the Iron Golem. We did defeat the two Stone Golem’s & a Clay Golem but, as w/any Golem’s, we’d expect & did take a couple of heavy blows, Anomen, the most. Which was to his peril b/c when we finally jumped the Iron Golem in the hall (he couldn’t get into the room where we fought the other Golem’s), Anomen took a blow that knocked him into unconsciousness. But we killed the Iron Golem rather easily & then had to return to the cabin so Aerie could raise Anomen. On the way back we were accosted by & defeated three Orcs & three Orc Archers.
The sixth time I led us into the temple dungeon brought us into an encounter that would require three trips to/from the cottage before we could move on. We passed thru the hall where the Golems & a small room where we cut down three Orcs & three Orc Archers that led to another hall. Intending to go left, we instead saw to the right, a group consisting of an Ancient Vampiress, four Elder Vampiress’, two Vampires, six Mummies, two Ghasts & eventually nine summoned Dire Wolves. I decided immediately that everything we had was to be directed initially toward the Ancient Vampiress. But I had us draw back toward the ‘Orc Archer room’ to buy time & space after an initial volley of spells from Aerie & Anomen. By the time we returned to the ‘Orc Archer Room’ we had time to cast spells of protection, e.g., Bless, Chant, Haste & Draw Upon Holy Might & we likely quaffed a portion or two. But none of the group of the fifteen undead nor the summoned Dire Wolves ever came into the room so I had Jan Invisibly recon move carefully back to the halls and through the room where the three Orc’s & Orc Archer’s had been &, as luck would have it only the Ancient Vampiress had followed us that far. As always, any Vampiress puts up a fight like a mad beast w/exceptional intelligence but an Ancient Vampiress is as wily & powerful as they get. She saw thru Jan’s Invisibility & gave chase. In this case, Anomen slammed the door behind her & we just closed on her mercilessly. Aerie’s spells were landing as were Anomen’s, while @ the same time, so were the blades Amber, Auren & I carried. We killed her but it took a while to finish her. When she was gone, it was apparent to me that we’d spent too many resources, blood, spells, life force, etc., that we needed to head back one more time for cabin to rest, healing & nourishment.
But even after the respite, the battle wasn’t over, b/c the rest of the six Vampiress’ & Vampires, the Mummies, the Ghasts & the Dire Wolves. This time we were able to get up to the hallway where we’d first seen them, unchallenged. Jan cast Improved Invisibility on Auren, Anomen, Aerie & I before casting Invisibility 10’ Radius on the rest. Auren & I stood in the doorway w/Anomen & Amber behind us & Aerie & Jan @ the rear (a dangerous formation as I usually put Anomen @ the back as the rear guard). Everyone was safe in the hallway as any attack would have to come thru Auren & I & we’d seen nothing threatening to this point so an attack from behind seemed unlikely. I don’t remember now how we got the attention of the small undead horde, likely I had Aerie toss a Fireball in their midst. However we did it, they came, all of them & they all concentrated @ the doorway. At times there were three of them w/our focus being the Elder Vampiress’ & we slowly cut them down one @ a time. They seem somewhat weaker than those we’ve faced in Bodhi’s lair. We destroyed one Elder Vampiress, then another, then a Vampire, then a Mummy & a Dire Wolf before getting @ another Elder Vampiress. Whatever the actual order, we eventually killed/destroyed all of them & were, ourselves, in ‘dire need’ (no pun intended) of rest, healing & nourishment so we conducted a retrograde to Lord Windspear’s Cabin & spent a night amongst he & Iltha.
Back at it by mid-day next, I led us for the 8th time to descend the steps into the dungeons below the temple ruins. I wanted to find out what treasure might be in the room where all the Vampires & Undead were originally congregated but we weren’t done w/Undead. There remained another Elder Vampiress that we hammered quickly before finding a nasty room containing a Greater Wraith, a Greater Shadow Fiend, two Wraiths, two Shadows & a Ghast. We were able to cut them down & I can’t recall but Aerie or Anomen or both may have had to cast restoration on one or two of us. But, once again, rather than trying to rest in the dungeon, I elected to take the few mile walk back to the cabin again. We are welcome there & are pretty much assured of a good night’s rest.
