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Baldur's Gate 1 No-Reload Challenge


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#176
The Fred

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Flamedance wrote...

Medusae are actually supposed to use bows. They even use the bow animation. It's considered a ranged touch attack (and thus can miss, unlike the basilisk gaze which can be saved against, but does not miss). They have to come pretty close, but they don't actually need to stand next to you to use their attack.


The medusae in The Drizzt Saga, at least, have bows but also a gaze attack which is technically a short-range attack weapon (which actually works mechanically the same as the Basilisk one, but has a shorter range). They switch between bow and gaze. That's why their bow isn't visible when they're gaze-attacking you. I don't know if you are using other mods and stuff though.

#177
Cowboy_christo

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Tana Bondo little fellowship

After our revenge on the ghouls we continued exploration of the coast. We met some strange peoples. Mad Arcand a little folk like me seemed quite deranged and hinted that something hidden was  nearby. And so we looked and found a wrecked ship. Inside we found an odd ring. We decided to take it back to Mad arcand which took it in offer for a potion of magical protection. 

Slightly after we meet carrion crawler and more carrion crawler.
i262.photobucket.com/albums/ii90/managarn/tanabondo14.jpg

We fought off more ghouls, half ogres and ogre berserkers and after taking some damage a helpful stranger healed us. He called himself The Surgeon.

At the end of the area, we meet sirenes!!!! 3 of them to be exact. A quick volley of ranged missile stopped the casting of the first one. Kagain decide to go berserk as to avoid any charm effect. We didnt manage to stop the invisibility of the 2 other sirene but Tana casted invisibility purge and quayle a stinking cloud which made 1 sirene fall into kagain<s lap. Right after this all the hit connected and we stopped every cast they were about to do and finished them off.
i262.photobucket.com/albums/ii90/managarn/tanabondo15.jpg

To the south we headed. As we arrived in the area night fell unto us and tiax/quayle armor was gone so we proceeded to rest as to regain some spell and most importantly the spell armor.

Soon after moving out we encountered a horde of hobgobelin. A stinking cloud + the usual autoattack made sure none of them were alive. i262.photobucket.com/albums/ii90/managarn/tanabondo16.jpg
As i looted the corpse i noticed i was full up on most character and even my bag of gem. So we travelled to beregost. Beregost bug kicked which crashed the game and i had to reload the autosave and i try again.

This time it work except we are ambushed by gibberling. Before i can do anything 3 gibberling rushed on quayle and he received a critical hit. A panicked quayle try to run but he is unable and get hit again before Tana can reach him and heal him and there goes quayle who get chunked :(. It seem only tiax found his death funny
i262.photobucket.com/albums/ii90/managarn/tanabondo17-1.jpg

Modifié par Cowboy_christo, 26 septembre 2010 - 08:24 .


#178
Grond0

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Always a sucker for punishment I thought I'd have another go.  Enter Forlorn, female human kensai: str 18(58), cha 16, int 3 others 18.  The previous character was not a natural throw, which always bothered me a bit, so let's hope this one can do better.
Mod list as before.  Only slight change is that I have removed the previous alteration to make Jaheira neutral good.  This is because it prevents her from using some druidic items.
EasyTutu-TOB
EasyTutu NPC kits
Tutufix
Herbs & potions
BG miniquests
Grey clan
Sirines Call
BG1 NPC project
BG1 UB
Rogue rebalancing
Drizzt saga v2
The Stone of Askavar
Sword Coast strategems
Dark Horizons
Spell revisions
aTweaks
BG2 Tweak pack
Spawn randomizer

#179
Serg BlackStrider

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The journey of BlackStrider & Co goes quite smooth. We finished all country areas except Ulgoth's Beard and Durlag's Tower. No losses so far. Imoen regain her thief abilities right at the entrance to the Cloakwood mines and they were passed flawless. Natasha killed herself with Lightning Bolt (like true suicide commando), guardians of second level (previous time they were the cause of Coran's death and looong journey to the temple through the woods, full of beasts, so this time we were very careful) were dispatch via Web and couple of Fireballs. Davaeorn wasted all his spells onto summoned skellies, sent one by one, and then was forced to melee with his pitiful quarterstaff. Desperado!
So our next step is Baldur's City itself. On the way to it we made some ankhed hunting and took sidetrip to the Ulgoth's Beard for some shopping.

to be continued.

