-decided to clear our names while in BG and drive Sarevok into his hole before proceeding to Ice and Werewolf Islands. Used invisibility to sneak to the Iron Throne headquarters. Cythanthia and her ogre berserkers melted like butter in two cloudkills combined with MMM's and magic missile barrage. (I have minor sequencer for the first volley.)
-used two webs, haste, detect invisibility, MMM, and more magic missile barrages to make short work of Slythe and Kristen.



-used haste and a lot of MMM's to easily defeat the doppelgangers and unprepared Sarevok and his pet wizard. Saved both Belt and his lady. Cleared our names. I love the idea of Sarevok thinking that we will recklessly rush after him and sitting there stewing in his own juices! We will leisurely explore BG and the islands, collecting resources, before we even consider finishing matters. Let him rot down there!
-Saved a child from the clerics of Umberlee, by simply paying them an outrageous sum of gold. Better than violence, which I always prefer to avoid if I can.
-Attempted to return the sigil of Entar Silvershield's son to his estate. Guards led by Skie attacked us instead. We ran outside, Held the guards who followed so as to spare their lives. I shrugged and threw the insignia on the ground.
-Killed an ogre berserker in the Blushing Mermaid for precious xp.
-Killed an evil party of adventurers in the Helm and Cloak using webs, haste, MMM's, and magic missile storms. (With minor sequencer and high level, these get to be the equivalent of an Isaac's Storm. I kind of wish that spell were here with 2nd edition rules. )
-Took our needed sea charts by force from an evil pirate company holing up in the merchan't guild, using our usual web, haste, MMM, and magic missies. I tried placing a cloudkill on the top floor and then running back downstairs, but it turns out that doing an area transition erases the cloud.
-Returned to Ulgoth's Beard. Will probably do Ice and Werewolf Islands tomorrow. I have never figured out how to trigger the cult-in-the-basement quest. Can anyone tell me how?
Todd - 9th level diviner
Ajantis - 8th level cavalier
Gavin - 8th level cleric
Imoen - 8th level thief/7th level illusionist.
I'm starting to really enjoy this party. I think I might continue playing them if I die by moving back into the minimal reload, unless I get the same ridiculous 5 or 6 reloads to beat Sarevok and company. When I am finally there, maybe I'll try practicing several dry runs using my failed inquisitor save before I risk this party in it.
Thanks for reading.





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