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Baldur's Gate 2 No-Reload Challenge


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#14426
realmuzzy

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Congrats Gate!


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#14427
Serg BlackStrider

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Congratulations, Gate! Awesome run, well done!


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#14428
ussnorway

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Nice Gate70, well done!

 

Bl-scs30 Update 2.11,

 

By the numbers;


Hear text as mp3,

 

My plan is to leave as fast as possible before the denizens discover us and the first fight is a Drow raiding party…They are arrogant, believing their premade scripts will detect any stealth approaches so we used that against them; Valygar delivered my 'IP' then silenced them (Horn), Viccy and myself popped 'Call Lightning' * and the girls didn't put up much fight.


I visited the smurfs to grab some new scrolls and killed their unwelcome squatter before playing with the soul-trap; Viccy got the timing right against Alchra for an easy win but I couldn't get my 'Heal' in so we missed out on the extra bastard sword.

 

A local wizard explorer hired us to guard him whilst looting then tried to stiff us of our fee… some scrolls and a very nice helmet, then we cleared the way of any remaining fish ** and headed west to look behind door number one.

p2-beastl71.jpg

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p2-beastl80.jpg

 

* 'CL' works inside when cast from the staff and while the extra charges are randomised they still add nicely to the overall carnage.
** The fish prince allowed his minnows to fight alone and Viccy made quick work of them then Mazzy dashed in to taint the pool & it was all over.


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#14429
Epsil0

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Oh, wow. Congrats Gate! Nice to see another addition to the hall!


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#14430
Grond0

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Gate70/Grond0 multiplayer attempt 90 - (update 1)

Fael, halfling thief (Grond0) & Nock, elf archer Gate70)

 

A couple of sessions over the weekend have seen this pairing well under way in BG2.

 

They got out of the dungeon without too many problems.  The mephits in the elemental plane did quite a bit of damage,

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but Nock put his archery skills to the test in the mephit portal room - shooting up the radiant mephit portal from distance before the mephit could react, then rapidly working through the others.

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The circus made an easy introduction to their new city

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before they moved on to the Slums - the beastmaster making a promise he couldn't keep there.

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Next up was stealthing around to spot Suna Seni - without their arcane support the ambushers soon fell.  

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Not long after Renfeld's attackers fared no better.  However, after having paid Gaelan Bayle Fael was surprised in the Docks by a night-time visit from Hareishan.  Two rapid hits almost killed him and he had to take an oil of speed to be able to outpace the fast-moving vampire.

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After backstabbing Prebek and shooting Sanasha the duo robbed the harpers before moving next door to Rayic's house.  The mephits were easy enough, but the golems were hard work - with Nock not yet having any +2 arrows.  

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Upstairs Nock was trying to use stealth shots on Rayic, but forgot that in the EE you can't attack from stealth and then go straight back into stealth.  That left him exposed to a spell counter and Rayic was quick to give him the finger.

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After returning from the temple Nock tried his luck again and this time acid arrows were able to disrupt a couple of spells and Rayic didn't have time to try a third.

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After finishing Mae'Var's tasks they sorted out the guild.  Darting in and out of exits at either end of the room was too much for the defenders to handle and Mae'Var soon fell.  

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Fael refused the chance to take on the guild though.

 

At the Graveyard Gate70 made one of his predictions - that he didn't particularly fancy taking on Pai'Na.  On this occasion though his worst fears were not realised.  Three traps spread around killed all but one spider, while Pai'Na herself exploded under the impact of a critical backstab.  

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Upstairs, his fears about the Crypt King were much more accurate - Nock getting scared on entry and only just surviving.  Fael had taken the opportunity for a couple of backstabs while Nock was running scared and was eventually able to finish off the Crypt King after using several healing potions.

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With lots of potions cluttering up inventory the next stop was Watcher's Keep to buy a potion case.  They also looted the top floor - the 7 traps set ready for vampiric wraiths being wasted on a few mephits.  This time the golems were safely killed using the Crimson Dart through a doorway.  The first 2 statues were also taken down - the first dying of trap damage and the second of Nock's arrows.

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The final destination was the Temple Sewers.  The rakshasa attempted to cast something nasty, but was just too slow.  

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Tarnor's party looked like easy meat after Gaius died of poison inflicted by an opening Kitthix attack.  

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However, strangely Nock was affected by fear when about to attack the last few enemies - despite being in stealth and nothing apparently being cast.  That quickly led to his death,

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but a trip to the nearby temple soon sorted that out and Tarnor was soon for the chop.  

