Ecael wrote...
munananustaja wrote...
it's same thing is you say ''this game is gonna be awesome!!!''
1. It's called optimism.
2. BioWare has a good record of producing high-quality, critically acclaimed games, regardless of what publisher they use.
Indeed. They have an excellent track record; they have yet to produce a sub-par quality game. Sonic Chronicles wasn't even sub-par, it was a fairly decent, better Sonic RPG out there than some of the lackluster Sonic games that came before it. Sure, it wasn't the best RPG in the whole universe, but it wasn't below sub-par. I enjoyed it immensely, yet it seems to be a 'hush-hush' topic, even with it's success.
Still, point stands; if DA: O was as successful as it still is today, you can almost bet a guarantee that DA2 will keep the series' feeling and tone, perhaps even enhance it; if there's anything BioWare has taught me, it's their ability to at least keep the tone, and feeling of the I.P they produce. ME2, for instance, kept the feeling of ME1, though it was less epic, it was still gritty, and it still felt wholly like Mass Effect 1. There were some things that I didn't like, but others that I was pleasantly surprised with.
The 'feeling' of Dragon Age is, from what I've heard, kept, too; it's not the dialogue wheel, or the voice Overs that screw over the 'feeling.' It was the choices, the consequences that -felt- like Dragon Age. The party-combat, the interactions; all these things are in DA2, and I hope they keep the feeling of what Dragon Age is alive.
The only complaint I have is lack of an unrepetantly evil companion; possibly romanceable. Other than that small gripe, and the massive amount of stuff BioWare has to sort through for each and every decision possibility, I have only a few concerns;
As for complaining, from what I have seen on these forums, the following is the current of responses:
- Complaining, and whining about 'ruining our game!' or 'the dialogue wheel removes all of our choices!' 'Hawke has a set surname!' I believe someone address earlier, despite, you know. The same being said in DA: O. 'I can only be human, so that must mean Commander Hawke!' or 'BioWare is racist against Elves and Dwarves!'
- Doomsayers saying 'THE GAME IS GOING TO SUCK/BEHORRIBLE' because [insert feature], which is simply not true. Not because I have unyielding faith in BioWare, but because with so little information, you simply cannot base such an opinion this early.
- Construstive Criticism: This I agree with. Offering suggestions, constructive responses; that is what you should do. Complaining about a feature is not the way to do it; giving constructive criticism, however, can be very crucial and informative, against, say, complaining.
Honestly, this whole thing is starting to make my head hurt, because it's so early, yet people are doomsaying. Ugh.
Also, as for the human bit; I have to pose one question to those that do. Did you think that, maybe, it wasn't because they didn't want to, but because the story fits more with a human, and that it was a storytelling decision, not a game decision? A story is told from different perspectives; the first game explored many perspectives, but all roads lead to Ostagar eventually, with different events culminating at key points, and not-so-key points.
A story told with one perspective focused on different fronts and angles present a more intriquing, focused story, that allows you to define the character yourself, rather than having less, and thereby sometimes uninteresting choices. Sure, you may have only one origin; but that origin can easily span a longer time than any of the six origins in, well, 'Dragon Age: Origins.' It allows for an extensive, and well-defining moment as your character advances along the storyline, giving more opportunities to give your character defining moments, characteristics, and traits, maybe even romantic possibilities.
It also spans a decade. But I digress, my point is that, to complain is not the same as constructive criticism; the latter is the best, most helpful way of making any points, and pointing out glaring flaws that may be improved. Complaining can do the exact opposite, whether or not it's constructive, or simply 'this sucks!'.
In short: Criticise, give valid points, and valid arguments; explain things clearly, and sufficiently; and importantly, take all facts into consideration, instead of outright complaining.