Grond0 wrote...
Miseri eventually lived up to her name courtesy of a lich in spellhold...
I didn't mean you had to come back right now!... Well, it's a bittersweet welcome back to the days of being called a "whelp" and remaining temporarily under Irenicus' radar... I want to just say it's good to see you back, but... [smilie]../../../images/forum/emoticons/unsure.png[/smilie]
Grond0 wrote...
I remember a readme somewhere explaining that the increased presence of the Morninglords was in order to make the townsfolk feel safer. My reaction when I first saw them selling tickets for the spider parade was... what!
:lol:So that's how they're getting the money for all those troops and fancy armor... Well, that's the difference between troops that make townsfolk
feel safer and those that actually make them safer...
Gorthaur X wrote...
True. That's the one reason I sometimes almost consider installing BGT - it really should be possible to do TotSC after killing Sarevok - but having both BG1 and BG2 mods on the same install just seems like more hassle than I want to deal with.
Due to my modding experiences I'm in no position to advocate, and I'd say there are other significant drawbacks to BGT's engine, but if that's your only concern, note that if you're planning to go to BG2 from here it's not as if you're really avoiding the hassle of BG2 mods, only postponing them, and in some cases having to install them twice. BGT allows it to all be done in a single- albeit more convoluted- go.
Andrizztyl, DAY 4: Tymora's FistThe Duo decides to head south to do some ranged hunting... Some ogrillons fall easily enough, but then comes the Flaming Fist Trio. It is fairly simple to outrun them with a single character, but with two... and with one Fist swinging at both separately, it became a very dangerous enterprise. [Having to pan back and forth on the map between two distant and constantly changing battlescenes- even with *PAUSE* constantly active- there were far too many close calls of underestimating how soon one Fist would catch up with one of them.] At one point Imoen ended up in melee in which the Fist missed maybe twice while she hit him with a spear for 8HP damage [on auto-AI] before she got running again. With AC's of 2 and 3 on the Buffleheads, and scarcely over 10HP on either (7 for Andrizztyl), the chances weren't looking too good. So at one point Imoen decided to use one of the measely 3 charges allotted to the Balduran Cloak on her chaser. [In my last game I'd seriously hoarded those charges and was able to inject them at just the right moment each time... so I was trying to ration them here as well...] Unfortunately the one she charmed was already at Badly Wounded, so his assistance didn't exactly make the Cloak charge feel strategic, but...
Tymora stayed with the Duo! Andrizztyl managed to avoid his uninjured Fist until the new Fist arrived. Fist met Fist with a loud clash that brought the Duo's Fist to near death... so the Duo's fist started running roundhouse maneuvers that forestalled any blows from the other Fist long enough for archery to indeed trump melee. The third Fist [strange animal to have
three fists...] surprised the Duo-and-a-Half by having stopped chasing the Duo in an odd location, but the Duo's Fist once again demonstrated that Open Palm is mightier than Clenched Fist...
Fist [living]: "I AM the law!... Uh... was the law?... What's the law again?"
Andrizztyl: "Don't beleaguer yourself with such conundrums at this juncture..."Since Tymora seemed to be with them... and since the Charm was still in full effect... [and since Fists are only 15XP anyway...] the Duo and their Fist lured the melee fighter mercenery Tristan- having been lurking nearby- away from his dagger- (or dart-) tossing companion in order to utilize the Open Palm technique once again... But on the first hesitation of the Duo's Fist...
Andrizztyl: "Right! Time to go..."
Imoen: "Gotcha!"
Andrizztyl: [while scrambling away furiously]
"And Imoen! *dodge, weave* If you're going to charm up an ally with that thing... *duck, bolt* ... you might want to be more discriminating next time!"Imoen: "Gotcha!"And they fled to Beregost... Depositing a few treasures in the spider's nest they've confiscated for loot storage, the Duo rested and cashed in on a ring for Andrizztyl's finger, then returned to collect the scattered Flame plate and such. Tristan- still uninjured- had returned to his own partner's side, and the Duo steered clear. Intent on hunting a particular pack of hobgoblins [who knows why?] Andrizztyl fails his Level 1 backstab attempt on a lone melee hobgob and the Duo ranges him to death a moment later. Alas this brings a handful of hobgobs and Andrizztyl decides that... no... those archers aren't worth the risk, and they get the hint: the more fingers on a hand, the stronger the fist...
Andrizztyl: "He who lives and runs away returns to fight another day..."
Imoen: "Oh, you feelin' chicken again?"
Andrizztyl: "That spear thrust was Tymora's doing, not yours, Ms. 12 STR..."[Nearing time to collect Gavin...] The Duo heads northeast to the Morninglord Temple area... where the troops are somewhat thinner (in more ways than one)... and more shapely... and walk peculiarly... And they finally get to put their ranged skills to good use after all on a large pack of dogs and hobgobs... [whereupon they both level up...]
Andrizztyl: Imoen: MAGE 1/ THF 2 BARD 3
STR 18, DEX 19 STR 12, DEX 18
CON 16, INT 18 CON 16, INT 14
WIS 10, CHA 8 WIS 11, CHA 17
HP 11; TK 23 HP 24; TK 11
Huge Spider Huge Spider
Bow & arrows Crossbow & bolt
Modifié par Bhryaen, 26 février 2011 - 01:31 .