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The Unseeing Eye quest was started in order to open up the route to the Shade Lich.  That died of continuing trap damage, but did leave behind two misleads - they were unable though to do anything productive after Nock ran away a bit to hide.

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Here are their current character records:

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Stats:

Fael, thief 13, 69 HPs (incl. 6 from ioun stone), 84 kills

Nock, archer 10, 118 HPs (+5 from Helm), 201 kills, 2 deaths


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#14431
Dyara

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Dyara, elven Fighter/Mage/Thief (BG2, update 11)

After fighting through lots of drow warriors the party was finally able to leave the underdark - only to become captured and interrogated by the surface elves. Once resentments were cleared up the party learned about the elves' problems. Apparently Irenicus had entered their city Suldanessallar and sealed it. To reopen the city the party had to find the Rhynn Lanthorn. Also Irenicus had stolen some important documents (Xan quest) - documents that would make the elves look bad in the eyes of their allies so the elves wouldn't get any help from them in their fight against Irenicus. The documents most likely were on a group of drows that had left the underdark some time ago, disguised as followers of Eilistraee.

When meeting with Teos inside the sphere the party became ambushed by a Sergeant Natula...

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The man behind the ambush seemed to be anti-magic fanatic Lord Ketlaar Argrim and Dyara was given the quest to make him disappear forever...

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At the North Forest the party tracked down Hunrae and her drows but it was too late as they had already used the documents. Nevertheless it was not too late to make them pay for this...

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The party was about to visit Cromwell for some upgrades when they were surprised by the powerful drow wizard Xynolin who wanted to take revenge for the death of Hunrae. The drow quickly put up powerful protections (like PfMW) so (without much thinking) Dyara urged Xan to breach him but unfortunately he didn't (because thanks to being one of the two party members without boots of speed he was too far away for that). The drow casted a time-stop and during that he imprisoned both Korgan and Valygar. Dyara casted Breach herself then, which of course brought the Cowled Enforcers in the scene...

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While her remaining companions sought shelter in a near-by building Dyara scouted the area...

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Dyara returned to her companions (not before using a 'Freedom' scroll to free Korgan and Valygar), all kind of protections were cast on her and then she attacked the wizards...

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... and was soon joined by her companions...

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It had been the fourth violent encounter with the cowled ones and as Dyara didn't knew how much she had angered them she decided to take a break from the city and work as sellsword for Bregan D'aerthe and free (with some minor help from Kimmurriel Oblodra and Artemis Entreri) their leader Jarlaxle from the clutches of a Matron Mother.

Fighting for fun in the arena of Menzobarranzan...

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Overcoming the last obstacles before confronting the Matron Mother...

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... and finally fighting the matron Mother...

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With far too much XP and a fifth pair of Boots of Speed the party returned to Athkatla. Back in the city Dyara was approached by the former Cowled Wizard Roslin who told a strange story about mysterious in spellhold, old devices that can unravel Irenicus' dark rituals. Dyara didn't really believed Roslin could restore her soul but nevertheless she decided to take this small chance. And so it was 'back to Brynnlaw'...

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Talking to Roslin had made Dyara and her companions the target of every Cowled Wizard in the city...

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... giving Dyara the opportunity for a new backstab record...

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Sailing to Brynnlaw took the party nearly three days and just as they were about to leave the ship a messenger arrived telling Dyara about the Roenalls attacking her keep within the next days. So there was no time to waste.

Brynnlaw had been taken over by a mercenary group led by Roslin's former apprentice Dora who also had lost her soul to Irenicus' dark rituals while the Cowled Wizards had reclaimed spellhold but after lots of fights against the cowled ones...

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... and the mercenaries...

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... a wardstone was acquired and the party was able to cross the bridge to spellhold...

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A 'Symbol, Stun' disabled everyone but Anomen...

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... and a 'Remove Paralysis' brought the party back...

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Before entering spellhold Dyara was warned by Dora...

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Inside the party was awaited by some Cowled Wizards led by Berlin, the new warder of spellhold...

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Berlin was dead but the party quickly learned that he was just a double and they had to fight him a second time...

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Once he was really dead Dora's soul was restored and also a small part of Dyara's soul as well...

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After saying good-bye to Roslin and Dora the party sailed back to Amn and arrived there just in time to save De'Arnise Keep from the Roenalls...

