Ariel, Halfling F/T: Update 1
Ariel completed her early game tasks in standard fashion, though with some adjustments to accomodate her proficiencies. She is now a level 4/5 F/T with a reassuring hitpoint total.

Ariel's first move was to pad her coffers and invest in reputation. She purchased the Wand of Sleep and Potion of Mirror Eyes at High Hedge, and then made her way to the basilisk area, by way of the Nashkel Carnival.
The basilisks were killed using a different method. I typically try to avoid overuse of Korax, and instead reserve him for Mutamin. I use the Necklace of Missile to kill most of the basilisks. I find this more statisying and also feel the use of charges helps rebalance the XP fest, to an extent: at least it costs something. iI my prior install, excessive use of Korax was also inadvisable, since the basilisks would attack him in melee. If he fought too many, he might not be around to fight the one enemy he's needed for: Mutamin. In EE v30, however, the smarter basilisks are slightly dummer, at least with respect to Korax: they don't melee him nearly enough and instead use their ineffective gaze attacks. Having noticed this -and knowing that Ariel had other basilisks to slay to claim her preferred weapon- she allowed Mutamin to fight the southern basilisks while she remained in the shadows with an emergency Potion of Mirror Eyes at the ready, rather than consume the scroll of Protection from Petrification. In EE, Korax can not continue attacking an enemy unless he is within sightline of the PC. Consequently, Ariel had to stay at the very edge of the combat zone. This was nonetheless safe, since Ariel was hidden in shadows (with a Potion of Mirror Eyes in hand) and the basilisks were held while she waited.
The fact that Korax can not attack outside of the PC's sight range intersected with Aria's lack of AoE disabler defenses (save the Candlekeep PoC which she wanted to keep) made killing Mutamin tricky. Mutamin -whose script activated as soon as the first northern basilisk engaged- ultimately survived, along with some of his basilisks. This didn't concern Ariel at all. She had gotten the early level ups she needed. There would be more basilisks to come.
After taking her level ups, Ariel headed west to collect the Girdle of Bluntness, the Halbred +1, the Gauntlets of Dexterity, and the Tome of Leadership and Influence. She then went north for the Girdle of Piercing. Some of her early foes were killed with the aid of the Wand of Sleep.
Others, with opening backstabs and follow up melee barrages. Occasionally, a fall back trap was used as well.
Once she had collected enough gold, Ariel headed north to Ulgoth's Beard. There she picked up the Greenstone Amulet and the Cloak of Displacement. She also lifted the Ring of Free Action and a Potion of Fire Giant Strength off of Dushai under Potion of Mind Focusing + Potion of Perception + Potion of Master Thievery. With her inventory loaded with goodies, Ariel sought to add to her collection at Durlag's Tower. The traps were foiled. The basilisks were slain. Rashad's Talon was hers.
The Talon got its first backstab test against Melium. Looks good. And with those skifty newbracers, it will only get better.

Iin order to finance Ariel's last pre-Mulahey purchase, two more encounters would have to be completed : Vax and Zal, and Greywolf. Vax and Zal were first.
Ariel set a trap and then revealed herself to Vax. Vax approached. But the moment he arrived. Ariel hid in shasows in preparation for a backstab. The backstab was a critical miss, but the trap triggered and follow melee blows won the day. The isolated Zal fell soon after.
The Greywolf fight was a fun little melee duel. Both Ariel and Greywolf quaffed Potions of Hill Giant Strength, but a pre-battle trap and an early offhand critical for 30 damage gave Ariel a lead that Grewolf never recovered from. In her Ankheg Plate, Ariel was reasonably well protected. Greywolf only landed one blow.

Ariel was now fully equiped for the Nashkel Mines. I'll post on the Mines and the Bandit Camp soon.

Best,
A.
EDIT: I just fixed an insane number of typos. Apologies to anyone who read the first version. That was atrocious. ![=]](https://lvlt.forum.bioware.com/public/style_emoticons/default/sideways.png)