Calling protection from energy "seriously underpowered" was probably an exaggeration. Jim will be using it a fair amount in the future.
Good luck to Corey, Aasim, and Gate with your runs in BG2. Good stuff from Alesia as always. I'll confirm that Firkraag is immune to imprisonment. I'll also mention that he's immune to illithid brain drain in case you were thinking of that route in the future.
Part 9: Jim vs. Lavok and Overconfidence
Jim finishes up some minor quests in Athkatala:
- He kills Neb and gives the illithium to the artist
- He retrieves the ring for Dawnbringer Sain
- He completes Aran Linvail's first tasks
This bring him very close to level 18. I underestimated how much experiece firing up the Sphere would give and Jim has to kill one of the halflings to level up.
He selects spell trap as his first level 9 and planetar as his first HLA. The planetar immediately sees action against the halfling casters. A projected jimage sends one in along with a remove magic when he sees that no one bothered to take abjuration immunity. The projected image then suddely disappears. Entu's detonate somehow manages to hit the real Jim all the way...
...over here. Regardless, the planetar has little trouble cleaning up the halflings. Jim employs the same tactics agains the next group. The image even manages to kill one of them on his own after the planetar gets lost in a telport field.
The planetar vorpals the adamantine golem before it can land a hit.
So after all this I was feeling quite confident in Jim's ability to handle Lavok. A little birdie told me that Lavok has wail of the banshee in his book, so Jim takes necromancy immunity along with abjuration immunity to be safe. Jim says hi to Lavok, sends in his planetar, and falls back to the entrance. He then conjures an image to help dispel Lavok while the planetar tanks his magic. What could go wrong?
Oh, fancy seeing you here. Yes, Lavok dimension doors to the real, lightly buffed, and stuck in PI stasis Jim. Fortunately the image's aura is clear and he casts improved invisibility on the real Jim. Lavok counters with true sight, but that also dispels the image and allows Jim to retreat.
Lavok uses his trigger to lower the planetar's resistance and eventually kill him, but Jim has another.
Once Lavok appears to be out of offense, Jim uses meteors to help the planetar peel his stoneskins. Globe of invulnerability protects Jim from the reflected fire damage.
No drama in the demon plane, at least. The planetar vorpals the tanar'ri instantly so Jim misses out on the experience from the imp horde.
Jim sneaks by Tolgerias and establishes a safe zone in the ice chamber.
Jim then sends the planetar in only to watch him get stunned.
A jimage manages to strip all of Tolgerias's spell protections with the intent of trying to dispel him. He also summons a new planetar when the first one dies.
But he somehow gets confused by a chaos from Tolgerias's mage pal. I could have sworn he buffed himself with improved invisibility, but that certainly wouldn't be the first mistake I made this update.
A phase spider teleports to the real Jim, but decides that a paralyzed mage would be just too easy of a target and wanders off. Also, Tolgerias gets vorpalled though his stoneskins, making all the effort to debuff him pointless.
Jim clears the fire chamber without issue and inserts a heart into an orifice to reach level 19.
He takes horrid wilting, wish, and improved alcacrity as his new spells. An image decides to test out wish while fighting some golems and, uh, I've never seen this before.
Even weirder, his next wish goes just fine. At least the game doesn't crash. Anyway, Jim hauls Lavok outside and takes control of the Planar Sphere.
Windspear Hills will be next.
EDIT: Oh, the save on chaos is at -4 rather than -2. Jim has been in more danger than I thought.
Modifié par GrimJim, 26 juillet 2015 - 11:46 .