Congrats, Epsil0. And nice work Grond0!
Best,
A.
Congrats, Epsil0. And nice work Grond0!
Best,
A.
Congrats on piloting the newest Eren through BG1, Golden!
Best,
A.
Thank you ![]()
Awesome Golden! Love the portrait and the kit and the mess and the fallen status
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I planned to take a break after Scintilla, but feel like rolling a new badass warrior/thief type myself...
Btw it seems you like to speed through BG1, at the cost of XP. You could consider throwing out your party members a few times, agree to meet at an inn, and deal solo with the Basilisks in Muatamin's garden (careful with the Gnome), at Durlag's, in the BG docks and below Candlekeep, using green scrolls or the mage-cast lvl 1 spell. Basilisks alone are worth close to 50k GP.
Thank you BR so glad you liked it
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Its even more a speed run than you can imagine as I already do the garden alone
, just minimal xp and still prevail is fun for me. You know you get 42.000 xp on the bg2 slaver copper coronet quest alone (which is easy and at the very beginning), so I rather not bother with a few 1000 xp in bg if I can speed it through.
Well done Golden - glad to see that Duke Belt took pity on Eren
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Indeed, damn I was lucky.. When I saw him turn red I cursed at myself for letting the chaos happen and planned on killing him as quick as possible to save the other duke. His own soldiers started attacking him now but most were either dead or confused. But then Belt started to walk up towards a dopp and chopped his head of so I got kinda hopeful. Then the dialogue triggered anyway
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Awesome job Epsilo! I tried a kensai/druid once but never got at HLS's. I was hesitant to use the improved chapechange tweak as it makes it possible to instachange all forms which I find kind of cheesy. I dont know how it works with elemental changes though.
Well done Grondo. Question: will you ever try SCS?
Cheers!
Condolences, Grond0. If my comment contributed to the demise of Rifft then I'm sorry to hear that. In that situation, I probably would have left the area and never come back- assuming I had read the letters before exiting the tent.
There are three approaches I take at the SCS Bandit Camp. With well equipped powerful characters, I'll do a frontal assault, kill all the bandits, read the letters, and then fight the Amazonians (in my install, the Amazonians won't show untill I've read the letters). With slightly less powerful characters or with resources in shorter supply, I'll stealth into the tent, kill the leaders, exit the tent, kill the outside bandits, re-enter the tent, read the letters, and then kill the Amazonians (or not). With yet lesser characters, I'll stealth into the tent, kill the leaders, read the letters, and then stealth out- evading both the outside bandits and the Amazonians. With Aria I went with option 2, sans Amazonians. With Amelie -who had an ioun stone- I went with option 3. With an ioun stone-less swashbuckler, I definitely would have gone with option 3.
I've only fought the outside bandits and the Amazonians together once. That was my first SCS playthrough. My character, melee sorcerer Alastria, survived by going Jelly, but the lesson I learned from that was that fighting the bandits and the Amazonians together is a bad idea. I would have zero interest in doing that with an ioun stone-less swash. And if I stumbled into it, I would have vanished immediately or run straight to the FAI. Rifft definitely get points for bravery.
Will you be giving Rifft another chance? While I'm enjoying Aria's game, I'm kind of wishing I had stuck with Amelie. It would be fun to follow an SCS/Ascension swash run.
Best,
A.
Condolences, Grond0. If my comment contributed to the demise of Rifft then I'm sorry to hear that.
Will you be giving Rifft another chance? While I'm enjoying Aria's game, I'm kind of wishing I had stuck with Amelie. It would be fun to follow an SCS/Ascension swash run.
I wasn't seriously accusing you, I was more musing on the irony of the situation
. Rifft's demise was very typical for me - a character starting off taking no risks at all and then gradually sliding into a situation where he was consciously taking risks and hence vulnerable to bad luck.
I think perhaps I will have another go with him. At level 9 he'd already shown pretty decent ability in melee (with single weapons) and it should be fun to build on that in BG2. His HPs were poor in that run and that exacerbated the lack of protection from criticals - perhaps he'll be more fortunate in a re-run.
I think perhaps I will have another go with him. At level 9 he'd already shown pretty decent ability in melee (with single weapons) and it should be fun to build on that in BG2. His HPs were poor in that run and that exacerbated the lack of protection from criticals - perhaps he'll be more fortunate in a re-run.
Amelie was at level 9 in the BG1 endgame. Her strength was lower than Rifft's, but in significant fights she buffed her strength and she did have an AC advantage compared to Rifft via her halfling dex.
