The saga of Scythia Strongarm in Baldur's Gate
The spoilers aren't acually spoilers, but just enable you to just read if you want, or see the images if you want.
Diary of Scythia Strongarm
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Being a half-orc, as you might expect, I had great difficulty in gaining the training necessary to become an Inquisitor. If it hadn't been for the example of Drizzt, I am certain that, even pulling strings, Gorion would never have succeeded in getting me the rquisite training.
I do have one fault and that is the propensity towards picking up items which do not belong to me. In Candlekeep this meant that I had to pay a fine of all my gold when caught breaking open a chest.
I was able to kill all three assassins sent to kill me. [In the two previous runs Mendas killed me with his poisoned weapon!] This time I ensured that Canderous blessed me and protected me from evil whilst I consumed Deder's oil of speed.
Upon coming across Mendas, I ran and shot him with my bow before he closed in on me. I had to use two healing potions, but I survived.
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After being ambushed on the way to the FAI Gorion was killed and, upon his instructions, I fled.
I continued to follow his instructions by making for the Friendly Arms Inn. There I was asked to recover Joia's flamedance ring. This I did, and in the process helped Tania against the fishermen, thankfully without bloodshed.
Heading southwards I found a useful girdle upon the body of the ogre that I had just killed.
Heading southwards, I was able to help Alanna's neighbour, kill Karlat, calm down Marl and get a book for Firebead.
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I continued southwards, killing ogrillon and hobgoblins gaining a ring of protection and boots of strength in the process.
In Nashkel I found some ankheg armour, chatted to Noober and did some babysitting. I turned down some gold that Oublek was offering thinking that I was Greywolf. To the south-east I found a ring of fire protection before agreeing to take Samuel to the Friendly Arms Inn.
After doing that, I saved Melicamp's life and helped him back to his human form.
Back in the south, I helped Rufie, a dryad and a cat before heading west.
There I took on some unpleasant guys who were trying to extort payment for crossing a bridge.
Some assassins got in on the act, but necklace of missiles killed all but one.
He was a mage and he successfully cast confusion.
That didn't stop me killing him with my bow. I then had to wait until the spell wore off until I could proceed. The necklace once more proved invaluable as I killed some more assassins. The necklace is now in need of recharging.
In a cave I found some useful nick-nacks.
I killed some powerful gnoll before returning to the carnival to recharge the necklace.
To the south I killed another assassin, (see above) before deciding that some ankheg hunting was in order.
After killing all of them that I could find I reached level 6. My proficiencies are now: ** in two-handed swords; ** in two-handed weapons; and ** in long bows. Reputation is now 20, so I did some shopping in the carnival.
I decided to visit Durlag's Tower and had quite a profitble time there gaining wisdom, excellent armour many scrolls and potions, but most useful of all, experience.
I then went to the lighthouse area, killed some sirene,
but when the oportunity afforded itself, I peacefully went past Sil to get the treasure in the cave. The tome that I found in there means that I now rarely need healing potions.
I then killed Bassilus,
Zargal et al
before going to deal with Mutamin, the basilisks and medusae.
This took me past the level cap, but from now on I won't level up.
I then worked my way through the Nashkel mines, killing both assassins
and Mulahey with no problems.
Once outside I killed some assassins:
the undead in the caves and a stupid mage.
I fought Tazok, but like the bullying coward that he is, he stopped the fight.
I got the letters from the chest by stealth and proceeded to Cloakwood, killing some more assassins on the way:
There I helped some hunters and had various contretemps with druids. They always came out the worse for wear.
I also killed a dragon and several wyvern:
The Cloakwood mines did not appear when I expected, so I had to return to the bandit camp. This time my sword was exceedingly bloody when I left.
I fought Drasus and prevailed. However, I had to return to recharge my necklace of missiles.
In the mines Hareishan was totally outsmarted despite using sneaky tactics. I Used the necklace of muissiles centred on myself. This virtually wiped them out. However, I was scarcely hurt due to my protections.
I then fought my way through to Davaeorn and he finally fell.
There were some summoned monsters left, so Stephen was charmed with Algernon's Cloak to deal with them.
There were some chests that even I was not able to force open even with 22 strength.
On the way out I was attacked by Wendall who used rigid thinking to no avail:
Onwards to Baldur's Gate.
I have entered Baldur's Gate, killing more assassins on the way in.
I have used the dexterity, wisdom and intelligence increasing scrolls.
I have acquired considerable experience fetching and carrying. After getting into a brawl, sadly Gorpal Hind was killed. I was sad and felt a bit guilty about that.
I sold a lot of +1 armour and weapons and now have well over 50,000 gold pieces.
Experience now over 350,000 but have not levelled up since reaching 150,000.
Candlekeep was without serious incident Experience just over 500.000.
Have rescued Duke Eltan.
Killed Cythandria, Kristen and Slythe.
Now wanting to get some ale after going to the Ducal Palace and defeating the assassins.
I have rescued the dukes and killed Silke:
Killed more assassins:
followed by Sarevok's cohorts:
Sarevok has fallen.

He was killed after an arrow of dispelling, an arrow of freezing and then his trusty sword. True sight was a real boon against his cohorts.
Final experience 687,963, though I did not level up after reaching 161000.