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Baldur's Gate 1 No-Reload Challenge


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#3326
corey_russell

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@Vaclavc: Sorry to hear about your loss. Were you playing on insane? 32hp from a hobgoblin sounds high...

#3327
Serg BlackStrider

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@Vaclavc
Hard luck, V! Eager to see thy next char.

@corey
Aye, he is playing maximum difficulty nowadays :)

Modifié par Serg BlackStrider, 27 octobre 2011 - 01:53 .


#3328
corey_russell

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Serg BlackStrider wrote...

@Vaclavc
Hard luck, V! Eager to see thy next char.

@corey
Aye, he is playing maximum difficulty nowadays :)


If that's the case, maybe he should have been a fighter/thief so he could wear a helmet...

#3329
Vaclavc

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corey_russell wrote...

Serg BlackStrider wrote...

@Vaclavc
Hard luck, V! Eager to see thy next char.

@corey
Aye, he is playing maximum difficulty nowadays :)


If that's the case, maybe he should have been a fighter/thief so he could wear a helmet...


I know that F/T has much higher survivability, but I like playing single class thief much more. I successfully no-reloaded BG1 on maximum difficulty with thief character once, so I know I can make it :)

V

#3330
corey_russell

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What about a compromise then? Be a human fighter and dual to thief at level 2. The advantages you get:
1) Can use a helmet
2) can use fighter potions
3) when situation calls for it, can use full plate
4) Can use almost any weapon
5) After dual, will level up in only in thief as you want. This will not cost much experience to do this (2000).

#3331
After5CST

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UPDATE: Maeri F HE Cleric 7 / Mage 7

Finished Cloakwood forest and mines. Alora's 70 in find/remove traps was sufficient for the spider map, and she reached another level ( I put 75 points in f/r traps for 95 total ) by the time I reached Cloakwood Mines.

Mostly just butchering of opponents the rest of the way. The group outside the mines fell with a simple application of stinking cloud (to keep the spellcasters at least partially disabled), and then they were quickly felled with a combination of Kivan's & Alora's arrows, magic missiles from Maeri & Imoen, and some melee as appropriate from Ajantis.

I did get sloppy after fighting my way to the end of the 3rd level of the mines, and elected to just rest, believing that I could outlast any random encounters until I could get spell refreshed for battle with Davie.

Sadly, a group of ten guards spawned in and around the party. Alora fell quickly. On the long walk back to Beregost they were attacked by Wyverns, and Kivan fell as a distraction to keep the Wyverns from targeting my squishy mages ( Maeri & Imoen ). Kivan was heavily hit and then nailed by some nasty Wyvern poison, and he couldn't down a potion before the poison downed him. So, after much dragging back to Beregost, healing, selling, and re-equipping, plus buying the Beregost temple's entire stock of healing, antidote, and purple potions, they marched back to Cloakwood and finished the job.

To conclude the day's activities, they cleaned out the BG bridge map and the farms north of the bridge, and saved after just entering Baldur's Gate. Next stop will be Sorceror's Sundries to hopefully buy a fourth level spell for Maeri, who has a slot but no spells.

#3332
Gate70

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corey_russell wrote...
What about a compromise then?

I suspect half or more of the fun for Vaclavc is not choosing the optimal character for the job? A couple of my most enjoyable runs were fallen paladins for example.

Anyway...
Forin, LG human male cavalier berserker mwahaha.

Str 18/11
Dex 18
Con 18
Int 9
Wis 13
Cha 17

** 2HS, ** 2HW style

So far Gorion has died and my sword has broken. Luckily I have a spare, what can possibly go wrong.
Posted Image

Cursed 2HS +3, total loss of control in combat.
FORIN TO THE DEATH or worse FORIN THE FALLEN.

Almost immediately I lose control and slay a belted ogre. As I leave I an ambush beckons and I face six gnolls. I want to run but instead I hack them down one by one. Next are Gnarl and Hairtooth level 3, 38hp.

A six hobgoblin ambush is next. Then a dozen gibberlings chasing Elminster, two wolves and six more gibberlings. On to the Friendly Arm Inn where more hobgoblins fall to my rage.

Tarnesh follows me to a quiet corner so I can carve him up without turning on the guards. Back to Beregost where I add four spiders to my tally, and then a three ghoul ambush which I survive.

Arghain and his three pals are next level 4, 43hp, then on to the FAI and a reward from Landrin. Then I stupidly admit I'm not the pantaloon-buffer oh well, what are my chances of getting to TOB anyway.

Caldo is next, then Krumm who hits me twice down to 25hp before I obliterate him. I barely manage to stop myself from continuing on to the dryad. A pair of dread wolves and six xvarts are dropped before I return a cat to Drienne.

