My favorite charname is probably Russell the Paladin (he was the leader of my all paladin parties which I had to try 5 times before I got a Trilogy success - he was fallen too!)
Baldur's Gate 2 No-Reload Challenge
#13026
Posté 20 juillet 2015 - 05:12
- Blackraven et CrevsDaak aiment ceci
#13027
Posté 20 juillet 2015 - 05:12
Thanks Alesia.
MGoI and GoI are options against Hold Person.
That came to my mind as well. Unfortunately I didnt have it memorized. Had already burnt up my Stoneskins (only lvl 4 spell) against the Rune Assassins. In hindsight should have rested at the Five Flagons. But even then I might not have counted on the ambush as it was only my 3rd area transition.
I trust that you know yourself as a player better than I can. Trust your judgement. I do.
That's very nice of you. Still, you're an astute forumite. You may have noticed things in my playstyle that I haven't.
Do you, or others, think a character like Dagny stands a fair chance to beat the challenge with a reactive approach (as opposed to your preventive approach)? I really the idea of a character who uses a limited number of prebuffs, and then simply counters whatever enemies throw at her, thanks to a superflexible spell repertoire. Solo, with Improved Alacrity in mid-SoA, and with Gnomish spell saves bonuses and good saves vs death thanks to being a Cleric, it does sound feasible, at least until the late game. Scintilla operated more or less that way, although she also relied heavily on summons, and she did eventually fall due to being unprepared for Nizi's plants.
- Alesia_BH aime ceci
#13028
Posté 20 juillet 2015 - 05:15
Sorry to see you being deceived again Blackraven. I know it took me quite a bit of being hit over the head before I could finally accept that all the spell descriptions Alesia listed are just wrong!
- Blackraven aime ceci
#13029
Posté 20 juillet 2015 - 05:15
Corey, noted. Will keep that in mind.
Sounds great! Just don't get my bounty hunter killed or Aerie will hunt you down.
Best,
A.
Haha, exactly! Yeah, I think I want to be a bit better at the game first, in order for the party to stand a reasonable chance at making it (without permanent casualties).
#13030
Posté 20 juillet 2015 - 05:16
That would be great!
I'm sure you would think so - that looks like a challenge made for you
(though I agree - it would be great).
- Serg BlackStrider et Blackraven aiment ceci
#13031
Posté 20 juillet 2015 - 05:26
Do you, or others, think a character like Dagny stands a fair chance to beat the challenge with a reactive approach (as opposed to your preventive approach)? I really the idea of a character who uses a limited number of prebuffs, and then simply counters whatever enemies throw at her, thanks to a superflexible spell repertoire. Solo, with Improved Alacrity in mid-SoA, and with Gnomish spell saves bonuses and good saves vs death thanks to being a Cleric, it does sound feasible, at least until the late game. Scintilla operated more or less that way, although she also relied heavily on summons, and she did eventually fall due to being unprepared for Nizi's plants.
This is exactly what I was referring to in my previous post, I do not think Dagny would stand a fair chance with this approach, at least not with SCS/Ascension.. Corey makes a valid point, its about you having fun, and I'm sorry for thinking for you, but from my personal experience its just heartbreaking to fail an attempt having invested 10+ hours into just because of a small error or bug. The game is full of these unexpected things. I noticed a bit of frustration and some selfdoubt ("I dont think I am ready", etc.) which are understandable and Im feeling ya..
When you have, as you call it, a reactive approach (which I always use as well and find the most fun) those small errors are negated by a quick Keldorn dispell or Korgan suicide. These also are as 'real' RPG as they get in my opinion, such things happen all the time with my d&d crew at least (not 'real' but you get my point)..
Ultimately, I just like watching your NR challenges and love to see you get far and have fun doing it.
Cheers!
- Blackraven aime ceci
#13032
Posté 20 juillet 2015 - 05:48
I'm sure you would think so - that looks like a challenge made for you
(though I agree - it would be great).
You flatter me...
