DA2 - Can we transfer over our character or not?
#1
Posté 14 juillet 2010 - 05:44
I can't wait for DA2 but no character transfer makes me think, why all the effort developing my character, and then I can't use him and the romance I had with Morrigan or Leliana, looking for her, etc. is all for nothing?<_<
Enlighten me please.............
#2
Posté 14 juillet 2010 - 05:49
#3
Posté 14 juillet 2010 - 05:50
#4
Posté 14 juillet 2010 - 05:53
#5
Posté 14 juillet 2010 - 05:55
People want the old hero back but what was he going to do really? There were too many possible open ends to consider a canonized sequel for him/her, and the open ends themselves aren't interesting enough to base an entire game around.
If Bioware took him on to be the hero for an entirely new story sort of like they did with Awakening (though at least that made more sense considering it was still about darkspawn), then people would **** and moan about lack of continuation. A new hero was the only way to go.
#6
Posté 14 juillet 2010 - 06:01
#7
Posté 14 juillet 2010 - 06:07
yummysoap wrote...
There were too many possible open ends to consider a canonized sequel for him/her
Not necessarily. ME2 has a canon if you don't upload an ME save and there were several decisions from ME that affect ME2 if you do upload a save. ME and DAO have roughly the same number of decisions and paths to the end so it's not too big of a stretch to say if they can do it with one, they could do it with the other if they wanted to.
#8
Posté 14 juillet 2010 - 06:10
yummysoap wrote...
The Warden ended the blight and Awakening had him dealing with any further darkspawn threat, there's nothing else for him to do unless you're looking for a 60 hour chase-after-love-interest-from-first-game adventure, which some people might actually enjoy.
I'll bet hard cash that we'll see that as the last DAO DLC.
#9
Posté 14 juillet 2010 - 06:16
Modifié par ColeMR, 14 juillet 2010 - 06:16 .
#10
Posté 14 juillet 2010 - 06:51
tells us about why grey wardens ride griffins.
#11
Posté 14 juillet 2010 - 06:52
elfdwarf wrote...
they could make short dlc where the warden bring back griffins
tells us about why grey wardens ride griffins.
I'd much rather they stay extinct, too many stories do the 'extinct species comes and helps save the day!' plots.
#12
Posté 14 juillet 2010 - 07:14
jennamarae wrote...
yummysoap wrote...
There were too many possible open ends to consider a canonized sequel for him/her
Not necessarily. ME2 has a canon if you don't upload an ME save and there were several decisions from ME that affect ME2 if you do upload a save. ME and DA:O have roughly the same number of decisions and paths to the end so it's not too big of a stretch to say if they can do it with one, they could do it with the other if they wanted to.
ME has a default. That isn't the same thing as canon. It was even an intelligent choice of defaults, really. Statistically, most people play a hero. Statistically, I say! The forumites aren't really a good selection for the mainstream players, we're niche. Anyway; most people play heroes, so if you wanted to play a Renegade Shep, there it was, every Renegade choice all packaged and ready to go for you. No new ME playthrough required.
Back on topic here. You can imoprt the...hm...state of the world? Of Ferelden, at least. But not your Warden. Which I'm fine with. This isn't D&D where your character can travel to entire other planes of existance that a normal man can't ever go to, not to mention can't survive in, and eventaulyl chanllenge the gods themselves. The Fade does not count! Every human and elf goes to the Fade every night as they sleep, and they can definetly survive there for a while before...er...being eaten by demons
The power scale of the Grey Warden by the end of DA:O (and even more so by the end of Awakening) was such that there weren't many challenges that could be thrown at him that wouldn't have ripped the world apart in the process. A fairly goo example of that is the Queen of the Blackmarsh. A High Dragon made of lightning? Maybe a ghost of one, which is almost as absurd.
So. New character, new story, new perspective. I'm fine with that, as far as the released information goes. At the very least, I'm better with this idea than I am with creating new, totally ridiculous plot lines that actually challenge my Grey Warden.
Modifié par DarkSpiral, 14 juillet 2010 - 07:15 .
