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Baldur's Gate 1 No-Reload Challenge


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#1551
Grimbergenme

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Alesia_BH wrote...

Quick Note

The Challenge Update Post has been edited to reflect recent activity.

Best,

A.



Hats off to Alesia for keeping track of everyone. It's really nice to see a solid post with everyone's info.

Also, congratulations to other recent successes, and commiserations to the recently departed. I've been keeping up with people's progress even though I've dropped off the board since I finished with my character, Lord.

I'm taking a little break from BG for the time being but I plan to be back to the challenge in the not-too-distant. I'm interested in replaying BG1 with SCS, and a maybe a few other mods, with another character before I move onto BG2 with Lord. At the moment I'm thinking about playing either a Fighter/Cleric or a Cleric/Ranger - nothing set in stone though.

So for the time being, wishing everyone the best of luck in their adventures!

Hamsters and rangers everywhere! Rejoice!

#1552
Alesia_BH

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Ok. I've decided to get in on the Solo Bard madness. Here she is.

Image IPB

Alisa is not a random Bard- far from it. She's one of my core characters (along with Alesia, Alanis, Alia, Aliana, and Alastria). She's never soloed BG, but I think she has what it takes. She can be quite deadly.

Personal Item

Alisa's Ring of Last Resort

Alisa received this ring from a lecherous old mage who became enamored with her after her scintillating performance in the 17th Annual Baldur's Gate Region Teen Talent Show. Despite it's dubious origins, Alisa has worn this ring for years- taking full advantage of its enchantments.

The ring has one peculiar feature though that Alisa has never fully understood. The center gem is a dull blue stone with the words "Push Me!" carelessly scratched into it. Alisa has never pushed the gem, but curiousity will get the best of her someday. It always does.

Alisa has taken to calling the bauble her "Ring of Last Resort"- mostly as a joke. Imoen rolls her eyes whenever Alisa refers to it. Alisa invariably responds with a mischievous giggle.

Abilities:
+1 Dexterity
10% Pick Pocket Bonus
Wild Surge- 1 Charge (Item Destroyed After Use)

Usable By:
Alisa

Familiar

Jazzy (Tutu Pseudo-Dragon with Rabbit animation)
Image IPB

Mods: Bag of Holding in Davaeorn's Quarters, Familiar in Candlekeep, NPC Banter, SCS, TUTU

Wish her luck!


Best,

A.

Modifié par Alesia_BH, 30 mai 2011 - 07:17 .


#1553
Alesia_BH

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Grimbergenme wrote...

So for the time being, wishing everyone the best of luck in their adventures!


Thanks. Hope to see you soon!


Cheers,

A.

#1554
Shadow_Leech07

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Good luck with Alisa! A jester seems like it would be interesting.

I'm beginning to think that bandit attacks are random as one of my erm..."hopefuls" was just ambushed by a ton and she didn't skip no map.

Modifié par Shadow_Leech07, 30 mai 2011 - 08:48 .


#1555
Grond0

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As Alesia is running a bard I thought I would have a go at a different character and see how far through the game I can go without being attacked by missile or melee - an actual to roll attack not just a cosmetic swing.  To make it easier I'm not counting an attack on summons or familiars as an attack on the party.  I'll probably still continue as a no-reload if I do get attacked though.
Image IPB
In Candlekeep killed Firebead for the first time ever with the help of a polymorphed imp.  Oddly Firebead didn't try and melee the imp at all - even after it changed back into its natural form - though he did try out a fireball and a few other spells.  Cleared the first area, including Xzar and Montaron, though Montaron very nearly killed the imp with a critical - that wouldn't be a total disaster, but I think I need to keep him acting purely as a distraction rather than actually meleeing.  A dread wolf in the area provided Vader's first level (thief 2).

To avoid the bandit ambushes went to High Hedge (picked up Perdue's sword) and then on to Beregost. Spoke to Marl (fighter 2); also spoke to a resurrected Firebead who asked me to find him a book, but then immediately disappeared as if he didn't trust me for some reasonImage IPB.