Modifié par Serg BlackStrider, 27 septembre 2010 - 12:46 .


#180
Cowboy_christo

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 Tana Bondo's little fellowship

After quayle's permanent death the party decide to unstock and restock and rest at beregost. After this brief pause from adventure our group of little people continue their exploration of the sword coast toward east. Before reaching the destined area we are ambushed by hobgobelin. No harm happened and they were quickly dispatched with a horror spell from tiax(only lvl 2 spell he has learned so far, CURSE YOU 10 int). 

We finally reach the coast and alora need to sleep though im sure the rest of the group did as well. A quick rest and we ca finally begin exploring. Our first encounter is a group of taslois followed by more hobgobelins -.-
i262.photobucket.com/albums/ii90/managarn/tanabondo18.jpg

The group met a strange person that stared at the sky saying she can predict event. I doubted the accuracy of her event and she seem to have taken offense to my doubt. She quickly went on her way.

As we continued to explore we met a savvy young woman who said a treasure was hidden in the area and that she knew where it was. Kagain suggested that we leave her here and take the booty for ourself, less people to split it to. So we had a goal, albeit a distant one(lulz). We started our search for this treasure and encountered sirenes and carrion crawler. No match for us. Sirene just throw charm spell at an enraged kagain while we cut them down. After killing more sirene we found a cave. We guessed this must be the place. As we entered we encounter a flesh golem. Kagain enrage ended just as we started the fight so i made him gulp a potion but it seem the potion didnt work and only made him drunk(must have been hell of a booze to render drunk a dwarf in an instant). The overpowered items from a certain mod made this encounter trivial and alora took care of him by herself. i262.photobucket.com/albums/ii90/managarn/tanabondo19.jpg. We encountered 2 other flesh golem whom were dispatched as easily and the booty was hours. Tana bondo found a nice book of constitution bringing her up to 20 constitution(18+1weapon+1book lol). She is 1 tough cookie. A cloak with no use that kagain seemed o appreciate. Some wounding dart for alora and a nice wand of paralization for tiax.

As we come out of the cave we notice a lighthouse nearby and decide to go check it out. As we arrive we found worgs trying to enter a house. They turn their attention to us and we are forced to take them down. An old man come out with a little boy and ask us to take this boy to his mother. It seem the kid was chased down by the worg and forced to hide in the man<s house. Since we are helpless agaisnt a child<s plea we guide him to his mother who was really gratefull to us.

Much was still unexplored. An encounter with dread wolf almost costed the live of montaron as he was chased down by 1 of them and was badly hurt. i262.photobucket.com/albums/ii90/managarn/tanabondo20.jpg 

Soon after this we had another near death experience but this time it was Tana<s turn. Fighting a bunch of worg + a mage that went crazy after she refused to tell us about Tana's future.

Modifié par Cowboy_christo, 28 septembre 2010 - 11:53 .


#181
Gate70

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Elnar
Shandalar sends us to a mysterious island where we retrieve his cloak after numerous mage battles. Yeslick excels here, dispelling mage protections and summoning hordes of skeletons. He even protects Coran from fire/cold so a difficult trap actually ends up healing our wounded thief.

Back to Durlags Tower. Coran avoids some more difficult traps, enabling us to kill ghasts, Daital the ghost and send in skeletons against a succubus called Kirinhale. Bayard warns us against exploring lower but we cannot stop until we have helped Hurgan Stoneblade. Eventually we can carry no more so return to Beregost to store and sell items.

On our way back we deal with Lamahla and her gang, then Narcillicus Harwilliger Neen and a revenant. Our backpacks are filling rapidly so we head back to civilisation again...

Modifié par Gate70, 28 septembre 2010 - 01:50 .


