Even with outstanding scripting, NPCs can't be all that bright. Every battle I've encountered has it's quirks and if you spend enough time studying them, the theoretically impossible becomes matter of course.
A long time ago -before I knew how to cast- I gave a Level 1 Bard 3 Potions of Master Thievery and CLUAed her into Waukeen's Promenade. I let her gulp the potions, steal everything she wanted, and then CLUAed her into the Irenicus Tree of Life Battle.
Now as I said, I really didn't know how to cast at that point (a lot of the things my bard did made very little sense). Nonethelesss, she beat Irenicus on her first try simply because I understood his script from prior experience. The fact that my bard was nowhere near as powerful as Irenicus -and wasn't even well played- didn't matter. I had the benefit of time to study the problem. That's all it took.
A professor that I worked with in graduate school once told me a story about a pig his family owned when he was a child. The pig was obsessed with knocking over its food bowl and my future professor was told to stop it. For weeks, he tried different methods of preventing the pig from knocking over the bowl: he couldn't do it. It was really starting to get to him, and then he realized: it wasn't that the pig was smarter then him- it was just that the pig was obsessed and had all day to think about it...
Bards or pigs, it's really the same: it's unwise to underestimate the power of careful study- especially in simplistic worlds like those offered in video games.
I'd be hesitant to call any battle in the game unwinnable. A pig would likely prove me wrong...
Best,
A.
Modifié par Alesia_BH, 24 mai 2011 - 04:34 .





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