Modifié par Grond0, 30 mai 2011 - 10:22 .


#1556
Shadow_Leech07

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Hmmm I started a bard and it suffered two near death experiences at the hands of a wolf and kobold, but she's still kicking and alive. I would typically switch to one of my more favorite classes like a fighter/mage or fighter/cleric but so far she hasn't disappointed me in what I want to do in this game. So joining the two other bards here is my entry

Alexis Heights Female Half-elf Chaotic Neutral
currently level 3 bard
Str 15 Dex 18 Con 15 Int 17 Wis 8 Char 15

Information on this character Alexis is a crazy half-elf bard who has already experienced two near death occurences. A wolf tried chasing her down when she grabbed the ring of protection and a kobold nearly shot her to death down to one point. I'll describe more in detail later.

Modifié par Shadow_Leech07, 30 mai 2011 - 10:40 .


#1557
Grond0

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Vader got to level 4 / 3 / 4, but then got attacked by a kobold straying away from its normal encounter area.
Image IPB

I don't think I've developed enough attachment for him to want to continue for now, though maybe I'll restart him another time.  I was pleasantly surprised at how useful his imp familiar was. 
- Enemies with bows, who are the most likely to be able to attack the PC, tended not to shoot at the imp (though they would melee him).  This made him effective for sending in as a distraction. 
- Immunity to fire makes fireballing / scorching a lot easier, though I had only started getting into that.
- Immunity to cold was great for keeping those winter wolves occupied while Vader shot them up.
- Immunity to electricity is handy when those storms come calling.  Here a worg, already burning from a fireball gets finished off by lightning, while the imp just thinks it tickles a bit.
- His polymorph self ability gives the opportunity to bring a jelly into play to occupy mages even right at the start of the game.
- He regenerates pretty fast, so if he does take any damage there's no worries about healing.
On the downside the imp only has 18 HPs compared to 24 for most of the BG1 familiars, which does make him very vulnerable to criticals even from the weakest monsters.

#1558
Alesia_BH

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Shadow_Leech07 wrote...

Good luck with Alisa!

 
Thanks! And good luck with your Bard to!






A jester seems like it would be interesting.


Yeah. Once you figure out what it can and can't do for you, the Jester Song can be very helpful. It can't win battles on it's own. And it can't be used as a battle opener with the intent of finishing disabled foes. It can do a lot though. I'd definitely put it in the category of underappreciated abilities.

I'm going to post a medley of Alisa's early game battles in a moment. I'll explain how the Jester Song helped in each  when I do.


Best,

A.


Btw. Good luck with Vader Grond0 (assuming you choose to continue with him)- that was an intersting experiment. And feel free to go back to a Bard- I didn't mean to spoil your fun. Image IPB There's plenty of Bard for all of us...

Modifié par Alesia_BH, 30 mai 2011 - 02:03 .


#1559
Alesia_BH

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A Medley of Alisa's Early BG Battles

Just a taste of Alisa's early BG game play. I'll provide full reports on upcoming major battles.

First, Alisa's standard spell slot allocations and key items.

Level 1: Reflected Image(x3)
Level 2: Invisibility, Mirror Image

Key Items: Neclace of Missles, Potions, Shield Amulet, Shortbow

With the help of her new friend Korax, Alisa picked Mutamin's daisies.
Image IPB
Image IPB
(Tactical Note: The Jester's Song didn't help much in these battles. Alisa just used it to keep the fodder from cornering her.)

Greywolf can be scary when he drinks his Oil of Speed, but he would have needed a Potion of Clarity to survive Alisa.
Image IPB
(Tactical Note: Greywolf had the Movement Rate and Melee advantage here. That's a dangerous combo. Alisa used the Jester's Song to create the space she needed to use her Bow and Necklace. Basically, she danced in front of him singing. When he got Confused and peeled off, she went to work.)

