Gate70/Grond0 multiplayer attempt 95 - (1st and final update)
Frindall, dwarf berserker (Grond0) & Dhaorem, human dark moon monk (Gate70)
This latest random pairing were generated a couple of weeks ago, but we hadn't managed to give them a start until today - when we were able to make up for the delay
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They got their first couple of levels from Shoal and while travelling through Beregost and down to Nashkel. On the way to Firewine they should have earned their first reputation upgrade, but when kills are made by the client computer in MP they sometimes don't get counted - we didn't bother fixing that bug.
I thought rage might give Frindall a chance of tanking Meilum at that stage, but that didn't work out and he tried for a while hitting Meilum with a non-proficient bow while Dhaorem ran him round - until eventually tiring of that game and putting in a successful blind.
Looking for more easy XP Frindall led the way to the basilisks - they were all quickly meleed with the exception of shooting Mutamin's pet. The mage didn't last long against an enraged assault.
To avoid risks Korax was recruited for Kirian's party and did his job there. Dhaorem was held just before Peter was killed, but Lindin didn't have time to take advantage.
There was more quick XP on offer at the Lighthouse as 2 lots of sirines found their charms ineffective against rage. The golems were more successful with difficulties in targeting them with arrows along the twisting passageways - but they all fell at last.
Greywolf was the first of a number of reputation increases to maximise that before the pair moved north to sort out the ankhegs on the way to shop at Ulgoth's Beard. Then it felt like time to move in on Mulahey - who attempted to run, but didn't get far.
Outside the mine's back door Frindall hit a problem when his attempted rage was interrupted by the amazons. That led to both characters taking more damage than was comfortable before finishing things off. In the course of that Frindall was tagged by a poisoned dart and eventually agreed to Dhaorem's entreaties to use an antidote poison before his HPs dropped below 15 (which would prove fatal when rage wore off).
Tranzig saw no mercy and neither did Nimbul - though, not for the first time, Rasaad stole the XP for the latter.
At the Bandit Camp Taugosz and nearby bandits caused a fair amount of damage, before he was blinded - resulting in a rest before invading the leaders' tent.
Inside Venkt saved against blindness, but that didn't save him for long.
We didn't bother with Spiders' Bane on the way through the Cloakwood to the mine. Drasus was pulled away from his friends there before Dhaorem did a good job of sneaking in to poison the mages with his dagger while Genthore chased Frindall to his doom.
After progressing smoothly down to Davaeorn Dhaorem had partial success with the same stealthy tactics, but was eventually held by the mage. However, Davaeorn's final spell was interrupted by Frindall arriving post-haste and he had no chance of getting through the monk's HPs before his own were gone.
There was a delay getting into the city when the trigger for exiting the mine failed to unlock the bridge - fortunately a bit of inside knowledge from Gate70 soon saw things set to rights. Inside Baldur's Gate the poison quest went smoothly, though Larze put up a reasonable fight.
Balduran's Helm & Cloak, the ogre gauntlets and Ramazith's tower were other targets before Dhaorem sneaked into the Iron Throne.
Back at Candlekeep the duo also left Rieltar alone before going down into the catacombs. Frindall gave Dhaorem a potion of absorption there, but he didn't use it. That almost led to a first death for him when he triggered the trap near the spiders for the second time - but the magic resistance from Balduran's Cloak saved him from potentially fatal damage.
Prat's gang were also left alone, though a PfP scroll from the Iron Throne allowed the basilisks to provide a bit more easy XP.
After a bit of final shopping Slythe was pulled away from his magical support and quickly smacked down.
At the palace the duo used some potions to try and clear the dopplegangers quickly. That was done, although they still managed to kill Liia and hit Belt a number of times - it was thus a relief when the last one fell.
After clearing the maze the Undercity party were also left unmolested (both characters had got their final BG1 level by that time anyway). Inside Frindall sneaked up to successfully target Sarevok with a dispelling arrow. That triggered Semaj to teleport out, but more dispelling arrows meant he didn't last too long.
Dhaorem then drew Sarevok out alone - although Angelo threw a long distance dispel magic to support him. Initially Frindall started targeting Sarevok with missile weapons before remembering how few HPs the big man has in BGEE (by comparison with BGT). Moving into melee a few hits were sufficient to make Sarevok surrender.
Here are character records taken on arrival in Jon's dungeon.


Stats:
Frindall, berserker 8, 81 HPs, 267 kills
Dhaorem, dark moon monk 8, 54 HPs, 85 kills, 0 deaths