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Baldur's Gate 1 No-Reload Challenge


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#3751
Alesia_BH

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Serg BlackStrider wrote...
Uh... that was like breakdancing on a rope, extended over the Grand Canyon. My heart like stop beating every now and then... Especially on those close calls when dealing with Slythe and Krystin. You need to be more careful with our health state... :)


Sorry. :D

I intentionally fought that battle so that it would fit the song. There were times when I deliberately refrained from doing the smart, composed thing and went with something more frantic instead. That made it more fun and also led to a more interesting video.

So you know, it wasn't quite as reckless as it may have seemed. I was keeping pretty close tabs on Alessandra's hitpoint total and was aware of Slythe's damage ceiling. (Not that there weren't moment when she was genuinely in danger though...)

Anyhoo. It was an enjoyable fight on my end. Sorry if it freaked you out!

Best,

A.


Btw. Alessandra is about to take on Sarevok. For my characters, Sarevok is typically more of a victory lap then a challenge. That's likely how it will turn out for Alessandra, but we'll see.

Modifié par Alesia_BH, 14 novembre 2011 - 11:32 .


#3752
Gate70

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Vozz, CG half orc male swashbuckler.

Thalantyr charges 100gp to read a book to me. I don't understand a word of it but his lesson on fleecing people is not lost on me, +1 charisma.

I strike from the shadows and debate whether to continue or to hide again.
Posted Image

I elect to hide, but as I return to my original hiding place I am attacked by a wolf, a dire wolf and a zombie. I strike again at the original wolf but get two bites and flee.

I return the next day, strike and then finish the job without trying to hide again. Thalantyr restores Melicamp into human form and I set off once more.

Shadows deal with three gnolls, and I sneak past an assassin called Karlat to return a sword to Perdue. I escape upstairs and sneak out again.

I sneak up on a wolf, gibberling and xvart then drop a belted ogre with three sneak attacks. Greywolf the bounty hunter soaks up five attacks before succumbing to the sixth.

The treasures of Black Alaric are plundered next, then I slip away in the shadows. Thalantyr reads me another story, and when I leave I feel tougher hp increased from 26 to 31.

#3753
The Fred

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Easymask wrote...
Also, I installed everything except harder spiders, bears wolves and dogs. I have only BG 1 spells, mage and priests pre-buff, all the easy of use and tweaks, harder chapter battles, new assassins and pretty much everything else.

I typically have spiders and bears (though the phase spiders are annoying - I need to convert my tweak to TuTu and test it out - so I can see why people wouldn't install this. Spiders are tough enough anyway) but likewise not wolves. Personally I think some of the other components are a bit over the top as well, which is why I have BG2 spells but only long-duration pre-buffing, I think. The harder chapter battles etc I'm not so sure about, but I figured I'd throw them in anyway.

#3754
The Fred

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I decided I'll just have to go on without the Helm of Defence. It's annoying, since I feel it was more a game engine thing than something I did, and the Helm is one of my favourite items in the game, but then that's how a no-reload goes. At least it's not as bad as the mis-click which left Nashkel hating me and my reputation at about 5.

So, after raising Jaheira and turning in Bassilus' holy symbol, I went on around the coast, mainly looking for sirenes to kill. Instead I helped Mad Arcand retrieve a ring (wertle wertle-woo) and moved southwards killing ogres and things. Ogre beserkers are annoying, and after having my rest interrupted a couple of times we were feeling pretty under the weather, but we persevered. I did eventually find some sirenes, and their XP earned Khalid his fifth Invoker level. The only scroll I had for him was Fireball (well, I had Nondetection too, but he has a cloak for that and no Invisibility anyway), which is pretty cool, but I'm going to have to grab him something a little more generally useful I fancy. Still, Fireball could work quite nicely with Web and Stinking Cloud. Either way, I may swing by High Hedge on the way to the Nashkel mines.

