Duo Update 5 (Attempt #1) - (Corey_Russell, Gate70)
Axer and Vommar continue their adventure - this session had no deaths, although Axer got hit hard a number of times. Fortunately, when you have 161 HP like Axer does and high AC, you often can still press on.
First order of business was the planar prison to get haste boots for Vommar. The key was to make sure neither party could suffer from disintegrate - once we did that, the initial bounty hunters were doomed. The rest of the enemies didn't really do all that great either, though again they did hit Axer hard. But he either used RoR or extra healing potions to press on. We had a deva available for the Warden, but Vommar with his Carsomyr destroyed the Warden so this ended up being a successful venture.
Vommar thought the Crom Faeyr would be real useful for Axer, so the party ventured into the Planar Sphere. The party played carefully and completed this area without any deaths. Interestingly enough, the enemies who did the best showing were the golems in the engine room area. Axer had switched weapons to go after the clay golem. But right then two stone golems appeared as well as an admantite golem which prevented Vommar from coming to Axer's aid. Because Axer had a dual-weapon set, he got hit hard fast and was badly wounded. So Corey_Russell paused and equipped the Sentinel shield and also girdle of bluntness, which gave an effective blunt AC of -16. But he was slowed...so he ran a bit to try to clear his aura to the dead end, then used an invis potion. Once the slow wore off, Axer used a RoR charge then charged the remaining golems, and the enemies were cleared without further incident.
Party made a brief stop in the druid grove to get all the haste potions there. They can be handy in Melissan battles if low or no HLAs left. Bodhi was the next target, but Axer wanted to dual-wield the IMoD and Crom Faeyr. So he got a charm helmet from a temple, as somewhat surprisingly the party had none yet. Axer and Vommar just utterly destroyed the undead. Vommar's turn undead finally did something useful and killed many of the vampires. With GWW, Axer just destroyed Bodhi.
After forging a few items from Cromwell, it was time to report to Elhan and get the main quest moving. Most of the enemies in Suldanesslar were pretty straight forward, as none of them had answers for GWWs or Vommar's deva with globe of blades active. The black dragon died fast. In fact, a lot of the summons weren't even assisting Vommar. Axer donned his Gesen bow to use dispelling arrows on the dragon, allowing Vommar to get clean hits. The dragon wasn't even able to cast his usual insect plague.
Axer remembered that there was one last thing he wanted to buy (and with 140,000 gold in their pockets they could certainly afford it). He wanted to get all the dispelling arrows from Waukeen's Promenade. They can be extremely useful for a melee heavy group like Axer's. So we had to backtrack through the annoying forest with pathing issues, get the arrows, and return. We had a few more trash enemies to deal with, and the duo had just cleared the rakshashkas outside the Temple before saving their session.
Pictures from this session:
Party Stats (for session 07/31/2016):
Axer (Corey_Russell) - level 25 half-orc fighter, 161 HP, 781 kills, Bodhi
Vommar (Gate70) - level 22 human cavalier, 158 HP, 729 kills, Firkraag
Vommar has gained somewhat on the kill count - this is in part due to him having the strength belts that party finds, as well as Axer uses a shield a lot, to either range or to make sure he lives against hard hitting opponents (like Adamnite Golems). He may have some WW or GWW also, as the party has HLAs.