There was no brotherly love between Gnarl and Hairtooth when Alisa came to town. 
Image IPB
(Tactical Note: In this case, Alisa used the Jester's Song to nudge Gnarl and Hairtooth into softening each other up. They were then killed with Alisa's Bow.)

Two Winter Wolves can be dangerous. Ahh but one- that's a target.
Image IPB
Image IPB
(Tactical Note: Here Alisa played Pied Piper. She approached Invisible, sang, and then when her enemies wandered off, she took them down one by one. As you might imagine, this trick works quite well along with Algernon's Cloak. I probably won't let Alisa do that though.

Finally, Alisa's current character record.
Image IPB


That's all for now.

Best,

A.

Modifié par Alesia_BH, 31 mai 2011 - 06:06 .


#1560
The Fred

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I discovered, after playing with Imoen as a Bard, that the class is quite interesting. I've never played one myself and though I took Garrick once, they've always seemed like wannabe mages with a unique ability which stops them from doing anything useful. However, I was playing as a Cleric/Mage and it turned out that our spells more or less kept pace quite well early on (Imoen got less spells per level, but she gained levels a lot faster), making a Bard something of a Mage/Thief or Fighter/Mage (they actually get an excellent weapon selection).

#1561
Vaclavc

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Bards are great and fun characters for playing solo (or with party) in BG. Good luck with Alisa!


Update on soloing human cleric Zefahyr:
Zefahyr cleared Bandit camp, killed main leaders Ardenor Crush and Taugosz Knosann, and killed bandit guards in Tazok’s tent, using Sanctuary, Animate dead and multiple Hold persons.
Next, he started to explore Cloakwood. He fought his way through, entered Cloakwood mines area, and defeated mercenaries guarding the entrance.

Image IPB


In Cloakwood mines, Zefahyr killed Hareishan and her cohort (he wisely protected himself from lightning),

Image IPB

Natasha, and Ogre mage. In Davaeorn’s sanctum, Zefahyr had to defeat two Battle horrors first. He dispelled their flaming swords, blocked them with skeletons, and killed them via Wand of magic missiles.

Image IPB

Prior to next fight, Zefahyr buffed himself, then dispelled Davaeorn‘s protections and killed him with his trusty sling.

Zefahyr is currently on the way to Baldur’s Gate.

V

Modifié par Vaclavc, 30 mai 2011 - 05:02 .


#1562
The Fred

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Ah, the buffed skeleton army tactic, one of my favourites. I also discovered that Dispel Magic makes Daevorn pretty easy, if you can hit him with it (I missed last time thanks to him DD-ing out of the way).

#1563
Alesia_BH

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Vaclavc wrote...

Zefahyr is currently on the way to Baldur’s Gate.


Nice work V! It would be nice to see a solo Cleric make it in Vanilla.


Best,

A.

#1564
Alesia_BH

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Quick (and perhaps Final) Note on Alisa's Game

Bad news: I've lost Alisa. She fell to Bassilus.

Alisa had a seemingly solid plan for taking him down. The thing I didn't anticipate was that he resets in SCS whenever you get out of visual range- recovering his health, spells, and prebuffs. I hadn't noticed this with Alastria or Ao because he was under a status effect (Blindness) each time and that apparrently stops the reset.

Bassilus caught her with a Flame Strike after the second reset. Full health to death. Alisa had foiled it the first two times. Unfortunately, her spells didn't reset like Bassilus's Image IPB

I'm not sure what I'm going to do next. I'm tempted to restart Alisa because I think she can pull this off and she is a personal fav, I'm also considering going back to Ao. If anyone has a preference, let me know.


Best,

A. 

Modifié par Alesia_BH, 31 mai 2011 - 06:02 .


