zahra wrote...
Though that does not mean that people don't have the right to lament the departure from DA:O-style.
The only thing that links either at the moment is a voiced protagonist.
Furthermore, voiced protagonist =/= Shepard.
zahra wrote...
Though that does not mean that people don't have the right to lament the departure from DA:O-style.
TheMadCat wrote...
LPPrince wrote...
Maverick827 wrote...
Dragon Age outsold ME2; stop failing, naysayers.
DAO sold on 3 consoles, ME2 on 2.
Stop ignoring details.
We've been over this a hundred times the past few days, there is zero hard evidence to support this notion. You've got all these articles throwing out all these numbers, it's all bull as far as I'm concerned as are all claims that one sold more then the other. None of us know.
AlanC9 wrote...
TheMadCat wrote...
LPPrince wrote...
Maverick827 wrote...
Dragon Age outsold ME2; stop failing, naysayers.
DAO sold on 3 consoles, ME2 on 2.
Stop ignoring details.
We've been over this a hundred times the past few days, there is zero hard evidence to support this notion. You've got all these articles throwing out all these numbers, it's all bull as far as I'm concerned as are all claims that one sold more then the other. None of us know.
Zero hard evidence to support the notion that DA was on more platforms than ME?
Modifié par Dave of Canada, 14 juillet 2010 - 07:05 .
Massadonious1 wrote...
zahra wrote...
Though that does not mean that people don't have the right to lament the departure from DA:O-style.
The only thing that links either at the moment is a voiced protagonist.
Furthermore, voiced protagonist =/= Shepard.
Massadonious1 wrote...
I did read the whole post, and yes, I understood that, but the truth is, there is only one thing to "lament" over at the moment.
zahra wrote...
I somehow believe the devs assertions that it will be a completely different experience from Mass Effect. Though that does not mean that people don't have the right to lament the departure from DA:O-style.
Modifié par DarkSpiral, 14 juillet 2010 - 07:26 .
DarkSpiral wrote...
zahra wrote...
I somehow believe the devs assertions that it will be a completely different experience from Mass Effect. Though that does not mean that people don't have the right to lament the departure from DA:O-style.
The only mechainc we actually know is included is that they are using the dialogue wheel that first appeared in ME. That is all we know about it. Well, that and the manin character has a voice. Seeing as I am so v-e-r-y tired of the silent protagonist, I'm okay with this one.
I digress. A lot. My point was that while the style may be changing, it also might not be. The interface with which we weave throught the dialogue is different. That is hardly enough info to declare that the games is going to be like Mass Effect 2 was to Mass Effect. It might end up feeling the same. We can't be sure of anything with the very small amount of concrete information we have.
TheMadCat wrote...
AlanC9 wrote...
TheMadCat wrote...
LPPrince wrote...
Maverick827 wrote...
Dragon Age outsold ME2; stop failing, naysayers.
DAO sold on 3 consoles, ME2 on 2.
Stop ignoring details.
We've been over this a hundred times the past few days, there is zero hard evidence to support this notion. You've got all these articles throwing out all these numbers, it's all bull as far as I'm concerned as are all claims that one sold more then the other. None of us know.
Zero hard evidence to support the notion that DA was on more platforms than ME?
Quoted the wrong post. Did you really think I meant there was zero evidence that it wasn't for sale on more platforms? Come on.
DarkSpiral wrote...
zahra wrote...
I somehow believe the devs assertions that it will be a completely different experience from Mass Effect. Though that does not mean that people don't have the right to lament the departure from DA:O-style.
The only mechainc we actually know is included is that they are using the dialogue wheel that first appeared in ME. That is all we know about it. Well, that and the manin character has a voice. Seeing as I am so v-e-r-y tired of the silent protagonist, I'm okay with this one.
I digress. A lot. My point was that while the style may be changing, it also might not be. The interface with which we weave throught the dialogue is different. That is hardly enough info to declare that the games is going to be like Mass Effect 2 was to Mass Effect. It might end up feeling the same. We can't be sure of anything with the very small amount of concrete information we have.
EDIT: Given the discussion between you and Massadonisu up there, I feel the need to pint out my comment wsa not actualyl aimed at you, zahra. I only quoted yourt post for reference.
Telum101 wrote...
I don't think we need a new thread about this to pop up every half hour.
That being said. I agree. DA:O is one of my favourite games of all time, and everything they've announced so far has disappointed me a lot. I, along with most other people here really want the Dragon Age series to keep its core features. the silent protagonist, and detailed conversations with open ended character choices made this game for me. I'd go as far to say that I've never been more immersed in a game than this.
With these features gone in DA2, I don't think it will even near the same effect on me.
I just hope that they continue to give DA:O the support it deserves, and that the future DLCs can allow us to properly finish our wardens stories without the boring "cinematic experience" and copy pasted maps like the Leliana's Song DLC.
Maverick827 wrote...
Dragon Age outsold ME2; stop failing, naysayers.
Sounds pretty much like Mass Effect...jennamarae wrote...
DAO wasn't just another game where you do A, B, C, and D in that order with no side-tracking or mixing up the order. So no, DAO wasn't completely linear.
TheMadCat wrote...
Quoted the wrong post. Did you really think I meant there was zero evidence that it wasn't for sale on more platforms? Come on.
uzivatel wrote...
Sounds pretty much like Mass Effect...
Massadonious1 wrote...
Eh, I didn't mean to come off as hostile, but there is just so much "lamenting" and baseless comparisions to ME based on what we know.
And besides, what makes the Dragon Age, Dragon Age, should be more about the features and how you go about experiencing the world. Maybe it's just me, but I'm not going to base my personal enjoyment on whether my character can talk or can be short and have pointy ears and such.
Narreneth wrote...
It wasn't true or relevant in the other 50 threads. It's not true or relevant in this one.
17thknight wrote...
The most glaring problem, however, as I and many others have stated is that we have been stripped of the ability to create our character in favor of playing a premade, prescripted person named "Hawke". I even loathe the name, and cannot imagine I'll be able to play a female character and take her even remotely seriously as she's being called "Hawke" .
Getting rid of the Origins and charcter customization was a massive step in the wrong direction.
Weiser_Cain wrote...
Mass Effect and it's success are to blame for the loss of any real character customization. They want another Shepard with this Hawk. But in doing so they killed off the Origins part of Dragon Age.
This is the stupid popcorn movie of RPG's and it's arguably not even an RPG anymore. Bioware makes interactive movies now. You don't even get to play your character, you play biowares character!
If I had one complaint about Dragon Age it was that because of the storyline you basically are forced down the narrow path that is the story only really able to make flavor decisions while accomplishing the same thing. What I was hoping for in part 2 was the opportunity to explore the world without the dire threat of genocide weighing on my characters every step. This game does that apparently but then takes even more decisions away from you. Again, taking the 'you' away from 'your character'.
And then there's the graphics. Ok maybe (...definitely) it's too early to judge but if the idea is to take a step back from realism them I can assure you I will hate it. It reminds me of the old republic early development. When I learned that they were going with WOW style looks I got reassurance that it wouldn't be that bad and that doing so keeps the game from looking dated. Which I knew was garbage because well, have you seen Wow? But again we really know nothing.
Ok, I complained about ME2 as well but in the end I could see why they did what they did. It's an action adventure game with a few rpg elements built on a shooter. But Dragon Age is suppose to be a role playing game in a fantasy setting which are mixed bags by nature. When I buy a fantasy rpg I expect to be able to play the game in different ways. This is like going to an art house theaters and having a choice of nothing but recent Nicolas Cage movies or that last 'Die Hard'.