#13
Posté 14 juillet 2010 - 07:16
#14
Posté 14 juillet 2010 - 07:16
#15
Posté 14 juillet 2010 - 07:19
I mean, the Origins saves won't have changed...it's the same data. And even if it weren't, Ultimate Sacrifice people weren't asking for something that wasn't there...they were asking for something that WAS there (their Wardens) to be left out.
#16
Posté 14 juillet 2010 - 07:20
Prosthetics511 wrote...
You can still import a save if I remember right. Your character will not carry over, but the events your character forced will affect gameplay from what I've heard.
I know what you mean but this would be funny:
If you made Bhelen king, Dragon Age 2 will be a shooter.
If you made Harrowmont king, Dragon Age 2 will be a racing game.
#17
Posté 14 juillet 2010 - 07:44
unknown grey warden :have heard warden of ferelden have breeding ground for griffins
tavern waitress : no kidding
if my idea became real
and would add more lore for grey wardens and griffins in origin.
#18
Posté 14 juillet 2010 - 07:59
DarkSpiral wrote...
ME has a default. That isn't the same thing as canon. It was even an intelligent choice of defaults, really. Statistically, most people play a hero. Statistically, I say! The forumites aren't really a good selection for the mainstream players, we're niche. Anyway; most people play heroes, so if you wanted to play a Renegade Shep, there it was, every Renegade choice all packaged and ready to go for you. No new ME playthrough required.
If importing of saves wasn't possible, it would be considered canon. Either way, it's close enough for me. My import was nothing like the start of ME2 without an import. Without the import, Udina's ugly rear-end ended up on the council. With it he was a sniveling lackey like he deserved. (Anyone else hate that guy? Just me?)
This isn't D&D where your character can travel to entire other planes of existance that a normal man can't ever go to, not to mention can't survive in, and eventaulyl chanllenge the gods themselves.
But... I want to boldly go where no man has.. Wait, that's Star Trek. Nevermind!
The Fade does not count!
It does too count! My wardens have traveled to other planes of existence frequently, and lived to tell the tale.
Every human and elf goes to the Fade every night as they sleep, and they can definetly survive there for a while before...er...being eaten by demons
Speaking of which, every dwarf I've ever played would like to know who they need to talk to about getting sucked into the Fade anyway when they know they don't belong there. Ever.
The power scale of the Grey Warden by the end of DA:O (and even more so by the end of Awakening) was such that there weren't many challenges that could be thrown at him that wouldn't have ripped the world apart in the process. A fairly goo example of that is the Queen of the Blackmarsh. A High Dragon made of lightning? Maybe a ghost of one, which is almost as absurd.
True, but ME2 solved that issue by killing Shepard off and bringing him/her back without all the skills. So it's not something that can't be worked around if they were to continue our warden's stories. It's not unheard of for a hero to be knocked stupid and forget who they are and how awesome they actually are only to have to relearn everything. Look at Revan, for example. Became the biggest and baddest thing ever, only to be Jedi-mindwiped and have to do it all over again.
So. New character, new story, new perspective. I'm fine with that, as far as the released information goes. At the very least, I'm better with this idea than I am with creating new, totally ridiculous plot lines that actually challenge my Grey Warden.
I want an actual ending for my wardens, so I'm hoping they plan on giving me one at some point in the foreseeable future. I have no clue at this point whether or not I'll be buying DA2 (or renting it), but I'm not completely opposed to the storyline. I do have some concerns over what I've heard about DA2, several actually, but nothing that's a complete deal-breaker for me at this point.
#19
Posté 14 juillet 2010 - 08:02
#20
Posté 14 juillet 2010 - 08:15
jennamarae wrote...
...Speaking of which, every dwarf I've ever played would like to know who they need to talk to about getting sucked into the Fade anyway when they know they don't belong there. Ever.
...True, but ME2 solved that issue by killing Shepard off and bringing him/her back without all the skills. So it's not something that can't be worked around if they were to continue our warden's stories. It's not unheard of for a hero to be knocked stupid and forget who they are and how awesome they actually are only to have to relearn everything. Look at Revan, for example. Became the biggest and baddest thing ever, only to be Jedi-mindwiped and have to do it all over again.
Valid points, all. Especially Revan, as KOTOR didn't involve a mid-series game mechanics overhaul. 'Nuff said.