I stop a three ogrillion ambush then six hobgoblins, six gibberlings, Bjornin's ogres, six skeletons and an ogre berserker who is tough. Three worgs and three hobgoblins before I engage my brain.

Eureka, I don't think these sirines are going to be any trouble.
Posted Image

Three down level 5, 51hp, then Sil and two more. EDIT, as an afterthought I'm wondering what could stop a berserk undead hunter so that may be my next run.

I just kill a flesh golem 7hp left, and after resting outside decide not to return just yet. First I retrieve the stashed girdle of bluntness, kill a pair of cave bears, six hobgoblin ambush, three ogrillions, six kobolds, Meilum ah, bracers and chat to Bjornin level 6, 64hp.

Three more half-ogres then gulp thirteen hobgoblins. Six more hobgoblins fill my backpack so I kill three worgs, sell some goods and return for a second flesh golem and a magical tome.

Modifié par Gate70, 27 octobre 2011 - 09:26 .


#3333
corey_russell

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Interesting, Gate70. Never thought that cursed sword could be so effective. Nimbul will be interesting for you though, as you hack Nimbul then start hacking local townsfolk and guards, especially that citizen that always says to you to get out of his way.

#3334
Vaclavc

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corey_russell wrote...
What about a compromise then? Be a human fighter and dual to thief at level 2. The advantages you get:
1) Can use a helmet
2) can use fighter potions
3) when situation calls for it, can use full plate
4) Can use almost any weapon
5) After dual, will level up in only in thief as you want. This will not cost much experience to do this (2000).

Character you propose is very good. It is almost like single class thief with many advantages and eliminated risk of critical hits. Few more failed attemts with single class thief (I MUST try it few more times), and I will try your build.

After5CST wrote...
To conclude the day's activities, they cleaned out the BG bridge map and the farms north of the bridge, and saved after just entering Baldur's Gate. Next stop will be Sorceror's Sundries to hopefully buy a fourth level spell for Maeri, who has a slot but no spells.

Good to know that you made it into BG. 7/7 cleric/mage is fearsome opponent.


Gate70 wrote...
I suspect half or more of the fun for Vaclavc is not choosing the optimal character for the job?

Exactly Posted Image
Except that single class thief is optimal for the job Posted Image


Gate70 wrote...
Anyway...
Forin, LG human male cavalier berserker mwahaha.

Cursed 2HS +3, total loss of control in combat.
FORIN TO THE DEATH or worse FORIN THE FALLEN.

Wow, this is what I call great idea!


corey_russell wrote...
Interesting, Gate70. Never thought that cursed sword could be so effective.

Never thought that, too. In fact, I have never tried that sword, I always sell it to the first merchant.


V

#3335
corey_russell

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Vaclavc wrote...

corey_russell wrote...
What about a compromise then? Be a human fighter and dual to thief at level 2. The advantages you get:
1) Can use a helmet
2) can use fighter potions
3) when situation calls for it, can use full plate
4) Can use almost any weapon
5) After dual, will level up in only in thief as you want. This will not cost much experience to do this (2000).

Character you propose is very good. It is almost like single class thief with many advantages and eliminated risk of critical hits. Few more failed attemts with single class thief (I MUST try it few more times), and I will try your build.V


Forgot to mention, there is one more advantage with the build suggestion I gave you Vaclavc, and that is you could get 18/00 strength starting as fighter (pure thief can only be 18 STR if non-half-orc), which could definitely help your thief class once you dual.

Modifié par corey_russell, 27 octobre 2011 - 09:11 .


#3336
Gate70

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Just re-read your fighter>thief suggestion. In hindsight, a good suggestion to mitigate those pesky criticals without powergaming. What does the SOA import allow, kitted fighter but not kitted thief or do you have the choice of either?

corey_russell wrote...
Nimbul will be interesting for you though, as you hack Nimbul then start hacking local townsfolk and guards, especially that citizen that always says to you to get out of his way.

Read on.

Forin, LG human male cavalier berserker mwahaha.

I pick up a second tome and ask Thalantyr to identify them for me. More charisma and constitution.

A few more kills, culminating in Greywolf. I just manage to stop before striking Prism, and head into Nashkel mine instead. A bridge with two traps proves difficult kobolds drop from 68/70hp to 23hp. I make my way to the base of the mine and cast PfE before facing Mulahey.

I'm not well prepared paladins don't take free potions of clarity and to reduce the risk of being held I glug an oil of speed and a potion of stone giant strength THACO 5, 2APR. Over to Mulahey.
Posted Image

Two can play at being yellow.
Posted Image

He may be down but I have to take on his minions. No problem, nor are the two slimes. Instead of making a safe retreat I wander around and have a huge fight, finishing off badly wounded 14/70hp.
Posted Image

Nimbul casts mirror image and horror while I swing away at him. Who will blink first? It's me,isn't it.
Posted Image

Still, I've removed his mirrors. Who will blink second? It's me again isn't it.
Posted Image

Third time lucky. My fury takes a few seconds to subside but as the nearest guard has been shooting with an arrow I have time to curb my enthusiasm.
Posted Image

Tranzig isn't talking.
Posted Image

At some point I'm going to have to remove this sword. But not yet.

