I’ve decided on my secondary mission, or at least codified the mission I’m already pursuing. My primary effort is to find & slay Gorion’s murderer but my vengeance will have to wait as I’d be a fool to head back to Baldur’s Gate just yet. Having already cleared the Cloakwoods, the Wood of Sharp teeth & the area from the northern side of the Cloud Peak Mountains through Nashkel, I will continue doing so along the Coast Way to Baldur’s Gate & the River Chionthar.
Next stop was the Lighthouse overlooking the Sea of Swords on the Sword Coast. There were a couple of early battles w/a pair of mated wolves & three Worgs.
Key Event(s) On one stretch of the sandy coastline we were fighting all the way until we entered, what turned out to be the cave of the Pirate Black Alaric. In about two hours we fought through three Hobgoblins w/Short Bows; three Serine’s w/their deadly Short Bows & Arrows of Biting; three Carrion Crawlers & then three more Serine’s, including their leader, also armed w/ Short Bows & Arrows of Biting. In Alaric’s cave we defeated three Ogrillons & found a super treasure indeed including a set of +1 Full Plate, a Manual of Bodily Health, a Cloak of the Wolf, Potions & over 300 gold. Unfortunately, since it was raining outside, we decided to try & rest to wait out the storm. Having cleared the cave it sounded like a great plan. In hindsight, every time we dozed (twice) another Ogrillon entered the cave & after defeating the first, we lost Minsc to several hard punches to the head & chest before we killed him too. From there, we didn’t press our luck anymore &, exhausted, made our way back to Beregost but still were challenged by three Grey Oozes. I hesitated to confront them, injured myself, & had everyone else clear the immediate area so they would focus their attacks on me. It worked & will killed them rather easily. Back to Nalin to get Minsc Raised & then to town for rest. Here Jaheira improved her best kill to a Sirine

BATTLING & KILLING THE SIRINE'S
On return we got into a lengthy battle w/nine Ripper Hobgoblins surprisingly led by a Chill Sergeant armed w/Bastard Swords & three w/Short Bows. Coincidently, in the same area we later confronted & defeated three more Ripper Hobgoblins armed also w/Bastard Swords & three w/Short Bows which were likely subordinate to the Chill Sergeant also.; two Dread Wolves, two wolves, then three more Chill Hobgoblins w/Short Bows & Bastard Swords; six Tasloi (I don’t know how these things survive in the wild w/all the more powerful monsters/animals just as aggressive as they are);
Treasure of Note: (Purse = 22,584 gold) Six Pearls; twenty Arrows of Biting (Khalid & Imoen); Cloak of the Wolf (Jaheira); Manual of Bodily Health (Gawain); Full Plate Mail +1 (Gawain ). Unfortunately, I can’t use the +1 Full Plate as it weakens my armor class versus my Full Plate & Cloak of Protection +2 & no one else can use Plate, even Minsc as a Barbarian.
Current Disposition: Resupplying, inventorying, identifying, selling bounty & generally resting & recuperating @ Beregost
Next Steps: Shipwreck Coast
Level Up: Early on we had a visitor from Dynahier’s Mage Guild, the same one the Guildmaster sends each time. How the Guildmaster keeps up w/Dynahier’s progress I don’t know. Still she was informed that she’s granted Warlock (Mage-Invoker//8. She’s added a second Fireball & a Fire Shield Red to memory (Note: Remember in my own rules mages can only write spells in their spellbook from their own school – others they can cast by scroll though.
Current Party: (Reputation: 20 – Heroic)
· Gawain: Ftr/7; Full Plate w/Large Shield +1, Cloak of Protection +2, Helm of Defense, Boots of Grounding, Girdle of Bluntness, Rings of Fire Resistance & Free Action; Bastard Sword +1/+3****, Mace +1, (SSS**) (Greater Doppelganger)
· Minsc: Barbarian/7 w/Splint Mai w/Boots of Avoidance, Girdle of Bluntness &Spiders Bane***, Flail 1/THWS**(Spellcaster Defend)(Davaeorn)
· Khalid: Ranger (Archer)/7 w/Studded Leather +1 w/Bracers of Archery & Boots of the North, Longbow****, B/Sword* (TWS***)( Sword Spider) (Ranger Ranged)
· Jaheira: Priestess of Sylvanus/9 w/Leather +1 w/Gauntlets of Ogre Power & Cloak of the Wolf; Sling*, Club +2 (Eye of the Storm)*, (Sirine)(Druid Summoning)
· Imoen: Thief (Charming Rogue)/8 w/Bracers of Defense AC6, Cloak of Non-Detection & Gandolar’s Lucky Ring w/Short Bow*, Short Sword +1* Dagger +1*, Necklace of Missiles, (Sword Spider)(Thief Def)
· Dynahier: Mage (Invoker)/8 w/Bracers of Defense AC6, Sling* & Q/Staff +1*, Ring of Energy, (Tuth)(Wizard Defensive)
Mods Used: HardTimes-v2; BG1UB_v12; bg1npc-v20; X0black101 (Blackguard); MegaModKits v1.01L; level1npcs-v1.9; bg2_tweaks-v14; Randomizer-v68; scs-v21 (- Tactical Challenges)
Blue Font: New information;
Red Font: Monster encounters (first use)
(Best kill)(Current AI)
* Name Levels are ancient, AD&D titles that used to represent each new level in a class