#3755
Grimwald the Wise

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Pity that I don't have the internet at home. I'd have seen what happened to the Fred with regards to the Helm of Defence and avoided the same thing happening to me.Posted Image

Diary of Æthelflæd and Holy Avenger continued.
Day 13

On arrival in Beregost, we helped the Dudley’s, gave Alanna’s beau a bit more spine, took on Karlat, calmed down marl, and got a book for Firebead. We then cleared Landrin’s home of spiders and I acquired a cloak from Algernon. After that I agreed to help Silke, but when I refused to commit murder for her she attacked me. After hurting Holy Avenger considerably, she died. Holy Avenger then healed himself and we rested. I returned Perdue’s sword for him before exploring the area. When we did that, I got a couple of belts from an ogre with a belt fetish. I found a letter to Mirianne and returned it, and then headed south along the road. We were attacked by a member of the Flaming Fist and were forced to kill him. We fought with ghasts, ghouls and hobgoblins, finding a pair of boots on one of them, and then continued south killing various enemies until we reached Nashkel.
[I liked the battle against Silke. It was much more realistic. She used invisibility, moved away from Holy Avenger who was attacking her, and then cast magic missiles. That was far more intelligent!]
Day 23
We were attacked by a crazy mage called Zorgal. He killed Bentha and then put me to sleep. Holy Avenger stayed awake however, and he finished off Zorgal. He was hardly hurt at all in the battle. We then protected Prism from Greywolf and returned with the emeralds to Oublek. After that we picked up all the people who wanted to go to Nashkel. We got them there without conflict and left them there.
Day 26
We were asked to deal with the problem of the madman Bassilus. We did so, and whilst doing so were also able to help Melicamp get back into shape.
[I was quite impressed by the way Bassilus cast “Sanctuary” in order to heal himself when badly hurt. Since Holy Avenger was almost dead, it was not actually the best thing to do, as both Holy Avenger and Æthelflæd were able to cast healing spells. If he has been really wise, Bassilus would not have attacked again at that point, but would have waited until he was fully recovered, but then he’s supposed to be mad. With the gold that was earned we got a travel cloak. It was a toss-up between a travel cloak and a martial staff, but currently I think that the protections against various things such as fire are more important.]
Day 27
We returned to where we met Bassilus and killed some ghasts, Zargal and his two friends. Zargal seemed to be particularly susceptible to fear. He ran away once. When he recovered, he took a healing potion, (presumably) and after being hit again immediately panicked. [Cavaliers have no fear of his friends due to being immune to poison]
Day 32
We helped a boy trapped in a lighthouse, an archaeologist and Brage, the captain of the guard. After selling his sword and nearly all my jewellery, we scraped together enough to buy a martial staff +3 and a greenstone amulet, with 10 gold pieces left over.
Day 38
We re-visited the lighthouse area where Holy Avenger killed a lot of sirene and I killed some flesh golems. We then went looking for Rufie and had a battle with Vax. We then returned to High Hedge to sell the spoil and buy better equipment.
Day 41
We then went to find a shipwreck and after doing so tried to help Shawl. However, she killed Holy Avenger and when I retaliated she died. Posted Image
[ No helmet of defence!!! Posted ImageEvery other game I've played, she brings the character back to life. Does SCS change this, or is it that my character was too strong?] We then returned to the temple to get him raised. The only good thing was that I got 5000 experience for killing Shawl so I am almost at the next level.
Day 46
We went to sort out those half-ogres that Bjornin told us about, killed some bandits and yet another assassin. On our return to Beregost, I bought some Shadow Armour which has left us short of gold again, but at least it might keep me alive. I still have enough to buy a scroll of acid resistance however, so I think that I will buy one of those before going hunting Ankheg.
Day 51
We went hunting Ankheg and were highly successful except that we needed to sleep after killing fifteen. When we slept we were attacked by another which we dispatched. We tried to sleep again and were again attacked. Once again we prevailed. A third time we tried to sleep. On this occasion we were attacked by two, one of them being very tough. It killed Holy Avenger, only this time, I was the avenger!!! I killed it with Holy Avenger’s staff and then we went to the Friendly Arms to raise the fallen. I had to sell nearly all my jewels to pay for him being raised. This was particularly galling as I have heard that we could have some good armour made for him costing a mere four thousand gold pieces. After being raised, Holy Avenger had to sleep again and again in order to heal himself.
Day 52
We returned to the Ankheg nest and found Farmer Brun’s son. We returned the body to his father and gave him all our gold to help him get back on his feet. That was a very sacrificial gift, but what else could we do? Whilst we are poor ourselves, at least we have the wherewithal to earn more.
Day 61
We have picked up Gavin who has involved us in a quest to solve the problems that Mutamin is causing. We are equipped and ready to go. [I was going to drop him off once we had been given the quest, but Gavin seems singularly attracted to Æthelflæd, and I would like to see how their relationship works out.]
Day 67
The battles in Mutamin’s garden were going well until we didn’t notice a medusa that turned Holy Avenger to stone. As soon as we noticed it, we were able to kill it, but had no “Stone to flesh scrolls”. We therefore returned to the temple and bought two, one as a spare. We returned to Holy Avenger, but the spot where he was, was swarming with gibberling. As we now knew that there were also medusae in the area, we turned Holy Avenger back to flesh and immediately ran, Gavin praying to Lathander as we ran that we would not run into an ambush until Holy Avenger was healed. His prayers were answered.
Day 70
On our return to the garden, I gave a potion of oil of speed, a scroll of protection from petrification and several healing potions, to Holy Avenger. They were enough for him to kill all our enemies there. Gavin is obviously quite attracted to me; which I find quite flattering, as a lot of folk do not find Svirfneblin attractive. We will now give the good news about Mutamin to Gavin’s superiors.
Day 76
We have been to see the Morninglord and were handsomely rewarded for killing Mutamin. This enabled us to pay for some Ankheg plate armour. Unfortunately it will take some time to make. We have saved a man being attacked by a bear and as a result we were given some snow boots. We tried to get into Durlag’s tower, but the guards were too powerful. We did however kill one of them, but it is clear that we need more experience before returning. We tried to get into lady Valeria’s house to find out what is happening to the missing citizens, but were unable to open the lock. Since there was not much else to do, we then entered the Nashkel mines.