Modifié par Gate70, 27 octobre 2011 - 09:40 .


#3337
Gate70

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Forin, LG human male cavalier berserker mwahaha.

That critter up top had better hurry on down or he'll be fighting me mano a gibberlingo. I can't wait to tell Laurel about the day I had.
Posted Image

The loot pile is enormous like the draco-lich treasures in NWN I have to spend ages picking it all up as it doesn't seem to stack.

I sign-up with Teven then realise I have to fight Tazok uh-oh, game over potential. I manage to glug my remaining oil of speed. To say it is close is an understatement 15/70hp so that oil of speed just saved the game.
Posted Image

Perhaps I need to reconsider the bandit camp. There are a lot of enemies if I got to Taugosz he'd finish me off.

#3338
corey_russell

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Gate70: Good question about kitting after import - from what I recall, it seems to only ask to kit your current (active) class from an import from vanilla BG 1.

But then again, I always dual AFTER import -- so maybe you should make a dummy character, get to level 2, dual to something and then export to a CRE file. Import into BG 2 and see what options (if any) you get.

EDIT: Also you might be able to use the Cursed Sword in the bandit camp, even with Khosann, if you gulp a potion of absorbtion before engaging anyone to negate his crushing damage (and girdle of bluntness if you want overkill).

Modifié par corey_russell, 27 octobre 2011 - 10:39 .


#3339
Gate70

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I tried it but can't activate multiplayer, and the final save hangs the game on my current Linux install (last two Linux updates have introduced problems for BG and Easytutu).

Good suggestion about Taugosz. Need to think about how to get to him too so will visit stores and my Beregost stash. I could use a potion of invisibility to get to the tent - inside should be OK so long as I can target Venkt first. Can't remember if everybody outside goes hostile afterwards, if they do a second invisibility potion won't help.

Modifié par Gate70, 27 octobre 2011 - 11:42 .


#3340
The Fred

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corey_russell wrote...
What about a compromise then? Be a human fighter and dual to thief at level 2.

Vaclavc wrote...
Character you propose is very good. It is almost like single class thief with many advantages and eliminated risk of critical hits. Few more failed attemts with single class thief (I MUST try it few more times), and I will try your build.

In the grand scheme of things, a Fighter 2->X is almost always worth it even if just for a few extra HP and the ability to use more weapons (and the potions), provided you have the stats for it. However, two things I'd say. Firstly, I prefer Fighter 3 because it gives you an extra proficiency point. Being a Thief with three stars in your favoured weapon is pretty nice. The other things is that whilst dualing is far better overall, you have to know that you can handle not only soloing as a low-level Fighter *and* a low-level Thief (not so tough, comparatively) but also soloing as a low-level Thief when you should be a mid-level Fighter (OK you have the health of a mid-level Fighter, but it stops progressing and you have a L1 Thief's THAC0 etc). If you're playing on insane, that might be a rocky road, though I'm sure it's more than doable (especially compared with soloing the whole game as a pure thief...).

With regards to the cursed beserking sword, I've thought of using it, but I normally play a party and it's not so good then, especially if you want your tank to have, say, the Boots of Speed. Also by the later game you have weapons which are nearly as or as powerful (actually something like Spider's Bane is less damaging, but offers the far more useful Free Action, for example).

#3341
corey_russell

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Gate70 wrote...

I tried it but can't activate multiplayer, and the final save hangs the game on my current Linux install (last two Linux updates have introduced problems for BG and Easytutu).

Good suggestion about Taugosz. Need to think about how to get to him too so will visit stores and my Beregost stash. I could use a potion of invisibility to get to the tent - inside should be OK so long as I can target Venkt first. Can't remember if everybody outside goes hostile afterwards, if they do a second invisibility potion won't help.


@Gate70: I went ahead and did the test myself so we can answer the question once and for all (well at least for vanilla). I made a human fighter, did the candlekeep quests, killed a gibberling, calmed marl, gave firebeard his book and killed Marl, putting me at level 2. I then dualed to thief and exported my character. Then I went to BG 2 and imported him -- I WAS given an option to kit the starting class (fighter in this case), but NOT the dualed-into class. What you dual into is plan-jane apparently. Interestingly enough, the game automatically gave me 87k experience and adjusted my stats accordingly.

#3342
corey_russell

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Vessen the level 4 halfling cleric - Bassilus Area

We didn't have fireballs, but we felt confident to take on Bassilus and his minions. First, Joshua answered the questions correctly and the undead army vanished -- Finally! This hasn't happened in many runs, so now at least know exactly CHA I need to make his undead army disappear - 18.