I want an actual ending for my wardens, so I'm hoping they plan on giving me one at some point in the foreseeable future.
I'm afriad I can't recall where I saw this (probably a dev post here on the fourms, but I truly don't remember), but it has been said that the DLC for DA:O is the medium through which Bioware is going to tell any of the further tales of the Grey Warden or his/her companions. I haven't the foggiest if that will actually happen, of course, but there it is.
Modifié par DarkSpiral, 14 juillet 2010 - 08:16 .
#21
Posté 14 juillet 2010 - 08:45
DarkSpiral wrote...
I'm afriad I can't recall where I saw this (probably a dev post here on the fourms, but I truly don't remember), but it has been said that the DLC for DA:O is the medium through which Bioware is going to tell any of the further tales of the Grey Warden or his/her companions. I haven't the foggiest if that will actually happen, of course, but there it is.
If they make one that does that, I'll buy it just to have a definite conclusion to my warden's story. Of course, I could've sworn that they'd said they weren't going to be releasing a sequel until they'd gotten in two years worth of DLC for DAO too and that isn't happening. So I'll hope for that one, but not hold my breath.
#22
Posté 14 juillet 2010 - 09:08
I'm honestly on the fence about the whole transferring savegames, myself. What will it get you? The only real example we have of such a thing is Mass Effect 2, and that amount to slightly different dialogue in events that were going to happen anyway, like reuniting with your old crew.
Actually, I take that back. Reuniting with Wrex made Tuchanka far more awesome than it was with Urdnot Reave in that chair. If all the transfers could have that kind of impact on me, fantastic. However, ME2 is still Shepard. DA2 isn't the same character, so it isn't the same at all. Bah, I'm talking in circles.
#23
Posté 14 juillet 2010 - 09:14
yummysoap wrote...
The Warden ended the blight and Awakening had him dealing with any further darkspawn threat, there's nothing else for him to do unless you're looking for a 60 hour chase-after-love-interest-from-first-game adventure, which some people might actually enjoy.
People want the old hero back but what was he going to do really? There were too many possible open ends to consider a canonized sequel for him/her, and the open ends themselves aren't interesting enough to base an entire game around.
If Bioware took him on to be the hero for an entirely new story sort of like they did with Awakening (though at least that made more sense considering it was still about darkspawn), then people would **** and moan about lack of continuation. A new hero was the only way to go.
Utterly and completely wrong. If Bioware wanted to end the warden with DA:A, they should have DONE so. Made a proper ending, and not leave you guessing with a halfassed epilogue. If this was a novel it would be berated no end for having the most inconclusive ending ever.
If you want to tell a personal story, you have to provide a personal ending, or you'll leave people where so many are now regarding DA2, wondering why the hell their characters are dropped on the floor.
IMO it's simply because of the silly descision to make it fully voiced. Through having on a human protagonist, they are cutting the cost hiring actors. This way they just need two, and if the female Hawke will be as poorly developed as the female Shepard in ME2, they might as well skip her.
#24
Posté 14 juillet 2010 - 09:17
Behindyounow wrote...
Theres no point in continuing the Warden, as the second game more than likely doesn't revolve around a Blight.
I hope not. I found the whole blight thing to be kinda uninteresting. Basically there's monsters lead by a dragon trying to invade ferelden and we are the last hope to drive em out... Kinda unoriginal. There was few interesting twists there like broodmother and what they did to women. But the subplots in Orzimmar, The Dalish Elves or the Redcliffe for example were all much more interesting.
#25
Posté 14 juillet 2010 - 09:25
DragonAddict wrote...
Just wondering if this new character is it? We can't transfer over our character??? So no continued romances our character built up? Then no Morrigan either, righ or Leliana?
I can't wait for DA2 but no character transfer makes me think, why all the effort developing my character, and then I can't use him and the romance I had with Morrigan or Leliana, looking for her, etc. is all for nothing?<_<
Enlighten me please.............
What would have been the point if Origins was a stand alone game there was no Dragon Age 2? I don't understand your reasoning. Dragon Age: Origins is pointless without a direct sequel? Playing the game itself wasn't fun? Because that was the point for me.





Retour en haut