Spoiler


 

Name     Level                              HP             Game Kills XP     Game Kills  Strongest Kill   Deaths
Dyara    Fighter(13)/Mage(13)/Thief(16) 132 HP (+5)     2,184,801 (+199,740)  552 (+42)  Firkraag         -
Korgan   Berserker(23)                  157 HP          1,953,078 (+211,875)  491 (+44)  Chromatic Demon  -
Anomen   Fighter(7)->Cleric(25)         128 HP            660,631 (+ 83,100)  236 (+20)  Lich             -
Xan      Fighter(16)/Mage(15)            81 HP (+10)    1,061,532 (+148,835)  268 (+34)  Glabrezu         2x
Valygar  Stalker(19)                    120 HP (+12)      944,082 (+207,355)  145 (+47)  Demon Wraith     3x
Mazzy    Fighter(22)                    129 HP          1,198,884 (+142,805)  285 (+32)  Shade Lord       2x

 
To be continued...

 


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#14432
corey_russell

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Kaxir has been entered in the Hall of Heroes! Congratulations Gate70!


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#14433
ussnorway

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Is the Hall of Heroes linked someplace cory?



#14434
corey_russell

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Is the Hall of Heroes linked someplace cory?

USSNorway - it's just the first post of this topic. Just click BG 2 no-reload challenge and it takes you right there....


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#14435
Dyara

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Dyara, elven Fighter/Mage/Thief (BG2, update 12)

Some time ago Xan had told Dyara about a vision he had; in that vision he had become an undead in Bodhi's crypt and as Dyara was given a similar dream she had shied away from confronting Bodhi at the graveyard. However excuses had run out and so...

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It seemed the vision had just been a warning but there was no time to celebrate as lots of vampires were attacking the party...

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... and the attacks continued inside the crypt...

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... and then it was time for Bodhi to return what was taken...

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When the Dyara and her companions left the graveyard they were ambushed by some followers of Cyric...

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... with the intention to remove a possible threat for their Lord and Master...

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... but Dyara was able to convince them to leave...

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Now it was time for Dyara to say good-bye to Athkatla, especially to her friends from the Cowled Wizards and Waukeen's Promenade seemed a fitting location. So far HLAs had been used scarcely (Dyara had used 'Whirlwind' once, Anomen had summoned a deva in Ust Natha and used 'Storm of Vengeance' in spellhold when they returned there) but Dyara wanted to try out her 'Timestop Trap'...

The first two enforcer didn't survive the timestop...

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... then an Amnian Soldier showed up and joined the beating...

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... and that was the fifth encounter with the Cowled Enforcers. Dyara was sure, another practice of magic in the city would make the Cowled Wizards really angry... but that's for another day.

 

Name     Level                              HP             Game Kills XP     Game Kills  Strongest Kill   Deaths
Dyara    Fighter(13)/Mage(13)/Thief(16) 132 HP (+5)     2,337,421 (+152,620)  565 (+13)  Bodhi            -
Korgan   Berserker(24)                  160 HP          1,957,078 (+  4,000)  492 (+ 1)  Chromatic Demon  -
Anomen   Fighter(7)->Cleric(26)         130 HP            705,031 (+ 44,400)  248 (+12)  Lich             -
Xan      Fighter(16)/Mage(15)            81 HP (+10)    1,076,232 (+ 14,700)  271 (+ 3)  Glabrezu         2x
Valygar  Stalker(20)                    123 HP (+12)      952,582 (+  8,500)  247 (+ 2)  Demon Wraith     3x
Mazzy    Fighter(22)                    129 HP          1,224,384 (+ 25,500)  288 (+ 3)  Shade Lord       2x

 
To be continued...


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#14436
realmuzzy

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Show those Cowled enforcers what's up Dyara.


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#14437
ussnorway

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Bl-scs30 Update 2.12, 

 

The Talk;

 

Hear text as mp3,

 

The smurfs warned us about the drows favourite "ambush at the bridge" trick but the real surprise came after entering Ust'Natha, when in popped a handmaiden… this put the shakes into Viccy (despite turning Phaere down) she still dropped the old "we must talk" line on me.

 

p2-beastl81.jpg

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p2-beastl85.jpg

 

Apart from that we did the town by the numbers; released the prisoners, pit fighting and even working for a fish but I skipped the lich… the beholders and Illithid areas will be returned to later and I'm currently back on the surface trying to convince doubting elves that my (presently) ex-girlfriend isn't really such a bad sort.