So again we descended & again we fought. This time we went left @ the ‘Undead Tunnel’ & met an adventurer named Samia who asked us if we’d help her gather some papers from the tomb of a King Strohm. She herself, she said, could go no further. We didn’t actually go the way she was trying to lead us immediately b/c I don’t like to break my normal routine which is always go left (or straight) rather than right when given the choice. She didn’t say anything so I stayed my course. I led us down a hall that brought us into combat w/a Greater Wolfwere; two Wolfwere & two Dread Wolves before we found a door where we battled a Stone Golem, a Clay Golem, three Orogs & two more Dread Wolves. After that we were smoked, so we headed out of the tunnels to rest only to have to fight our way out thru three Orcs & three Orc Archer’s w/three Mummies. Once back @ the cabin we had a much needed respite.
There was no break, no breather here. The next time we descended we went left again, this time to battle an Iron Golem & eight Orog’s. This place is relentless. Aerie helped break down the Iron Golem’s magic resistance w/a Lower Resistance spell. Then Auren, Anomen & I tore him up one side & down the other. From there we went up an incline to a small room w/a door to the south which led to a wooden ramp leading down to another door to the east. Inside was Tazok & an Orc Chief w/three Orc’s. Tazok! The coward that ran when I & my followers confronted him @ the Bandit Camp & then slithered out when we battled Sarevok. The ultimate, & now dead, coward. He & the Orcs took a few moments to finish but they are finished. Here we found Iltha but were unable to free her w/o a key that she said we’d find on a Mage (Note: Conster). We found the mage in a large room to our left, the same room that served as Firkragg’s primary lair. Luckily, Firkragg was not immediately hostile, seemed pompous, uninterested & bored & left his mage to battle us. That’s when I decided that I’d soon wipe that smirk off his face as soon as I could. But now we battled the mage. We got back out of the huge room Firkragg was in & back into the room where we’d battled Tazok & crew & where Iltha was in a cell. I didn’t think it good to fight the mage in there for long, lest he let loose a Fireball or Lightning Bolt & kill Iltha. As usual, w/mages these days, he was immediately protected in some kind of Globe & numerous other protection spells & we couldn’t get @ him yet. So it was back out of that room & up the wooden bridge to the room that was up near where the Golem’s were. We slammed the door but he followed us through & we had to disperse back down the ramp where the Golem’s originally stood, & out into the hallway where we’d killed the Wolfwere, Werewolves, Stone/Clay Golem’s, etc. The mage didn‘t follow so we healed & rested for nearly for what seemed somewhere between one and two bells. Then I came out of the tunnel & back up the ramp w/Auren to track him down & he was in the small room. The longer we’ve been out here, the less often spells are effective. I think he was trying to cast Confusion or Dire Charm, something like that but neither Auren & I were effected, but then neither were our blades until I drew my un-enchanted Bastard Sword which ripped into the flesh @ his shoulder. Seeing this, Auren drew Dadrek. Anomen had remained behind coming up slowly & it was @ this point that we all closed on him for the kill. Once we killed him, we had the key we needed to rescue Iltha for which both she & her father were obviously grateful.

SMASHING TAZOK ONCE & FOR ALL!
Back @ the cabin, we took another good rest before going back. We passed Samia, nodded & went about our business. Straight across from where we fought the Iron Golem was a doorway (if we’d gone right we’d have gone back to where we fought the mage near the wooden walkway down to where Tazok was). There were four Lycanthrope, two Greater Wolfwere & two Wolfwere that tried the old, ‘trapped adventurers’ thing but the hair was standing up on the back of my beck even before they tried to spring their trap. They barely made us breathe hard but across the hall from where they attacked us was a cave. There were some minor monsters in there fighting amongst themselves & allowed us a moment of levity before Jan found a secret door to another cave containing an Adamantine Golem w/two Stone Golems. I sent one of us in (can’t recall & I don’t want to wake them to ask) but I just wanted to make sure there weren’t any more monsters hiding in there. We drew the Stone Golem’s out & pummeled them. Thank Goodness the Adamantine Golem couldn’t get thru the exit to the smaller cave he was in. That allowed me to treat him like an Iron Golem b/c we’d never seen this type Golem. I knew nothing but expected he’d have that Cloudkill ability & he did. Aerie cast Lower Resistance followed by Melf’s Magic Meteors, Magic Missile, et al. I know Anomen used Flame Strike & Jan, as he always does w/enemies, cast Blindness. Neither Amber, Anomen or Auren could hit him w/their weapon’s b/c of their enchantment & neither did mine so, once again, I drew my regular Bastard Sword & started whacking him in return for getting whacked in return. Sure enough, he released that Cloudkill stuff more than once so I was knee deep in it. I called Amber, Anomen or Auren off b/c there was no sense standing close to this thing when one successful hit could wipe them off the face of Toril. I finally landed a blow that took him out but it was Aerie’s magic that made it possible.