#182
wise grimwald

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Diary of Dragonslayer

We have put an end to the Greyclan's plans at the friendly Arms Inn, though Jahiera was killed. We raised her on the way to Durlag's Tower. I have become more intelligent after reading a tomePosted Image.  When we went to Durlag's Tower we defeated some dwarves, Love, Avarice, Pride and Fear.Posted Image
We found another tome which has strengthened mePosted Image. At lastPosted Image I worked ot a coded message and suspect the Grey Clan are in Beregost also. Perhaps we will go there next. There are so many problems on the sword coast, it is diffcicult to know which to solve first! Jahiera can now cast insect swarm, so mages will not be the problem that they were.

Addendum

Took on the Grey Clan in Beregost and was successful.
Dynahir and a nymph were dominated and as a result died. Dynahir has been raised.
(The battle is easier than last time I played. Then there were three mages not one. I suspect the easier battle is because I did it earlier., though not certain)

Modifié par wise grimwald, 28 septembre 2010 - 03:18 .


#183
wise grimwald

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Diary of Dragonslayer

We went through Candlekeep like a dose of salts. However Prat and his friends were able to kill Imoen and Dynahir due to "Chaos". On raising them I left Imoen behind. Dynahir and I are now really in love in EVERY sense of the word Posted ImagePosted ImagePosted Image. We are now going to go to Icewind Dale. I hope that we survive to tell the tale.

#184
Cowboy_christo

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Tana Bondo's little fellowship 

This time we head south for a new area. THe first encounter was a hobgobelin named Baru'ak and is commando of kobolds. We somehow trespassed on his territory and he didnt like it. Kagain just tanked everything while we mowed them down.

The second encounter was Brage's and LAryssa. Both went crazy on us and we were forced to put them down. Montaron and alora annihilated Laryssa with bolts and throwing dagger. During this time tiax doomed Brage and kagain/Tana was bashing him up.  i262.photobucket.com/albums/ii90/managarn/tanabondo21.jpg 

Third encounter was the excavation site. We declined the offer of Charleston Nib's partner and went trough with guarding Nib. But as soon as we entered the third room the worker attacked us. A quick horror got them all and this was a piece of cake. i262.photobucket.com/albums/ii90/managarn/tanabondo22.jpg Korgan was mad that we didnt take the relic and as soon as the group left the room he killed Nib and took the relic. A strange figure spouting nonsense attacked us. He was 1 tough ghost or w/e. but Kagain managed to hold him off. There was a rain of missile weapons and magic missiles. While Korgan was fighting toe to toe with the monster. Tana proceeded to heal Kagain and buff the party. http://i262.photobuc...tanabondo23.jpg  

Summary
Tana Bondo lvl 6 painbearer of ilmater
Kagain lvl 6 berserker
Montaron lvl 6 assasin
Alora lvl 6 thief
Tiax lvl5 strifeleader of cyric/ lvl4 mage

Party rep
6(disliked) Even if tana try to do some good around, Kagain, montaron and tiax always manage to kill someone to get the rep lower  lol

#185
Cowboy_christo

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Tana Bondo's little fellowship

After the doomsayer's the group finished exploring the area. Wolves, Taslois and a large group of gnoll was all that remained. http://i262.photobuc...tanabondo24.jpg 

After this, the group went to Naskel to unload most valuable, rest a little and of course claim the bounty for Brage.
The next direction will be north-west followed by futher north(where they met the strange chicken melicamp).

New area to explore. Our first encounter Gnolls + Ghasts. Nothing much to worry about as kagain enrage and tank all that. i262.photobucket.com/albums/ii90/managarn/tanabondo25.jpg The second one got really risky. Tana Charged head on the 5 ogres and got hit by 36!!!! which scared the living hell out of me as she had like 10 hp left and was tanking 5 ogre. She retreated to heal herself and kagain went in.i262.photobucket.com/albums/ii90/managarn/tanabondo26.jpg He was at half hp but i wasnt scared but then he got by 28 which brought him to 20-25 hp left. I immediatly activated enrage and tana changed heal target from herself to Kagain. Thx god for helmet :D as those 2 hit were critical hit.

Gnolls and even more gnolls!!! Nothing much except the group is causing a genocide.
Here is tiax putting them to sleep with a nice color spray. i262.photobucket.com/albums/ii90/managarn/tanabondo27.jpg Followed by a sole hobgobelin carrying 150 gold lol.

