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Baldur's Gate 1 No-Reload Challenge


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#3051
The Fred

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I'm going to enter again with Olansus, a Chaotic Good Human Male Barbarian. I have BG2 Tweaks' "Expanded Dual-class Options" installed, so I plan to go to L3 and dual to a Mage. This will essentially give me all the benefits of a Fighter (shields, weapons, potions etc) as well as a faster movement speed and a limited Rage ability. I think the almost-free movement is why Barbarians can't dual in vanilla, because a high-speed hit-and-run Mage seems a little unfair, especially when Full Plate and Packing Steel is already going to be giving me a speed advantage some of the time (I think the penalties this imposes are a tad large, but that's probably due to the slower walking speeds tweak).

I'm still deciding what L1 NPC components to install before I leave Candlekeep, but I might just resort to Shadowkeeper anyway.

#3052
Vaclavc

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Good luck, The Fred. This looks and sounds as an interesting combination.


Adventures of soloing human cleric Avorunis:
Upon return to Friendly Arm Inn, Avorunis killed Tarnesh using his favorite Command + Hold combination. Further north, he helped Talosian fishermen to get rid of Tenya, priestess of Umberlee.

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Afterwards, Avorunis returned south. He defeated Half-Ogres who injured paladin Bjornin and returned to Beregost for reward. Avorunis traveled further south and visited Nashkel. He defeated Neira, advanced to level 5 and with newly obtained Animate dead spell, he easily defeated mage Zordral. In Nashkel mines area, Avorunis killed bounty hunter Greywolf. Next, he entered the mines and defeated cleric Mulahey. Back in Nashkel, Avorunis killed Nimbul. In Beregost, he interrogated Tranzig and learned about location of Bandit camp. After saving Melicamp and defeating pack of wolves near Beregost temple, Avorunis advanced to level 6 with 47 HP.

V

Modifié par Vaclavc, 02 octobre 2011 - 09:38 .


#3053
The Fred

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I've modified a few of the NPCs. The intention is to take Imoen (now an Assassin), Minsc (a Beserker, with his original rage removed) and Dynaheir (now a Sorcerer), but I may need some priest support, in which case Branwen (unmodded) is probably a good option. Faldorn (now an Avenger) is also a possibility I guess. I could take the full cannon party (i.e. Khalid, now a Fighter/Mage, and Jaheira) - I might mod Jaheira too if I do this, probably to a kitted pure Druid - but I'd rather play reduced party for more XP.

Aside from those, I modded a few others just in case:
Ajantis is now an Inquisitor. He worked well as a Cavalier but I want to try out the other Paladin kits.
Garrick is a dual-wielding Blade again, in case I need an extra man.
Xan is also a Sorcerer, as last time, though I'll probably only take him before getting Dynaheir, or if she dies.

So far Olansus has more or less finished everything in Candlekeep. Unfortunately, Throwing Axes are as expensive as daggers, but he's been doing well with Darts so far due to his hit-and-run abilities. He's also pretty mean with an axe. I'm debating whether to pick up some armour; his AC is only 5, but with FP&PS, it might be best to go lightly or even unarmoured to make best use of the speed boost.

#3054
The Fred

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I think I screwed something up in my install, since one or two things are off - mostly portraits, at the moment (no NPC portraits, and Imoen is using her old BG1 one).

Anyway, Olansus spent quite a while running away from Gibberlings, and was nearly killed due to my own clumsiness, but then proceeded to head south and east to Beregost. He then:
o Settled a family dispute
o Calmed down Marl
o Fetched a book for Firebead
...which got him to L2...
o Headed south towards Nashkel
o Killed some ogrillions, retrieving a letter
o Reached Nashkel (Ch 2)
o Killed a baby wyvern, and talked his way out of subsequent arrest
o Talked to Noober
...which got him to L3.

He then headed back up to the Coast Way, picked up Imoen (who leveled to L3) and dualed to a Mage (with Sleep and Blindness as his spells).

The duo:
Olansus, Chaotic Good Human Male Barbarian 3 -> Mage 1
HP: 29, AC: 6
Missile Weapons

Imoen, Neutral Good Human Female Assassin 3
HP: 19, AC: 3
Long Swords/Missile Weapons
Move Silently: 45, Hide in Shadows: 60
If Imoen stays a pure thief, she should be able to take some points in Find Traps before we head to the Nashkel Mines, especially if we grab the Boots of Stealth for her.

