Server Specifics:
- All custom rules are in the In Game Descriptions.
- We don't like nerfing things, but instead add new features to increase variety of what you can do.
- In Game Beginners Guide book to help you get started
- In Game Module Map of DEX is given to all new players
- Game is heavily modified, with many rules based on PNP. Work is driven by actual usage of classes, feats, weapons and changes are made to ensure variety.
- Low Magic System (NPC crafters, boss drops)
- Custom Item Crafting, talk to merchants in town to get started. Boss drops allow you to improve your gear. Talk to pawn and use the wholesale shop if you are new for 1st level starting gear.
- Custom XP / Gold Javascript Calculator - Fast XP
- Weapon damages and modifiers have been modified for weapons no one used, Every weapon now has a reason for it's usage.
- UMD and Scroll Use Rules modified soas to allow more classes to be able to use buffs from scrolls. ( It uses a normal UMD check followed by an easier spellcraft check if you are not in combat and have a point in UMD )
- Rest Limitations (0-5 hours by level)
- Respawn system, no permadeath, bashable gravestones, and pray at altar to avoid penalties.
- Fixed Spell resistance, Dispels, Mantles.
- Uncapped Prestige classes. Eldritch Knight, Dwarven Defender, Assassin, Arcane Archer and others are no longer limited to only 10 levels.
- Warlock Changes (yes they are completely redone and fixed like in PNP!)
- Per day usage limited feats are replaced with timers.
- Arcane Archer Changes (now worth playing, imbue arrow does damage based on bow!)
- Pale Master Changes (now worth playing with multiple summons!)
- Custom Races: Minotaurs, Ogrillons, Sylphs, Zenthri, Kobolds and more.
- classes and features by Kaedrin:
- Custom Spells by Syrus Greycloak, Pain and others: Reciprocal Gyre, Reaving Dispel, Arcane Lock, Dimensional Lock, and many more, with more to come.
- Alignment restrictions are reduced on classes related to the good-evil axis. Pkers can be good or evil depending on how they go about it, but this ensures that the various smiting spells are worthwhile.
- Uses new Downloader System Built into the game so all you have to do is find us in gamespy and then connect to our server. We use haks which are also used by many other servers so you will only have to download them once.
- Beautiful areas : Done using Photoshop, the World Machine and the YATT plug-in, our designer has created some amazing areas (see images on right).
- King of the circle PVP game, see how long you can last in the circle before someone comes to take it away.
- Custom Environment System which modifies magic and can kill you via extreme cold, heat, or just drowning.
- Completely redone spell system eliminates hundreds of bugs and makes many new features possible, basically things work pretty close to their in game descriptions unlike vanilla NWN2.
- Database driven In-Game FAQ
- Database driven In-Game Monster Manual
- Lots of Bosses (20+)
- Database Driven NPC's based on player builds. Kill a boss and your build is put in, and later you will find yourself as an NPC.
- Constantly Improving based on player feedback
- Large Player Base
- Player Stats Website that you can keep score with how many kills you have for yourself and your faction, and where you can delete your characters and get experience and gold which can be redeemed in game.
- Faction system, factions dedicated to Pking, Killing pkers, Maintaining Balance and more.
Special thanks to Baron and Hellfire for much of the custom Content. Seed for showing me the high standards i have to follow and all the other Dex developers who made the base i started with. To Lazy for starting and keeping alive the dream that is Dex. Kaedrin for all his amazing work. Syrus for his grimoire which beefs up my spell lists. Dunniteowl for inspiration and wisdom as i plan new features, and for the support of the entire Citadel. Wyvern for setting my server on fire. Ree for so many creatures that are just amazing, minotaurs for example. Akavit and the folks at Sea of Dragons who helped test my scripts and many other things to help the game as a whole. Rob McGuiness and the crew at Obisidian who have done so much to make NWN2 work with persistent worlds. Skywing for single handedly slaying many of the bugs in game. Electrocuto for the creature cache filler and other custom plugins for the toolset. And of course Grinning fool who has added so many features to NWN2 in the 1.23 patch. There are of course many more who do scripts, custom content, fellow PW admins.
Please come check us out. Tell 'em Pain sent ya and most players will try to show you the ropes! ( and if you got someone on your roleplay world you can't stand, send em to us
Modifié par painofdungeoneternal, 14 juillet 2010 - 04:38 .





Retour en haut






