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#26
Massadonious1

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zahra wrote...
 Though that does not mean that people don't have the right to lament the departure from DA:O-style.


The only thing that links either at the moment is a voiced protagonist.

Furthermore, voiced protagonist =/= Shepard.

#27
Mr.BlazenGlazen

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You want a game thats more cinematic then role playing then look at final fantasy. All because bioware adds some scenes doesn't make it more of a "cinematic' then a actual role playing game.

#28
AlanC9

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TheMadCat wrote...

LPPrince wrote...

Maverick827 wrote...

Dragon Age outsold ME2; stop failing, naysayers.


DAO sold on 3 consoles, ME2 on 2.

Stop ignoring details.


We've been over this a hundred times the past few days, there is zero hard evidence to support this notion. You've got all these articles throwing out all these numbers, it's all bull as far as I'm concerned as are all claims that one sold more then the other. None of us know.


Zero hard evidence to support the notion that DA was on more platforms than ME?

#29
TheMadCat

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AlanC9 wrote...

TheMadCat wrote...

LPPrince wrote...

Maverick827 wrote...

Dragon Age outsold ME2; stop failing, naysayers.


DAO sold on 3 consoles, ME2 on 2.

Stop ignoring details.


We've been over this a hundred times the past few days, there is zero hard evidence to support this notion. You've got all these articles throwing out all these numbers, it's all bull as far as I'm concerned as are all claims that one sold more then the other. None of us know.


Zero hard evidence to support the notion that DA was on more platforms than ME?


Quoted the wrong post. Did you really think I meant there was zero evidence that it wasn't for sale on more platforms? Come on.

#30
Dave of Canada

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In the Dragon Age, explorers in Orlais discovered remains of an ancient horse riding civilization. In the decades that followed, these mysterious artifacts revealed startling new technologies, enabling spears and bowstrings to the furthest reaches of Thedas. The basis of this incredible technology was a force that controlled the very fabric of magic.

They called it the greatest discovery in human history.
The civilizations of Thedas call it..

DRAGON AGE 2.

Modifié par Dave of Canada, 14 juillet 2010 - 07:05 .


#31
zahra

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Massadonious1 wrote...

zahra wrote...
 Though that does not mean that people don't have the right to lament the departure from DA:O-style.


The only thing that links either at the moment is a voiced protagonist.

Furthermore, voiced protagonist =/= Shepard.


I never said that voiced protagonist = Shepard.

My first statement mentioned that I believed Bioware when they said it would be a separate experience. I am just saying that it does not mean that people will like this new method, Mass Effect or not. 

Personally, I am reserving judgment until something comprehensive comes out.

(Reading the whole post before commenting on it would make your response more dynamic. Just sayin'.)

#32
Massadonious1

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I did read the whole post, and yes, I understood that, but the truth is, there is only one thing to "lament" over at the moment.

#33
zahra

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Massadonious1 wrote...

I did read the whole post, and yes, I understood that, but the truth is, there is only one thing to "lament" over at the moment.


I believe that there are quite a few things people are upset with, such as the complete departure from Origins (i.e. variety of races), the V.O, the dialog wheel, etc, which I am not commenting on as I can't decide on something I haven't seen proper yet, but these features are a clearly "new" things, and to some people they are lament worthy.

We cannot decide on behalf of other people what is or is not worth "lament"-ing. My sister lamented the dissolution of the Backstreet Boys, do I think it is lament-worthy, no, but she has the right to it and I have no business telling her otherwise.

#34
DarkSpiral

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zahra wrote...

I somehow believe the devs assertions that it will be a completely different experience from Mass Effect. Though that does not mean that people don't have the right to lament the departure from DA:O-style.


The only mechainc we actually know is included is that they are using the dialogue wheel that first appeared in ME.  That is all we know about it.  Well, that and the manin character has a voice.  Seeing as I am so v-e-r-y tired of the silent protagonist, I'm okay with this one.

