Update:
RissMontaron back-stabbed the mage on the steps, and it was a short battle. Adding Jaheria and Khalid to the party, the group first veered off and helped Joia, and then walked down to Beregost. Taking care of a few minor quests there, they then continued down to Nashkel, sticking to the roads.
At Nashkel they handled Noober and received some equipment upgrades, and Neira fell without too much trouble, although Khalid was
held and not feeling too good by the time Neira stopped hitting her. It should have been a foreshadowing of what was to come.
At the Carnival the map was cleared without incident, and the exploding Ogre was put to rest. The tents were left for later, and the group headed down to the mine exterior. At the mine exterior combat went easily, although Khalid stepped a little too close to a Ghast, requiring the first (but not the only) trip to a temple. Greywolf had no chance against Montaron's poison (with backstab) or the numerous dagger throwers (Riss, Montaron, Xzar) and ranged attacks (Imoen with bow, Khalid with long bow, Jaheria with sling).
Claiming that reward, the group was ready to tackle the mines. The mines were no match for the group, until the final showdown with Mulahey.
Normally, Mulahey has never been a problem, but this was no ordinary battle. All attempts to disrupt him were unsuccessful. Due to some pathfinding issues, there was a small swarm of kobolds intermixed with the group around the chest.
Mulahey's first spell targeted Riss, who was trying desperately to use the
Wand of Frost to disrupt him. Riss fell victim to
Rigid Thinking, and started wandering around with the kobold swarm targeted on to her. Montaron and Khalid immediately changed to melee weapons, to try to draw off the kobolds from our unusable protagonist.
Mulahey's second spell was
Hold Person, and both Montaron and Khalid were victims. At this point, Xzar had a brilliant plan (who knew?) and started using his four
Larloch's Minor Drains to target not Mulahey, but the kobolds running around attacking the spell victims. He managed to drop four of the kobolds (one spell per kobold), making him an early favorite to with the MVP.
Jaheria went up to engage Mulahey, who managed to get off a
Spiritual Hammer and then used
Hold Person to incapacitate her, as well. In desperation, Imoen drew her short sword and charged Mulahey, bringing two more of Mulahey's skeletons into the battle. Mulahey responded with another
Hold Person, holding Imoen.
At this point (if you're keeping count), the only controllable character is a wand-less, spell-less Xzar. Things looked grim... and the Xzar came through with another inspiration.
He waited, between the lower group of held and rigid thinking victims (Khalid, Montaron, and Riss) and the upper group of held victims (Imoen and Jaheria).
Mulahey and the skeletons quickly killed the helpless Imoen.
He waited some more.
Mulahey and the skeletons quickly killed the helpless Jaheria.
And then, all three targeted their nearest opponent, Xzar. He dashed passed them, into the room with Xan... trying to put as much distance between himself and the lower group as possible.
Mulahey responded with a third
Hold Person that seized Xzar, and then he and the two skeletons moved in for the kill. As they moved in, (finally)
Rigid Thinking wore off, and Riss was not only coherant, but left alone.

After that, Riss started working on healing herself (
Innate Cure Light Wounds,
Potions of Healing, and lots of
Good Berries), and when the other two recovered from
Hold Person, they too made sure their health was full.
And then, the group went into Xan's prison and finished off the (finally) spell-dumped Mulahey and his skeleton soldiers.
And as far as I can remember, that's one of the closest battle I've ever fought in BG. At least that I've fought and won. And the first time I've ever deliberately sacrificed a character that I can recall.
(Epilogue: After that, it was a trip back to town, raise dead on the three, use healing spells/potions to get them up to snuff, and then a quick Montaron poison backstab to clear out Nimbul and reach the inn. A little risky there, but things are what they are. Following this was a trip to Beregost to turn in the ore and chemicals, return Purdue's sword, and meet Officer Vai and Bjornin. Current party quest is travelling back S to try to find Bjornin's half-ogres).
Modifié par After5CST, 01 mars 2012 - 01:11 .