WEARING DOWN THE ADAMANTINE GOLEM
After that battle, I returned us to Athkatla after stopping @ De’Arnise to check on matters there. I hoped to find items in the cities shops to help our efforts. My mind was looking forward to Firkragg but somewhere inside I knew I wasn’t ready – we weren’t ready.
On return to Firkragg’s lair, our twelfth visit, we finally started Samia’s quest w/her still just kinda standing there. Here my retinue & I fought & killed our first ever Beholder (Note: The Director), five Djinni’s, (Note: Guardians); a Greater Fire Elemental (Note: Guardian); & two Fell Ghasts before we rested & fought/defeated two Skeleton Warrior’s. We pieced together a burial mask that, I suppose, belonged w/King Strohm’s body, wherever that lay. Shortly afterward, we found a treasure containing Dragonslayer & a Dragon Scale Shield +2. It was @ that point we realized Samia was not our friend or another adventurer like us, but a duplicitous, conniving wench hiding behind a suit of armor. She’d used my retinue & I to do her blade work w/the Beholder, the Greater Fire Elemental & the Djinni’s. The coward, Samia, brought w/her a Mage, a Gnome Illusionist, an Assassin & a Knight* or Cleric. It was a hard fight but it was somewhat satisfying that Samia was the first to fall. However, Amber & Anomen both fell unconscious from their wounds. As always, we had a tough time, even w/Aerie, defeating the Mage & the Illusionist. Eventually, we got thru their defenses & were able to get our friends & their equipment out of there. After a rest @ the cabin to have Aerie cast Raise Dead on both of them & an extra nights rest we headed again for Athkatla knowing only Firkragg remained. The trip wasn’t really worth the time b/c we really weren’t able to find anything to aid us versus Firkragg & I didn’t change my mind about trying to defeat him. And so we circle back to the Key Event that I wrote about above.

OUR FIRST BEHOLDER

BETRAYED BY SAMIA
On return to Athkatla, Anomen paid a protocol visit to Sir Ryan Trawl @ the Order of the Most Radiant Heart. He asked Anomen, all of us, to infiltrate a group of Fallen Paladins that were acting as if they were still w/the Order but @ the same time were involved in some nefarious business in the Bridge District. We agreed, found them easily & we caught them in a battle w/members of the Thieves Guild. Once the battle was complete the leader of the Fallen Paladin’s questioned us about why we stood by & watched them fight w/o lifting a hand. We blew that line of questioning off & told him we were there to join the. He told us their leader, Anarg, wasn’t there @ this time but that if we were to obtain a silver chalice that had belonged to Anarg when he was a member of the order, it would go a long way to getting us accepted into his group. We returned to the Order & talked w/Sir Robin & he agreed to let us take it w/us to use in the infiltration. It didn’t matter though, b/c Anarg didn’t fall for it & set the Fallen Paladin’s against us. Anarg was a little tough as was his second in command, Reynald de Chatillon. Still we beat ‘em down, completed the mission, & returned the chalice to Sir Robin. Now is time for a decent rest but Imoen is still missing & I’m really no closer to saving her than the moment she was taken from me.