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#14438
Grond0

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Gate70/Grond0 multiplayer attempt 90 - (update 2)

Fael, halfling thief (Grond0) & Nock, elf archer Gate70)

 

There was a bit more progress today, though the going seemed quite tough.

 

Things started at the Bridge District where Fael disarmed a few more traps while acquiring the berserker horn.  Neither of us fancied our chances against the Rune Assassins, so those were left alone.  However, the kidnappers were no trouble and the Elemental lich died pretty quickly under the combination of 7 poison traps.

Spoiler

 

With plenty of funds Nock bought himself an armour upgrade with Aeger's Hide, while a few PfU scrolls - and a couple of cases to put them in - were also acquired.  Those scrolls soon saw the end of the City Gates lich and Daystar then allowed an assault on Kangaxx.  He tried to make a run for it, but found himself hemmed in and, even non-proficient, Nock quickly finished him off.

Spoiler

 

The final destination for the session was Umar Hills.  The village quests were soon done, with the only potential problem being the acquisition of some mimic blood.  The mimic managed its standard trick of holding party characters wherever they happened to be, but the berserk warrior made his save and didn't need any help.  

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Moving on to the Temple area the horde of shadows evaporated in the light of a mirror.  

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Inside though things quickly looked tougher, with Nock not able to stand and fight and finding it hard to get enough space to run and shoot his bow.  Trying to make use of stealth the duo left the dungeon, but were surprised by a pair of skeleton warriors following them and Nock was struck down.  

Spoiler

With no rod of resurrection Fael stashed his equipment in a container before returning to Athkatla to find a temple.

 

Back in the temple Nock had another problem when a pair of shadow fiends managed to hold him.  This time though one of them was distracted into following Fael, while the other was webbed briefly by Kitthix to give Nock the time to recover.  

Spoiler

Once all the skeleton warriors and a bone golem were eventually dealt with Thaxy was the next target.  The dragon is scornful of puny little humans scurrying around his feet and doesn't pay attention to what they are doing - in this case laying 7 poison traps which killed him in a few rounds.  

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The Shade Lord hadn't quite finished buffing when a sunray erupted around him.

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The last action was to pick up Valygar's body and ensure that his pet rangers wouldn't be seeking any future revenge.
 
Stats:

Fael, thief 15, 73 HPs (incl. 6 from ioun stone), 124 kills

Nock, archer 11, 121 HPs (+5 from Helm), 231 kills, 3 deaths


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#14439
Dyara

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Dyara, elven Fighter/Mage/Thief (BG2, update 13)

For the final confrontation with the Cowled Wizards Dyara chose the area in front of the prison in the government district.

Spoiler

The 'highest member of the order' apparently was Zallanora, a level 30 conjurer with lots of high level spells ('time stop', 'imprisonment') ... well, must be in her sleeve as she had memorized only some of them. Nevertheless Dyara tried to play fair and did not use any traps this time. In fact it will be a mage only combat, so just Dyara and Xan (both protected by 'Death Ward', 'Free Action', 'Chaotic Commands', 'Resist Fear', 'Prot. from Magic Energy', 'SI: Abjuration' and 'Spell Shield' plus 'Improved Haste' - perhaps 'fair' wasn't the right wording) against the Cowled Wizards. To invite them both Xan and Dyara had casted 'Improved Invisibility'. The combat however didn't start well as Dyara critical missed Zallanora with her initial backstab attempt...

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Zallanora's protections were quickly removed by Xan...

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... and equally quick renewed...

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... only to become removed again...

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... and renewed ...

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... and removed a final time...

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... to which Zallanora had no answer...

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... and with their leader gone the other wizards stood no chance...

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Dyara wondered if the Cowled Wizards would finally accept their defeat but as there wasn't anything left to do in Athkatla (but the 'Twisted Rune' - we might to that later) the party returned to Elhan who then took the Rhynn Lanthorn and opened the entrance to Suldanessallar. The Elven City had been overrun by demons, rakshasas, golems and trolls but the party made short work of them...

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A similar fate was met by the black dragon Nizidramanii'yt...

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Once Irenicus' lackey Suneer was defeated...

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... Rillifane's Avatar opened the entrance to the palace and released his Elven Spirits who then killed the remaining monsters that had invaded Suldanessallar.
 