#1565
Alesia_BH

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Grond0 wrote...
  I was pleasantly surprised at how useful his imp familiar was. 
- Enemies with bows, who are the most likely to be able to attack the PC, tended not to shoot at the imp (though they would melee him).  This made him effective for sending in as a distraction. 
- Immunity to fire makes fireballing / scorching a lot easier, though I had only started getting into that.
- Immunity to cold was great for keeping those winter wolves occupied while Vader shot them up.
- Immunity to electricity is handy when those storms come calling.  Here a worg, already burning from a fireball gets finished off by lightning, while the imp just thinks it tickles a bit.
- His polymorph self ability gives the opportunity to bring a jelly into play to occupy mages even right at the start of the game.
- He regenerates pretty fast, so if he does take any damage there's no worries about healing.


Intersting observations on the Imp. I'll keep them in if I ever I go evil.


Best,

A.



On the downside the imp only has 18 HPs compared to 24 for most of the BG1 familiars, which does make him very vulnerable to criticals even from the weakest monsters.


Interesting. In my install, BG1 familiars only get 12 Hitpoints. I wonder what accounts for the difference?

Modifié par Alesia_BH, 31 mai 2011 - 05:46 .


#1566
Alesia_BH

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Quick Note:

The Challenge Update post on page 62 has been edited to reflect the entrance of Alexis Heights, the progress of Kaliynara and Zefahyr, and the death of Alisa.

#1567
Shadow_Leech07

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Alesia_BH wrote...

Quick (and perhaps Final) Note on Alisa's Game

Bad news: I've lost Alisa. She fell to Bassilus.

Alisa had a seemingly solid plan for taking him down. The thing I didn't anticipate was that he resets in SCS whenever you get out of visual range- recovering his health, spells, and prebuffs. I hadn't noticed this with Alastria or Ao because he was under a status effect (Blindness) each time and that apparrently stops the reset.

Bassilus caught her with a Flame Strike after the second reset. Full health to death. Alisa had foiled it the first two times. Unfortunately, her spells didn't reset like Bassilus's Image IPB

I'm not sure what I'm going to do next. I'm tempted to restart Alisa because I think she can pull this off and she is a personal fav, I'm also considering going back to Ao. If anyone has a preference, let me know.


Best,

A. 

Sorry for your loss. So this SCS Bassilus acts like a Tactics dragon and heals himself everytime PC goes offscreen? That's some big crazy right there. Good luck with whatever you choose next!

#1568
touch_of_the_void

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I think the Familiar HP is a Tutu vs BGT thing. In my EasyTutu install familiars all get 12 HP (and add 6 to the PC's HP).

I don't personally have a problem with enemies getting a free rest if you run off-screen provided there's some timer involved (e.g. it shouldn't happen if you're only out of sight for a couple of rounds then come back).

#1569
The Fred

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Yeah, I think the idea is that if you flee to rest up, the enemies get to rest up as well. I know I've certainly done one or two fights like that (not necessarily premeditatedly, though).

#1570
Alesia_BH

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I agree.

This was really fast though. As in a moment out of sight and then: "Hey! Why are his pre-buffs firing again."

Still, it would have been ok if I knew in advance-I could have planned for it then.

Best,

A.

#1571
Grond0

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touch_of_the_void wrote...

I think the Familiar HP is a Tutu vs BGT thing. In my EasyTutu install familiars all get 12 HP (and add 6 to the PC's HP).

I don't personally have a problem with enemies getting a free rest if you run off-screen provided there's some timer involved (e.g. it shouldn't happen if you're only out of sight for a couple of rounds then come back).

Tutu seems a likely suspect - 24 is also the standard HP allocation in vanilla (though they are all upgraded to 48 HP for ToB).

#1572
polytope

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touch_of_the_void wrote...

I think the Familiar HP is a Tutu vs BGT thing. In my EasyTutu install familiars all get 12 HP (and add 6 to the PC's HP).

I don't personally have a problem with enemies getting a free rest if you run off-screen provided there's some timer involved (e.g. it shouldn't happen if you're only out of sight for a couple of rounds then come back).

I thought it was Tutufix that reduced the familiars hp (and hp boost), otherwise a lvl 1 mage can have more hp than a level 1 fighter.

