Exploited up to 9 600 000 PC experience. Levels at this stage:
Astarta and Alia - both lvl 31. New sorceress spell picks: Contingency (at lvl 30) and Protection from the Elements (at lvl 31). Have all mage HLAs and are picking Alchemy and Scribe Scrolls at level-ups.
Saros - level 37, has 12 Critical Strikes and 5 Hardinesses. Grandmaster of Flails and Shortswords, and **** in Bastard Swords.
Bane - level 27, **** Warhammers, ** Shortswords, grandmaster in Longswords. 2 Hardinesses, 5 Criticals.
Captain Jack Sparrow - levels 27-23, Grandmaster of Two-handed swords and Halberds, **** in Quarterstaves. 2 Hardinesses, 4 Criticals, 1 Smite.
And Torham, levels 28-18, enough proficiencies of all types, and more than enough spell slots (seven 7th lvl slots, that is with the Holy Symbol equipped). Has all clerical HLA spells.
The party travelled first to Trademeet's crypt. Buffed with undispellable buffs, and entered.
Inside, party buffs are dispelled, and arcane casting is prohibited. Torham cast Iron Skins too quickly, and those were dispelled as well. However, Alia could support him with her Trigger.
Both Riskbreakers succcessfully activated their Improved Haste abilities, however Bane was hurt badly by the enemy, and used Risk Decrement to both heal himself and get rid of the minor skeletons. The Founder of Trademeet was on very little health afterwards and fell with the subsequent strike.
Loot: a green scroll of Protection of Level Drain (lasts 3 turns, grants undispellable NPP for the duration), the Staff of Rynn +4 for Jack, some potions and gems.
Next in line was the Illithid compartment in the sewers. The way was previously cleared by defeating Tarnor's party.
Upon entering the compartment, there is no going back until Alhoon and his Greater Elemental Golem are slain. At least resting inside is possible.
The party buffed well. Summons were deliberately few (only one Planetar), because as helpful as they are, they usually block the way for the party fighters. Best leave multiple summons for open area fights.
Armament was important. Jack could switch between several good weapons, so he's okay. However Bane, lacking a good warhammer, had to rely on a Club +3 and Belm off-hand with lousy 6 APR, for some melee support versus the Gem Golems and Skeleton Warlords. Otherwise, Bane was armed with a +3 Longsword created with the Enchanted Weapon spell. Torham's off-hand was also occupied by a +3 weapon - that is a +3 morningstar forged previously by Cromwell from a +2 one looted in the Planar Prison.
The party slew very quickly a Gem Golem, while the Planetar was distracting the rest of the enemies. The Planetar withdrew a bit, and the enemy Assassin snuck by, only to be chopped to pieces by the four party fighters. Bane immediately looted his corpse, and found the Boneblade dagger +3, a buckler +1 and the Blade of Roses +3, which he immediately equipped. Torham took some hit from enemy Mage's Melf meteors. Saros and Bane released simultaneously their Risk Decrements, with great effect. Torham refreshed his Iron Skins, but was almost immediately hit by a Breach spell and had to withdraw (in the meantime the enemy cleric released Storm of Vengeance on Alia). In the meantime, a couple of enemies had been slain, and once again the two Riskbreakers applied massive damage to everyone near them. Alia could successfully cast her spells under Mirror Image despite the Storm of Vengeance, and Astarta was standing out of the area of effect of the storm, and could support the party with an occasional Remove Magic. Only a couple of seconds after the second Risk Decrements, there were no melee enemies around. The party fighters slew the Fallen deva, however Saros somehow was Held, and on very low health at that. Still, there was just one enemy Fighter alive, and Bane + Jack finished him quickly with Criticals while Torham managed to cast Greater Restoration. The Mage had already wasted 1 of his proMW scrolls (the nerve), and now resorted to other defensive means. However, this only delays the inevitable for him.
Loot:
Robe of Vecna - Alia equipped it for now.
a Wish scroll - for Astarta
the Boneblade dagger +4 and the Blade of Roses +3 mentioned previously
some potions, priest scrolls and gems
The party rebuffed somewhat and eliminated the random mindflayer + ulitharid + umberhulk encounter in the next chamber. The biggest threat here was Torham himself. Falling victim to enemy Umberhulk's Confusion glance, he almost killed Jack Sparrow (hardiness waned). Still, everyone survived.
The party rebuffed a bit. Using Farsight, Torham read the enemy numbers and positioning. Jack Sparrow alone went to challenge the enemies. All except Alhoon followed and were defeated swiftly.
Afterwards, the party prepared very well, after resting for a day (to wait for Alia's Chain Contingency 24-hour interval so that the spell could be used again if need be). Alia cast the last buff she needed and entered alone, with only a Planetar at her side. Alhoon said something, gated in his Greater Elemental Golem ally (who immediately shot Purge Magic at Alia), and erected his own protections. Alia's CC kicked in right after her buffs were dispelled, and she was neatly protected by Protection from Energy. The fighters entered, but it seems they forgot how important Hardiness is, and had to activate it now. Bane, Jack and Torham engaged the Greater Elemental Golem, while Saros engaged defenseless Alhoon. Despite Alia's efforts under Alacrity (multiple Rays at a Gem Golem, multiple LMD at the Greater Elemental golem himself and several RRR + Remove magics at Alhoon), Alhoon managed to refresh his ProMW, but Astarta helped with Remove Magic, and he fell. BTW, turns out that the Greater Elemental Golem is immune to magical damage as well - so LMD and Vampiric Touch are useless. In the meantime, the Planetar fell, and the Greater Elemental Golem turned to Torham. Two hits did notning special, however the third successful enemy hit dispelled Torham's specific protections. But it was too late for the golem, who had been showered with Critical strikes for quite some time now, and when Saros joined the pounding, the golem almost immediately fell.
Afterwards, Bane looted the Hammer of Thunderbolts from the treasure pool, and used it vs the still-alive Gem golem. There was one more gated golem - a Coin one - who was also slain swiftly.
An enormous treasure trove here:
A Permanency Scroll
A Manual of Elaboration
A Spell Trigger scroll - for Astarta
The Hammer of Thunderbolts +3 - for Bane
a robe of Cold Resistance
a Barbarian Essence Potion
the periapt of Proof vs Poison
the Ring of Air Control (cannot be used by Necromancers)
the Ring of Human Influence
The Master of Disciplines amulet - an excellent item for Jack.
And also, a Hand of Undoing scroll from the Greater Elemental Golem's corpse - for PC.
Also, Torham hit clerical level 29.
Modifié par saros_shadow_follower, 25 juin 2011 - 01:17 .





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