Gate70/Grond0 multiplayer attempt 102 - (2nd and final update)
Pern, gnome fighter / illusionist (Grond0) & Axmin, dwarf kensai (Gate70)
The duo started the session by going to get the constitution tome for Axmin to allow regeneration to avoid the need for healing - a potion of clarity made the sirines easy before arrows and Axmin's swords cut down the golems.
Next they did a number of reputation tasks before going to Firewine to get Meilum's bracers.
Axmin's success in demonstrating who was the master of a sword against Meilum prompted him to want to try his luck against Kahrk. With Axmin already hurt and Pern missing shots with a roll of 19 she suggested that Axmin might want to retreat. He was determined to do or die though - and succeeded with one of those options.
After a temple visit Pern found her magic missiles were effective against the Doomsayer
and the encounter with Charleston Nib got reputation up to 20 - prompting the purchase of some spells. On the way to Ulgoth's Beard for more shopping a number of ankhegs found their sleep morph rapidly into death.
Deciding it was time to continue with the main quest the duo made their way through the Nashkel Mine. Mulahey tried hard to resist a stinking cloud, but finally his luck ran out - and shortly afterwards so did his HPs.
Axmin's save vs death of 3 meant he would not be inconvenienced by stinking cloud and he took further advantage of that fact against the amazons and Nimbul.
At the Bandit Camp Axmin looked briefly to be in trouble again as Taugosz took him low on HPs with a critical while several bandits were targeting him - however, they all fell asleep and Taugosz couldn't catch Pern.
Blind and stinking cloud then worked their magic in the main tent.
In the Cloakwood spider area Axmin was hurt by sword spiders, prompting Pern to take over tanking duties. However, she was poisoned by a giant spider and found herself too far away from the map edge to reach it as her HPs ticked remorselessly away. Eventually, on the point of death, I reluctantly bowed to the silent entreaties broadcast over the ether and instructed her to take an antidote - the first one of those (or healing potions) I've used in a good many runs
.
At the Cloakwood Mine Genthore, Rezdan and Kysus were all blinded before a stinking cloud sorted out Drasus.
The duo then made their way down to Davaeorn where he was killed in an amusing way. Axmin, running hard towards him after using a potion of magic blocking, dragged the final trap close enough to hit the mage and then followed up with a critical to get the kill before Davaeorn could complete his first dimension door
.
In the City Pern got her own pair of boots of speed from Lothander.
Other equipment obtained without problems included Ramazith's ring, the Cloak and Helm of Balduran and the ogre gauntlets. There was also a quick trip to Durlag's Tower to grab the final tome before coming back for the Iron Throne - blind and stinking cloud once more making that simple.
After recovering the tomes from the Candlekeep catacombs and sorting out Prat,
the duo returned to the City where Slythe and Krystin were killed easily enough. The palace saw Belt remain pretty healthy thanks to improved invisibility, but the plan to drag him into a side room once all the dopplegangers were dead didn't work. Fortunately though Axmin was able to get up close and personal with Sarevok and absorb his attacks until the big man ran away.
After passing through the maze Pern was a bit lazy in setting up a stinking cloud for the Undercity party and that proved costly after Axmin found himself being buffeted around in a fight and unable to kill his opponents quickly. The last of those managed a critical hit with an arrow at point-blank range to kill Axmin for the second time.
After a trip to the temple the duo recovered Axmin's gear and proceeded into the temple. Pern explored invisibly to encourage Semaj to teleport out, but was slow in putting up summons and the mage managed to make a nuisance of himself by casting cloudkill and successfully confusing Axmin. Fortunately though the mage died quickly after that and Axmin was persuaded to chase Pern out of the cloud.
Summons were then replaced to give Sarevok a target and it didn't take long to finish him off.
Pern, fighter 7 / illusionist 7, 77 HPs (incl. 5 from Helm), 157 kills
Axmin, kensai 8, 99 HPs, 318 kills, 2 deaths





















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