 

Name     Level                              HP             Game Kills XP     Game Kills  Strongest Kill   Deaths
Dyara    Fighter(14)/Mage(14)/Thief(16) 134 HP (+5)     2,463,131 (+125,710)  588 (+23)  Bodhi            -
Korgan   Berserker(25)                  163 HP          2,094,198 (+137,120)  512 (+20)  Chromatic Demon  -
Anomen   Fighter(7)->Cleric(27)         132 HP            750,086 (+ 45,055)  258 (+10)  Lich             -
Xan      Fighter(17)/Mage(16)            83 HP (+10)    1,146,767 (+ 70,535)  290 (+19)  Glabrezu         2x
Valygar  Stalker(21)                    126 HP (+12)      952,582 (+123,375)  264 (+17)  Nizidramanii'yt  3x
Mazzy    Fighter(23)                    132 HP          1,224,384 (+109,810)  304 (+16)  Shade Lord       2x

 
To be continued...

 


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#14440
realmuzzy

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The 'highest member of the order' apparently was Zallanora, a level 30 conjurer with lots of high level spells ('time stop', 'imprisonment') ... well, must be in her sleeve as she had memorized only some of them.

 

I've been playing the game all these years and I didn't know Zallanora makes a cameo. Although she should be a necromancer and have some lines, being like one of the 5 most powerful wizards on the planet.


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#14441
Dyara

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I've been playing the game all these years and I didn't know Zallanora makes a cameo. Although she should be a necromancer and have some lines, being like one of the 5 most powerful wizards on the planet.

 

Thanks for the link, didn't know that there was a 'real' Zallanora in the (A)D&D universe. So we both learned a thing today :D

 

Btw I think you're not supposed to kill this Zallanora. She casts uninterruptible Time Stop and teleports away once her HP fall below 15. Perhaps Bioware had just forgotten to give her a minimum 1 hp item.


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#14442
realmuzzy

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Btw I think you're not supposed to kill this Zallanora. She casts uninterruptible Time Stop and teleports away once her HP fall below 15. Perhaps Bioware had just forgotten to give her a minimum 1 hp item.

 

Oh Bioware, your heart is often in the right place but the execution is not.


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#14443
Grimwald the Wise

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I think that the problem was that Bioware didn't plan for people to make changes to the game. My recent problem in BG1 is similar. I killed Sarevok in Ducal Palace. When he dropped to a certain HP he was supposed to teleport out. Introduce a mod that allows him to be petrified and the conversation never triggers.

 

All that was required was a couple of lines in the program so that when Sarevok dies, one of the Dukes says that he has sensed that Sarevok has been resurrected. (At the Final battle scene) and where the resurrection took place.

 

Doors to palace open.

 

However the death of Sarevok was never envisaged.



#14444
ussnorway

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Bl-scs30 Update 2.13, 

 

Weapon Hunt;

 

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We travelled to forest of tethyr to collect the "Mana Bow" for Valygar, (1st ambush) survived a dangerous Githyanki assault by carpeting the forest floor with clouds… (2nd ambush) then we asked Drizzt for help against Bodhi and returned to Trademeet for our statue unveilings.

 

(3rd ambush) another attack from our idds… then remembered the young mademoiselle that wanted the squatters evicted so we paid dearnise keep a visit. Mazzy levelled up taking a pip in flails to use her new weapon without penalty and (as usual) Torgal dies without knowing whom his assassin was.

 

p2-beastl86.jpg

Spoiler
p2-beastl91.jpg

 

Nalia offered me the main-bed to "park my boots" and I briefly considered using her to make my ex desirous but then I turned the lass down, having realised that making Viccy jealous mightn't be the wisest deed I ever did but it would certainly be my last!


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#14445
Grond0

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Gate70/Grond0 multiplayer attempt 90 - (2nd and final update)

Fael, halfling thief (Grond0) & Nock, elf archer Gate70)

 

The latest lambs to the slaughter didn't last long yesterday.  Entering the Planar Sphere on their return from Umar Hills they struggled to get past the halflings - Nock getting a lucky break when magic resistance saved him from a Kayardi disintegrate.

Spoiler

Lavok also caused a few problems with Nock severely injured by magic missiles and needing to use a healing potion (mainly because the mage was surprisingly immune to Fael's trap damage).

 

Venturing out in search of a heart Fael pre-set some traps with the hope of luring the demon into them.  However, it didn't want to play that game - instead it pinned Nock in place with its gaze while meleeing Kitthix and the warrior.  Then, while Fael wondered what he could do to help Nock, he also felt the force of the aptly named death gaze ...

Spoiler


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#14446
Grimwald the Wise

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Hard Luck Grond0 :(

 

Just when I'd got to Amn with Dhanya. :(


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#14447
ussnorway

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Sorry Grond0.

