The Fred wrote...
Coming back to the play vs role-play point, though, I feel as though the existence and use of "safe routes" is a bit silly.
I can understand that view. And yes safe routing is silly. But that's a good thing to my mind.
This is a game- it's all about fun ultimately. Role playing adventures can be fun. Puzzles can be fun as well. I enjoy playing BG as a role playing adventure, but at other times I enjoy turning it into a puzzle. At those times, safe routing, level one play and other gambits of that ilk make sense. They're just different ways to enjoy the game world. Role playing remains my favorite approach, but the others can be fun as well.
Best,
A.
Btw. A lot of the knowledge required for safe routing could reasonably be acquired by characters within the game world. I do a lot of travelling in real life. And when I go to a new city, I read, speak to people, keep my eyes open, and figure out which areas are safe and which ones less so. I end up with a pretty good sense of where it would be nice to have a potion of invisibility....Plus, if I were
really travelling through someplace as dangerous as the Sword Coast, you can bet I'd have my stealthy friend scout every little inch ahead before going anywhere and that I'd ask a billion questions of every traveller I came across. Roleplaying needn't imply foolishness.
In the end, to my mind, all that matters is whether players are comfortable with the choices they're making and whether they are enjoying themselves. Also, I wouldn't want anyone to think "This is easy for player X and hard for me, so there is something wrong with me." There is a good chance player x has just played more or that player x is willing to do things you'd consider nuts.
Of the players who have been involved in the no reload challenge over the years, Saros was the most extreme on the meta-game/experimentation/envelope pressing end. If he found a re-spawn, he wouldn't mind sitting there and milking it for a really long time (I'm not sure if he ever left Irenicus's Dungeon at Level 40, but it wouldn't surprise me at all). That type of play doesn't appeal to me personally, but it was fun for him and it let him accomplish things in the game world that couldn't be done otherwise. That's a good thing. I'm glad to see people have fun- even if I choose to have fun in different ways.
Modifié par Alesia_BH, 16 décembre 2011 - 04:46 .