Modifié par Grimwald the Wise, 14 novembre 2011 - 06:04 .


#3756
ussnorway

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Grimwald the Wise wrote...
[ No helmet of defence!!! Posted ImageEvery other game I've played, she brings the character back to life. Does SCS change this, or is it that my character was too strong?]


If you attack her after she submits then the battle continues (SCS has no effect on this) the problem appears to be that missile weapons take time to travel to their target… so she pauses then gets hit by an arrow and its back on again.

p.s. What about the free +2 ankheg armour in the field? :wub:

#3757
Grond0

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ussnorway wrote...

Grimwald the Wise wrote...
[ No helmet of defence!!! Posted ImageEvery other game I've played, she brings the character back to life. Does SCS change this, or is it that my character was too strong?]


If you attack her after she submits then the battle continues (SCS has no effect on this) the problem appears to be that missile weapons take time to travel to their target… so she pauses then gets hit by an arrow and its back on again.

p.s. What about the free +2 ankheg armour in the field? :wub:

It's also possible to take her straight from fight to death with a high damage hit.  To avoid this possibility switch to low damage weapons once she's beaten up a bit (such as darts).

#3758
Grimwald the Wise

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ussnorway wrote...

Grimwald the Wise wrote...
[ No helmet of defence!!! Posted ImageEvery other game I've played, she brings the character back to life. Does SCS change this, or is it that my character was too strong?]


If you attack her after she submits then the battle continues (SCS has no effect on this) the problem appears to be that missile weapons take time to travel to their target… so she pauses then gets hit by an arrow and its back on again.

p.s. What about the free +2 ankheg armour in the field? :wub:


If you are talking about Nashkel, with the mods I have, it isn't there. Mind you, it is replaced by something better for mages. If you are talking about some other armour, please elucidate. (i.e. tell me)

Modifié par Grimwald the Wise, 14 novembre 2011 - 09:39 .