I digress.  A lot.  My point was that while the style may be changing, it also might not be.  The interface with which we weave throught the dialogue is different.  That is hardly enough info to declare that the games is going to be like Mass Effect 2 was to Mass Effect.  It might end up feeling the same.  We can't be sure of anything with the very small amount of concrete information we have.


EDIT: Given the discussion between you and Massadonisu up there, I feel the need to point out my comment was not actually aimed at you, zahra.  I only quoted your post for reference.

Modifié par DarkSpiral, 14 juillet 2010 - 07:26 .


#35
zahra

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DarkSpiral wrote...

zahra wrote...

I somehow believe the devs assertions that it will be a completely different experience from Mass Effect. Though that does not mean that people don't have the right to lament the departure from DA:O-style.


The only mechainc we actually know is included is that they are using the dialogue wheel that first appeared in ME.  That is all we know about it.  Well, that and the manin character has a voice.  Seeing as I am so v-e-r-y tired of the silent protagonist, I'm okay with this one.

I digress.  A lot.  My point was that while the style may be changing, it also might not be.  The interface with which we weave throught the dialogue is different.  That is hardly enough info to declare that the games is going to be like Mass Effect 2 was to Mass Effect.  It might end up feeling the same.  We can't be sure of anything with the very small amount of concrete information we have.



This is a copy paste from my post above as I don't want to annoy anyone by repeating myself:

"I believe that there are quite a few things people are upset with, such as the complete departure from Origins (i.e. variety of races), the V.O, the dialog wheel, etc, which I am not commenting on as I can't decide on something I haven't seen proper yet, but these features are a clearly "new" things, and to some people they are lament worthy.

We cannot decide on behalf of other people what is or is not worth "lament"-ing. My sister lamented the dissolution of the Backstreet Boys, do I think it is lament-worthy, no, but she has the right to it and I have no business telling her otherwise."

#36
LPPrince

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TheMadCat wrote...

AlanC9 wrote...

TheMadCat wrote...

LPPrince wrote...

Maverick827 wrote...

Dragon Age outsold ME2; stop failing, naysayers.


DAO sold on 3 consoles, ME2 on 2.

Stop ignoring details.


We've been over this a hundred times the past few days, there is zero hard evidence to support this notion. You've got all these articles throwing out all these numbers, it's all bull as far as I'm concerned as are all claims that one sold more then the other. None of us know.


Zero hard evidence to support the notion that DA was on more platforms than ME?


Quoted the wrong post. Did you really think I meant there was zero evidence that it wasn't for sale on more platforms? Come on.


ROFL. I didn't respond because I was like, "REALLY!? YOU C....REALLY!? W......B.......What the.........y......REALLY!?"

#37
zahra

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DarkSpiral wrote...

zahra wrote...

I somehow believe the devs assertions that it will be a completely different experience from Mass Effect. Though that does not mean that people don't have the right to lament the departure from DA:O-style.


The only mechainc we actually know is included is that they are using the dialogue wheel that first appeared in ME.  That is all we know about it.  Well, that and the manin character has a voice.  Seeing as I am so v-e-r-y tired of the silent protagonist, I'm okay with this one.

I digress.  A lot.  My point was that while the style may be changing, it also might not be.  The interface with which we weave throught the dialogue is different.  That is hardly enough info to declare that the games is going to be like Mass Effect 2 was to Mass Effect.  It might end up feeling the same.  We can't be sure of anything with the very small amount of concrete information we have.


EDIT: Given the discussion between you and Massadonisu up there, I feel the need to pint out my comment wsa not actualyl aimed at you, zahra.  I only quoted yourt post for reference.


Haha, okay, just caught your edit.

Off-topic: Why are so many people in such a hostile mood? I've been yelled at even when I am saying something supportive. Its like dodging landmines here. <_< I am not referring to you, just the general mood. It is getting harder to find a thread where people are not getting somewhat nasty at each other. 