Next on the deathrow is Teyngan's group. A quick silence by Tana shutted down the mage followed by a stinking cloud of tiax which affected the mage and Zekar. i262.photobucket.com/albums/ii90/managarn/tanabondo28.jpg It would seem that Teyngan armor got hit by the hard times and broke under impact leaving him defenseless. I had hoped for a little more challenge :(

And now this is me seeking a better challenge and regretting it. Frigging drow magic resistance -.-
i262.photobucket.com/albums/ii90/managarn/tanabondo29.jpg Even after alora thrown that dagger 15 times she only hitted him once :pinched:

Tiax rezzed and everyone rested we attempted it again but with the ol attack across the water tactic. Tiax summoned a skeleton and montaron was hidden nearby so we could control it while the rest attacked from a distance across the lake but sadly it failed -.- I think i need to lower the pathfinding or something like that so he doesnt find a path to reach us and get stuck there but ima roleplay this one and attempt it w/o glitching.

Second attempt at dritzz go bad -.- We try the same tactic but reverse since drizzt was where we were the first time.
Montaron decided to fail to hide in the shadow and was spotted by drizzt. Needless to say he couldnt escape lol. The rest made it in time to the border though. Drizzt was injured so im still hopefull i can get him down. As i come back he is full again. Look like i can only weight him down by not leaving the area. Tactic taking to long so mixed it up with setting up trap but with no skill ever added in traps fro both alora and montaron this is taking forever. -.-

#186
wise grimwald

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Diary of Dragonslayer
Dropped off Ajantis for Regis and then Jahiera for Bruenor.
I have battled baby dragons and spirit bears and as I continued came across more demonknights, now they are not a problem. The demonic astral spiders were however. Their demonic ally killed Regis. Discovered later that it had no defence against Drizzt. Had Regis raised and on returning he got trapped by more of those spiders and was killed again. However I then destroyed the demonic Dragon Golums. (The first time that I've done that!!!)
I have now returned to the sword coast to get Regis raised AGAIN!!!

#187
Grond0

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Forlorn's Progress
Completed all BG normal external areas except Durlag's Tower as well as ice island and doggies from Ulgoth's Beard.  All city quests also done, but haven't yet followed Sarevok underground.  Also have the main quests from several mods outstanding:
- Dark Horizons (completed external encounters previously, but never done main quest)
- Grey Clan (was killed by this in Beregost in my previous game after saving Friendly Arm)
- Drizzt saga (only been to initial hellish area)
- Stone of Askavar (never started previously)
With the equipment the party now has normal monsters stand little chance, but with those high-level mods still to do there's still plenty of action remaining.  Also recently noticed that one of the mods must have removed the XP cap (I declined the option to do this in the tweaks mods), so the characters are still learning.

Party now includes (HP stated prior to temporary bonuses, e.g. from equipment:
Kagain - Fighter L8, 83 HP, mithril axe / throwing axe, 25% kills.
Jaheira - Fighter / Druid L7 / 9, 63 HP, Eye of Storm club / Sling +1, 7% kills.
Forlorn - Kensai L8, 95 HP, dagger of venom / dagger of returning, 32% kills.
Montaron - Fighter / Thief L7 / 8, 43 HP, Doufas' sabre / Morgoth's bow, 24% kills.
Imoen - Mage / Bounty Hunter L9 / 5, 44 HP, Sorceror's staff / Firetooth crossbow, 10% kills.
Edwin - Sorceror L9, 45 HP, Sorceror's staff / Sling +1, 1% kills.
I didn't notice the merchant selling Morgoth's bow in my previous game.  This time I looked at the stats and thought they must have been written down wrong, but no - it really is that viciousPosted Image.  Even without any buffing Montaron would do an average of 100 HP a round against AC0!

Next step Durlag's Tower to try and improve the gang a bit more before taking on the Grey Clan.

#188
wise grimwald

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Dragonslayer Final Update
The rest of the game was fairly uneventful other than the final battle.
Both Dynahir and Regis were killed. Posted Image

I was heartbroken about Dynahir. let's hope that I find somebody else who loves me equally well.
She did predict her death, but seemed to think that it would not be at the hands of Sarevok. She told me not to dwell too much on her death and to keep living life to the full. I will strive to do so.