#3759
Alesia_BH

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 Alessandra, Undead Hunter: Final BG1 Update

Alessandra had no trouble with Sarevok and his 4 acolytes. It was the 5th acolyte -the one who was ever unseen but who could cause the game to crash on the inventory screen- that was the source of all difficulty. 

Through his magic, the 5th acolyte was able to resurrect Sarevok's less powerful followers 7 times. It was not until Alessandra discovered that his gambit could be foiled by using the hotkey rather than the icon to switch off the inventory screen that she was able to claim ultimately victory. 

No video for this one. Those who prefer screenshots and explanation to video can thank the 5th Acolyte. Here's the fight. It was a chivalrous and orderly affair.

First the buffs.
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Opened with an Arrow of Dispelling on Sarevok.
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Semaj got Arrow of Dispelling->Arrow of Ice.
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Alessandra interpreted Diarmid's Oil of Speed as a polite request for an Arrow of Dispelling.
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Angelo is a true gentleman: he'll fail his save against Dart of Wounding and fall gently.
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In contrast, his Skeleton Warrior incarnation is a ruffian: he wields Arrows of Dispelling. Alessandra was willing to absorb a few melee love taps to take him down quick.
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At this point -with Diarmid's arrows depleted- there was basically just a lot of slow metal on the field. Nothing vaguely threatening to worry about now.

Tazok got Potions of Firebreath- each targeted on an item to avoid violating his personal space.
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The Skeleton Warrior incarnations of Semaj and Tazok tooks Aule's Staff.
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Diarmid, the same. Everyone could equal the range on Aule's Staff but none could match it's speed.
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Diarmid's Skeleton.
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Finally, Sarevok. Draw of Holy Might and Pro Evil were used here just for kicks.
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Fin!
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Alessandra has heard rumors of magical tomes scattered throughout the Sword Coast. She'll pick up 2 of them, and then head off to Amn. She hopes to see some of her compatriots there.

Continued good hunting everyone!

Best,

A.


Btw AH. Is your Berserker's name a Firefly reference?

Modifié par Alesia_BH, 14 novembre 2011 - 11:29 .


#3760
Serg BlackStrider

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Alesia_BH wrote...
 Here's the fight. It was a chivalrous and orderly affair.


Now that's what I like, nice job done!:happy: You may gave poor sods some hope by beating them with bare hands (okay, may be wearing some silk gloves to preserve thy fists)...

#3761
BBMorti

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Hey guys, hope you had a great weekend all! :)
Congratulations to Alesia_BH for the beautiful finnish, well done m8!

I just bring a little update on Anatole..
She has been questing a bit in Baldur's Gate and has hit her level cap (level 10 assassin), collecting a few tomes. I can still collect two tomes of wisdom, it is likely I wont, though.

Her stats before important backstabs, She has had no real trouble and has avoided battles I felt nothing was to be gained from except risk taking =P
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She took down Slythe and his charismatic wife, approach was dispelling arrows, restealthing and repeated openers positioned for those wonderful quad dammage backstabs and poison weapon and arrows of biting to both interrupt casts on the mage and to slow down slythe's running speed.. each time he takes a tic of damage he stops.
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The only battle I have been worrying about is the duchal palace.. It is not a fight I looked forward too as a solo assassin... I took it upon myself to record the battle for your viewing pleassure.

Video of duchal palace fight:
www.youtube.com/watch

#3762
BBMorti

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Sorry about this double post, seems I encountered some forum bug here. :?

Modifié par BBMorti, 14 novembre 2011 - 02:14 .


#3763
The Fred

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Shame about the Helm, Wise. It's kinda frustrating. I'll add it to my list of tweaks to make.

I decided in my infinite wisdom that the next place to go oughtn't be the Nashkel mines after all, but Durlag's Tower. The plan was to kill the Battle Horrors for lovely lovely XP by buffing Jaheira up (with Bless, Chant, Barkskin, Defensive Harmony, Protection from Fire and Strength of One) to kill them with Ashideena (do they need magical weapons to be killed?). Unfortunately, they still do a fair bit of physical damage, and her AC was still only about 0 (should have given her the ring, etc). A better option would probably have been to dispel their flame blades after all, as I have the Girdle of Bluntness I think, thanks to the item randomiser.

