Update on Ayakanya:
Party finally reached the Gnoll Stronghold. In the final battle Idiot was berserking together with Pinky. Before all the gnolls were dead they turned on each other. "For the glory of Helm!" screamed Pinky. "Go for the eyes Boo! Go for the eyes!" – roared Idiot. Pinky took a hit, regained his senses, and run away for Branwen’s healing. When the gnolls were dead bersekers were figthing once, but again both survived, in part thanks to Branwen healing intervention.

Dynaheir joined the party at level 2 with 11 HP. Pinky increased his charisma to 18 and party went north to get the Boots of the North. Pinky have fallen just before the bear (and also just before Branwen finished her healing).

Party went back to the temple. Ajantis had it right after all – they really "follow a path of Helm". In a way. But before they reached the temple they were waylaid by a mountain bear. Everyone was invisible and no one was berserking, but still – it would be a shame to walk away from 900 exp. Branwen managed to command him to lie down, but when he got up he was still almost dead, and "almost" makes a huge difference. Ayakanya tried casting
Sleep (but such a bear have probably more then 4 levels, so it wasn’t a good idea) and got two wild surges – one made her glow in many colours (which wasn’t so bad), while the second entangled Mutalisk (which was quite tragic). As with Pinky, familiar died rigtht before the bear.

Back in Nashkel Pinky was resurrected and a new Mutalisk summoned. This time Ayakanya will be more careful – she had only one constitution point to lose. New Mutalisk will remain invisible all the time. Pinky didn’t equip the cursed sword this time, as party was heading to the mines and I wanted them to sneak. With help of Mutalisk they reached Mulahey without any confrontation. They surrounded him and started pounding. His kobold reeinforcements were easily held off by Ayakanya’s
Sleep (and sleeping kobolds blocked the skeletons). Mulahey died without even trying to fight back – it seems that even in SCS he has to walk over to the middle of the cave before taking any hostile action.

Party rested, Mutalisk cast
Invisibility again, and they safely left the mines, grabbing a free dagger+2 for Imoen on the way to Nashkel. Imoen reached level 4 and dualed to mage (No backstabbing in this game. Can I live with that?). Ayakanya isn’t as lucky as Asati was and rolled 1 for HP on level 3, same as level before. After killing Greywolf (
Doom and
Command as usual) and some winter ones party went to Carnival to get something to wear for mages (by killing one of them, of course). Zordral cast
Sleep, incapacitating everyone in the tent. Good thing that Ayakanya stayed outside (and invisible, too). Mage killed Pinky and Branwen, and then he just walked outside. His reaction was so fast, that the rest of the party didn’t even break their invisibillity and were safe in their sleep. When they have woken they followed him and attacked. But Zordral had another
Sleep up his sleeve. Only this time Dynaheir escaped it’s effect and retaliated with
Magic Missiles and a sling. He charmed her and killed Minsc.
Charm have worn off and she attacked again. He charmed her again and killed Imoen (charming, really). Finally Dynaheir have bested him. What of Ayakanya, you might ask – well, she just watched and cheered for Dynaheir (better safe then sorry). This time resurrection was rather costly – 1800 in total. They should really get some group discount.

Party went to help Samuel and kill another Flaming Fist mercenary. I was really surprised by the reputaion loss (-9, from 18) – it was self-defense, after all. Turned out it would much cheaper to just buy this plate mail. Nashkel Helm’s temple is really making a killing lately. After delivering Samuel, party went to Beregost to deal with Tranzig. I knew that had 2
Sleep spells, so the plan was to use Minsc’s berserk. But before that, I wanted Tranzig to kill Algernon. Ayakanya managed to charm the latter in a first try (with no wild surges involved). Dynaheir was to lead him to Tranzig. Mage put both of them to sleep and charged at Dynaheir, completely ignoring Algernon. Minsc had to intervene and, luckily, managed to kill Tranzig without slaughtering any bystanders (but it took him some time and the mage finished Dynaheir). So, charisma of 20 had to acquired otherwise –
Friends for Imoen. On their way to Thalantyr party went to fetch Melicamp. Sad to say, but he was chunked by berserking paladin. Reputation –10. For a chicken!. Why should anyone care? Next time they’ll probably want to hang the whole party for killing the villians responsible for all those bandits and iron shortage.
After donating some money to the temple, party went to Thalantyr to buy some scrolls (not only
Friends, Ayakanya needed something for level 2, as Dynaheir took
Web). During a skirmish with some skeletons Pinky attacked Idiot, which ended with both of them killed by nearby black bears. Imoen learned
Friends and Ayakanya
Horror,
Invisibility,
Skull Trap and
Flame Arrow. After another visit to the temple party went hunting for the final 2 reputaion points. Killing Lathander’s temple’s competition was first on the list. Two berserkers were charged with the deed. I soon learned that bereserk caused by the cursed sword does not protect from
Hold Person. Then I learned that Bassilus’ casting is uninterruptable, and, finally, I found out that playing a good aligned party is far from good in some cases, as evidenced below:

This
Unholy Blight is fierce. Time had come for plan B –
Web,
Doom,
Web,
Hold Person and dual sling (Branwen and Dynaheir). I decided that Imoen and Ayakanya need slings too – darts don’t have long enough range to be safely used with
Web (and THAC0 don’t matter anyway).
Then, there was an unfortunate incident with a dread wolf – Pinky attacked Idiot instead of the wolf, and, while they were running in circles, the beast nearly killed some of the ladies. But finally the paladin killed the ranger and charged to hack at the damsels’ distress.

After another visit to the temple party went south, killed some half-ogres for a two-handed sword +1 for Minsc (but he still uses his maces in some cases, mostly against sleeping opponents), and attempted to rescue a cow. They failed, even though Pinky was left behind. They had find their reputation point elsewhere. Killing some other half-ogres would do the trick (and also yield a medium shield +1), but assassins intervened when Pinky had only one left to kill. Again,
Unholy Blight killed him, but also saved him – if the second backstab had connected there wouldn’t be much to resurrect:

Rest of the party was invisible, as they didn’t want to distract Pinky from his ogre slashing duties. Minsc picked up paladin’s equipment and retreated with the rest. But the assassins kept following them (now I know that ‘better calls for help’ are not to blame for this). I decided to use this bug against them and lured them towards Drizzt. Someone had to become visible to talk to him – Branwen was chosen, as she had the most HP. Unfortunately, Drizzt ignored every non-gnoll enemy, and party had to retreat with Pinky unavenged.
I just counted 15 deaths. And it’s only chapter 3.
Party status:
Ayakanya – wild mage 4, 21 HP, fav. spell:
Cure Light Wounds, again
Ajantis, aka Pinky – paladin 4, 31 HP
Minsc, aka Idiot – ranger 3, 18 HP (I think I always have bad HP rolls with him)
Branwen – cleric 4, 32 HP
Imoen – thief 4/mage 3, 25 HP, fav. spell:
SleepDynaheir – mage 3, 14 HP, fav. spell:
Magic Missile
Modifié par Blackmalkin, 07 avril 2012 - 07:57 .