#38
KLUME777

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Telum101 wrote...

I don't think we need a new thread about this to pop up every half hour.

That being said. I agree. DA:O is one of my favourite games of all time, and everything they've announced so far has disappointed me a lot. I, along with most other people here really want the Dragon Age series to keep its core features. the silent protagonist, and detailed conversations with open ended character choices made this game for me. I'd go as far to say that I've never been more immersed in a game than this.
With these features gone in DA2, I don't think it will even near the same effect on me.

I just hope that they continue to give DA:O the support it deserves, and that the future DLCs can allow us to properly finish our wardens stories without the boring "cinematic experience" and copy pasted maps like the Leliana's Song DLC.


Totally Agree.

#39
Jigero

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Maverick827 wrote...

Dragon Age outsold ME2; stop failing, naysayers.


Actually Dragon Age only sold a Million in it's first week, Mass Effect 2 sold 2 million in it's first week.

Dragon age is about 3 mill right now and Mass Effect 2 is about 3.6 mill

#40
Massadonious1

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Eh, I didn't mean to come off as hostile, but there is just so much "lamenting" and baseless comparisions to ME based on what we know.



And besides, what makes the Dragon Age, Dragon Age, should be more about the features and how you go about experiencing the world. Maybe it's just me, but I'm not going to base my personal enjoyment on whether my character can talk or can be short and have pointy ears and such.

#41
Jigero

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But I love how DA fans flip the **** out and get chicken little syndrome over a barley just announced game, less then a paragraph of information, 2 screen shots, handful of concept art and it's not even in Alpha yet.



these are probably the same people who would get a passing glance at the back cover of a book and then claim it's the worst book ever written.

#42
uzivatel

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jennamarae wrote...

DAO wasn't just another game where you do A, B, C, and D in that order with no side-tracking or mixing up the order. So no, DAO wasn't completely linear.

Sounds pretty much like Mass Effect...

#43
AlanC9

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TheMadCat wrote...
Quoted the wrong post. Did you really think I meant there was zero evidence that it wasn't for sale on more platforms? Come on. 


I honestly didn't know what you were trying to say. I probably shouldn't post this late.

#44
jennamarae

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uzivatel wrote...

Sounds pretty much like Mass Effect...


It wasn't completely linear either up to a point. Both games still have A, B, C, and D. But both allow you to go straight to C, back track to A, then hit B on your way to D. Linear in that you end up at the ending, not so much in that you can choose how to get there instead of being stuck in one set path.

#45
17thknight

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Massadonious1 wrote...

Eh, I didn't mean to come off as hostile, but there is just so much "lamenting" and baseless comparisions to ME based on what we know.

And besides, what makes the Dragon Age, Dragon Age, should be more about the features and how you go about experiencing the world. Maybe it's just me, but I'm not going to base my personal enjoyment on whether my character can talk or can be short and have pointy ears and such.


But it isn't baseless, or the comparisons wouldn't exist.

They have ripped away character customization in favor of a "forced" protagonist. You are no longer playing your charcter, you are playing Bioware's character. That is exactly the same as Mass Effect and that is the most lamentable thing about the entire narrative shift.

The "conversation wheel" from Mass Effect is abhorrent, but I was able to enjoy the series inspite of not having a clue how my character was going to react (or speak) whenever I chose a path. It's a further step in the wrong direction. You are completely removed from your character when you click on "Hi" on the conversation wheel  and they say "WHAT'S UP DOUCHEBAG!?!? TIME TO DIE!" in the game. BUT, the Mass Effect series is still quite enjoyable in spite of this major flaw.

The most glaring problem, however, as I and many others have stated is that we have been stripped of the ability to create our character in favor of playing a premade, prescripted person named "Hawke". I even loathe the name, and cannot imagine I'll be able to play a female character and take her even remotely seriously as she's being called "Hawke" .

