I picked up the Power of Blood abilities as a mage from the Warden's Kepp DLC, but I think it might have a bug. When I used bloody grasp, an ability that causes damage over time on an enemy for temporary reduced health of the caster, the health reduction remains as a permanent status effect long after the battle is over. I can't dispel it and resting at the campsite does nothing to relieve it either. Anyone else having this problem? It's not game breaking, but it's hard to not feel a little put out by having paid for DLC give my character a permanent debuff.
bloody grasp bug
Débuté par
_baelstren
, nov. 10 2009 07:34
#1
Posté 10 novembre 2009 - 07:34
from the old forums posted by creature parade:
I picked up the Power of Blood abilities as a mage from the Warden's Kepp DLC, but I think it might have a bug. When I used bloody grasp, an ability that causes damage over time on an enemy for temporary reduced health of the caster, the health reduction remains as a permanent status effect long after the battle is over. I can't dispel it and resting at the campsite does nothing to relieve it either. Anyone else having this problem? It's not game breaking, but it's hard to not feel a little put out by having paid for DLC give my character a permanent debuff.
I picked up the Power of Blood abilities as a mage from the Warden's Kepp DLC, but I think it might have a bug. When I used bloody grasp, an ability that causes damage over time on an enemy for temporary reduced health of the caster, the health reduction remains as a permanent status effect long after the battle is over. I can't dispel it and resting at the campsite does nothing to relieve it either. Anyone else having this problem? It's not game breaking, but it's hard to not feel a little put out by having paid for DLC give my character a permanent debuff.
#2
Posté 10 novembre 2009 - 07:38
did you try a healing kit?





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