Astarta & party, current adventures:
Cleared Nashkel Mines. Killed Nimbul. Killed Tranzig.
Another forced reload in chapter 3 due to incorrect spawning of Molkar's group (Halacan didn't appear at all).
Cleared the bandits without much trouble. Cleared the entire bandit camp area. Sold scalps to Officer Vai before entering the main tent. Looted the whole camp.
Cloakwood areas: Aided Aldeth Salenshar. Cleared all five of the areas thoroughly. Defeated some travel-interrupting monsters with ease (thanx Invisibility), even a bunch of 4 Wyverns. Enemy Guard clusters were defeated with offscreen Web+Cloudkill. Potions are needed, and the party acquired tons - Oils of Speed, Potions of (extra) healing, potion of Hill Giant Str, of Heroism, of Defense.
Killed Drasus and his party with much the same tactic, obtained some valuable potions (including one Magic shielding).
Cloakwood mines, level 2: Hareisan and all her goons were webbed and Fireballed off-screen, the ranger stepped in to do battle, under 110% fire res and Free Action.
Level 3: snuck Invisible to Natasha, stunned her with 2 Paralyze wand charges, barricaded in her room and killed all goblins and guards.
Level 4: Summoned a few monsters (another self-implied rule - no monsters above 5), charmed the lone guard via Algernon's cloak, buffed everyone, PC and ranger with ProCold, PC with ProFIre. Assassin dispelled enemy illusions a couple of times, while II Ranger killed one Battle Horror and then - Davaeorn. Bad move, since the second Battle Horror died after that, thus the party lost 4 000 xp. Finally, the sorcerer got an Archmage robe.
A Knock scroll found on this level, alongside with other good loot. Drank a couple of potions with the Assassin, cleared all the containers.
Chapter 5: Traveled between Cloakwood areas Invisible, killed some more monsters on the way. Killed Elminster in Beregost and Elminster in BG-East, via hasted Ogre Berserkers + familiar. Rep dropped to 10, raised to 12, dropped to 7. Raised rep to 14, got Cordyr's quest (kill Sil and sirines). Those were already dead, picked up a Haste scroll. Cleared the Merchant League. Cleared the Seven Suns, got rep increased by 2. Returned Nester's Dagger to Quinn in NW BG - rep 17. Aided Ghorak in S BG for another rep increase point. After all that, cleared the Lonely Peaks and the Gibberling Mountains areas, for the final 2 rep increase.
In BG city completed so far:
Akiron, Nemphre and Ordulinian subquest - got a body for Akiron, killed Akiron to give amulet to Nemphre, killed Nemphre, brought the amulet + ring to Ordulinian, and of course the quest bugged and he didn't give the party a second Non-Detection cloak. Will have to play with just one.
Killed mages on the 2nd level of Sorcerer's sundries, got a Spider Spawn scroll in addition to vanilla loot.
Bought tons of items in the city - potions, arrows, scrolls. Recharged the Greenstone Amulet too at one time.
Completed the Bogeyman subquest, got a Polymorph wand.
Completed Marek&Lothander's quest, and Varci's subquest. Tome of Wisdom read by Ranger.
Dex tome obtained, read by Assassin.
Completed the Balduran trinkets quest, killed Degrodel (after giving him the helmet of course) and his two waves of guardians, killed Vali and his group, got cloak from Quenash.
Killed Sunin, Joular and Maka, got a second Ring of Wizardry - for the sorceress.
Killed Larze for his gloves and got another pair from the container outside of the Temple of Umberlee.
Cleared E-sewers, killed the Ogre Mage, reported to Skar, talked to Duke Eltan.
Also managed to slay Entillis Fulsom, using two Paralyzation Wand charges while he approached to talk.
Party xp is about 275 000 each. Will complete chapters 5,6 and 7, with all subquests, up to the point of Sarevok's final fight, before attempting Durlag's tower lower levels and/or Werewolf Isle.
Edit: Not that any level ups are issued after BG1TOTSC xp cap of 161 000. PC and sorceress are lvl 9, ranger is 8, assassin is 10. Otherwise, it would be completely unfair.
Edit: Corey, sorry to hear about Koon,the Bard. I have had several such situations in my own run, but in these moments, a Potion of Insulation added to the Boots of Grounding (or even an Absorbtion potion if these aren't available) helps a lot. Of course, other party members must run away quickly (or use Minor Globe as additional defense). In narrow spaces, 50% elec resistance is simply not enough, since the bolt bounces multiple times...
Modifié par saros_shadow_follower, 28 mai 2012 - 01:34 .