The result was that both K&J were dropped to exactly 1 hp - that's close! Luckily, Magic Missiles and Chromatic Orbs worked (didn't think they did), as did the Web + Fireball combo. The second Horror had to be finished off by Arzamraphel's Fire Salamander form (three firebreaths, then attacking over a wall of skeletons). He managed to down it just before it finished mowing through the last of the skeleton army.

Well, after healing up, I decided to venture into the tower. Avoiding Kirinhale and probably the Ghost (Dezkiel?) I figured I could clear a lot of the top levels and seize the tome and various other goodies. However I ran into some Doppelgangers on the way and had my first taste of SCS' modifications. These guys are normally little more than a nuisance, but with Haste and Mirror Image up, they because very dangerous - probably more dangerous than the Battle Horrors. I really though it was the end for Arzamraphel when they downed him to only a handful of HP, and even a quickly gulped potion didn't look like it was going to save him. Luckily I managed to get them fighting skeletons in a Stinking Cloud, and when their Mirror Images dropped it was game over (for them, not me, obviously).

However, that was too close for comfort. I'm leaving Durlag's Tower and not coming back until I've gained another level or two, and probably at least one extra party member. Maybe in or just after Chapter 3. To the Nashkel mines it is!

#3764
Vaclavc

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@Alesia: much congrats. Your graduation to SoA is more than deserved.
@BBMorti: battle of your assassin in duchal palace was great.
@Fred, good luck in Nashkel mines.
V

#3765
After5CST

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RIP Jill H F Swashbuckler 7 : approximately 80 days.

Many pics on my computer, but I just don't feel like cleaning them up and uploading them.

Things went well for quite some time. She moved down to Nashkel with Imoen, picked up Branwen, and moved directly to the Nashkel mines. Clearing the mines was not difficult, and we added Xan to the party and rested before engaging Mulahey. He failed a Command spell from Branwen and was promptly dropped before he could do any spell damage.

After that, things were fairly easy for quite some time. They worked their way W first to the Gnoll fortress and then E to the edge and up to Gullykin, having little trouble with pretty much any and all foes. Khark ( Firewine Bridge ) presented the only really significant challenge, as he chose Jill as his target and with his fast movement speed she... just... couldn't... get... away. Glugging healing potions and running, she finally managed to outlast him with, despite what appears to be an un-ending Minor Globe of Invulnerability, which really hampered Imoen and Xan's ability to do anything to him (and Branwen just couldn't catch up to him with the Hammer +2).

Still, things went well up in Gullykin, clearing out the bandit group and easily cleaning out the Firewine Ruins. Working up, the Basilisks fell as well...

... and then I ran into an encounter with slavers ( I believe it's part of Xan's quest via the BG1NPC mod ) that I've never seen before. While we were relatively rested and in good shape, and we fired off initial Horror / Remove Fear / Fire Arrow spells to good effect, they had some guy among the crowd that apparently has darts of stunning. And, of course, who picked Jill. She was stunned almost immediately and the few archers that survived the Horror spell filled her with arrows in short order.

A few notes on Swashbuckler:

Overall, a decent class. It scales in raw combat ability (THAC0 & hit points) very similarly to a Fighter/Thief, trading backstab out for extra AC and the ability -- but not the proficiency points -- to get *** in two weapon fighting. At 7th level Jill had clicks in Dagger, Scimitar, and Short Bow.

If you want something like a F/T, don't plan on investing in stealth, and want to dual out to another class (mage being the obvious one), Swashbuckler is a good choice. Otherwise, quite frankly, the F/T is a better selection IMO. A F/T is more capable (because of the extra proficiencies) at level 1, where the character is weakest. The Swashy will pass a F/T in the next level or two and be slightly ahead in AC/THAC0/HP for 50K EXP or so, but is not -- and should not be -- any real kind of toe-to-toe fighter. After that, the F/T catches up on THAC0 (and passes), and the power of backstab is definitely superior to the extra AC (I'm guessing particularly so in ToB, although I have no experience with those power levels at all).