The plan is to return Mirianne's letter, rescue Melicamp, and do whatever else I can do to get Imoen to L4 and, preferably, Olansus to L2. Then, we'll probably try and take on Karlat with Blindness (and thus do Perdue's and the Slime Quests).

#3055
Alesia_BH

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Alora v. Drasus (Or Moonlit Tango)

Alora's encounter with Drasus went very smoothly. Drasus did make a good move that forced Alora deeper into her potion collection then she might have liked. But aside from that, it was a lovely evening.

The Plan: Buff with a Protection from Acid Scroll, a Potion of Fire Resistance, a Potion of Insulation, a Potion of Strength, a Potion of Regeneration, the Shield Amulet, the Greenstone Amulet, and a Potion of MIrror Eyes (for Kysus's COrb). Keep a Potion of Absorption and an Oil of Speed at the ready.

Approach Hidden in Shadows with the Cloak of Non-Detection and the Martial Staff equipped. Eliminate Kysus with a Backstab. Once he is dead, Petrification will no longer be a threat and the Potion of Mirror Eyes can be allowed to elapse. Next, pelt Drasus with Darts of Stunning, equip the Dagger of Venom, and go to work on him. Use your Aura to burn Rezdan. Use the Missle Weapon AC items to negate Genthore. Attend to Genthore once Rezdan and Drasus have fallen but not sooner.

Execution: As mentioned, a good move by Drasus threw off Alora's plan slightly. Nonetheless, she emerged from the fight virtually unscathed and without excessive resource loss.

As planned, Alora opened with a Martial Staff Backstab on Kysus. That worked.
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She then equipped her Darts of Stunning, turned, and prepared to fire on Drasus.

Drasus- Gulp! (Potion of Magic Shielding)
Alora- Touche...

Drasus- Gulp! (Potion of Frost Giant Strength)
Alora- Gulp! (Potion of Absorption, Equips Girdle of Bluntness)
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Now with the THACO/AC advantage, Alora was ready to tango. 
Shall we dance? The moonlight is dreamy.:wub:
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Some Guards attempted to step in on Drasus. 

Naughty, naughty boys...
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Don't worry Rezdan: I haven't forgotten about you...
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Alora was enjoying the dance. But when you are young, all loves must end. This one was no exception.

Not to be rude Drasus, but I think I'll find another partner now, you look a bit...Peaked...
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Gethore decided he didn't want to dance anymore. He took cover in the shed.

Never keep a lady waiting dear...:kissing:
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Fin!


Best,

A.

Modifié par Alesia_BH, 03 octobre 2011 - 01:19 .


#3056
Alesia_BH

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Vaclavc wrote...

Good luck, The Fred. This looks and sounds as an interesting combination.


Yup. Good luck The Fred. And congrat on your earlier run Jaxsbudgie!

Best,

A.

#3057
The Fred

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Well done on the Mines fight, Alesia. I actually went back and had another shot at that, albeit for interest rather than a serious second attempt (I had already changed my mod install, etc) and a lucky Mental Domination from my summoned Nymph took Kysus (I think it was) out of the fight. He was also able to use his Remove Magic against Rezdan. He did then get Confused (I think it was Chaos, actually), but this just meant we didn't have to deal with him. I screwed up the fight again when I went looking for him afterwards and he was hostile again, but if this had been my proper attempt I would have left then and healed up.

I guess that fight was perfectly possible for me after all, but I fancy I was a bit too reliant on unpredictable factors like save-or-die spells and saving against theirs.

#3058
Alesia_BH

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The Fred wrote...

Well done on the Mines fight, Alesia.

Thanks. Alora was pleased with how that one went. :)

I guess that fight was perfectly possible for me after all, but I fancy I was a bit too reliant on unpredictable factors like save-or-die spells and saving against theirs.

You may be on the right track there The Fred. For me, minimizing the role of chance is critical in no reload play- especially when it comes to the PCs saves. If my PC ever has to roll to save throughout the adventure, I consider it a major lapse on my part. I try not to leave anything at all to chance on that front.

I'm willing to use Save-or-Else stuff against enemies, but I don't let my PC depend on success. To my mind, the roll of those effects is to conserve resources not lives. The Mines fight actually provides a nice example. Alora wanted to use her Darts of Stunning on Drasus at first so she could avoid burning an Oil of Speed or Potion of Absorption. She still had the Oil of Speed and the Potion of Absoption at the ready however. And when one was needed, she drank without hesitation. The Darts of Stunning could have saved a potion, but she wasn't expecting them to save her.

