Item scaling bothered me way more than level scaling. Fact is, your character doesn't literally grow twenty times more powerful over the course of the adventure -- so who really gives a crap if enemies level up with you? My warriors can't literally make people fall over on their asses with a cry, either. People guarding the back entrances to warehouses in the Elven Alienage, however, should never be wearing silverite armour. Nor should every mundane guard be decked out in dragonbone, or have several sovereigns in their pockets.That's the kind of thing that ticks me off -- though
some degree of encounter scaling would be preferable, too. No-one feels heroic and badass being challenged by generic street toughs.
Modifié par Ulicus, 15 juillet 2010 - 04:15 .