I've started a dual-dagger-wielding Berserker now. I want something different and want to play with the Dagger of Venom. Starting stats are 18-94 / 17 / 17 / 17 / 15 / 3, one of the best roles I've ever had. I'll post pics and things later if he survives to second level ( he's melee only, and I've already had a couple of close calls ). Party members are Montaron / Xzar / Viconia for another set of changes.

If/when I'm done with him I'm going to experiment with a solo character and smack-and-run quarterstaff.

#3766
Alesia_BH

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Serg BlackStrider wrote...
You may gave poor sods some hope by beating them with bare hands (okay, may be wearing some silk gloves to preserve thy fists)...


Done. :P

By pseudo-request from Serg, and for the benefit of those who may have lamented the lack of video coverage on her official No Reload battle with Sarevok, Alessandra presents her silk-gloved beatdown of SCS Sarevok and his Acolytes.
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No reloads were needed for this (aside from one attributable to that dastardly 5th Acolyte...). And as a further restriction, Alessandra was not allowed any Potions of Healing during the fray.

For the record, Alessandra's Silken Gloves are none other than the Gloves of Healing renamed. They have no effect on her bare fisted Thaco or Damage. She was permitted to use their Cure Light Wounds, but aside from that, her Bhaalspawn DUHMs, and her 2 Potions of Regeneration, she had no other healing available to her.

NW: The trick here is that Fists are actually a perfectly good weapon for this battle due to their Speed Factor of 0. Their only meaningful flaw is their poor range. Alessandra would much rather go barefisted against Sarevok then wield say, Spider's Bane or even Varscona.

The song for this one is War With You from the oh-so-fittingly titled album "Slap Happy" by L7. Enjoy!

That was a fun way to end Alessandra's time on the Sword Coast- very fitting I'd say. :D

Thanks for the idea Serge!

Best,

A.

Btw. I just noticed how Alessandra stretched just before giving Sarevok his first back-handed slap. That wasn't intentional, but I absolutely love it. Very glad that happened.

Modifié par Alesia_BH, 14 novembre 2011 - 08:26 .


#3767
AnonymousHero

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Inara the Berserker completed BG1 at Level 8. She had enough EXP for level 10, but I neglegted to level her up before leaving for Athkatla.

I won't bore you with all the early going, but there was a rather strange incident in Nashkel. Nimbul had fled inside the store and apparently killed the Storekeep... however, upon reentering the store it turned out he was fine. Quite odd.

When Inara had reached level 7 doing various side quests, she cleared the bandit camp with the help of a fully charged Necklace of Missiles. Given her huge HP total (max HP on level up), she didn't really bother with proper anti-missile defense.

Proceeding to the Cloakwood mines, Inara went for the Boots of Speed. Given her reasonable AC with full plate, she just ignored Drasus and Genthore and killed Rezdan and then Kysus with a little shoot & scoot with the Necklace of Missiles. Drasus and Genthore fell easily afterwards.

Not wanting to "waste" a potion of invisibility, Inara went down into the mines and ran into Hareishan who annoyingly starts invisible. No matter.

Inara slaughtered all the Black Talon elites, etc. on the way to Daveorn. Given her defenses (Greenstone Amulet and Free Action), there wasn't much Davaeorn could do, though there was a rather scary moment when Inara forgot that her Free Action was provided by her weapon and got stuck in a Web. Fortunately Davaeorn had wandered out of sight and she recovered without taking any damage.

After gaining access to Baldur's Gate, Inara did various side quests for EXP, and then "investigated" the Iron Throne compound. She left a few corpses in her wake, but was soon sent to Candlekeep.

