Coltan the halfling thief - post Cloak-wood success
@Grond0 - good luck with your new character! Off-hand I can't recall any wizard slayer toons that made it to the end of ToB and winning, so here's wishing you luck to be the 1st!
Coltan and party have finally made it to Baldur's Gate. By traveling in shadows whenever he can, Coltan has kept out of trouble himself. Some highlights since defeating Daveorn:
*
Coltan made level 8 in the Brage area. This might be the best feature of being a thief, the fast leveling. He is 100 in both traps and locks. He will put the rest of the points into stealth, especially now that Garrick can handle any pickpocket duties we may have.
* Since the party has a lot of +2 weapons AND that both Garrick and Iomen can help with numerous high level magic missiles, I went ahead and spawned the doomsayer. He made Ajantis and Branwen back off, but thanks to some magic missiles the
doomsayer fell.*
The mighty Kahrk falls. We just put some skeleton distractions around him and the key was a dispel magic from Garrick which removed most of his protections and haste, rendering him helpless to the party's might.
* Reputation at 20 for most of the game - this has made it MUCH easier on our pocket book, and cash is much better this run than last run.
* We went to Gullyking to engage Molkar and friends. Even though we fired off a horror and 2 fear wands and even though they were yelllow circle they still appeared to be fighting...odd. Well no matter as concentrated fire brought down the mage pretty quickly.
In addition Branwen managed to hold 2 of them, while Ajantis got held the same time. The last guy mobile we slammed magic missiles from Imoen and Garrick, and was piece of cake to finish off the guys being held.
* Firewine Ruins - we always enter via Gullykin. We slammed the Ogre Mage from magic missiles from both Imoen and Garrick, the Ogre Mage might've actually died in LESS than a round. Ajantis was buffed with potion of absorption I think it called. This protected him from lightning and should have made it hard to get by the ogrillions. Nevertheless, Ajantis was in no danger of dieing but he couldn't finish the job himself (unlike Kagain last run), so the party had to help. But still victory. Imoen managed to fail to write the cloudkill to her spell book.
* Deserrta and Vay-ya - we used our best missiles, acid arrows and crossbow bolts of lightning, both of them fell VERY quick however just before Deserrta was killed she confused Ajantis. This is potentially really bad as there are numerous civilians Ajantis can kill which would trash our reputation. Luckily Garrick got a dispel magic off and got rid of that before Ajantis could do that.
* 5 Ogre Mages -
opened with emotion, fear wand and a fireball. Problem was the emotion made inviisible ogre mages unconcious. We had to sit there a while until they woke up then finished them off.
Feel pretty good about this run. I don't see any reason why we can't get to Sarevok, unless I somehow mess up the Degrodel minions fight. But with all these magic missiles Imoen and Garrick can cast (and will even be more once we get that other ring of wizardry), I don't see that happening.