i think keep it as it was in DAO . 6 is too many i think but i would rather have more than less.
Altima Darkspells wrote...
Yes, it has nothing to do with the fact that the PC has the hardware to handle all the nice, shiny features, y'know, like eight times the RAM of the consoles.
It's a fact that BioWare had to reduce the number of on-screen enemies for the console release.
Don't get pissy over facts. The PC people aren't even pointing out the Toolset and mods they get to toy with that console gamers do not.
look at mass effect 2 engine evolution compare to one , a vast improvement on console i was very impressed , they have said dragon age engine should be taking a similiar step forward so i doubt having an extra party member will matter. And although the console version of DAO has less enemies its very small diffrence you barely notice. I noticed more NPC's in town on Pc more than i noticed more enemies.
Modifié par gingerbill, 16 juillet 2010 - 03:34 .