Anyhoo. That's just one approach. Best of luck The Fred!


Good Hunting,

A.

Modifié par Alesia_BH, 03 octobre 2011 - 12:02 .


#3059
The Fred

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I've never liked them for that very reason, but things like Hold Person are pretty powerful, and if you can cast them multiple times against multiple foes, you'll often hit someone with them eventually. Obviously I'd try not to use it if failure meant sure or likely death for me. The thing with that mine fight was that I didn't expect to be relying on those, but whenever you're using them (and things like Dispel or Remove Magic which also have random components) the overall success of your attack can vary wildly. To be honest, there is that much randomisation that even when using pure damage attacks you can just roll all 1s or whatever, but the difference is less severe.

#3060
Pingwin1

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A new entry - Pingwin the Cleric.

He's actually had several attempts at a no reload so far, most of which end with Tarnesh or Karlat. The furthest he got was the Nashkell mines where he got complacent and died after walking into a trap whilst being shot by kobold archers.

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The plan is to join up with Khalid and Jaheira just to get as far as Beregost, then replace them with Garrick and Kivan. Minsc will be recruited but just on a temporary basis to rescue Dynaheir. Eventually Pingwin will head back north and join up with Ajantis and Safana so that Imoen can dual to a mage. Assuming he lives that long...

#3061
Gate70

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Welcome Pingwin1

I had to re-install. Consistent stats for the trilogy party wasn't working, when I tried re-doing BG2 Tweaks it uninstalled BGT and left me with SOA. Trying a slightly different order.

BG2 Fixpack; core fixes
One Pixel Productions; visual changes
Ascension;
-Core changes
-Tougher Abazigal
-Tougher Demogorgon
-Tougher Gromnir
-Tougher Illasera
-Tougher Yaga-Shura
BGT
BG2_TWEAKS;
- Unlimited Bags / stacks
- Turn off hideous cloak / mirroring animations
- Add Bonus merchants
- BG2 stats for Viconia, Jaheira, Minsc, Edwin
Generalised Biffing; reduces game lagging

Stoht pronounced Stoat, CG halfling male bounty hunter I learnt a lot with my last BH run, hoping I can do this one justice.

Str 17
Dex 19
Con 17
Int 16
Wis 9
Cha 9

* dagger, * shortbow

I've got a blue hood. Sure, my face is an easy target but nobody is looking at my hands. Carbos and Shank work this out too late but an armoured assassin is not fooled. I escape with my life, unlike Gorion.

I deal with a third assassin called Tarnesh then get myself equipped.
Dagger. Borrowed from a revenant +2, heart of the golem.
Rings. Searching nook and cranny protection +1 and fire resistance.
Boots. Hobgoblined stealth.
Girdles. Krumm and a slow ogre bluntness and piercing.

Ludrug the gnoll is a pain. Whatever I try to do I end up leaving the shadows and attacking him even from the other side of the map, like a script gone mad. Eventually I fight him, and after a couple of stabs get slashed. I quickly heal and try to fight from a distance curse this script and after several hits he relents and leaves me alone. Good riddance.

I'm ready for Nashkel mine now. I practice two backstabs on kobolds, remove a bunch of snares and sneak to Mulahey. He falls to snares as do a group of kobolds but I have to finish off four mangled skeletons with my knife.

A pair of jellies are next, then I do an inventory drop in Beregost before returning to snare Lamahla and her gang. On to Nashkel where I add Nimbul and Neira to a growing list of assassins. Karlat is assassin number six.

Tranzig is next, then Silke. I snare and backstab Raiken then convince Teven to let me into the bandit camp. Tazok gets snares, arrows and a backstab before agreeing I can stay.

Modifié par Gate70, 03 octobre 2011 - 09:50 .


#3062
The Fred

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Strength and Intelligence over Dexterity? I guess in vanilla the Gauntlets of Dexterity are pretty easy to get, but the early bits are the most dangerous.

Anyway, Olansus got Mirianne's ring and ran into some skellies on the way to High Hedge. That prompted me to flee and head to the Coast Way, where we tackled the ogre and got the belt for some protection. We then carried on north to the FAI, where we dealt with some hobgoblins and, somewhat jammily, Tarnesh.