She was capable of executing stab n' go, of course, expecially from the shadows, but I found her to be marginal at best toe-to-toe, which isn't surprising. Getting to level 10 would have helped. Having a base strength of 18 that could have been tomed to 19 wouldn't have hurt.
Since returning from my most recent break, I've been inclined to emphasize toe-to-toe melee, rather than stab n' go and range fighting. That's why I started with an F/M, and why the swashbuckler kit and the R/C multiclass caught my attention next. I'd be interested in seeing how the swashbuckler's toe-to-toe abilities progress through BGII. I'm sure they'll be excellent in mid-late SoA and even early ToB, but I still have doubts about late ToB in SCS/Ascension. I hope Rifft gets there since I'd like to see how he does, although I'm guessing that you'll be using a movement based rather than toe-to-toe strategy throughout much of ToB.
His HPs were poor in that run and that exacerbated the lack of protection from criticals - perhaps he'll be more fortunate in a re-run.
That matters for a swashbuckler in SCS, mostly because of Slythe. There were actually two Amelies. The first one was retired due to poor hitpoint rolls. Given that I don't allow my characters to rest repeatedly to hit the trap ceiling, I knew she'd have to be able to survive a Slythe backstab to have a good chance of prevailing. When the first Amelie's early hitpoint rolls disappointed, I retired her. I hope Rifft II gets good rolls.
Best,
A.
Ouch sorry Grond0... I agree with Alesia that tackling the Bandit Camp ioun stone-less is very risky, even with the best possible buffs.
It would be nice to see Rifft in action again.
Epsil0, well done! Scintilla might just cross paths with your Kensai/Druid in Amn, before she sets sail to Spellhold.
@Alesia,
Instead of retiring a pc because of low hp rolls you can compromise by doing the tweaks IWD role, getting the upper half of the dice HP, thats what I do with my no reload SCS pc's.
Too bad Grondo, better luck next time.
Cheers!
Instead of retiring a pc because of low hp rolls you can compromise by doing the tweaks IWD role, getting the upper half of the dice HP, thats what I do with my no reload SCS pc's.
Makes sense. I'm not convinced I'd want to install that tweak, but it's not a terrible option for hp roll sensitive builds.
Another option is to simply bring the slider down to normal on occasion to offset bad rolls. So, for example, if a PC rolls a 1 at level up one time, a max roll could be granted the next time to offset it. That basically has the same effect without requiring installation of a mod. It also grants you the freedom to just go with the unconstrained rolls in a given run, if you choose, without re-tweaking your install.
Best,
A.
Bad luck Grond0. ![]()
Anyhow, I did create a "non-revisions" install, played with a custom party (berserker to be dualed to cleric, barbarian, mage/thief, sorcerer) until my sorcerer could cast Emotion spell (level 8).
With that, I cast it twice and uninstalled the game setup. Going back to Revisions, my patience for vanilla spells & items is non-existent I'm afraid.
Tough break there Grond0 - best of luck with your next run (or if you decide to continue the other run you have going).
Thank for mentioning Grond0's other run, Corey. I've been trying to nudge Grond0 into rebooting Rifft, since I'd love to see an SCS/Ascension swasbuckler solo, but he probably should get back to his vanilla RP party game. That's cool too and fallow games have a way of vanishing.
It's your call Grond0. We'd be happy to see either.
Best,
A.
I had another run with a Berserker Dwarf only this time I thought that I would dual-class to a cleric (Possible with my set-up). I therefore left all the easy experience for after dual-classing. The problem was that when I tried to help the dryad, my experience was not good enough to defeat Krumm!
I don't think that he has ever beaten me before.
I have just noticed that my next character seems very popular at the moment. I have just rolled a very good ranger/cleric. I have had better rolls, but not bad at all.
(Good rolls for this class is actually quite easy) My set-up allows a drow to be a cleric/ranger.
Str 18/89, Dex 19, Con 17, Int 17, Wis 18, cha 9.
After the ambush headed for Ulgoth's Beard. Didn't quite get there as I met this cleric who needed help against some evil fishermen. I actually forgot to return to her, but instead went to return Joia's Ring.
We went to Nashkel and headed back. Lord Foreshadow gave me a ring which I used to charm Algernon when I was attacked by Karlat. I used the cloak to gain allies and after that there was pure chaos. Silke started attacking both Karlat and the spiders. Karlat's weapon broke. Silke was getting hurt so I started her quest to avoid losing it. I charmed the ones that she wanted to murder. Silke killed two spiders, and Karlat. The ones that she wanted me to murder were killed by spiders as were a number of Morninglord Guards, Morninglords and Morningmasters.
