Update:
Ja'kal M E Sorc
Party: Imoen, Ajantis, Dynaheir
After raising the dead, Ja'kal headed up to Beregost, and Algernon helped him defeat Tranzig (but perished in the attempt), and Ja'kal and Co. headed up to the Bandit Camp.
Clearing the exterior of the camp proved fairly simple once Taugosz had been
Blinded. A minor setback was that even blinded, it was requiring near-critical rolls to hit Taugosz, so the (now three) casters fell back to using
Magic Missile on him, since otherwise it might have taken five turns or so to get enough hits to bring him down.
Following a variant on Tiela's strategy, the two warriors in the tent were lured outside and then
Blinded and cut down. After that (and a rest to renew spells), the party charged the tent, with Imoen, Dynaheir and Ja'kal using
Magic Missile to ensure the wizard never finished a spell, while Ajantis rushed the archer and defeated him in melee. Easy victory, it appears I'm getting better at this battle.
On the first Cloakwood map, the party added Coran. I wasn't really expecting to do this, but I wanted to have a thief ( Imoen still was a long way from regaining her thief skills ), and he was a pleasant surprise when I played with him for the first time during the last run through.
The spider map used a new strategy, one that worked but was not recommended. I (based on advice from the board) made Ajantis
Invisible, and he ran through the map triggering as many traps as possible) made the decision to invade the lair, and grab the two-handed sword... found out that such an action made him visible.
That turned into a sprint through the spider map, and he came rushing back to the party at the map entrance with somewhere around ten spiders in pursuit (in particular the phase spiders). A
Stinking cloud slowed down the non-teleporting pursuit and the party dispatched the remainder with the use of a couple of
Antidotes.
Coran's wyvern cave was easily handled. Dynaheir popped inside, hit everything with a
Fireball, and then ran outside where Ajantis was ready to engage in melee (with some posion potions at the ready), Coran ready at the bow, and Ja'kal ready with a full load of
Magic Misisle and
Blindness spells to wear them down. Imoen used her paltry spell or three but was relatively useless.
Outside the mines was also no problem. Two
stinking clouds from Dynaheir,
blindness spells from Ja'kal, and Coran used arrows on the (unconscious) mages while Ajantis carved up the blinded melee warriors.
Hareishan was also easily handled. Coran removed traps, Dynaheir went
Invisible, dropped a
Stinking Cloud in the room, and ran back out to the party. The fighters who saved against the cloud pursued right into Ajantis and Coran. Once they were dealt with, Dynaheir stepped around the corner again and fired off a
Fireball, damaging and drawing most of the rest of the fighters (with the Hareishan still mostly incapacitated). By the time
Stinking Cloud ended, the room was empty except for a badly hurt Hareishan and one fighter... easy pickings for a back-stabbing Coran and then a rush by Ajantis on the fighter.
At this point, we finally added L5 Yeslick (first time to use him) to the party, so we now had a divine caster for the first time.
Moving downstairs, the party charmed the guard and walked him down to Davie, which in hindsight wasn't the best plan. Davie's
Lightning bolt went right through him and bounced up the corridor to the unprepared and out-of-sight adventuring party, causing some damage... but thankfully nothing too serious. Yeslick used
Animate Dead and walked them down the corridor to Davie, and Coran engaged with bow, causing Davie's dialog to start. Yeslick followed up with a successful
Silence spell, and we managed to take Davie down for the first time from the other side of the traps.
Jakal and Davaeorn on Flickr
After that, it was easy enough to trigger the traps one by one for a pair of victory against the Horrors, and then the mines were done. At this point, the group headed back to Beregost and then spent some time clearing all pre-ToSC maps outside of Baldur's Gate... stories of which I'll omit because this is already too long.