Arkona, Halfling Barabrian: Anadramatis
I had composed a semi-long post critiquing Anadramatis and his presence in SCS. But then it occurred to me that Anadramatis may have been a labor of love, a cherished creation, and I have no desire to hurt anyone's feelings. I'm grateful for David's work, and I'm glad to see him flexing his creative muscles.
I may, however, refrain from installing the Abazigal Improved Enclave in the future. I'll leave it at that.
I didn't know what to expect here. Not really. I hadn't fought Anadramatis, nor had Arkona. And yet we both benefitted from the intelligence of an intrepid monk named Veyal. Were it not for Veyal's recon, Arkona may have fallen here. My thanks to Gate70 for the detailed reports.
Anadramatis is a yellow dragon, not unlike Pontifex from the Tactics Ritual. His breath weapon does piercing damage, he is resistant to fire, missile, and piercing damage. He has 750HP, an AC of -8, and a THAC0 of -8. He lacks the disablers of Tamah, but aside from that he is, to my way of thinking, clearly the toughest of the SCS Ascension dragons: he has the most formidable basic statistics, the most useful resistances, and the toughest breath weapon to stop. He lives in a tiny cave, from which there is no escape. He is unavoidable. He is, no doubt, a hurdle.
Since I am at best ambivalent about Anadramatis's presence to begin with, I wasn't inclined to take chances here. I leveraged Gate70's advice, and gifted Arkona a safe win.
I wasn't 100% sure where to expect Anadramatis. I knew he would be defending the breath potion liquid and I knew that he would appear in a cave that looks identical to the one the ice salamanders appear in in vanilla. Perhaps Anadramatis would spawn in immediately, after the player exits the tunnel? It made sense to prepare for anything.
Upon diving thorough the tunnel, Arkona found not a dragon, but a collection of lizard men. Lizard men: yay! Chunky fun!
But wait a minute...These aren't like any lizard men I've ever seen...
Greater Whirlwind? From a lizard man? Huh...
Arkona was caught off guard, but, in the end, she discovered that these lizard men chunk up nice just like all the others- even if they do have HLAs.
Arkona then went through the passage way, expecting to find Abazgial's cozy little study with the fountain. Instead she discovered this: Anadramatis, the most fearsome dragon of all.
The furnished room is gone. Instead, there are too connected identical caves. The breath potion fluid is now in the body of water to the north of the cave. The potion can not be collected until Anadramatis has been defeated. The cave can not be exited until Anadramatis has been defeated. Arkona was trapped, but she still had the advantage of Veyal's recon. She knew to expect a Wish- I wish for my enemies magical defenses to be utterly destroyed, followed by a piercing breath weapon. She clutched the defender and then immediately broke for Veyal's preferred turf: a nook to the east beyond Anadramatis's reach.
Arkona would not be safe there- not entirely. Since Anadramatis's breath weapon does piercing damage, it could not be foiled, only cushioned. The best that Arkona could hope for was to attain 80% resistance and only then while running Hardiness, an HLA that can be Breached away. Anadramtis would also use Incendiary Cloud and Magic Missile, lesser problems, but problems nonetheless.
Here we see Akrona in Veyal's nook. She's running Hardiness, she's clutching the Defender, she's wearing the Belt of Inertial Barrier to guarantee saves.
Let's see that breath weapon, shall we?
Ok. We can handle seven damage per hit. But victory was still far from assured. Arkona's supply of Hardinesses was finite. How many Breaches did Anadramatis have? Could Anadramatis be killed with ranged weapons, given his resistances and possible regeneration rate? And if he could only be killed in melee, where might a wing buffet send us? Unanswered questions remained. Veyal's reconnaissance was comforting. But the knowledge that Veyal reloaded 6 times on this fight was not.
Seeking to draw Arkona out of the nook, perhaps to deploy a Wing Buffet, Anadramatis cast Improved Invisibility.
Arkona would not fall for that ruse, and instead used the time to layer on buffs, including Stoneskins from the Gargoyle Boots.
If felt nice to have the skins but thanks to ATweaks, they can be Breached away. They offered no promise of victory. Anadramatis promptly tried to remove them.
Anadramatis was clearly getting frustrated. Surely he would deploy his Incendiary Cloud soon. Time to prepare.
And time to begin working on his defenses
Magic Missile? The ever reliable Shield Amulet.
By now Anadramtis had spent his Removes attempting to clear the path for his Incendiary Cloud. Each Remove was countered, and by the time the Incendiary Cloud hit, Arkona was ready. Let's get to work with Seeking, shall we?
And time to refresh Hardiness.
It's only a matter of time now.
Victory.
Arkona moves on.
The quadruple dragon battle is next. That one was fun.
Best,
A.
Btw. Note the dialogue panel after Anadramatis's defeat. The defeat of Anadaramtis can be played in three ways. If you are magnanimous, you get an amulet which protects against wing buffet- invaluable, given the upcoming battles. If you kill Anadramatis, you can claim his scales and forge armor which confers 50% resistance to missile and piercing damage, something sure to be useful later on. If you are pointlessly rude, you get nothing. Since I dislike mod added items, I chose to be pointlessly rude. Arkona did, nonetheless, end up claiming Anadramatis's scales. You'll see how and why soon enough.






















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