The whole battle was unplanned but worked out well in the end. I have more weaponry than I know what to do with.
Cyric must be delighted by the Chaos. I suppose that I should now go and see that pretty young cleric again.
Looking good Grond0! I'll try to get to my mages tonight, they need to press forward, they are almost done with Chapter Two stuff I think.
Nice work with Rifft, Grond0.
Rifft's experience with toe-to-toe melee in early BG seems consistent with Amelie's. She could get the job done, but she'd get hurt in the process. Rifft can probably guess how much it would suck to have a strength of 14, just as Amelie can guess how much it would suck to lack an ioun stone.
Where did Rifft get bolts of polymorphing?
Best,
A.
Btw. Glad to see Rifft's hitpoints are looking good. 56, plus another level up, should permit him to survive a non-critical Slythe backstab. 56 is exactly where Amelie was at level 9. With a Potion of Power, she had enough head room. Will you be using a max trap stack against Slythe?
Nice work Grond0. I was surprised that fire worked against the Battle Horrors. I don't think I've ever tried because Davaeorn's Battle Horrors are always unaffected by the wizard's Sunfires etc in my SCS installs.
Nice work Grond0. I was surprised that fire worked against the Battle Horrors. I don't think I've ever tried because Davaeorn's Battle Horrors are always unaffected by the wizard's Sunfires etc in my SCS installs.
ToBeX (which SCS uses) changes Battle Horrors from vanilla, supposedly more like PnP battle horrors. In my installs you can use fire on the battle horrors as well.
ToBeX (which SCS uses) changes Battle Horrors from vanilla, supposedly more like PnP battle horrors. In my installs you can use fire on the battle horrors as well.
It isn't ToBex exactly since Davaeorn's battle horrors are immune to fire and electricity in pre-ToBex versions of SCS as well.
The battle horrors alongside SCS Davaeorn are different from the others, Blackraven. Presumably this was done so that they could fight alongside Davaeorn without being injured by his spells or the lightning trap. In my install the other battle horrors are vulnerable to fire.
Apparently it's the same in Grond0's install. It's probably the same in yours.
Best,
A.
Good to know
The battle horrors alongside SCS Davaeorn are different from the others, Blackraven. Presumably this was done so that they could fight alongside Davaeorn without being injured by his spells or the lightning trap. In my install the other battle horrors are vulnerable to fire.
Apparently it's the same in Grond0's install. It's probably the same in yours.
Best,
A.
That's good to know. I assume way too much in this game (and probably in life), even if I try not too.
It isn't ToBex exactly since Davaeorn's battle horrors are immune to fire and electricity in pre-ToBex versions of SCS as well.
The battle horrors alongside SCS Davaeorn are different from the others, Blackraven. Presumably this was done so that they could fight alongside Davaeorn without being injured by his spells or the lightning trap. In my install the other battle horrors are vulnerable to fire.
In my install Davaeorn's battle horrors are also affected by fire - just confirmed that this morning
. I'm not sure what would make that difference - BGT might be a possibility, though I think Blackraven also uses that.
Where did Rifft get bolts of polymorphing?
Btw. Glad to see Rifft's hitpoints are looking good. 56, plus another level up, should permit him to survive a non-critical Slythe backstab. 56 is exactly where Amelie was at level 9. With a Potion of Power, she had enough head room. Will you be using a max trap stack against Slythe?
I think the bolts were from Ulgoth's Beard. There's a few more on sale at Durlag's Tower that Rifft did not buy.
So long as an insta-kill backstab is off the table it should be possible to just melee Slythe (using invisibility to heal up between backstabs if necessary). I've been caught out doing that sort of thing before when not keeping a close enough eye on whether invisibility is dispelled, but will try and watch out this time ...
In my install Davaeorn's battle horrors are also affected by fire - just confirmed that this morning
. I'm not sure what would make that difference - BGT might be a possibility, though I think Blackraven also uses that.
Yep I also use BGT. Guess I'll have to figure it out for myself. All I know is that Cold (Wand of Frost) works very well against Davaeorn's Battle Horrors in my install.
BTW good progress once again. I hope Slythe & Krystin and the Doppelgangers pose no problems for Rifft, so that he can soon swashbuckle his way into Amn.
In my install, I find that summon monsters or equivalent is great. I think that this is because Davaeorn uses lightning bolts which injure the Battle Horrors. It is then a free for all and the horrors are usually, (Not always) killed by Davaeorn. I don't know exactly what happens as character is well out of sight.