Next I intended us to climb another level in the keep, which turned out to be the topmost floor. It seemed to be easy enough as we killed five Ghasts & gathered a few gems.
Key Event: It was then that we came across a Succubus without her wings. She claimed they’d been clipped by Durlag Trollkiller & thus she’s been trapped there for hundreds of years. This is the first demon or demoness we have crossed in our travels. Having lived @ Candlekeep I had lessons from the monks on demon kind:
…the Succubus is a member of the Tanar’ri, the dominant subcategory of demons. Originally created by the Obyriths as slaves, they eventually revolted against their masters, killing most of them and taking over as the dominant race of demons in the Abyss. Most known demon lords are Tanar'ri.1 A succubus appears as a stunning woman with flawless skin, long beautiful hair, small horns & large bat-like wings mounted on their backs. They have the following powers, at will, Charm (men preferably), Teleport, become Ethereal, Shape Change & their kisses drain a victims energy. It is said they have other powers, the most daunting of which is the ability to gate in another more powerful demon: Nalfanshee (70% chance), Balrog (25%), or even one of the lords or princes (5% chance) - there is only a 40% chance of such a gate opening, however. They can perform any of the five demonic roles: Overlord, Assassin, Brute, Corrupter or Manipulators. By far, they are most often the latter two, assuming a beautiful, irresistible, human form in order to tempt mortals with a kiss, or other acts of passion, after which the victim may become weakened and under the control of the succubus. Succubi delight in causing suffering by manipulating the desires of mortals and tempting them into depraved acts that they would normally avoid. This strife often causes the destruction of long-term relationships and sows distrust between life-long friends and lovers. Succubi are not warriors. Their method of causing destruction is slow and manipulative when compared to other demons. A Succubus’ as Corrupter & Manipulator can easily lead mortals seeking a host of perversions, debaucheries & euphoric experiences to become dupes to a life of capitulation of the senses & when the mortals finally give themselves fully to the pursuit of their new sensations & addictions they are drawn into the 570th layer of the abyss, Shendilavri (as soul larvae or still in the flesh). They now belong to Malcanthet, the Demon Queen of the Succubi who takes great pleasure in the torment & ruin of her ‘guests’.
Luckily, in our meeting with this Succubus, Durlag had taken her wings so she could not get airborne but she still had her other innate powers. When she tried to become Ethereal, Imoen used Glitterdust to perfection & we were able to continue to strike her. Truly, this was Imoen’s fight & she got her best kill yet by delivering the killing blow w/a Magic Missile spell, her second one in addition to the Glitterdust that kept the Succubus somewhat visible. Minsc landed at least one damaging blow but everything happened so fast I’m not sure what else happened. Kirinhale was cornered & I expected her to use Teleport to get away but our assault was merciless & we killed her quickly. A demon or demoness’ death comes in various forms. In the case of this Succubus she let out a death cry that was almost overwhelming as her body twisted & tore apart into a vicious whirlwind.3 An incredible, unnerving thing to witness that my words can’t even come close to actually describing!!!

DEATH OF A DEMONESS
Afterward, still shaken from witnessing the demoness’ death but healthy otherwise, I led us down the stairs to the Basement to see what was down there. We smashed five more Ghasts & found various gems & 570 Gold in a trapped and locked tile in a tiled alcove. We also found another doorway but elected to head back out for a while to rest/recover, etc.
Treasure of Note: (Purse = 1,906 gold) 570 Gold in the locked tile
Current Disposition: Resting @ the Nashkel Inn after unloading & resupplying
Next Steps: Continue to the first Labyrinth Level
Level Up: None
Current Party: (Reputation: 20 – Heroic)
· Gawain: Ftr/8; HP91; Full Plate w/Large Shield +1, Cloak of Protection +2, Helm of Defense, Boots of Grounding, Girdle of Bluntness, Rings of Fire Resistance & Free Action; Bastard Sword +1/+3****, Mace +1, (SSS**) (Greater Basilisk)
· Minsc: Fighter (Barbarian/7); HP58; Splint Mai w/Boots of Avoidance, Girdle of Bluntness &Spiders Bane***, Flail 1 x x2/THWS**(Spellcaster Defend)(Davaeorn)
· Khalid: Ranger (Archer/7); HP60; Studded Leather +1 w/Bracers of Archery & Boots of the North, Longbow****, B/Sword* (TWS***)( Sword Spider) (Ranger Ranged)
· Branwen: Cleric (Priestess of Tempus/8): HP48; Full Plate +1 (Plate of the Dark) w/Large Shield & Warhammer*; (Mace*, SSS*);(Ankheg)(Cleric Aggressive)
· Imoen: Thief (Charming Rogue/9); HP34; Shadow Armor, Cloak of Non-Detection & Gandolar’s Lucky Ring w/Short Bow*, Short Sword +1* Dagger +1*, (Kirinhale)(Thief Def)
· Quayle: Mage (Illusionist/8); HP19; Bracers of Defense AC6, Sling* & Dagger +2*, Ring of Energy, Necklace of Missiles, (Diseased Gibberling)(Wizard Defensive)
Mods Used: HardTimes-v2; BG1UB_v12; bg1npc-v20; X0black101 (Blackguard); MegaModKits v1.01L; level1npcs-v1.9; bg2_tweaks-v14; Randomizer-v68; scs-v21 (- Tactical Challenges)
Blue Font: New information;
Red Font: Monster encounters (first use)
(Best kill)(Current AI)
* Name Levels are ancient, AD&D titles that used to represent each new level in a class
1 Forgotten Realms Wiki; Tanar’ri; Founded October 2005
2 Ed Stark, James Jacobs, Erik Mona; Fiendish Codex I, Hordes of the Abyss; 2006 Wizards of the Coast, Inc.
3 Mike Mearls, Brian R. James, Steve Townsend; Demonomicon; 2010, Wizards of the Coast, Inc.