And tempts at the same time
Truth be told, I could definitely be willing to try such kind of challenge. One success (the Avatars) might be just an accident. Two (the Favorites) - the coincidence. And only three (whatever might be invented in the future) - the regularity.
- Alesia_BH et Blackraven aiment ceci
#13033
Posté 20 juillet 2015 - 05:48
Sorry to see you being deceived again Blackraven. I know it took me quite a bit of being hit over the head before I could finally accept that all the spell descriptions Alesia listed are just wrong!
Hmm? Are you referring to the XYX Baldur's Gate Spell Reference that I sometimes link to?
I find that to be a helpful starting point when learning about spells and immunities, but it's not without flaws. When you start spotting those flaws, you know you are making progress.
Best,
A.
- Serg BlackStrider aime ceci
#13034
Posté 20 juillet 2015 - 05:52
Serg! That would indeed be very cool!
Alesia, you listed a number of spells:
Minor Spell Deflection, Minor Spell Turning, Spell Deflection, Spell Turning, and Spell Trap all only work against single target spells. MGoI and GoI are options against Hold Person. SI:Ev and substantially negative saves are among the others.
I assume Grond0 meant those.
Golden, maybe you're right. I'll see if I can think of a nice party ![]()
- Alesia_BH aime ceci
#13035
Posté 20 juillet 2015 - 05:54
Hmm? Are you referring to the XYX Baldur's Gate Spell Reference that I sometimes link to?
No - just the list of spells in your previous post all of which share the flaw the game description says they defend against area spells centred on the caster (but don't actually do so).
- Alesia_BH aime ceci
#13036
Posté 20 juillet 2015 - 05:56
Do you, or others, think a character like Dagny stands a fair chance to beat the challenge with a reactive approach (as opposed to your preventive approach)? I really the idea of a character who uses a limited number of prebuffs, and then simply counters whatever enemies throw at her, thanks to a superflexible spell repertoire.
The reactive approach is workable. In fact, that's basically the way I approach the game with single class thieves and warriors. Note well though: If you want to play a resourceful character who counters enemy attacks, you may be better off with a rogue or a warrior. Rogues and warriors have access to a wide array of items that grant immunities and, of course, if you are using items to counter attacks, you aren't consuming your aura. That could prevent you from finding yourself in a situation where death is inevitable due to conflicting constraints on aura.
If you do decide to play this way with Dagny or any other character, you may want to consider allowing the AI long duration pre-buffs only, in the interest of leveling the playing field. I think it would be tough with a C/M.
Best of luck, Blackraven: whatever you choose.
Best,
A
- Blackraven et Golden28 aiment ceci
#13037
Posté 20 juillet 2015 - 05:57
No - just the list of spells in your previous post all of which share the flaw the game description says they defend against area spells centred on the caster (but don't actually do so).
Got it.
Best,
A.
#13038
Posté 20 juillet 2015 - 06:00
Hmm? Are you referring to the XYX Baldur's Gate Spell Reference that I sometimes link to?
I find that to be a helpful starting point when learning about spells and immunities, but it's not without flaws. When you start spotting those flaws, you know you are making progress.
Yeah. One of those flaws is Minor Spell Turning. In the Spell Reference guide it stated as a protection from up to 7 max spell levels while in reality it only protects vs 1-4 level spells. I found that in a hard way when it doesn't stop the enemies' Breach cast on me. That sounded as an anomaly to me but thanks to Alesia I now know the truth and only use a Minor Spell Deflection as a Breach stopper ever since.
- Blackraven aime ceci
#13039
Posté 20 juillet 2015 - 06:32
- Alesia_BH, corey_russell, Serg BlackStrider et 1 autre aiment ceci
#13040
Posté 20 juillet 2015 - 06:40
Nice update Grond0. Glad that none of today's deaths involved Al.
Funny that you killed Haz, in mine he always gets killed by Grimward Archers.