#189
Cowboy_christo

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 Tana Bondo's little fellowship

I abandonned the idea of killing the great dritzz as it started to cost me a lot just to rez ppl each time something went wrong. Instead i went north but i forgot that i had already done that area and went east of the naskel's mine and forgot i also had done this. So here i am south east of durlag's tower.

First encounter in this new area(well not new since i had been here previously, the mine's exit) is 4 skelly guarding a door 3 are taken down really fast and the 4th is turned and he flee inside. The group then proceed to enter and fought off the remaining skelly + 3 ghast.  http://i262.photobuc...tanabondo30.jpg Nice booty at the end, A WAND OF SUMMONING!!!

Next encounter is a crazy mad mage controlling jelly. He managed to pull off an invis but TAna's silence got him anyway. He wasnt no threat with is little sword and fell pretty fast. The jellies were also no danger but took forever to kill lol. http://i262.photobuc...tanabondo31.jpg 

third encounter is more skelly and a revenent. They fell like wheat to a scythe and tiax and alora lvled(montaron will soon too :) )

1 more tomb looted and the rest of the region was just wild dogs and some ogres.

Modifié par Cowboy_christo, 01 octobre 2010 - 02:12 .


#190
Serg BlackStrider

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Well done, Wise!

Best of luck in BG2!

#191
Cowboy_christo

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 Tana Bondo's little fellowship

Next area, FIREWINE BRIDGE!!! We encounter skellies, zombies and kobolds. We also encountered a priest of ilmater(just like Tana) but he seemed a bit deranged. We also met Poe who was quite the poet. I gave him 10 gold for his excellent recital. The high peak of the area, The warrior Meilum and the ogre magi Khark.
The fight were nothing special imo though khark almost killed montaron.

i262.photobucket.com/albums/ii90/managarn/tanabondo33.jpg 
i262.photobucket.com/albums/ii90/managarn/tanabondo32.jpg

After Khark's encounter we found the famed firewine ruins but we decided to rest before going in.

2 word, Kobold and trap.Alora stalked out most of the trap and we slaughtered an army of that vermin race. We recovered the lost armor for the ghost. We also killed an ogre mage and lendarn + a few ogrillion. Oddly enough lendarn casted imp invis and wasnt at is usual spot but after going after the ogre mage he showed himself and walked right into the silence 10" that tana threw at the ogre mage lol. Lets just say that they didnt last long.
i262.photobucket.com/albums/ii90/managarn/tanabondo34.jpg 

Just to irritate me another ogrillion that came out of nowhere slipped by and managed to kill alora <_<

#192
Grond0

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Forlorn's progress
Completed Durlag's tower with no problems, except that Montaron was killed by traps twice - the first one appeared to activate even though he successfully disarmed it!  Did Stone of Askavar as I thought that was probably an easier mod.  No difficulty except that I had to refer to a walkthrough to find that I needed to talk to a petrified Rebecca to get one of the talismans.

Just finished the Grey Clan.  Montaron was killed again in the final battle by a Power Word: Kill, but not much damage otherwise.  I wasn't entirely sure if that was the end of the mod, but confirmed it eventually on pocket plane forums (Blackwyrm Lair currently being out of action).

Next in line is to finish off Dark Horizons before looking for Drizzt again.

Final update
Took out the Dark Horizons' nest in Beregost and thought that was the end of the mod.  On checking I see there should be another encounter in Baldurs Gate, but this did not trigger.  I think this was because a character in Beregost should have had dialogue with the party and then teleported them to the leaders, but this didn't happen (I suspect I probably killed her too quickly as the party is rather over-powered now).

Also was unable to find Drizzt to start his saga and didn't appear to be able to CLUA him in.  Therefore headed for the final battle with Sarevok.  Not too much trouble there once I realised that his friends needed to be killed before him, although Edwin did get too close to Sarevok and was savagely cut down.

Forlorn will now move on to BG2.

Modifié par Grond0, 03 octobre 2010 - 07:41 .


#193
Cowboy_christo

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 Tana Bondo's little fellowship
LAst time we left off i left gullykin after taking my reward and went to rez Alora and then went to ulcaster where i cleared the area and then crashed when trying to enter the school -.-. so i redid the area and then saved at the entrence of the school.

