If there's one thing I could say i have consistantly liked in all of Bioware's games... I would have to cheat and say the combat, the storytelling, -and- the conversations the player may engage in-game. I have a funny feeling its too early to ask, but what I would like to know is whether you intend on sticking to a similar system as was found in DA:O, or perhaps to something different?
A personal opinion: I can assume that since Hawke will have voiceovers, it would be a tad redundant to list the speech options at the bottom of the screen and have Hawke recite them word for word. Something akin to Mass Effects "here's the gist of what you're gonna say" speech selection process would work far better for DA2, though i might only be saying that because of my love of ME's conversation system.
Thanks for reading, and an increasingly more tangible thanks relative to the replies!
To Bioware: Conversation System? - with love, James.
Débuté par
Arngrimmar
, juil. 14 2010 02:25
#1
Posté 14 juillet 2010 - 02:25
#2
Posté 14 juillet 2010 - 02:28
I agree, though this will surely attract others who do not
#3
Posté 14 juillet 2010 - 02:36
They've already stated it's going to be a wheel-like system with color-coded paraphrased responses based on the general tone of what will be said.
#4
Posté 14 juillet 2010 - 02:38
Good to hear! Thanks Narreneth!





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