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Newbie in need; Party/character builds


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#1
Homebound

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I am a newbie.

I have read the guide Stickie.

Could someone help me figure out how to distribute stat points per level for each character and what skills to give each one?

Also, I am a Rogue that specializes in Archery. Any tips on what I should wear?  Also what are some good combos?

What should my Rogue's final stats look like?
What should each of my party member's stats look like?

I read in the guides that I should pour everything in one stat and a little bit on another but Im not sure how to put how much at what time.

#2
Elhanan

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For a Rogue, select what armor you prefer to wear including any shields, and make this your goal for STR. You will need more DEX, and at least some Cunning; maybe a few pts into Willpower. This depends on your personal goals.

I generally place at least 16 into Cunning for the entire party except Shale and Dog.

For mages, I place 2 pts magic; 1 pt Willpower.

Dog gets 2 pts STR; 1 pt DEX.

Shale gets CON 38; DEX 18+; rest in STR.

Sten gets 2 pts STR; 1 pt Will or DEX.

Alistair gets STR 42; rest in DEX and a little into Will.

LIl is unique, as Rogues have a lot ways to be designed.




#3
Homebound

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As a person whos more of a First-Person-shooter kind of gamer, I must say, the learning curve on this game is steep. Ive dabbled with Traditional RPG games before yes, but Dragon Age, its so different.

#4
Homebound

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Anyways, Right now, I use Leliana, Alistair, and any 3rd person, usually Morrigan. I just started playing btw. Im thinking Im going to get Wynne as a permanent, so it will be Leliana, Alistair, and Wynne.

I thought for each character Id build it up like this:

Me:
15 str
30 Cun
Max Dex

Leliana:
15 str
30 Dex
Max cun

Alistair:
Max Dex
20 con
30ish strength

Wynne:
Pour EVERYTHING into Magic.


Wutcha think?  My main problem is, I dont know where these stats should be by level 10 for example. Any tips on armor/weapons?

Modifié par Just_mike, 15 juillet 2010 - 08:35 .


#5
Elhanan

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Lil will need a DEX of 34 to use a longbow designed for her; second best in the game.

Alistair will need a 42 STR to be able to wear the best platemail.

You will need STR of 20 to wear the best light armor; maybe more if you wish to utilize a shield. I like 38 STR to wear heavy armor, and skip the Lethality tier of talents.

#6
Maverick827

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There should be more guides sticked at the top of this forum, but a quick rundown, with one spoiler in the Circle Tower if you haven't gone there yet:


At the Circle Tower you will enter the Fade.  While in the Fade, you will come across many Essence Fonts that will permanently increase your stats.  Here is a list so you don't miss any: http://dragonage.wik...and_Fonts_(Fade)

As you can see, you get 4 points in Strength free.  The most Strength you will need is 20 for the best Armor, so plan accordingly and don't overspend points.  You can probably hold off on putting the few points that you should need to get to 20 until you can afford The Felon's Coat from Wade in Denerim.

From there you have two options:

You put the minimum number of points into Cunning to grab talents like Master Stealth or Device Mastery (22 Cunning, again don't forget the free 5 points in Cunning form the .Fade) and put all other points into Dexterity.

Or you can put the minimum number of points into Dex to grab talents such as Whirlwind (28 Dex), put all other points into Cunning, and grab the Lethality talent.  The point of this is that with Lethality, Cunning will add damage to daggers instead of Strength; Cunning also adds Armor Penetration and works well with Assassin and Duelist talents.

You'll want to use 2 daggers and always attack from behind to score backstabs.

For your tank, take Strength to 42 to be able to use the best Armors and put the rest into Dexterity.  Constitution isn't so great; Dexterity adds Defense, which is much more important.  Get strength to 42 before you put points into Dexterity.

For your healer, you can put everything into Magic and carry a lot of mana potions.

#7
Homebound

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Wow, I just got Shale. Shale is a beast and seems to give a buff thats useful for archers. If I start pumping Dex on her build, will she be a good tank? Or is Shale a dude? Shale sounds like an old groggy woman to me. :|

#8
Elhanan

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She is a grumpy old woman; just do not tell her that....

I recommend high STR and CON to use her crystals, and then worry about DEX. She will need 18+ to use her talents.

The ranged buff is reportedly decent, but I mostly use the Stone Heart tier for survival.

#9
Homebound

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Hmm...I'll stick with the devil I know then. Alistair.

#10
Elhanan

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Shale is great against dragons; cannot be swallowed. Dog also has that perk, but may need more careful oversight on your part.

#11
DWSmiley

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Mike, Elhanan puts points in willpower for role-playing purposes, which of course is the best reason to do anything in a game.
Posted Image
But if you want the most potent builds, then:

Alistair or any sword&shield – dex 26 for shield mastery, all the rest in strength and don’t bother with the shield defense talent tree.  The best defense is a good offense.

Sten or any two-hander – all points in str, except maybe dex 18 late in the game if you want to complete the warrior talents.  Deathblow a.s.a.p. to maintain stamina.

Wynne, Morrigan or any mage – all points in magic.  Your spells will do more damage and be resisted less often.

Shale cannot get enough dex to achieve good defense, as she needs str and con for her crystals.  But she’s a decent tank with nature crystals and stoneheart.  Or, as you noted, rock mastery boosts a pc archer and earthen grasp is very nice crowd control.

Dog – I prefer the glass cannon approach, all str.  Like Shale, no dex.  My rule of thumb is that unless a character or companion can eventually get defense of at least 100, don’t bother.

