Does anyone know of a way to tell if the Player triggering the death event died from death magic or something else?
Simply
put. I'm looking to implement my bleeding system, but if a player takes
enough damage to instantly hit -10 hp then no OnDying event triggers,
only the OnDeath.
I need to be able to tell if it was something
like 'Finger of death' or some spell that is insta death, or something
else which I'd then set them to -1 and begin the bleeding instead of
insta death.
This is to work along side PRC (Yuck it's a
horrible mess inside PRC) so I really don;t want to have to do messing
with any of their bits.
OnPlayerDead
Débuté par
ElgarL
, juil. 15 2010 04:21





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