Astarta's recent adventures:
The Planar Sphere:
As mentioned earlier, Valygar was killed. No room in the party for him, otherwise I'd avoided it. His body granted the party access inside the Planar sphere. The party killed the Clay golem to the left and initiated planar travel. Next they met with the Solamnic knights, found a Khelben's warding whip scroll for PC in this room and engaged some improved Halflings afterwards:
Togan can use Dimension door, and is armed with the Ripper longbow and multiple Arrows of Piercing (which in IA are of +4 enchantment). Still,
he's predictable.
Alia under Alacrity took good care
of the enemy spellcasters. The party fighters very quickly eliminated first Togan, then
Entu. Loot - two rings +1, some minor scrolls (including some Improved Mantle ones from Togan), and the Gauntlets of Ogre Strength of course. Entering deeply inside the sphere, the party fighters defeated a random spider spawn in the Guardian Golem creation room. Not a very tough one (2 Mutated, 2 Vortex, a Killer, a Spirit and a Lesser spirit one + an Ettercap). Jack disarmed some traps (at fighter lvl 30, he started to disarm traps for the maximum xp 3250 and pick locks also at maximum xp 1550). The party fighters killed quickly the slightly improved Taibela + Necre inside the furnace room, and switched all furnaces on.
There was a random tough golem group in the clockwork room, guarding the golem's head. 1 Greater Bone Golem, 2 Gem ones and 2 Coin ones. Easily dispatched. So the guardian golem was constructed and dealt with an Elder orb. Well, the golem was more of a distraction while Torham killed the Orb.
The party descended to Lavok's chamber.
Alia and the fighters rushed forward, while Astarta was left behind. Under Alacrity, with Robe of Vecna, Amulet of Power and Foreknowledge,
Alia is a spellcasting machine. She quickly released a RRR at Lavok, followed by her sequencers and triggers, and all of her Rays of Fragmentation at a nearby Gem Golem, who was at near-death at the end and fell to the party fighters quickly. Alia kept Lavok busy and
disrupted his spells with LMD while the party fighters quickly disposed of the
second Gem Golem. In the meantime, Alia had managed to even summon a Planetar in order to halt somewhat the five Skeleton Lords assault. The lords quickly slew the Planetar, however they're very vulnerable to Crushing damage, so they were all at Badly Injured after 2*Risk Decrement, and
all fell soon after. Party - all buffs active, all in great health. Lavok - no protections, no allies, no nothing.
Poor guy.
The party agreed to help him, and stormed the nearby rooms, finding a scroll of Giant Strength and a Potion of Storm Giant Str in a nearby chamber.
Then all went out of the sphere in search of a demon heart. Well, they found three altogether.
A wide-mouth demon lord soon
met his end. Still, his Remove Magic dispelled the Potion of Defence buffs on the Riskbreakers and the Assassin-Fighter. However, his three Skeleton Warlords are also quite vulnerable to Crushing damage, and fell quickly to 2*Risk Decrement and melee strikes.
In addition to the three demon hearts, the party also got the hilt of the Truth longsword and a mage scroll of Disrupt Undead spell - for PC.
Next in line was Tolgeras.
Ample preparations -
short battle. Those Riskbreakers are natural killers.
Loot - some scrolls, like Pierce Magic and Pierce shield for PC.
The fights in the Fire and Ice power chambers are quite easy. The party got some scrolls (an Ice storm one for PC) and the Staff of Fire (it's surely good to have the fighters surrounded by a Fireshield now and then).
The Power Core, however, is guarded by 2 Coin Golems, 2 Gem Golems, and 2 random Golem spawns. At present levels, each of these random groups consists of a Greater Bone Golem, 2 Gem and 2 Coin ones. However, Sikret's improved monsters can follow each other, and thus the party had to fight all 14 golems at once. Only the narrow corridors saved them not to be crushed.
The party immediately took
strategic positioning. While Astarta and Alia blocked the corridor to the left (will serve as impenetrable wall with their ProMW spells), the fighters took battle formation in the northern corridor. While the fighters with Critical strikes engaged the golems, Alia turned once again into a spellcasting machine,
showering the Coin golems with anti-golem spells. Vampiric Touches and Larloch's Minor Drains
included this time. Astarta was less of a machine, but with the Amulet of Power transferred to her after she finished Alacrity, she at least
managed to release her Sequencers and Trigger, and LMD spells in a flash. Alia then received back the AoP and started Wishing, and
got lucky with the first one. This really changed the flow of combat only a little, allowing Alia to once again release all of her anti-golem spells at some Coin Golems, allowing the fighters to finish them quickly.
