The Mass Effect...
#1
Posté 14 juillet 2010 - 04:42
This is the stupid popcorn movie of RPG's and it's arguably not even an RPG anymore. Bioware makes interactive movies now. You don't even get to play your character, you play biowares character!
If I had one complaint about Dragon Age it was that because of the storyline you basically are forced down the narrow path that is the story only really able to make flavor decisions while accomplishing the same thing. What I was hoping for in part 2 was the opportunity to explore the world without the dire threat of genocide weighing on my characters every step. This game does that apparently but then takes even more decisions away from you. Again, taking the 'you' away from 'your character'.
And then there's the graphics. Ok maybe (...definitely) it's too early to judge but if the idea is to take a step back from realism them I can assure you I will hate it. It reminds me of the old republic early development. When I learned that they were going with WOW style looks I got reassurance that it wouldn't be that bad and that doing so keeps the game from looking dated. Which I knew was garbage because well, have you seen Wow? But again we really know nothing.
Ok, I complained about ME2 as well but in the end I could see why they did what they did. It's an action adventure game with a few rpg elements built on a shooter. But Dragon Age is suppose to be a role playing game in a fantasy setting which are mixed bags by nature. When I buy a fantasy rpg I expect to be able to play the game in different ways. This is like going to an art house theaters and having a choice of nothing but recent Nicolas Cage movies or that last 'Die Hard'.
#2
Posté 14 juillet 2010 - 04:58
That being said. I agree. DA:O is one of my favourite games of all time, and everything they've announced so far has disappointed me a lot. I, along with most other people here really want the Dragon Age series to keep its core features. the silent protagonist, and detailed conversations with open ended character choices made this game for me. I'd go as far to say that I've never been more immersed in a game than this.
With these features gone in DA2, I don't think it will even near the same effect on me.
I just hope that they continue to give DA:O the support it deserves, and that the future DLCs can allow us to properly finish our wardens stories without the boring "cinematic experience" and copy pasted maps like the Leliana's Song DLC.
#3
Posté 14 juillet 2010 - 05:03
#4
Posté 14 juillet 2010 - 05:08
I suspect this all has to do with the narrative direction they're taking though, and I'm rather excited to see what they're doing on that front. Still kinda wish they would have tried a different approach though but can't change it now I guess.
#5
Posté 14 juillet 2010 - 05:12
This one again?
#6
Posté 14 juillet 2010 - 05:19
THE INSANITY!
#7
Posté 14 juillet 2010 - 05:20
ITSSEXYTIME wrote...
I for one would rather see them open things up more rather than lock them down. I can get a linear cinematic experience anywhere, it's rare to find a more open experience with the story telling strength of Bioware.
I suspect this all has to do with the narrative direction they're taking though, and I'm rather excited to see what they're doing on that front. Still kinda wish they would have tried a different approach though but can't change it now I guess.
Agree
#8
Posté 14 juillet 2010 - 05:22
ITSSEXYTIME wrote...
I for one would rather see them open things up more rather than lock them down. I can get a linear cinematic experience anywhere, it's rare to find a more open experience with the story telling strength of Bioware.
^This. I bought DAO because it wasn't yet another linear cinematic experience.
#9
Posté 14 juillet 2010 - 05:23
jennamarae wrote...
^This. I bought DAO because it wasn't yet another linear cinematic experience.
And yet DAO was linear.
The irony....
#10
Posté 14 juillet 2010 - 05:27
Leafs43 wrote...
And yet DAO was linear.
The irony....
In that you ended up in the same place, yes. Every game is linear in that you end up in the same place: the ending. The ability to choose which parts I did in what order makes it a heck of a lot less linear than most games I've played and that was the aspect I was talking about. DAO wasn't just another game where you do A, B, C, and D in that order with no side-tracking or mixing up the order. So no, DAO wasn't completely linear. Nice attempt at trying to make me look like an idiot though, I'll give you that much.
Modifié par jennamarae, 14 juillet 2010 - 05:29 .
#11
Posté 14 juillet 2010 - 05:28
#12
Posté 14 juillet 2010 - 05:41
Leafs43 wrote...
jennamarae wrote...
^This. I bought DAO because it wasn't yet another linear cinematic experience.
And yet DAO was linear.
The irony....
Linear is a funny word in regards to gaming.
#13
Posté 14 juillet 2010 - 05:48
#14
Posté 14 juillet 2010 - 05:52
#15
Posté 14 juillet 2010 - 06:07
#16
Posté 14 juillet 2010 - 06:16
Massadonious1 wrote...
The criteria for being an "RPG" seems to dwindle every day around here.
The criteria for being an RPG depend entirely on who the last poster was. Unless the post was from a Bio employee, in which case there are no criteria at all.
Might as well get this thread moving in the same direction as all the others.
Modifié par AlanC9, 14 juillet 2010 - 06:17 .
#17
Posté 14 juillet 2010 - 06:22
LPPrince wrote...
The worst part about repeat threads like this is that there's no mods around this early in the AM to do anything.
I'm willing to wager there are more threads with "Mass Effect" in the title on the DA2 boards than there is on the Mass Effect boards.
AlanC9 wrote...
Massadonious1 wrote...
The criteria for being an "RPG" seems to dwindle every day around here.
The criteria for being an RPG depend entirely on who the last poster was. Unless the post was from a Bio employee, in which case there are no criteria at all.
Might as well get this thread moving in the same direction as all the others.
#18
Posté 14 juillet 2010 - 06:23
#19
Posté 14 juillet 2010 - 06:25
Maverick827 wrote...
Dragon Age outsold ME2; stop failing, naysayers.
DAO sold on 3 consoles, ME2 on 2.
Stop ignoring details.
#20
Posté 14 juillet 2010 - 06:25
Massadonious1 wrote...
I'm willing to wager there are more threads with "Mass Effect" in the title on the DA2 boards than there is on the Mass Effect boards.
I'd agree with you, sadly.
#21
Posté 14 juillet 2010 - 06:29
What were the numbers? 3 million to 1.6?LPPrince wrote...
Maverick827 wrote...
Dragon Age outsold ME2; stop failing, naysayers.
DAO sold on 3 consoles, ME2 on 2.
Stop ignoring details.
Playstation 3 owners didn't outbuy both PC and Xbox 360.
#22
Posté 14 juillet 2010 - 06:49
#23
Posté 14 juillet 2010 - 06:50
#24
Posté 14 juillet 2010 - 06:52
Maverick827 wrote...
What were the numbers? 3 million to 1.6?LPPrince wrote...
Maverick827 wrote...
Dragon Age outsold ME2; stop failing, naysayers.
DAO sold on 3 consoles, ME2 on 2.
Stop ignoring details.
Playstation 3 owners didn't outbuy both PC and Xbox 360.
Yes and you ignore that ME2's "1.8 million sales" are just the xbox360 version alone, discounting digital sales and PC sales.
http://www.vgchartz....me.php?id=28815
#25
Posté 14 juillet 2010 - 06:53
LPPrince wrote...
Maverick827 wrote...
Dragon Age outsold ME2; stop failing, naysayers.
DAO sold on 3 consoles, ME2 on 2.
Stop ignoring details.
We've been over this a hundred times the past few days, there is zero hard evidence to support this notion. You've got all these articles throwing out all these numbers, it's all bull as far as I'm concerned as are all claims that one sold more then the other. None of us know.
Modifié par TheMadCat, 14 juillet 2010 - 06:53 .




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