I figured I was taking a bit of a risk, but Olansus opened with Blindness which worked - if it hadn't he would have fled. Imoen was behind Tarnesh all along; the plan was she'd deliver a backstab, then use poisoned darts. Neither worked - the backstab missed, and Tarnesh got his Mirror Images up before I figured to start the darting. However, he suffered a morale failure and fled. We killed him just as he recovered, but he was Blind anyway so hey. We got the XP too, nice.

Imoen also managed to pickpocket Algernon, so no reputation drop.

Imoen's poison has come in useful so far. The gnolls outside High Hedge were easily taken down with poisoned darts, and the wolf to the south too, even though Olansus' Sleep failed. Unfortunately, Melicamp wasn't so lucky and perished when Thalantyr tried to restore him (damn, I lost out on Olansus' level 2 there).

We also retrieved Gurke's cloak when up near the FAI, so we need to give that to him still. Should be worth a few more XP, anyway.

#3063
ussnorway

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OdareUD2;

Don’t panic! The girls are still around… let’s see, Gullykin turned out to be a bum steer (wild goose chase) but we did trade in the somewhat questionable Minsc for the rock steady Shar-teel. A thief named Safana offered us anything our hearts desire in exchange for our help recovering a tome from the nearby sirine infested caves. We recharged the frost wand and headed to the tower for our next tome… got ambushed by assassins at the front door but superior firepower (frost, ogres, two fireballs and charm) saved us from any embarrassment. With the wisdom tome and the +2 simitar (on the roof) collected the girls are currently resting at FAI while debating the wisdom of acquiring a drow cleric before assaulting the bandits’ stronghold.

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#3064
Alesia_BH

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The Fred wrote...

To be honest, there is that much randomisation that even when using pure damage attacks you can just roll all 1s or whatever, but the difference is less severe.


Agreed. You can never eliminate chance writ large entirely. All you can really do is influence the distribution of outcomes. And when judiciously used, Save-or-Else can have a beneficial effect on that distribution. 

Best,

A.


@Gate70- I'm looking forward to your Bounty Hunter run.

@Pingwin1- Welcome! And best of luck!

Modifié par Alesia_BH, 04 octobre 2011 - 01:59 .


#3065
Grond0

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Forlorn fell against the amazon assassins. She had taken a potion of freedom, which in addition to her natural immunities, protected against most of the cleric spells. Unfortunately I mistook one spell being cast for hold person, when it was actually rigid thinking, and didn't take the potion of clarity available. Once confused she was quickly killed.

Time for a break for me. Best of luck to everyone out there.

#3066
ussnorway

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Sorry Grond0, see you when the batteries have recharged.

#3067
AlexDeLarge

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Has anyone ever tried and succeeded a no reload challenge run on insane and with most of the difficulty mods installed (scs, scsII)?

#3068
Serg BlackStrider

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AlexDeLarge wrote...

Has anyone ever tried and succeeded a no reload challenge run on insane and with most of the difficulty mods installed (scs, scsII)?


Aye, IIRC there are more than one. I believe, Alesia_BH has a full Hall-Of-Fame list  among other pretty shinies in her Bag of Holding.

#3069
Alesia_BH

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Serg BlackStrider wrote...
Aye, IIRC there are more than one. I believe, Alesia_BH has a full Hall-Of-Fame list  among other pretty shinies in her Bag of Holding. 


Yeah. I still have the list. It needs to be updated though.

In upcoming days, I'll update it and convey it to a few other board members. That's something more than one of us should have- especially since I tend to disappear.

We should also decide on a way to maintain it on the forums.

Best,

A. 

#3070
Alesia_BH

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 Quick Note on Alora's Game:

Alora has defeated Davaeorn with minimal injuries and is headed to Baldur's Gate.
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I'll post again when she gets to the big city.


Best,

A.


Btw. Sorry to hear about Forlorn Grond0. I hope you'll be back soon. :)

Modifié par Alesia_BH, 04 octobre 2011 - 05:06 .


#3071
Vaclavc

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Grond0 wrote...
Forlorn fell against the amazon assassins.
Time for a break for me. Best of luck to everyone out there.

Sorry to hear that, Grond.


Alesia_BH wrote...
Quick Note on Alora's Game:
Alora has defeated Davaeorn with minimal injuries and is headed to Baldur's Gate.

I am looking forward to Alora's adventures in Baldur's Gate.



