I returned to Durlag’s Tower after a day or so & headed up the long, narrow path to the portcullis. Once again, as I approached a large rough, stone arch, Safana came back to inform us that there were three Doppelgangers just beyond the arch. Maybe a pattern to expect as they play the role of guard? I sent Shar-Teel & Kagain forward to do my dirty work & the rest of my minions joined in. Shar-Teel got credit for two kills, Viconia for one.
Then I realized I am going to have to play smart in here. Ike was there tryin’ to pawn off some rune stone, which I refused when suddenly a supernatural knight appeared. My followers went off on him & he exploded a fireball w/Shar-Teel, Kagain & Safana all within the blast zone, as was I. Safana collapsed dead in a moment but I knew I cold raise her & I intended to. The Demon Knight exploded another Fireball & Kagain’s morale failed. He wandered around & I feared he would walk over a trap & become toast but he didn’t. He’d be hard to replace, that’s all. Back to Nashkel to Nalin. At least his god is neutral, even if Lawful. So I returned, raised Safana @ w/Nalin’s help, forgetting one again that Viconia has five Raise Dead scrolls in her pack. I had us sleep a few hours to regain lost spells & allow Safana to regain her strength & then headed straight back & killed three more Doppelgangers @ that very same location & then went back across the drawbridge & gatehouse portcullis & through the portcullis leading into the courtyard & thru the huge doorway & portcullis into the donjon.

THE DEMON KNIGHT BATTLE
On return there was no Demon night & no traps to deal w/on the entrance floor - & no treasure to speak of. I has Safana & Shar-Teel go up the donjon stairs to make sure the coast was clear & it was so the rest of us climbed up. Once there, moving around Shar-Teel spied a Ghast in a room to the right of the top of the stairs. I hollered for no one to enter the room for fear (as Safana had detected one like that on the first ground. So I told everyone to let him come to us only to realize there were two more Ghasts behind him. Before all was said & done there were five Ghasts in all. You know me, I see red when I see any followers of my Queens enemy Dorsain, Demon King of Ghouls. I started hacking @ them, waiting in the doorway to get first crack but everyone was doing their jobs & killing Ghasts. Kagain took a swipe that made him nauseous & Safana did trip a trap & was Held but out of danger b/c she was out in the main room so I got between her & the Ghasts. Shar-Teel killed three of them & I killed the other two.
Key Event:. I took a crushing blow in Durlag’s Tower early on. I lost my lover Shar-Teel to a Greater Basilisk! We’d killed the five Ghasts & found a sixth Ghast in one of the rooms on the first level up in the donjon. Safana & Shar-Teel led, Safana Detecting Traps & Shar-Teel just behind to provide quick muscle if needed. We’d pretty much cleaned out that level of the donjon when Safana & Shar-Teel found a hall. It was trapped & caught Safana off guard & stunned her. Once she got her wits back & quaffed a PoH, she & Shar-Teel found stairs going up so I had Quayle cast Invisibility 15’ Radius on them & they went up. When they got there, there was a Lesser Basilisk so Shar-Teel quaffed a Potion of Mirrored Eyes & spanked him mercilessly. Now wary of Basilisks, we gathered as a group & got out Potions of Mirrored Eyes @ the ready & headed up another, outdoor staircase where about half-way up I met three Doppelgangers & as usual whipped them good, this time I joined in w/Kagain & Shar-Teel. I sent Shar-Teel & Safana up the stairs a little further to where they could go through an opening onto what turned out to be a flat roof on another battlement. There Shar-Teel & Safana saw another Basilisk, this one of the greater types. Once they informed me, I sent Kagain up also providing Potions of Mirrored Eyes to both of them & Safana. But Shar-Teel attacked w/o quaffing her PoME & once upon him was petrified. Irritating but not something we could overcome, so I sent Viconia to cast a Stone to Flesh on her but as she did so, in a steady rain, a bolt of lightning came out of the sky & blew her petrified statue to pieces where nothing was left to allow Viconia to cast Raise Dead. Kagain had finished the culprit Basilisk in the meantime. I had depended on Shar-Teel as my most important ally & my lover & for a moment I was furious so I quaffed a Potion of Mirrored Eyes & took off around the battlement, leaving the others behind. I found two more Greater Basilisks that I single handedly destroyed.

SHAR-TEEL OBLITERATED BY PETRIFICATION & LIGHTNING
To carry on w/o Shar-Teel, I need to improve Kagain’s weapons skill, strength if possible & anything else that will make him more lethal quickly. I will pray to Malcanthet for guidance while holding a massive bond fire of the Ghast carcasses which includes Five more Ghasts I came across in the lover floor when we accidently went down to the basement which we cleared so that now we’re cleared two donjon levels up & one down.
Treasure of Note (Gold 9,041)
Current Disposition: Resting @ the Nashkel Carnival in my usual place, praying to Malcanther for an answer ro my predicament.
Next Steps: Waiting for guidance & leading from Malcanther w/o which I will return to Durlag’s Tower w/five followers
Level Up: Safana was approached by a runner from her Guild Master & informed that she is now a full Name-Level THIEF (Thief/9). He also warned her that the Guild master wanted to make clear to her that he would not tolerate the competition of a new Thieves Guild in Calimport, from where she hails. She was welcome to remain w/her current guild in Calimport, as a senior advisor, but any treachery, the runner said, would be dealt w/expediently.
Current Party: (Reputation: 8 – Disliked)
Ironside: Ftr/Fallen A-Pal//7, FP Mail +1 w/RoP +1) wBoots/Avoidance, Girdle/Bluntness, Gauntlet’s/WEx; Spiders
Bane**, B/Sword+1/+3 vs SSs**, (THWS**); Lord Foreshadows Ring) (Greater Basilisk)
Shar-Teel: Ftr//8 w/FP Mail w/Clk/P +2 w/Boots of Grounding /L/Swords +1*** x2 w Gauntlet’s/WS,
RoFAction & GRoL, (2HWS***)(Greater Basilisk)(AI: Std Atk)
Kagain: Ftr/Bkr//7 w/Pl Mail & RoP +1 & Girdle of Piercing; W/Hammer +2 & Battle Axe +1 *** (or Throwing Axe
+2***)(2WS***)(Imanel Silversword)(AI: Sp/Cstr Atk)
Viconia: Cleric//8, S/Mail RoP +1 w/S/Shield +1*, Mace*, Slg*; R/Animal Friendship, R/Holiness (Phase Spider)(AI:
Clc Aggr)
Safana: Thf//9 w/Elven Chainmail & Algernon’s Clk w/Shd Am & RoEnergy; Dart +1x34, Wdgx11, Stgx3, etc.) *, S/Swd +1x2*, Dgr* (2WS) (Davaeorn) (AI: Thf Adv/Thf Sct)
Quayle: Mage/Ill//8, Robe of the N A-Magi w/Clk/P +1; Dgr +2*, Slg*(Whebber Ott) (AI: Mage Def)
Mods Used: HardTimes-v2; BG1UB_v12; bg1npc-v20; X0black101 (Blackguard); level1npcs-v1.9; bg2_tweaks-v14; Randomizer-v68; scs-v21 (- Tactical Challenges)
Blue Font: New information;
Red Font: Monster encounters (first use)
(Best kill)(Current AI)