As i found this playtrough rather dull, i went from core rule to insane and now to insane SCS. And i dont regret it one bit. As soon as start playing after installing scs the amazon group appear. I vaguely remembered that fight so i was in for a surprise.


First off it started by 1 caster right next to tiax and the leader which initiate the conversation at the opposite far from the group. Kagain decide to charge head on with all the rage he could muster  and fought toe to toe with their leaders. As the caster that was right next to tiax about to cast a spell alora and montaron manage to interrupt her(alora first attack did hit but didnt interrupt).

As tiax goes to a safer location to prepare to unload is spell, alora is stabbed to death by one of the amazon that was hidden. Right about this time Tana finish her chant but the amazon that was interrupted start throwing poisoned dart or dagger toward tiax. Tiax is poisoned and badly hurt but tana manage to remove the poison. Tiax manage to let a horror off before dying to more daggers.

During this time Montaron was doing some retribution and shooting poisoned bolt at the amazon that just killed Tiax but before he could finish the job he met is ultimate demise, a dagger in the back, another hidden amazon chunked him QQ. The amazon that he was attacking end up dying to his poison so we are down to 2vs3.

Tana manage to hold person montaron's killer and finish off alora's who was running around panicked. Down to 2v2. Kagain finally manage to kill their leader but a group of zombies are charging(walking from our point of view) toward us.

Kagain retreat and help Tana to kill the remaining held amazon. Tana is not scared of no zombie and just Turn undead. They didnt want to handle them for the moment so they took their time to gather the deads's belonging and whatever they could find from the amazon and set off to the temple upnorth.

Sowwy forgot to take screenshot in the heat of the fight lulz.

Modifié par Cowboy_christo, 03 octobre 2010 - 11:46 .


#194
Cowboy_christo

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Tana Bondo's little fellowship

And the adventure continue. Alora and tiax were brought back from the dead but the permanent death of their companion montaron was hard to deal with. Tears came from alora, Tana and even Tiax but he said something got caught in his eyes. A little resting at beregost with a little beer drinking by kagain. The adventure couldnt stop here so we packed up and set forth to ulcaster's ruin determined to loot it of all its riches.

As we arrived we meet a throng of skeleton and tana turned them all. But it seem that turned skeleton that meet  the border somehow turn berserk and start attacking. And so alora died... again. A nother trip to the temple and now back to ulcaster. There we fought off the wraith Icharyd. And other foul creature such as zombie and skeletons. We also fell into a nice a group of ghast, kobolds commando and EVEN MORE kobolds. The ghast seemed to ignore kagain battlecry and charged toward tiax and alora. During this time the whole platoon of kobold commando are raining down fire arrow on Tana but she manage to cast hold person and catch them all. As the ghast approach tiax decide to end it all with a giant blast and throw a fireball in the melee. Alora and tana ran for it while kagain was overwhelmed by kobolds. This time i did take a picture in the "heat" of the fight i262.photobucket.com/albums/ii90/managarn/tanabondo35.jpg lol.

Now i rested and saved before entering the school and it crashed again as i try to enter. This is 2 time it crash in 2 try so im gonna assume its a mod conflict.

#195
Cowboy_christo

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 Tana Bondo's little fellowship

As a mod conflict prevented me from entering ulcaster school, i had to CLUA myself in.

I didnt get teleported at the entrence so i was a bit surprised(firsttime ever using CLUA console). But the resulting encounter was nice. A real wolf pack came at me composed of many worg and 3-4 dread wolf. They came at me from 2 side and kagain was struggling a bit to hold them off. A few of them past by him and charged Alora but they never managed to hurt her. Tiax noticed that we started being overwhelmed and used an horror and got most of them except the dread(which i think are immune to horror). The fight went smoothly but i was still a bit scared of vampy wolf coming as i know there are supposed to be a few in ulcaster. i262.photobucket.com/albums/ii90/managarn/Tanabondo36.jpg 

After this we explored the entrence area a little and fought some slimes.
i262.photobucket.com/albums/ii90/managarn/Tanabondo37.jpg 