Inara dispatched another group of assassins who were hanging around in the Candlekeep catacombs. She also took care of a couple of basilisks (using a Scroll of Protection from petrification -- she'd originally bought potions, but for some reason they don't work in my games, so she converted the potions to scrolls). That was that for Candlekeep, and Inara went back to Baldur's Gate.

Cythandria died without much fuss. As did Duke Eltan's "healer" -- it seems that only the guard at the entrance to the Flaming Fist HQ cares about CHARNAME's presence.

Next up was Slythe, who for some reason drank a potion of magic protection rather than going invisible. Big mistake. When Krystin revealed herself Inara tagged her with a dispelling arrow. Krystin used her contingency to disappear, but showed herself again after chugging a few healing potions. The End.

Inara cleared the Ducal Palace without incident. She just used potions (Speed, Absorption for AC against blunt, and Storm Giant Strength) and beat all the doppelgangers. She did try to use dispelling arrows a couple of times, but it seemed to be less effective than just slashing away with her sword. (These are not the improved Doppelgangers). Anyway, Inara cleared most of the way to Sarevok while still under the potion effects.

Sarevok fight: As per usual for all sensible bow-wielders, Inara opened with a dispelling arrow and parked Sarevok in the bottom right corner. (A couple of the "trap" Battle Horrors had been cleared away earlier).

As Sarevok's cronies started "beaming in", Inara got started on the mage, and tagged him with poison. That was basically the end of him. Tazok who had been running interference was also tagged with a dispelling arrow to reduce him to normal speed. After that it was just a matter of time: Inara used her superior speed and her bow to hit Angelo, while countering his spells with appropriate potions (magic shielding in this case). In due course, Angelo fell (terrible shot, sorry) and Tazok also died to a hail of arrows.

Given her superior speed, Inara could easily just have killed Sarevok from afar, but she decided to at least give him a sporting chance, so she brought out a few potions. (Of special note here are the purple potion for 25 STR, and potion of agility/fortitude to counteract the negative effects of the purple potion.) Her stats while buffed. She then went into the melee with Sarevok. Given her lack of Girdle of Slashing (forgot about that) and less than stellar AC, she did have to retreat a little to heal up before going in for the kill.

Before leaving for Athkatla, Inara did a few high-EXP minor encounters/quests: the remaining Battle Horrors in the throne room, the four skeleton warriors just outside the throne room, the Gorpel Hind encounter, etc.

Inara's adventures will continue in the BG2 thread.

Modifié par AnonymousHero, 14 novembre 2011 - 07:01 .


#3768
Serg BlackStrider

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Alesia_BH wrote...

Serg BlackStrider wrote...
You may gave poor sods some hope by beating them with bare hands (okay, may be wearing some silk gloves to preserve thy fists)...


Done. :P
...
That was a fun way to end Alessandra's time on the Sword Coast- very fitting I'd say. :D

Thanks for the idea Serge!


You're welcome,  :happy: that was fun indeed! You showed them! Now bad guys will know that true lady isn't fenceless as it may seem at first glance ;)


@AnonymousHero

Impressive speed-run! Best of luck in Amn! :happy:

Modifié par Serg BlackStrider, 14 novembre 2011 - 07:47 .


#3769
After5CST

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Alessandra presents her silk-gloved beatdown of SCS Sarevok and his Acolytes.

Great fun and good video, thanks.

#3770
Alesia_BH

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Inara's adventures will continue in the BG2 thread.


Nice work! Good hunting in Amn!

Btw. What are Inara's proficiencies? Alessandra is going to wield Two-Handed Swords eventually, but she's working up to that. She going to take her second Two-Handed weapon pip and then Two-Handed Swords. The plan is to have the pips in place by the time the Speed Factor 5 Two-Handers are available (Btw. The Speed Factor 5 Two-Handers is the raison d'etre of her personal item, Fast and Frightening.) 

Next up was Slythe, who for some reason drank a potion of magic protection rather than going invisible. Big mistake.


Yeah. I've seen him go Freedom, Magic Protection, and Invisibility. There may be more possibilities. With a solo warrior, I'm always grateful when he opts for something other than Invisibility naturally...