 

Bl-scs30 Update 2.14, 

 

Spit in the eye;

 

Hear text as mp3,

 

p2-beastl92.jpg

Spoiler
p2-beastl95.jpg

 

Viccy suggested upgrading the mace of destruction before meeting Bodhi and we figure that requires us to get in the churches good books so the temple area is our next stop. The first compound we entered had demons guarding the lobby & Valygar took a shine to one of the weapons dropped but we soon found the correct quest and set ourselves to hunt un-dead/ beholders… Imoen unlocked her first level 7 spell "Summon Hakeashar" and killing the boss-eye gave me a new pip to spend, which I placed into darts.


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#14448
Dyara

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Dyara, elven Fighter/Mage/Thief (BG2, update 14)

The entrance to the palace was open but Dyara decided to return to Athkatla for a final fight...

Spoiler

While concentrating on Shangalar, Vaxall and the others the party had forgotten about Layene...

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... and for that mistake they had to pay...

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... but in the end (and when they thought about using Sunrays and Abi-Dalzim's Horrid Wiltings against the Shangalar) everything turned out well...

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On their way back to the Elven City the party made a stop at Umar Hills (they had given the shirt of human flesh and the sample of Adalon's blood to Fael on an earlier visit)...

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Once the tanner's clients were dead the party set out for Suldanessallar where the parasites where quickly dispatched...

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... and Irenicus didn't even last long enough to make proper screenshots...

Spoiler

However instead of just getting her soul back Dyara and her companions were taken to hell and for a way out and for retrieving her soul Dyara apparently had to complete some tests...

So far I have always started with the Test of Pride and then continued clockwise but for some reason this time I did Text of Wrath first - and learned that the Wraith Sarevok is far more dangerous when you're not immune to normal weapons. Nevertheless after using some stoneskins, mirror images and healing potions the first test was completed in a good way...

Spoiler

... and the same was true for the Test of Pride, the Test of Fear where Dyara fought all the Beholders, Elder Orbs and Gauths...

Spoiler

... in the Test of Selfishness Dyara sacrificed some of her own to save Xan from death and in the Test of Greed she gave the sword to the Genie. With all the tests completed it was time for the final confrontation with Irenicus...

Spoiler

Dyara, Anomen and Mazzy (they all were protected with Death Ward) were send against the Balors (an unnecessary precaution however as these Balors were not like the ones the party had encountered at Watcher's Keep as they hadn't the ability to slay with a single hit) while Valygar and Korgan should go for the Glabrezus and Xan should add a Abi-Dalzim's Horror Wilting...

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... and besides Xan losing his spell because of some fireballs everything went quite well...

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With all the demons dead the whole party turned on Irenicus...

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... he tried to get away but his illusions were quickly dispelled and then it was already all over (again there was no time for proper screenshots)...

Spoiler


 

Name     Level                              HP             Game Kills XP     Game Kills  Strongest Kill   Deaths
Dyara    Fighter(14)/Mage(14)/Thief(16) 132 HP (+ 5)    2,594,531 (+131,400)  596 (+ 8)  Bodhi            -
Korgan   Berserker(26)                  166 HP          2,095,498 (+  1,300)  515 (+ 3)  Chromatic Demon  -
Anomen   Fighter(7)->Cleric(28)         134 HP            803,486 (+ 53,400)  261 (+ 3)  Balor            -
Xan      Fighter(17)/Mage(16)            83 HP (+10)    1,163,267 (+ 16,500)  292 (+ 2)  Glabrezu         2x
Valygar  Stalker(21)                    126 HP (+12)    1,131,357 (+178,775)  268 (+ 4)  Nizidramanii'yt  3x
Mazzy    Fighter(24)                    135 HP          1,436,044 (+211,660)  317 (+13)  Balor            2x

 
To be continued...

 


  • ussnorway, Serg BlackStrider, Grimwald the Wise et 1 autre aiment ceci

#14449
realmuzzy

realmuzzy
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Congrats Dyara!
  • Dyara aime ceci

#14450
Dyara

Dyara
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Sorry Grond :( ... these demons are really mean ... my previous Dyara had died there quite a few times on my reload/test playthrough (made me choose Anomen over Jaheira for my current playthrough btw).

 

@realmuzzy: Thank you :) ... however vanilla BG2 seems to be rather easy, especially with that party. I wonder how it will be in ToB. I hope at least the Improved Fights and Ascension will be more challenging.


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