Getting rid of the Origins and charcter customization was a massive step in the wrong direction.

#46
TSamee

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Why are we saying it's going to be like Mass Effect. ME has evidently influenced DA2, but that doesn't mean Hawke is another Shepard. As I mentioned in one of my locked threads, Shepard is a third-person protagonist trying to be first-person. S/he lacks the backstory or traits to be a unique character, and the dialogue wheel, as well as the voice, gives him/her too much character to feel like your own unique PC. Shepard is in a very uncomfortable position, as far as protagonists go.



Hawke, for all we know, might be a proper third-person protagonist. The decision to keep him human could indicate this; Hawke's traits, upbringing and emotions obviously wouldn't work with an elf or dwarf. If they were giving us a one-paragraph backstory (as in Mass Effect) with minimal bearing on the game, then they could easily have included multiple races. Just record male and femal dialogue in a fairly generic accent, one-size-fits-all, and write paragraphs for each race. His backstory, his emotions, his character prior to the game, evidently can't be summed up in a paragraph, indicating he's much more fleshed out than Shepard. As there's no "central evil", like the Blight, to combat, the only other focus of the story I can see so far is Hawke.



Narreneth wrote...

It wasn't true or relevant in the other 50 threads. It's not true or relevant in this one.


Q.F.T.

#47
Jigero

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17thknight wrote...

The most glaring problem, however, as I and many others have stated is that we have been stripped of the ability to create our character in favor of playing a premade, prescripted person named "Hawke". I even loathe the name, and cannot imagine I'll be able to play a female character and take her even remotely seriously as she's being called "Hawke" .

Getting rid of the Origins and charcter customization was a massive step in the wrong direction.


I diddn't like being called Cousland but god forbid Human warriors have any other back story then peice of crap they wrote up.

I'm a berserker with tribal tattoos on my face... but I'm a noble brat who only knows of sword play....... wtf....

#48
HighMoon

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If I hear the words "Dragon Effect" uttered one more time I swear I'm going to kill a kitten. -_- (Starting with Sir Pounce-a-Lot).

#49
Mummolus

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...Y'know the really funny thing here, is that on the Mass Effect forums people keep blaming Dragon Age for things they don't like about ME2.

#50
Tizle

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Weiser_Cain wrote...

Mass Effect and it's success are to blame for the loss of any real character customization. They want another Shepard with this Hawk. But in doing so they killed off the Origins part of Dragon Age.
This is the stupid popcorn movie of RPG's and it's arguably not even an RPG anymore. Bioware makes interactive movies now. You don't even get to play your character, you play biowares character!

If I had one complaint about Dragon Age it was that because of the storyline you basically are forced down the narrow path that is the story only really able to make flavor decisions while accomplishing the same thing. What I was hoping for in part 2 was the opportunity to explore the world without the dire threat of genocide weighing on my characters every step. This game does that apparently but then takes even more decisions away from you. Again, taking the 'you' away from 'your character'.

And then there's the graphics. Ok maybe (...definitely) it's too early to judge but if the idea is to take a step back from realism them I can assure you I will hate it. It reminds me of the old republic early development. When I learned that they were going with WOW style looks I got reassurance that it wouldn't be that bad and that doing so keeps the game from looking dated. Which I knew was garbage because well, have you seen Wow? But again we really know nothing.

Ok, I complained about ME2 as well but in the end I could see why they did what they did. It's an action adventure game with a few rpg elements built on a shooter. But Dragon Age is suppose to be a role playing game in a fantasy setting which are mixed bags by nature. When I buy a fantasy rpg I expect to be able to play the game in different ways. This is like going to an art house theaters and having a choice of nothing but recent Nicolas Cage movies or that last 'Die Hard'.


you've already played your ORIGIN. time for some new SH!+.
btw. most rpgs nowadays don't let you customize your character, @least BIOWARE is ALLOWING you to.