I noticed when I loaded a cutscene that has another, different level set to it, the level wouldn't change but the actors in the cutscene would still appear. Is this because I didn't load the level? The (exterior) area takes up a lot of space and is probably going to make a few seconds load screen. The .lvl and .bak takes up about 30mb together. That's a bit expensive for a 30 second cutscene.
Would I have to load the new level, then fire cutscene and then teleport back again? Any better way?
Modifié par dewkl, 14 juillet 2010 - 04:24 .