corey_russell wrote...
I was trying to think of a possible defense for her, and was thinking about the Bhaal power vampiric drain?
Makes sense. And yes: Vampiric Touch would help, but she is a good character so that isn't available.
I assume you were already using the +2 ring, shield amulet and belt of piercing and a buckler, to make it as hard for Slythe as possible.
Lowering AC is a good idea of course. Arlene went with Potion of Defense rather that Shield Amulet- that gives a base of 0 rather than 4. The Claw (wouldn't effect HP max due to her con) and a Potion of MInd Focusing would have been options for further improvement relative to where she was. They were among the cut corner, but they don't change the basic dynamic: given her HP max and lack of Critical Hit protection, she could only really be safe by avoiding getting backstabed altogether. That would require the ability to deal a quick knockout as per Alora's and Alesia's runs.
Btw. Bucklers don't always provide piercing AC protection, but Arlene's Buckler, Swish-Swash, did.
Also, if you keep your aura clear, what about Arlene going invisible after the first backstab, heal potion until full, then repeat until Slythe is out of invis potions?
That's basically the approach she was using. After the first backstab, she went Potion of Invisibility->Potion of Healing to full health. After the second one she went with a Potion of Extra Healing rather than using her last Potion of Invisbility because she had taken a comparatively small hit that time and he had more PoIs left. Even if she did have more potions of invisibility than him, a critical could chunk her from full health. He also runs and finds Shadows when he is out of Invisbility potions.
Sorry if you don't want this input Alesia, but it's tough to leave "PC outclassed" statement without a comment
I wouldn't be inclined to say that Arlene was outclassed in the sense that she was non-competitive: it's a fight she could certainly win under favorable circumstances.
I'm basically just acknowledging that Slythe and Krystin had certain comparative advantages that they were scripted to leverage and did leverage. I'm also acknowledging that the battle would entail risk for her: she wasn't in a position to prevent herself from being backstabed, and a backstab had the potential to chunk her from full health. It's not an unwinnable fight: just one they won and deserved to win.
To be clear, there is a very straighforward way to do it with a Swashbuckler. A level capped, evil Swashbuckler with 100% in traps could breeze through (Lay 3 traps, hit him with a Potion of Firebreath, use the potion of Firebreath animation to track hi position and thus evade him when he is invisbile, lead him to the traps: done. Then, finish Krystin with Arrow of Dispelling-> Dart of Wounding/Dart of Stunning.). That would work, but that's not Arlene though. And I don't have any interest in playing an evil, trap laying Swashbuckler: I don't know that character.
That last comment may sound odd, but finishing in and of itself isn't something that interests me much. Running F/Ts and such no holds barred it's easy enough to do. My interest is in coming up with a character concept -sticking true to that concept- and then seeing how that character's story ends. Arlene's story ends in the Undercellar: that's fine with me. I'm actually more satisfied with Arlene's run than Alyssa's. Alyssa never really had a character concept and consequently in my mind never really had a story to end one way or another. "Finishing" is pretty empty to me under those circumstances because what was there to finish?
Anyhoo. Thank's for your interest!
Best,
A.
Modifié par Alesia_BH, 19 septembre 2012 - 03:03 .