#13041
Posté 20 juillet 2015 - 06:44
Nice update Grond0. Glad that none of today's deaths involved Al.
Funny that you killed Haz, in mine he always gets killed by Grimward Archers.
A couple of times I've been able to save Haz. If you do, he fights with you. I'd say he's not particularly good ally to have. His spell book is filled with Agannazar's Scorcher rather than the more party friendly Melf's Acid Arrow - as a result sure he hits the vampires, but also scorches 1/2 the party in the process every time he "helps".
- Blackraven, CrevsDaak et Golden28 aiment ceci
#13042
Posté 20 juillet 2015 - 06:50
Funny that you killed Haz, in mine he always gets killed by Grimward Archers.
You have to be pro-active about killing the enemies before they can get to Haz to save him. What I object to though is that he doesn't reward you for doing so, in fact he takes away his staff mace with him - which just seemed a step too far to me
.
- Blackraven, CrevsDaak et Golden28 aiment ceci
#13043
Posté 20 juillet 2015 - 11:33
Quick Note on Aphril's Game:
Aphril, Adara, Aerie, and Imoen have escaped the Spellhold Labyrinth. They will face off with Jon-Jon soon.
The more important news is that I can now take screenshots in full screen mode again, thanks to CrevsDaak. That means I'll be able to take more pictures of crucial battles that I prefer to complete in full screen mode. It should also substantially enhance my enjoyment of the run. Thanks again Crevs!
Best,
A.
Current Character Records and Inventories
Aerie
Imoen
Adara
Aphril
- corey_russell, Serg BlackStrider et Hansefar aiment ceci
#13044
Posté 20 juillet 2015 - 11:47
Woah, Aerie's got mad hitpoints ![]()
What happened there Alesia?
Teach Jonny a lesson!
- Alesia_BH aime ceci
#13045
Posté 20 juillet 2015 - 11:51
Sometimes it doesn't work at all. At other times it works way, way better than it should.
Thanks for your support!
Best,
A.
- Blackraven aime ceci
#13046
Posté 21 juillet 2015 - 01:32
Aphril, Elven Sorcerer: Spellhold Irenicus (or But a Gnat Before Our Power)
One thing is for certain: Jonicus has had better days. He has never defeated one of my characters, but he has, at times, stretched them to the limit. This time? Not even close. Jonicus was dispatched in two shakes of a lambs tail.
Here is the party's updated standard buffs. Note that the list has been adjusted to leverage Aerie's recent level up and Imoen's acquisition of the Cloak of Reflection.
Aphril: Stoneskin, Protection from Cold, Protection from Fire, Protection from Lightning, Protection from Magic Energy, Protection from Evil, Chaotic Commands, Resist Fear, Death Ward, Spirit Armor, Spell Shield, Spell Deflection, Blur, Mirror Image, Improved Invisibility, Globe of Invulnerability, Spell Immunity: Abjuration, Spell Immunity: Divination, Spell Immunity: Conjuration
Adara: Stoneskin, Protection from Cold, Protection from Fire, Protection from Lightning, Protection from Magic Energy, Protection from Evil, Chaotic Commands, Resist Fear, Death Ward, Spirit Armor, Spell Shield, Blur, Mirror Image, Improved Invisibility, Globe of Invulnerability, Spell Immunity: Abjuration, Spell Immunity: Divination, Spell Immunity: Conjuration
Aerie: Stoneskin, Protection from Cold, Protection from Fire, Protection from Lightning, Protection from Magic Energy, Protection from Evil, Chaotic Commands, Resist Fear, Spirit Armor, Spell Shield, Spell Deflection, Blur, Mirror Image, Improved Invisibility, Globe of Invulnerability, Spell Immunity: Abjuration, Spell Immunity: Divination
Imoen: Stoneskin, Protection from Cold, Protection from Fire, Protection from Magic Energy, Protection from Evil, Chaotic Commands, Resist Fear, Death Ward, Spirit Armor, Spell Shield, Spell Deflection, Blur, Mirror Image, Improved Invisibility, Globe of Invulnerability, Spell Immunity: Abjuration, Spell Immunity: Divination, Spell Immunity: Conjuration
In contrast, here are Jonicus's buffs. Huge disappointment.