The next fight was a bunch of spider. There was a lot of them and i rly hate spider because of poison so i decidedto end it fast and tiax threw a fireball in the lot. Once again i need to adapt myself to fireball's aoe range because i got kagain and tana hit. Kagain isnt much of an issue because he is fat and has 40% fire res(hoping to get the fire res ring someday and get it up to 80%) but tana is a whole new story lol. Atleast nothing bad happened .... yet. i262.photobucket.com/albums/ii90/managarn/Tanabondo38.jpg 

As we were damaged, kagain had no more enrage and tana no more healing spell we decided to rest. First thing to come up is a single dread wolf. Of course he decide to attack alora and the first hit is a critical hit and it deal 44 dmg and instantly kill her :pinched:.

So we didnt want risking sleeping here any longer and continuing w/o a trap detector was out of question we got out. We ran into some  hobgobelin but a stinking cloud took care of them while kagain with is ridiculous saves to everything mowed them down. After this we reached the temple north and rezzed alora. We then rested a little at beregost.

Ulcaster's school was still waiting for us and so we went back. A group of skelly and zombie was waiting for us. They were really close and tiax used an aganazzar's scorcher but my own stupid ****ing party AI took over my command to move everybody away and they all walked back in and got caught in the line of fire -.- Most zombie got taken out but the party received dmg that could be avoided. i262.photobucket.com/albums/ii90/managarn/Tanabondo39.jpg 

Changing my PARTY AI to off as its really pissing me off now that my command are bypassed and that character glitch and stop moving for w/e reasons. 

And so the entrance to the school was guarded by more vermin and undeads. 2 fire ball took care of the lots of kbold zombies and ghast while another group of kobold was taken care off by the others. And now i gotta clua myself back in lol after a good earned rest.

Now back into ulcaster's school. Everything respawned so i had to fight another pack of wolves but instead of clearing toward the entrence i go toward the end. There i encounter a few trap easily disarmed and found a nice cloak of displacement :D. And then another pack of wolves but this time with a few vampiric ones. Kagain held the passage nicely blocking most of them. Alora and Tana were killing w/e was able to get trough while Tiax masterfully threw 2 fireball and a suberply aligned scorcher which cleared the path. Also Tana obtained 2 lvl 4 cleric spellslot so yeah!!! the selection is small but it will be usefull. Defensive harmony and another heal for the moment. Free action will certianly serve later(thinking about cloakwoad and the spider area which give me shivers)

Being cautious alora hides in the shadow and explore a little. It seem my next opponent will be "THE" wolf of ulcaster.I dont remember ever fighting this(maybe a mod or just my memory being bad again) but this will be a tough fight and will requrie preparation. So we try resting which is frigging impossible but the single dreadwolv that come at us is worth a lot of xp and so tiax lvl up!! and has another lvl3 cleric spellslot so now he has 2 summon undead(if he can sleep -.-). 

I really didnt remember the fight so i was in for some surprise. First off he start howling and nothing happen. And then he howl again and 4 ghoul are summoned and split the party in two. Tana and kagain blocked with the the wolf of ulcaster +2 ghoul Alora has a ghoul spawned right next to her so she switch to doufas' sabre and take the ghoul on melee while another ghoul start chasing tiax whom is blocked from everyone. At the same times he run, more wolf come and start chasing him down too lol. i262.photobucket.com/albums/ii90/managarn/Tanabondo42.jpg 

Tiax will one day rule all and cannot go down like this so he manage to tank the 2 dread wolf + ghoul and summon his own ghast which attract is 3 assaillant. Tiax save from arm start summoning more undead and manage to get 3 skeleton up.

During this time alora mange to fend off her ghoul while Tana and Kagain deal with theirs. But the wolf of ulcaster didnt stop there. He howled and feared both Tana and Alora. My biggest mistake here was not buffing remove fear before the fight and so alora ran and ran and encountered the wolves that attacked tiax and they decided that she would do a nice little red riding hood and the lumberjack(kagain) was unfortunately dealing with another big bad wolf. And so alora died.

