Arkona, Halfling Barbarian: Never Mind the Bollocks- The Underdark (including Fishville)
Miracle of miracles: I've now completed the Dragon Egg Quest in two consecutive play-throughs. This time it was far more satisfying: This time Adalon really fought. And, wow: she kicked butt- totally worth it.
Fishville first.
I usually stealth through Fishville, but this time I ran through. I noticed some of the SCS improvements that I've been missing and I think I'll be fighting through Fishville in the future. There may be some worthy combat here.
The Priestess summoned a pit fiend. We didn't fight it.
ProMWs and pre-buffs- lots of potion chugging. It looked fun. But since I was feeling eager to move on, I had Arkona run up ahead and deliver a fresh plate of chunkage to the Prince.
I did stop and play with the ATweaks Fey. Again, here they are. You can decide whether they seem out of place. I think this works better than the Spellhold, bunch. I like their color schemes.
They summoned some water weirds. I heard mention of these in the BG1 thread. I chose to keep my distance from them, since I hadn't read up on their abilities. They got DBed with the Crimson Dart. They look really cool. I'd love to run with ATweaks in BG1, but, sadly, that isn't possible for me, since ATweaks isn't compatible with either of my versions of BG1.
Into the Underdark proper. Historically, I've screwed stuff up in the Underdark. And even though I got the Dragon Egg Quest right this time, I did mess stuff up. Notably, the opening drow battle.
At first, Arkona just charged. The problem was that I hadn't taken the time to buff her fire resistance or activate her Shield Amulet. She took some punishment and found herself retreating, while clutching Arvoreen and the Reflex.
Unfortunately, I ran too far south. And in this install, Carlig will side with the drow if he sees you fighting them.
So, here we go. Carlig and the drow: chasing Arkona. At least we got the Shield Amulet up in time to catch that junk.
In my old install, the elementals would take on all comers- they'd fight the drow, Carlig, the beholders: anyone. I was kind of curious to see whether the ATweaks elementals would behave the same way. They're harmless enough at this stage of the game, so I decided to let Arkona draw them into the fight. And the answer? No: The ATweaks elementals won't fight the drow. So, Arkona was going to have to fight the fire elementals too now. But whatever: they're slow and they don't have ranged abilities so they're irrelevant.
We worked through it.
Elemental platform time. ATweaks does a nice job of sprucing this up. Not only are the creatures massively improved, but they spawn in groups. For Arkona, this was just easy experience, but it was nice to see nonetheless. Here we see one of the spawns from the air elemental platform. We have a greater, a regular, and an elder, I think.
And here we see Arkona, you'll quickly see why the elemental are no match.
80% crushing resistance, -6 crushing modifier via splint mail + Girdle of Bluntess. The elementals are in for a butt whopping.
The aerial servant caused the most trouble. He was spanked with Belm.
The rest just got straight on toe-to-toe Age + the Defender melee. Aside from needing Belm for the aeriel servant, and fire resistance for the fire elementals, the portals were the same, basically. Fun, though!
(And just to re-iterate, I'm 100% in favor of the ATweaks elementals. They're way better than their vanilla counterparts. They're interesting and cool. They're a win.)
To the balor. This was a let down. The ATweaks demons definitely need Fiendish Gating and or SCS stats to be worthy opponents. The ATweaks demons as is are, as I've said before, nerfy with a touch of overpowered.
The balors have a 15% chance to vorpal without a save on each main hand melee hit. But aside from that, they're pushovers. All you have to do is keep your distance.
Here we see Arkona buffed and ready for battle. She opens with Greater Whirlwind.
He Teleports Without Error to Arkona, but under GWW Improved Haste, Arkona is way too fast. Juke!
Finish.
With Fiendish Gating, this would have been GWW->GDB->GWW, rather than just GWW. That's not suitable either, in my opinion. The SCS balor: he works, he's fine. SCS balors with ATweaks scripting and Fiendish Gating? That might, work but it has the potential to be stupidly over powered at the Throne and in Watcher's Keep, if not in other locals. I suspect that SCS fiends are the way to go, although I do intend to try SCS Fiends + ATweaks script.
I'll post on the rest of the Underdark ASAP.
Best,
A.






















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