Brief update on adventures of soloing human cleric Avorunis:
Avorunis cleared bandit camp, and defeated guards in Tazok’s tent. To accumulate experience, he then traveled along the Sword Coast, completing miscellaneous quests and killing monsters.

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After advancing to level 8 and hitting the XP cap, Avorinus headed to Cloakwood. He helped Aldeth against druids, found body of Chelak in the lair of spider queen and defeated mercenaries guarding the entrance to the secret Cloakwood mine.
Avorunis entered the mine and found inner sanctum. Properly buffed, he defeated Davaeorn and flooded the mine.

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Avorunis, level 8 Cleric with amazing 64HP, is currently operating in Baldur‘s Gate.

V

#3072
Gate70

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Stoht, CG halfling male bounty hunter. Snaring to get to SOA so not much to report.

Bandit camp. I start with an indecent backstab Damage seems very high. 17 Strength and single weapon style with Hentold's dagger. 19+13=32 x3 gives 62 damage. Does this sound right?

I shoot down Ardenor Crush and his hobgoblins, then snare Taugosz Khosann and his bandits. More snares take Raemon, Venkt and Britik while I backstab and shoot Hakt.

It's not long before Drasus and co trigger five snares. Three are dead but Drasus is chasing me. A final snare on the bridge drops him. After a quick sneak through the mine Davaeorn is snared, but I am slowed by a mustard jelly. I try to flood the mine but realise I haven't rescued Rill so return to pay him off. This is harder to do, and I barely escape from two ghasts thieving skills too widely spread to hide reliably enough.

With the mine flooded I head into the city, grab a tome of dexterity, sort out an ogre mage in the sewers and doppelgangers in the Seven Suns. The Iron Throne is full of mercenaries, snares deal with most of them and Gardush requires a further backstab.

Duke Eltan sends me back to Candlekeep where I meet Koveras and snare Rieltar. Then I escape into the catacombs, grab two more tomes and snare a group of doppelgangers. Prat and gang get more snares but require one backstab each.

#3073
Alesia_BH

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Gate70 wrote...
Damage seems very high. 17 Strength and single weapon style with Hentold's dagger. 19+13=32 x3 gives 62 damage. Does this sound right?


32x3= 62 doesn't sound right of course...

We'd need to know more to determine whether 62 as a final total makes sense. Bracers? Unarmed opponent? Etc.

Against an unarmed opponent with the Dagger +2 and a x3 modifier you could roll 4 on the dagger yielding, (4+2+4)x3= 30. A Critical would get you 60. And of course, this doesn't include other possible bonuses. 

Btw. Alora recently landed a backstab of 104 with her strength of 8. Here's a shot of a similar stab against an armed opponent. (6+3+2)x4= 44, 44x2=88. Unarmed would add the missing 16.
Posted Image


Best,

A.

Modifié par Alesia_BH, 05 octobre 2011 - 12:52 .


#3074
Alesia_BH

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Quick Note on Alora's Game:

Alora has returned to Candlekeep. She didn't do much in the city other than buy potions. I'll provide a more thorough update soon. In the meantime, here are some shots from the Davaeorn fight.

As Davaeorn's pre-buffs fired, Alora got in position to backstab Battle Horror 1. She landed, bringing him down to Near Death.
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Battle Horror 1 was finished from a far using Arrows of Ice. The Missle Damage was resisted, but the Cold damage was not.
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Battle Horror 2 caught a pair of Backstabs. Alora's Oil of Speed+Boots of Speed allowed her to swop in and return to the Shadows at will.
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Davaeorn's fate was similar to that of his horrific protectors...
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Best,

A.


Btw. I happened to stumble upon the "Which Baldur's Gate Character Are You?" quiz recently. Apparently I'm Skie...

Modifié par Alesia_BH, 05 octobre 2011 - 08:40 .


#3075
Alesia_BH

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Quick Note on Alora's Game:

Alora has successfully navigated the Catacombs and has returned to Baldur's Gate. This is the part that worries me...

Best,

A.

Btw. It looks like Alora isn't going to buy the Shadow Armor Gate70. She's going to go sans armor in the endgame actually: magical armor won't let her wear the Cloak of Protection + 2 and non-Magical Armor is too heavy for her. She'll be using Potions of Defense and/or the Shield Armor to cover her base AC. Her final AC will be better this way and she'll save some weight.

Modifié par Alesia_BH, 05 octobre 2011 - 03:26 .