The timer for AI to rest in SCSII is about 7 hours of game time, but some enemies' scripts seem to glitch and rest  sooner than they should, mainly clerics, for some reason.

#1573
The Fred

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I might roll up another character. I was carrying on with Merrus the Druid, but after thrashing the hell out of Davaeorn, Minsc AND Dynaheir got chunked by Ankhegs and I decided to take the black mark for another reload for it rather than try and get another mage learn all those spells etc (as much as I love Minsc, I could easily have taken Ajantis or someone instead, but Dynaheir had just reached L7).

#1574
Shadow_Leech07

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Alexis Heights the Bard
Alexis Heights gets enough gold to buy chainmail and then ventures of to scrap together enough gold to buy a short bow maybe?
Alexis was almost chased down and killed by the wolf guarding the rop+1. Second lucky dash was against the kobold guarding the way to Beregost, she got hit bad by this one and almost died once more. Luckily the healing potion saved her. Still she got out with one more hit point.

Melicamp is Saved!
The charismatic bard Alexis is chased down by a wolf who saved against chromatic orb, she escapes to the High Hedge and comes back with the spell blindness, and she both blinds and puts the wolf to sleep, then slays it while it sleeps. An exciting fight is followed up by a talking chicken. Alexis is in disbelief, she knew that she was quite the lunatic herself but even her hallucinations were disturbing. Well it turns out that this was no illusion and this talking chicken was none other then Melicamp the apprentice wizard who somehow turned himself into a chicken. He is brought back to the High Hedge and transformed back into a human.
****Tested pickpocket with Garrick in another game, was able to pickpocket Dushai both web scroll and ring of free action

Alexis encounters a Bug

The game unexplicably crashed after Alexis tried to identify the Greywolf sword and after the reload she lost hitpoints. A shame really.

Selling the Long Sword
Without a doubt, Alexis Heights has no use for the long sword as she rarely ever enters the realm of melee. She sells it and buys a short bow+1 and several arrows of +1 and +2 enchantment in preparation for some basilisk hunting.

Ambush

While traveling without her chainmail on her, Alexis was ambushed by kobolds and slain, not exactly the fitting end I had wanted for her. Some afterthoughts: The class was rather difficult to manage as it was the first time I played it seriously. I realize now that I should have taken advantage of certain things I did not before, and I did not like how every encounter appeared to be some close call with death. Progression was a bit slow for me as I had planned on pickpocketing Dushai for web and the free action scroll but I am not so sure if that would have made much of a difference. I know now that the short bow+1 and the arrows are worth the buy as it turned Alexis into a competent archer. I'm leaning on taking on the fighter/mage again.

Edit: Speaking of which here she is

Alexandra Heights Female Half-elf Chaotic Neutral
Str 18/97 Dex 17 Con 18 Int 18 Wis 7 Char 7

Amazing roll.  Well lets see how she does.

Modifié par Shadow_Leech07, 31 mai 2011 - 11:54 .


#1575
Alesia_BH

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polytope wrote...

The timer for AI to rest in SCSII is about 7 hours of game time, but some enemies' scripts seem to glitch and rest  sooner than they should, mainly clerics, for some reason.


That makes sense. Because what I observed would have been over-kill were it intentional. I was simply trying to get Alisa out of casting range while her Aura Cleared. He reset each time.

I think I understand why it happened now to. I had botched an earlier attempt at fighting Bassilus by drawing the Zargal crew into the fight. Alisa left, rest, and then returned. It was on this second attempt that Bassilus's script went flooey.

Perhaps it works something like this: 7 Hours (from intial contact)+Out of Sight Range-> Reset. And on the second attempt, each time Alisa got out of sight, it counted from the first contact time- leading to multiple resets in quick succession.

Anyhoo: lesson learned. 

Thanks for the info Polytope.


A.  

Modifié par Alesia_BH, 31 mai 2011 - 12:37 .