We then attacked with ranged fire. He cast something at somone in the back but it was saved. 2nnd round Vessen moved up and cast hold person on Bassilus, at the same time Bassilus cast hold person on Vessen and BOTH of them failed their save. However, Bassilius friends are gone, and Vessen still has his, so victory.

We were just barely able to loot all the 2 hand swords and heavy crossbows and report our success to the Mayor of Beregost. We sold our junk and returned to the Bassilus area. We eventually encountered the 3 hobgoblins in the center who were pretty well armed for hobgoblins. Almost right away, Joshua almost bit it, despite his -6 AC AND the boots of avoidance AND +1 large shield AND full plate...He used up his sole antidote, and Paja had to slow poison him when he got poisoned again. However, Hanna kept the goblins busy, Uriah actually got a backtab in (for a whopping 10 pts, whoopie-doo), and Vessen helped by hold person catching 2 of the hobgoblins.

One of the hobgoblins ran and Hanna chased him down. But that brought about 6 bandit archers AND a ghast. While we concentrated fire on the ghast, it still managed to hold Hanna. This in turn gave automatic hits to the bandits attacking her, insuring her death., the first death of the game. Vessen got to level 4 here, and Uriah got a +2 sword upgrade, so was still worth it overall.

Lots of areas to clear still and no one really close to leveling at this point.

Modifié par corey_russell, 28 octobre 2011 - 04:31 .


#3343
Grond0

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corey_russell wrote...

@Gate70: I went ahead and did the test myself so we can answer the question once and for all (well at least for vanilla). I made a human fighter, did the candlekeep quests, killed a gibberling, calmed marl, gave firebeard his book and killed Marl, putting me at level 2. I then dualed to thief and exported my character. Then I went to BG 2 and imported him -- I WAS given an option to kit the starting class (fighter in this case), but NOT the dualed-into class. What you dual into is plan-jane apparently. Interestingly enough, the game automatically gave me 87k experience and adjusted my stats accordingly.

Indeed.  The import interface into BG2 only allows a kit on your first class.  This is an import restriction rather than something associated with the game engine (so you can safely use Shadowkeeper to kit your second class instead if you want).

#3344
Vaclavc

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corey_russell wrote...
One of the hobgoblins ran and Hanna chased him down. But that brought about 6 bandit archers AND a ghast.

Archers and ghasts are always very bad news, good to hear you survived.



My next attempt to finish the game with solo thief on maximum difficulty:
Posted Image

Arizulah is ready to leave Candlekeep with Gorion.


V

#3345
Serg BlackStrider

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 Best of luck with Arizulah, V! He must prevail! :)

#3346
Spjuv3rn

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corey_russell wrote...

 First, Joshua answered the questions correctly and the undead army vanished -- Finally! This hasn't happened in many runs, so now at least know exactly CHA I need to make his undead army disappear - 18.



Well actually it is not dependant on your charisma i just tested it with a dwarf having 2 CHA and i managed to kill them anyway.

#3347
corey_russell

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Spjuv3rn wrote...

corey_russell wrote...

 First, Joshua answered the questions correctly and the undead army vanished -- Finally! This hasn't happened in many runs, so now at least know exactly CHA I need to make his undead army disappear - 18.



Well actually it is not dependant on your charisma i just tested it with a dwarf having 2 CHA and i managed to kill them anyway.


If that's so,  I wonder what the key stat it's checking is then. Wisdom? I have often answered it correctly before, but the undead army didn't disappear.

@vaclavc: Good luck with your thief! With any luck this run will do it for ya and you won't have to try my build idea.

#3348
Spjuv3rn

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corey_russell wrote...


If that's so,  I wonder what the key stat it's checking is then. Wisdom? I have often answered it correctly before, but the undead army didn't disappear.




The same character also had 3 WIS and INT so unless its checking your combat stats it must be dialogue dependant.

#3349
corey_russell

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Spjuv3rn wrote...

corey_russell wrote...


If that's so,  I wonder what the key stat it's checking is then. Wisdom? I have often answered it correctly before, but the undead army didn't disappear.




The same character also had 3 WIS and INT so unless its checking your combat stats it must be dialogue dependant.


In my install at least, while it does depend on dialogue, I choose exactly same dialogue each time, and the skeleton army disappears only with one with the right stats. My understanding it was checking CHA, can anyone confirm? It would be strange if this was random (e.g., a check/save on Bassilus himself, and if that's so it wouldn't matter on the speaker, assuming he did the right choices).

#3350
Gate70

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I believe the undead also have to be in sight. So appearing from behind a pillar gets most of them, or talking from the shadows standing right next to Bassilus.