Other elements of 3.5 make more sense to me as well. I like having greater control over creating my character (point buy vs rolling stats). After all, it is supposed to be character CREATION, not character stat lotto. For instance, if I want to RP a big dumb berserker, I can do that easily with point buy, with stat lotto my dumb berserker might end up wiser and more intelligent than a mage, which kinda defeats the purpose of trying to make a dumb-but-tough RP character. 3.5 also seems to have more variety in the types of character you can create, more classes to choose from, and it seems easier to me to make multi-class characters (At least as far as BW games go anyway, maybe P&P 2.0 has more classes, I dunno).
Another thing is the difference between how AC works too. 2.0 is unintuitive compared to 3.5. When I equip a brand new piece of full plate, I want to see numbers go up, not down. It's just more intuitive imo, and makes more sense.
I'm certainly no expert, as I said I mostly roll warrior types, so maybe I'm missing something great about 2.0 as it relates to caster classes perhaps? If someone could enlighten me as to why they think 2.0 > 3.5, I would be grateful.
Modifié par DapperDan77, 26 juillet 2010 - 10:33 .





Retour en haut