If he really did skip Pro Fire, then he has a magic number of zero: he could be taken out in half a round by Sunfires. We instead chose to assume he was running Pro Fire and go for the Skull Trap based kill. That would take just over one round.
Round 1: Aerie: True Seeing; Adara: Ruby Ray of Reversal- Jonicus; Aphril: Ruby Ray of Reversal- Jonicus; Imoen: Breach- Jonicus. That stripped him.
Round 2: Aphril: Skull Trap x3 Sequencer- Jonicus; Adara: Skull Trap x 3 Sequencer- Jonicus. That finished him.
That was it. No Time Stop for him. No planetar. He was forced to skip the praeses and go straight to spio. Game over.
Of very nearly. Wanev got of a Time Stop before Jonicus could leave. Aphril, Adara, Aerie, and Imoen were grateful since it gave them an opportunity to inflict more pain. They went with Melf's Acid Arrows x 4, seeking to leave a lasting impression.
I'll post on the rest of Spellhold when I get the chance.
Best,
A.
- Serg BlackStrider aime ceci
#13047
Posté 21 juillet 2015 - 05:22
Nice work Alesia - you already got this run in the bag - or do you forsee any problems?
- Alesia_BH et Blackraven aiment ceci
#13048
Posté 21 juillet 2015 - 06:02
- Alesia_BH et corey_russell aiment ceci
#13049
Posté 21 juillet 2015 - 06:32
Nice work Alesia - you already got this run in the bag - or do you forsee any problems?
Thanks for the vote of confidence Corey.
The strategy is sound. I knew that heading into the run. This is essentially a 2015 reboot of Alanis's run. Alanis's run was the first Trilogy no reload with tactical mods in the thread's history. Thanks to SCS, the game world has become smarter since Alanis, but I've also become a better caster. So far the things I've learned have trumped what the NPCs have learned, but we did hit a speed bump in Spellhold, which I've yet to report on (Surely someone noticed that Adara has slightly less XP than Aphril now...).
The biggest dangers are implementation error, overconfidence, Illasera, and Melissan herself. Of those, implementation error worries me the most. It may not be evident from the screenshots, but I have very little margin for error in this run due to the massive amounts of damage that enemies do on insane. To fully prep the party for combat I have to cast over 80 spells in a semi intricate pattern. Adara buffs everyone. Aerie buffs everyone. Aerie buffs Imoen. Adara buffs Aphril. Imoen buffs everyone. Everyone buffs themselves. If I miss a single spell in a single battle, it could be catastrophic. If I get the order wrong it could be catastrophic. We may seem invincible, but things could go terribly wrong at any moment. Hopefully that won't happen, but it could.
I have to say that I'm jealous of the Wrecking Crew. They're chugging right along with a with a far simpler and more deliberate approach. If complexity is a sin, we are sinners and they are saints.
Best,
A.
- corey_russell, Serg BlackStrider et Grond0 aiment ceci
#13050
Posté 21 juillet 2015 - 07:26
To fully prep the party for combat I have to cast over 80 spells in a semi intricate pattern. Adara buffs everyone. Aerie buffs everyone. Aerie buffs Imoen. Adara buffs Aphril. Imoen buffs everyone. Everyone buffs themselves. If I miss a single spell in a single battle, it could be catastrophic. If I get the order wrong it could be catastrophic. We may seem invincible, but things could go terribly wrong at any moment. Hopefully that won't happen, but it could.
Personally I have an Excel file with all my caster's buffing spells and their duration according to caster's levels. Then I just sort'em out from longest duration to shortest and build a buffing sequence for everyone so I haven't miss something. Once you get used with the order all is going on autopilot.
- Alesia_BH et Blackraven aiment ceci





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