The battle was over soon after.
The party charged the sphere with one heart, and went back to Lavok. Lavok died afterwards, but before that gave the sphere to Astarta. Loot from Lavok: a Ring of Protection +2, some scrolls, a Ring of Acuity,
the Amulet of Charon, a scroll of Memory boosting (third one so far), the Corthala's family scabbard.
The party next entered the sphere, talked to Teos, went to Ribald, paid him 9000 gold to return the Solamnic knights home, waited for Kolynuus Paac inside the sphere, and once the party got their reward for helping the Knights, they quickly eliminated Paac. The Knights *will* stay. And there is the revenge for that outrageous amount. 9000 gold. Please!
Anyway, the party got the Golden Girdle of Urnst. They afterwards supervised the construction of the Wand of the Apprenti, the ADHW scroll and the Robe of the Apprenti. Also, they met with Marvella the Prophetess, and learned about the magical container. Checked it (twice) - it contained both times 3*ProEnergy, 2*Contingency, 3*Lower Resistance and 2*ProMagicalEnergy. Good. Now Astarta has two good 8-th level spells to choose from - proEnergy and ADHW.
The party left the Planar Sphere after the students graduated. With the help of Cromwell was created yet another +2 ring and also the
Memory of the Apprenti robe. For now, Alia equipped the powerful robe.
The party travelled to Windspear hills and back. They rested a bit and buffed well in the Graveyard district exit. Then they travelled back to the Docks district and
had a strange meeting with a
powerful adversary. Limak is a high-level F/M/C (40/31/37 lvl), with reduced casting time of at least 3, dual-wielding +3 morningstar and flail, with great THAC0 and very good physical resistances. However, his mage buffs
were quickly dispelled. Of course, some moron appeared to question the party
why they're using magic. Such insolense won't go unpunished! But for now,
let's focus on Limak. Loot: a +2 cloak, some 9-th lvl scrolls (Wish, Chain Contingency, Bigby's Crushing Hand), a +3 Morningstar, a +3 Flail, some other scrolls and potions, and Limak's Brain.
The party immediately travelled back to Cromwell, and forged the
Phosphorous morningstar (using their two +3 morningstars and Mauler's arm, and their last Permanency scroll). Using Limak's brain, they also forged this potion,
which Astarta consumed and afterwards scribed as many scrolls as possible.
There have been several level-ups in the meantime. All except Saros raised a level.
Next adventure - the party cleared the rest of Watcher's keep, level 2 (the vanilla scepter guardians). And finally challenged the improved Chromatic Demon.
Alia and Astarta took positions, while the rest of the party hid safely in the Slime Lab. Now Astarta wears the Robe of the Apprenti. Both mages cast Alacrity and then released the demon. Contingencies kicked right away, so
Alia had to speed it up with her trigger. Astarta's trigger failed (was loaded with triple Cone of Cold) for some reason, however it was soon
a blizzard. Astarta managed to release all of her 12 Ice Storm spells,
refreshed ProMW and
Alacrity afterwards. Alia did the same, but since her casting speed is reduced by only 1 (Foreknowledge),
she was somewhat late. Astarta continued with her six
Cone of Cold spells while Alia was releasing her remaining Ice Storms. Both mages had some cold spells left when
the demon fell. A Fire Salamander Prince and a Hybrid mist were dead as well, while the Frost salamander prince and the Amber golem ran away after the demon fell. Loot:
Circlet of Netheril - for PC
Poison Flail head
Tuigan Bow +1
Blade of the Truth longsword
the key to the next level
The party entered lvl 3 of the keep, followed Yakman, found his journal and in the meantime had a conversation with Helm's supreme golem. He forced them to leave and to return 'when they are more experienced'. When is that - at level 50?
The party left the keep, went to Cromwell and forged
The Truth , the great
longsword. The weapon is only useable by single class good-aligned warriors, and is certainly unuseable with UAI ability. Still, it's a great weapon for Bane.
Also, they travelled to De'arnise hold and used the forge to add the fourth flail head. Now the Flail of ages is a +4 weapon, and all party fighters have a good +4 weapon at their disposal.
Current levels:
Saros - 39
Astarta - 34
Alia - 33
Torham - 33-18 (nearing clerical lvl 34)
Jack - 32-23 (7 Criticals, 1 Smite, 4 Hardinesses)
Bane - 32 (9 Criticals, 3 Hardinesses)
Modifié par saros_shadow_follower, 26 juin 2011 - 03:56 .