Hey Borco, nice to see a new face, and nice challenge you got there. Good luck!
Grond0, sorry to see Turk fall... Maybe you could give her another opportunity?
Norgath, solo Dwarven Bounty Hunter, 2nd BG1 report
The afternoon offered a few spare hours (quiet day at work, probably the only one this week), which allowed Norgath to make some progress, and me to give you this update.
The rogue had been doing some uneventful exploring of the eastern Sword Coast when he beheld an immense tower: Durlag's Tower. Aware of possible treasure, he decided to go and take a look. By the entrance he slew two Battle Horrors, using stealth and the doorway.
A more remunerative undertaking was his exploration of the Lighthouse Area, whose treasure cave, once the hideout of the famous pirate Black Alaric, had a Manual of Bodily Health, several potions, and a couple of enchanted items in store for him. To get to the treasure, he disarmed four snares, and he slew four or five Flesh Golems with attacks from the shadows.
Further south, near the Firewine Ruins south of Gullykin, more danger awaited Norgath in the form of several dozens of Kobolds, a type of enemy he despised. Smelly and ****** poor, the critters had nothing to offer him but the occasional poisoned dagger and some fiery arrows (an inferior type of elemental arrow compared to ice arrows and acid arrows). His Cloak of Deflection, Girdle of Piercing, and Claw of Kazgaroth protected the Dwarf from most of his foes' ranged attacks, but he nevertheless saw himself forced to use up a charge of his Necklace of Missiles, much to his chagrin, when he was about to be swarmed.
A bounty on the head of Prism the sculptor and a commission for Berrun Ghastkill - investigating disappearances of minders and contamination of iron in the local mine - took Norgath to the Nashkel Mines area. He defeated a fellow bounty hunter for the prize on Prism there, using snares and arrows of biting. In the Nashkel Mines he ran into more of the loathed Kobolds. Considering them unworthy foes, Norgath decided to stalk past them, hidden in shadows. But when he disarmed a trap on a bridge, one Kobold took notice of him. It called its companions for help, and soon Norgath found himself swarmed again. However the Dwarf found another place to hide, and a way a past the enemy.
Norgath left the mines via a secret tunnel that ended in the Valley of the Tombs. A green scroll of Protection from Undead allowed him to loot three tombs and slay some Ghasts and a Revenant in the process. Norgath then returned to Nashkel where two of his special snares killed the assassin Nimbul who had come for him.
Correspondence found on the assassin's body led the Dwarf to Feldepost's Inn in Beregost, where a contact, Tranzig, was supposed to reside.
Wary of ambushes on the Coast Way, Norgath took a detour via the Red Canyons only to run into a Bassilus the murderer, another outlaw on his list of targets, whose scalp was worth a hefty amount of gold. Norgath, protected by his Greenstone Amulet, bested his quarry with arrows and previously set snares.
In Beregost, the Dwarf confronted the mage Tranzig. He ended up poisoning the wizard with his arrows of biting, and then slaying him with his blade. On his foe's corpse he found a letter pointing to a Bandit Camp in the Wood of Sharp Teeth. Before going there, Norgath first traveled north to Ulgoth's Beard to pay the local innkeeper over 10 grand for the Sandthief Ring, leaving him near penniless. A stop at the FAI saw Norgath ambushed by four assassins (Molkar's crew). The rogue withdrew and fled into the woods. In the Peldvale Area, I misclicked Norgath paid a bandit party to leave him alone. (Good thing Norgath had just bought the Sandthief Ring, an overpriced item I often don't bother with.)
Norgath hid in shadows to leave the camp unnoticed, traveled to Beregost to barter with Taerom and Thalantyr, and trekked to Cloakwood to investigate the Iron Throne.


















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