Treasure of Note: (Purse = 6,662gp) Armor/Weapons: Belt of Inertial Barrier (Gawain); Daystar (Amber); Armor of the Night + 4 (Auren); Gauntlet’s of Ogre Power ((Anomen); Dragonslayer (Auren); Dragon Scale Shield +2 (Anomen); Full Plate Mail +1 (sold); Plate Mail +2 (Delver’s Plate - sold); Two Handed Sword +2; Halberd Shaft (sold); Jewelry/Gold: Laeral’s Tear Necklace sold); Rogue Stone x2 (sold); Kings Tears (sold); Star Sapphire x2 (sold); Beljuril; Ring of Fire Resistance (Anomen); Ring of Human Influence (Amber); Moonbar Gym x3; Water Opal; 3,296gp, 2,120gp; 620GP, 490GP, 240gp; Potions: Fire Giant Strength (Gawain); Invulnerability x3 (Gawain); Extra Healing x10 (General Use); Frost Giant Strength (Auren); Scrolls: Power Word Stun (Aerie); Cone of Cold x2 (Aerie memorized one); Spell Immunity (Jan); Wizard Eye (Aerie); Wands:
Current Disposition: In Athkatla, selling & buying; resting & recuperating (Five Flagons)
Next Steps: I don’t know right now.
Level Up:
Gawain: I felt my abilities as a knight improving as this mission went along, I’m able to connect w/my blows more often & my ability to resist magic is noticeably better. I am now a Lord/13 (Fighter/13).
Jan: Is now a Master Thief/13 (Thief/13) & improved +25% to Set Traps. Now he can: Find/Remove Traps, Open Locks, Detect Illusion @ 100%; Pick Pockets @ 45%; Hide In Shadow/Move Silently @ 40% & Set Traps @ 35%.
Current Party (In Order of March): (Reputation: 14 – Popular)
· Gawain: Ftr/13 (HP117); Full Plate Mail w/Shield of the Stars +3, Helm of Balduran, Ring of Protection +2, Ring of Fire Control & Belt of Inertial Barrier, Cloak of Reflection & Periapt of Proof Against Poison ; Bastard Sword +1/+3 vs Shapeshifters*****, Hammer of Thunderbolts +3*, Flail of the Ages (Acid); Bastard Sword***** (Adamantite Golem)(1)
· Auren Aseph: Ftr (Apprentice//12), (HP77); Armor of the Night +4; & w/Girdle of Hill Giant Strength; Dragonslayer (+2) & Ras +2***** (SWS**; Ring of Fire Resistance; (Thaxll’ssillyia))(SCS Ease of Use, Setting 1)(2)

AUREN RECORD

AUREN INVENTORY
· Anomen: Ftr/Watcher of Helm//10/10, (HP57); Plate Mail w Dragon Scale Shield +2, Gauntlet’s of Ogre Power, Golden Girdle & Amulet of Power & Ring of Protection Against Fire; Mace (Mauler’s Arm +2)***, Warhammer**, Staff of Curing, (SSS**); (Elder Vampire)(Cleric Aggressive)(3)
· Amber: Thief/15//Fighter/6 (HP87); Studded Leather +2, w/Amber’s Earing’s & Gillian’s Bracelet & Ring of Invisibility & Girdle of Piercing; Long Sword (Ogre Mage)(Amber’s Combat Script AI)(4)
· Jan: Illusionist/11//Thief/12 (HP34); Jan’s Adventure Wear, Jen’s Techno Gloves, Jan’s Spectroscopes & Flasher Launcher w/Flasher Master Bruiser Mates & Abyssal Pipe; (Thief Adventurer)(Slaver Guard)(5)
· Aerie: Cleric/11//Mage/12 (HP35 ); Cloak of Protection +1 & Bracers of Defense (AC5)(w/ Sling +2* & Club* (Warhammer*, Staff*), Wand of Fear & Black Spider Figurine; (Greater Wolfwere)(Mage Defensive)(5)
Mods Used: BG2 FixPack _v10; Amber_v4; Auren Aseph_v9; Sarah_v4; Haldimir_v2; : Tyris Flare_v6; Gavin_v20 & Hotfix; scs-v30 (- Tactical Challenges); MegaModKits v1.01L (Anti-Paladin, Charming Rogue, Priest of Sylvanus, Bladesinger, Amazon, Apprentice, Ninja, Samurai); Divine Remix_v8 (Nightcloak of Shar, Holy Strategist of the Red Knight, Batleguard of Tempus, Strifeleader of Cyric, Bowslinger, Forest Runner, Wilderness Runner) ; Rogue Rebalancing; bg2_tweaks-v16; Item Randomizer-v6.8; level1npcs-v1.9
Blue Font: New information;
Red Font: Monster encounters (first use)
(Best kill)(Current AI)(Chain of Command)
* Name Levels are ancient, AD&D titles that used to represent each new level in a class