Rogues are much more a matter of taste, as dex, cunning and str are all useful.  Dex is simplest, cunning can be the most deadly, and strength offers more protection via heavier armor.  With Zev or a pc dw rogue, I tend to go mostly dex, with enough cunning for stealth and locks.  With Leli or a pc archer rogue, I go dex for the best bows then mostly cunning, and use buffs to boost attack ratings.

Modifié par DWSmiley, 15 juillet 2010 - 04:36 .


#12
Elhanan

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HAHAHAHA! Best LOL nugget I have read in some time! Me as a RP focus junky!

Posted Image

Willpower works for my builds as a way to increase Mana, Stamina, and Mental Resistance beyond the gains seen from Lvl Up. Most others prefer to skip it and place those pts on the main attributes. 'Tis a matter of difference on perceived goals

Modifié par Elhanan, 15 juillet 2010 - 04:40 .


#13
DWSmiley

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Elhanan wrote...

HAHAHAHA! Best LOL nugget I have read in some time! Me as a RP focus junky!

Posted Image

Willpower works for my builds as a way to increase Mana, Stamina, and Mental Resistance beyond the gains seen from Lvl Up. Most others prefer to skip it and place those pts on the main attributes. 'Tis a matter of difference on perceived goals

Perhaps "for personal satisfaction" would have been a better way of putting it.Posted Image

Anyway, Mike, the merits - or lack thereof - of putting points in willpower were discussed extensively in this thread.
http://social.biowar...6/index/2982791
You can decide for yourself.

#14
Maverick827

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DWSmiley wrote...

My rule of thumb is that unless a character or companion can eventually get defense of at least 100, don’t bother.


You mean like Alastair would easily be able to with an all Dex build?

Spell Immune, high Dex S/S is the safest/best tank in the game.

#15
DWSmiley

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Dead monsters are the safest in the game.Posted Image

#16
Last Darkness

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OP Read this

dragonage.wikia.com/wiki/Archery:_An_Efficient_Approach

#17
Homebound

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DWSmiley wrote...

Elhanan wrote...

HAHAHAHA! Best LOL nugget I have read in some time! Me as a RP focus junky!

Posted Image

Willpower works for my builds as a way to increase Mana, Stamina, and Mental Resistance beyond the gains seen from Lvl Up. Most others prefer to skip it and place those pts on the main attributes. 'Tis a matter of difference on perceived goals

Perhaps "for personal satisfaction" would have been a better way of putting it.Posted Image

Anyway, Mike, the merits - or lack thereof - of putting points in willpower were discussed extensively in this thread.
http://social.biowar...6/index/2982791
You can decide for yourself.


Dont need it. Ive realized that this game isnt the kind where you spam skills and where the bulk of your damage are from normal attacks. Maybe Im wrong, but all my characters are "glass cannons" as someone put it in the thread. Save for Alistair. Alistair is going pure tank. 

Anyways, whats the best skill combos to use as an Archer?

Modifié par Just_mike, 16 juillet 2010 - 04:43 .


#18
Last Darkness

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Just_mike wrote...

DWSmiley wrote...

Elhanan wrote...

HAHAHAHA! Best LOL nugget I have read in some time! Me as a RP focus junky!

Posted Image

Willpower works for my builds as a way to increase Mana, Stamina, and Mental Resistance beyond the gains seen from Lvl Up. Most others prefer to skip it and place those pts on the main attributes. 'Tis a matter of difference on perceived goals

Perhaps "for personal satisfaction" would have been a better way of putting it.Posted Image

Anyway, Mike, the merits - or lack thereof - of putting points in willpower were discussed extensively in this thread.
http://social.biowar...6/index/2982791
You can decide for yourself.


Dont need it. Ive realized that this game isnt the kind where you spam skills and where the bulk of your damage are from normal attacks. Maybe Im wrong, but all my characters are "glass cannons" as someone put it in the thread. Save for Alistair. Alistair is going pure tank. 

Anyways, whats the best skill combos to use as an Archer?


Some setups, some are better for pure skill spams like 2 hand warrior while others are better at auto attack spam like 100% crit rate archers.

#19
Elhanan

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For Skills, I like Combat Training, Survival, and Stealing or Poison.

For Talents, I like the Archer talents, Duelist, Dirty Fighting line for first three, Stealth 4, and Deft Hands 4. All this may come from aquiring Tomes, I believe.

While auto-attack is all that is required, it can get rather dull. I like extra Willpower for keeping Scattershot, AoD, Crit, Shattershot, and Pinning on call if needed, as well as a mode of choice; Defensive and/or Suppresive as my usual picks.

#20
DWSmiley

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Last Darkness wrote...

Some setups, some are better for pure skill spams like 2 hand warrior while others are better at auto attack spam like 100% crit rate archers.

Indeed.

But if one wants to be a more active archer the talents I like best are:

Pinning Shot - a nice little bit of crowd control, just make sure to immediately switch to a different target.

Shattering Shot - armor debuff and knockdown.  The knockdown is great for interrupting a mage.

Scattershot – I’m not the biggest fan of this one but it can stun several monsters for two seconds.  Watch out for the hostility you will incur.

*not* Arrow of Slaying – the big damage numbers are fun but you only get them vs. whities, which is overkill.  Though slaying a normal mage from stealth can be effective.

Suppressing Fire – okay, it’s a sustained not an active, but it can debuff a boss very nicely.  Remember to turn it off afterwards, as it is quite expensive.
 
Also, a hybrid archer/dw works well.  Master Archer is essential to any archer; if you add pinning and shattering shots that's 7 talents total.  So you could eventually pick up some basic dual weaponry for when the monsters get in your face – momentum and dw finesse.

Modifié par DWSmiley, 16 juillet 2010 - 02:28 .