Inara cleared the Ducal Palace without incident. She just used potions (Speed, Absorption for AC against blunt, and Storm Giant Strength) and beat all the doppelgangers. She did try to use dispelling arrows a couple of times, but it seemed to be less effective than just slashing away with her sword. (These are not the improved Doppelgangers).


Makes sense. With the vanilla Dopes the Arrows of Dispelling likely wouldn't help much. With the Improved ones, getting rid of the Mirror Image and, more importantly, Haste effects is a good move.

Btw. Are the vanilla dopes are blunt? The Improved ones are Slashing.

Anyhoo. Nice work once again. Perhaps Inara and Alessandra can get together in Amn. :)


Cheers,

A.

#3771
Alesia_BH

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After5CST wrote...
Great fun and good video, thanks.

You're welcome. It was fun for me too.:D

I'm actually surprised by how well L7's discography matches up with a BG run: Can I Run ("He's not my brother, he's my enemy") post exodus; The Bomb for Necklace of Missles blasting; Long Green for Ankegs; Shove for Drasus;Drama and War With You for the endgame. It's almost as though the songs were meant for this...
They pair nicely for SoA as well. Not sure about ToB yet, but I guess it's best not to look too far ahead.:P

Good hunting!

A.

Btw. I just noticed that the opening line to War With You is "Hope her hands are soft, you're so easily bruised" is that not absolutely perfect for a silk-gloved beat down? Almost eery really...

Modifié par Alesia_BH, 14 novembre 2011 - 08:30 .


#3772
AnonymousHero

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Alesia_BH wrote...
Makes sense. With the vanilla Dopes the Arrows of Dispelling likely wouldn't help much. With the Improved ones, getting rid of the Mirror Image and, more importantly, Haste effects is a good move.

I don't doubt it for a second :). I really dislike the way this fight is set up (especially the bugginess which can ensue if the dukes/anyone else is caught in friendly fire), so I haven't been tempted to try the improved doppelgangers.

Alesia_BH wrote...
Btw. Are the vanilla dopes are blunt? The Improved ones are Slashing.

I believe so, though now that you mention it I'm not so sure... Potion of Absorption seems to help, but maybe that's just confirmation bias.

#3773
Alesia_BH

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AnonymousHero wrote...

I don't doubt it for a second :). I really dislike the way this fight is set up (especially the bugginess which can ensue if the dukes/anyone else is caught in friendly fire), so I haven't been tempted to try the improved doppelgangers.


i don't blame you.

I really like the effect it has on BG1 for my characters. By playing Slythe loose and accepting the chaos of the Improved Dope Duchal fight, I can get a nice classic drama out of BG1: Conflict, Rising Tension, Climax (Slythe, Duchal), Resolution (Sarevok). I think I'd find myself too tempted to rush through or skip it altogether otherwise.

It can definitely fray the nerves however- I can certainly see why you'd want to skip all that. :lol:

I believe so, though now that you mention it I'm not so sure... Potion of Absorption seems to help, but maybe that's just confirmation bias.


Makes sense. I suspect they may be Slashing in Vanilla, not sure though. :)


Best,

A.


Btw. Nice job with Slythe and The Palace BBMorti! Looking forward to the Sarevok takedown!  

Modifié par Alesia_BH, 14 novembre 2011 - 09:39 .


#3774
Gate70

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Yes, nice mousework round Belt and co BBMorti. Looks like you have to be determined to get the most out of arrows of dispelling and darts, haven't done well whenever I tried this approach so interesting to see how to do it.

#3775
BBMorti

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That was an impressive run-through AnonymousHero, good luck in Amn =)

@ others, thanks guys. I worry less about the remaining parts but I wont sell the skin before the bear is shot of course =P
I am in contemplation about what tweaks I need to make, both in selecting if Morti or Anatole should be my first continuation try in BG2 and then if I should adjust them down to the starting level of fresh BG2 characters, removal of the hp gained for summoning familiar in bg1 to counter the familiar hp bug I was warned about earlier in the thread, stuff like that.