Phantasmic 6 {12} - monks party (update 2)
After a surprisingly long time without an ambush a full SCS complement appeared - but Chimera and co were under stealth and just ran away. All the hiding and sneaking around at night they've done has meant that quite a lot of time has passed and all the vampire ambushes have triggered - meaning they felt happy to pay Gaelan Bayle.
After talking to Aran Linvail they went to find Lassal. Their damage output with +2 weapons wasn't high and Spectre had to resort to a potion of firebreath to see him on his way.
The Guild Contact had no defense against fists though and was stunned immediately.
The monks reported back to Aran Linvail, but it's likely to be some time before they're willing to take on lots of vampires.
Next up was a return to the Copper Coronet for a dip down into their sewers. They had no problems working through there - the myconids that could potentially have been troublesome were all stunned.
Recovering Lilarcor got everyone to level 10. Captain Haegan tried to run away, but there was to be no escape.
Two Swords of Flame was just enough to kill the trolls. The mages then heard some guards being killed, but couldn't deal with the volume of incoming missiles.
After looting the place and surviving the poison trap on the stairs the monks reported back to Hendak.
With work in the city starting to run short the monks returned to the Promenade (running away from another ambush on the way) to find Mencar. Amon was killed by stealth and a nicely-timed horror affected Smaeluv before he could enrage.
At that point they tried to run away, but a pathfinding glitch led to Wraith heading in the wrong direction and she was backstabbed by Brennan, then stunned by a chromatic orb and quickly finished off.
After using the Rod of Resurrection the party stealthed back upstairs. I had expected Brennan to have hidden himself, but he was still visible - unfortunately for him. Mencar was also swiftly stunned, while Smaeluv was still scared and was encircled and beaten down.
In the Bridge District they darted in and out of a warehouse a couple of times while poisoning Dracandros with throwing daggers. The others then didn't last long.
With a bit of cash to spare the monks bought a Wand of the Heavens from Mistress Ada before looking in to the Temple sewers. They didn't fancy the beholders near the sea troll though and just left again.
They finally ventured out of the city, arriving safely at Watcher's Keep. The potion case bought there provided extra inventory space before they ventured inside. The stone golem was no problem, but a bunch of trolls took a while - 2 Swords of Flame being not really enough to kill any of the non-standard trolls. However, they persevered and eventually managed to kill all but a spirit troll. Multiple attempts failed at that until I eventually got tired of it and used a potion of firebreath.
They collected the Crimson Dart before trying the main room. Once more there was a vampiric wraith waiting there though and they just ran away.
Stats (cont. from BG1)
Chimera - L10, 58 HPs, 135 kills
Spectre - L10, 65 HPs, 266 kills, 0 deaths
Phantom - L10, 73 HPs, 141 kills, 1 death
Wraith - L10, 50 HPs, 137 kills, 4 deaths
Spook - L10, 56 HPs, 151 kills, 1 death
Spirit - L10, 68 HPs, 136 kills, 0 deaths