But kagain managed to put the wolf to rest and everything else still alive(or undead) was killed. The booty was ours and kagain recklessly plunged his hand in the booty that the wolf was guarding. This triggered a trap which launched a fire ball. Kagain and Tana were able to survive it but Tiax became Super crispy Tiax(chunked QQ).

#196
wise grimwald

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Serg BlackStrider wrote...

Well done, Wise!
Best of luck in BG2!


Thanks Serg.

Well done Grond0. see you over in Amn.

Best of luck.

#197
Serg BlackStrider

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Quick update of BlackStrider & Co

We successfully finished all BG City tasks without any issues. Since Imoen's pickpocket skill is quite low we temporary recruited Alora to resolve the love triangle of Ordulinian, Nemphre and Arkion. Battle on top of Iron Throne tower was won in three rounds - Jaheira tanked buffed with Fire resistance and all other volley fireballs/necklace of missiles. Degrodel and the Helm of Balduran: his guardians are tough, so Viconia summon skellies, Imoen - monsters from a wand and spell Monster Summoning II. That was enough - we didn't even got a scratch. Besides that nothing noteworthy happened. At the moment party is back in the Candlekeep on the trails of Iron Throne leaders.



to be continued..

#198
lroumen

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These days, I have so little time to play when I get home.

It sure is fun to read all of your updates during lunch break at work though.

#199
Gorthaur X

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I've been playing this series since BG2 came out, but I've never really tried a no-reload challenge. I thought it was time to rectify that.

Ilkimys Tuhmuri is a swashbuckler of questionable character, with rather amazing stats. He starts his adventure in TuTu, the relevant mods being Tweaks, BG1NPC, UB, SCS, aTweaks, Tutufix for BG2 summonging spells and ammo stacks, and Level 1 NPC. For the first few levels, at least, I'll be switching the difficulty down for maximum HP on level up,

After a rather uneventful run through the early Candlekeep quests, Ilkimys and Imoen find themselves on their own outside Candlekeep, and are immediately set upon by two dire wolves. Fortunately, we had the foresight to stack up on arrows, and combined with Immy's Oil of Speed, we manage to kite and snipe the wolves to death. Having already used to potion, we decide to capitalize on it by using a few bears as archery targets, using the same principle. After six bears and a few gibberlings, Ilkimys reaches level two. 16 hit points sure feels like a lot at this easrly stage of the game.

Instead of talking to the two weird strangers, we decide to make a small trip south for no discrenable in-character reason because Imoen was sure she spotted a shortcut. After hours of aimless wandering, we at least luck out by bumping into an Archer called Kivan, who offers to join up with our crew. To test his mettle, we callously butcher a few more bears going about their bear business in the woods. I'm not sure how Kivan felt about orphaning innocent bearcubs, but his skill with the longbow was certainly impressive enough.

Having done that, we traced our steps back to where we started from, and decide to scour the area for any gibberling stragglers and such. Unexpectedly, we find two dread wolves instead! A single, perfect sweatdrop ran down my forehead, but as it turns out, taking Kivan on was an excellent move. Instead of ending up as wolf-chow, we end up with two dread corpses and 1300 points of experience. Kivan goes up to level 2.

Now it's time to bolster our ranks with the creepy halfling and the insane mage. If nothing else, they'll be more bodies to throw at the enemy, right? Sure enough, Montaron ends up dying on the way to the Friendly Arm Inn, but Xzar makes himself useful distracting Tarnesh while the rest of the party peppers him with arrows. The assassin manages to get off a Horror spell that panics Ilkimys and Imoen, but once again, Kivan saves the day. An arrow right between the eyes.

Having been thoroughly unimpressed with the Zhents, we decide to kick them out and take Khalid and Jaheira in their place. Hopefully, Khalid will turn out to be a better distraction for our enemies to wail on than poor Montaron; to this end, we buy him some plate mail armor with a diamond that Ilkimys Tuhmuri stole from a locked chest in Winthorp's inn had held on to as a dear reminder of his childhood home.

On the way to Beregost, we pick up a hidden Ring of Wizardry and kill a rogue Ogre, but that's about as exciting as it gets.

Modifié par Gorthaur X, 06 octobre 2010 - 02:44 .


#200
Serg BlackStrider

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Best of luck with Ilkimys, Gorthaur X!