Aerie and Nalia starting xp
#1
Posté 14 juillet 2010 - 09:29
At www.sorcerers.net/Games/BG2/Walkthrough/level.php however, the NPC guide tells me Aerie would be a C/M level 8/8 and Nalia a T/M level 4/11. Is my game bugged? What is normal for the starting levels of these two characters?
(Imoen started at 135.000 xp: Thief 40.000 (level 7)/Mage 95.000 (level 8)).
Are these huge xp differences for these 3 mage-characters normal?
#3
Posté 14 juillet 2010 - 09:37
Edit :
Modifié par dark-lauron, 14 juillet 2010 - 09:37 .
#4
Posté 14 juillet 2010 - 09:52
#5
Posté 14 juillet 2010 - 10:22
Didn't a couple of weeks ago somebody do some testing with Imoen?Irrbloss wrote...
Which version of the NPC you get is determined by the contents of this file. Presumably you picked them up with a level 9 protagonist, which would net you a Nalia with 161k XP and a Aerie at 400k XP. It's completely normal.
I believe the result was that the average level of the entire group decided at what level she would spawn at in Spellhold. (but don't ask me to be more specific - I'm H_T, I get wrong when I get specific!)
#6
Posté 14 juillet 2010 - 10:23
#7
Posté 14 juillet 2010 - 10:27
#8
Posté 14 juillet 2010 - 11:49
xp got even heftier with Anomen. After my opening post, I went to see Anomen's level: it's level 7 Fighter>level 11 Cleric. But that's even beyond the highest level in the 2da file. Maybe it was altered by one of the mod's I installed? Can't check now though what those mods are, I'm on another computer now.
I'd say "weird things have been afoot lately"...
#9
Posté 14 juillet 2010 - 12:27
That's anomen9.Son of Imoen wrote...
I went to see Anomen's level: it's level 7 Fighter>level 11 Cleric.
#10
Posté 16 juillet 2010 - 04:29
#11
Posté 16 juillet 2010 - 09:50
Kheltick's hope is to rescue Imoen eventually and then there'll will be a Thief>Mage in the party.
It's an enigma though, when and where Imoen learned to cast al those spells? When they defeated Sarevok together, Imoen was a Thief without any magical skills. And when my Blade awoke in Irenicus' dungeon, there was Jaheira who claimed she had travelled the Swordcoast with him - when in fact they didn't get any further than Beregost or thereabout, where Finch became my healer. And Kivan wasn't there anymore and had suddenly become Minsc. Queer things have been afoot lately. But Kheltick will just continue with new companions.
Modifié par Son of Imoen, 16 juillet 2010 - 09:53 .
#12
Posté 16 juillet 2010 - 12:10
#13
Posté 16 juillet 2010 - 08:10
#14
Posté 16 juillet 2010 - 09:41
#15
Posté 16 juillet 2010 - 09:44
That's the thing that would make BGT great to play. It's just such an amount of work getting the setup right with all the mods I want to use. It's nearly double the amount of time as a Tutu setup, and nearly double the time wasted if the setup ends up in a corrupt install. I guess I'm a bit of a mod-junkie. My average install is tweaked by some 10 different mods at the same time.
Modifié par Son of Imoen, 16 juillet 2010 - 09:46 .
#16
Posté 16 juillet 2010 - 09:53
G_Admiral_Thrawn wrote...
but still, why does she have such a high int in BG if she WASN'T meant to be dualed into a mage?
Maybe it's because of her witty character, maybe she was meant to be dualed into a mage (Bioware had a lot of foresight into what other games they planned to make, there's even mentioning of Neverwinter by Lord Foreshadow (!)). But at the time I decided to keep Imoen a pure Thief, I didn't know anything about Cowled Wizards or the start of BG2. I've had the Box Set for some 2-3 years now, but up to this time BG1 has kept me enjoyed and busy and just only a month ago I started BG2 for the first time and last week I discovered this strange discontinuity. It makes me think again about my decision to stick to Tutu.
With BGT, are there other characters than Imoen who free you and other characters locked in the cells, if you didn't use the canonical party?
#17
Posté 16 juillet 2010 - 10:17
What kind of game you're going to make is a little easier to know than such a little detail, especially if we consider the fact that Imoen was not once but twice added as an afterthought.Son of Imoen wrote...
Maybe it's because of her witty character, maybe she was meant to be dualed into a mage (Bioware had a lot of foresight into what other games they planned to make, there's even mentioning of Neverwinter by Lord Foreshadow (!)).
First they realized that a level 1 PC would need some kind of bodyguard to get to the Friendly Arms Inn, so they added Immy (as far as I know).
Then in BG2 they realized that people actually liked Imoen, and that they couldn't just kill her off to warn you about the after-effects of losing your soul - so they allowed you to keep her instead (but because of that she's pretty silent throughout the game).
Not to my knowledge. (memory kicking in - Damnit, I've never finished BGT BG1 without Immy in the party! Hm. Still I believe that she will save you anyways. Other characters will not be imported without mods either.)With BGT, are there other characters than Imoen who free you and other characters locked in the cells, if you didn't use the canonical party?
#18
Posté 16 juillet 2010 - 10:31
Modifié par Son of Imoen, 16 juillet 2010 - 10:32 .





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